diff --git a/ProjectAirBomber/ProjectAirBomber/DirectionType.cs b/ProjectAirBomber/ProjectAirBomber/Drawnings/DirectionType.cs
similarity index 86%
rename from ProjectAirBomber/ProjectAirBomber/DirectionType.cs
rename to ProjectAirBomber/ProjectAirBomber/Drawnings/DirectionType.cs
index bd234d3..df80ecf 100644
--- a/ProjectAirBomber/ProjectAirBomber/DirectionType.cs
+++ b/ProjectAirBomber/ProjectAirBomber/Drawnings/DirectionType.cs
@@ -1,10 +1,11 @@
-namespace ProjectAirBomber;
+namespace ProjectAirBomber.Drawnings;
///
/// Направление перемещения
///
public enum DirectionType
{
+ Unknow = -1,
///
/// Вверх
///
diff --git a/ProjectAirBomber/ProjectAirBomber/Drawnings/DrawningAirBomber.cs b/ProjectAirBomber/ProjectAirBomber/Drawnings/DrawningAirBomber.cs
new file mode 100644
index 0000000..5d0e8c3
--- /dev/null
+++ b/ProjectAirBomber/ProjectAirBomber/Drawnings/DrawningAirBomber.cs
@@ -0,0 +1,75 @@
+using ProjectAirBomber.Entities;
+
+namespace ProjectAirBomber.Drawnings;
+
+///
+/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
+///
+public class DrawningAirBomber : DrawningBomber
+{
+
+ ///
+ /// Конструктор
+ ///
+ /// Скорость
+ /// Вес
+ /// Основной цвет
+ /// Дополнительный цвет
+ /// Признак наличия дополнительных топливных баков
+ /// Признак наличия бомб
+
+
+
+
+ //TO DO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+ public DrawningAirBomber(int speed, double weight, Color bodyColor, Color additionalColor, bool fuelTanks, bool bombs) : base(200, 160)
+ {
+ EntityBomber = new EntityAirBomber(speed, weight, bodyColor, additionalColor, fuelTanks, bombs);
+ }
+
+
+
+ public override void DrawTransport(Graphics g)
+ {
+ if (EntityBomber == null || EntityBomber is not EntityAirBomber airBomber || !_startPosX.HasValue || !_startPosY.HasValue)
+ {
+ return;
+ }
+
+ Pen pen = new(Color.Black);
+ Brush additionalBrush = new SolidBrush(airBomber.AdditionalColor);
+
+ // топливные баки
+ if (airBomber.FuelTanks)
+ {
+ g.FillRectangle(additionalBrush, _startPosX.Value + 90, _startPosY.Value + 20, 20, 20);
+ g.FillRectangle(additionalBrush, _startPosX.Value + 90, _startPosY.Value + 110, 20, 20);
+ }
+
+ // бомбы
+ if (airBomber.Bombs)
+ {
+ g.FillPolygon(additionalBrush, new Point[]
+ {
+ new Point(_startPosX.Value + 110, _startPosY.Value + 42),
+ new Point(_startPosX.Value + 110, _startPosY.Value + 60),
+ new Point(_startPosX.Value + 80, _startPosY.Value + 50)
+ });
+
+ g.FillPolygon(additionalBrush, new Point[]
+ {
+ new Point(_startPosX.Value + 110, _startPosY.Value + 90),
+ new Point(_startPosX.Value + 110, _startPosY.Value + 108),
+ new Point(_startPosX.Value + 80, _startPosY.Value + 100)
+ });
+ }
+
+ _startPosX += 10;
+ _startPosY += 5;
+ base.DrawTransport(g);
+ _startPosX -= 10;
+ _startPosY -= 5;
+
+
+ }
+}
\ No newline at end of file
diff --git a/ProjectAirBomber/ProjectAirBomber/DrawningAirBomber.cs b/ProjectAirBomber/ProjectAirBomber/Drawnings/DrawningBomber.cs
similarity index 52%
rename from ProjectAirBomber/ProjectAirBomber/DrawningAirBomber.cs
rename to ProjectAirBomber/ProjectAirBomber/Drawnings/DrawningBomber.cs
index 2aaf914..5bc6542 100644
--- a/ProjectAirBomber/ProjectAirBomber/DrawningAirBomber.cs
+++ b/ProjectAirBomber/ProjectAirBomber/Drawnings/DrawningBomber.cs
@@ -1,14 +1,18 @@
-namespace ProjectAirBomber;
+using ProjectAirBomber.Entities;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
-///
-/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
-///
-public class DrawningAirBomber
+namespace ProjectAirBomber.Drawnings;
+
+public class DrawningBomber
{
///
/// Класс-сущность
///
- public EntityAirBomber? EntityAirBomber { get; private set; }
+ public EntityBomber? EntityBomber { get; protected set; }
///
/// Ширина окна
@@ -23,17 +27,17 @@ public class DrawningAirBomber
///
/// Левая координата прорисовки бомбардировщика
///
- private int? _startPosX;
+ protected int? _startPosX;
///
/// Верхняя кооридната прорисовки бомбардировщика
///
- private int? _startPosY;
+ protected int? _startPosY;
///
/// Ширина прорисовки бомбардировщика
///
- private readonly int _drawningAirBomberWidth = 200;
+ private readonly int _drawningAirBomberWidth = 190;
///
/// Высота прорисовки бомбардировщика
@@ -41,25 +45,57 @@ public class DrawningAirBomber
private readonly int _drawningAirBomberHeight = 160;
///
- /// Инициализация свойств
+ /// Координата X объекта
///
- /// Скорость
- /// Вес
- /// Основной цвет
- /// Дополнительный цвет
- /// Признак наличия дополнительных топливных баков
- /// Признак наличия бомб
+ public int? GetPosX => _startPosX;
+ ///
+ /// Координата Y объекта
+ ///
+ public int? GetPosY => _startPosY;
+ ///
+ /// Ширина объекта
+ ///
+ public int GetWidth => _drawningAirBomberWidth;
+ ///
+ /// Высота объекта
+ ///
+ public int GetHeight => _drawningAirBomberHeight;
- public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool fuelTanks, bool bombs)
+ ///
+ /// Пустой конструктор
+ ///
+ public DrawningBomber()
{
- EntityAirBomber = new EntityAirBomber();
- EntityAirBomber.Init(speed, weight, bodyColor, additionalColor, fuelTanks, bombs);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
+ ///
+ /// Конструктор
+ ///
+ /// Скорость
+ /// Вес
+ /// Основной цвет
+
+ public DrawningBomber(int speed, double weight, Color bodyColor) : this()
+ {
+ EntityBomber = new EntityBomber(speed, weight, bodyColor);
+ }
+
+ ///
+ /// Конструктор для наследников
+ ///
+ /// Ширина прорисовки бомбардировщика
+ /// Высота прорисовки бомбардировщика
+
+ protected DrawningBomber(int drawningAirBomberWidth, int drawningAirBomberHeight) : this()
+ {
+ _drawningAirBomberWidth = drawningAirBomberWidth;
+ _drawningAirBomberHeight = drawningAirBomberHeight;
+ }
+
///
/// Установка границ поля
///
@@ -124,7 +160,7 @@ public class DrawningAirBomber
/// true - перемещене выполнено, false - перемещение невозможно
public bool MoveTransport(DirectionType direction)
{
- if (EntityAirBomber == null || !_startPosX.HasValue ||
+ if (EntityBomber == null || !_startPosX.HasValue ||
!_startPosY.HasValue)
{
return false;
@@ -137,30 +173,30 @@ public class DrawningAirBomber
{
//влево
case DirectionType.Left:
- if (_startPosX.Value - EntityAirBomber.Step > 0)
+ if (_startPosX.Value - EntityBomber.Step > 0)
{
- _startPosX -= (int)EntityAirBomber.Step;
+ _startPosX -= (int)EntityBomber.Step;
}
return true;
//вверх
case DirectionType.Up:
- if (_startPosY.Value - EntityAirBomber.Step > 0)
+ if (_startPosY.Value - EntityBomber.Step > 0)
{
- _startPosY -= (int)EntityAirBomber.Step;
+ _startPosY -= (int)EntityBomber.Step;
}
return true;
// вправо
case DirectionType.Right:
- if (_startPosX.Value + EntityAirBomber.Step < _pictureWidth - _drawningAirBomberWidth)
+ if (_startPosX.Value + EntityBomber.Step < _pictureWidth - _drawningAirBomberWidth)
{
- _startPosX += (int)EntityAirBomber.Step;
+ _startPosX += (int)EntityBomber.Step;
}
return true;
//вниз
case DirectionType.Down:
- if (_startPosY.Value + EntityAirBomber.Step < _pictureHeight - _drawningAirBomberHeight)
+ if (_startPosY.Value + EntityBomber.Step < _pictureHeight - _drawningAirBomberHeight)
{
- _startPosY += (int)EntityAirBomber.Step;
+ _startPosY += (int)EntityBomber.Step;
}
return true;
default:
@@ -168,102 +204,72 @@ public class DrawningAirBomber
}
}
- ///
+ ///
/// Прорисовка объекта
///
///
- public void DrawTransport(Graphics g)
+ public virtual void DrawTransport(Graphics g)
{
- if (EntityAirBomber == null || !_startPosX.HasValue || !_startPosY.HasValue)
+ if (EntityBomber == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
- Brush additionalBrush = new SolidBrush(EntityAirBomber.AdditionalColor);
-
- // Топливные баки
- if (EntityAirBomber.FuelTanks)
- {
- g.FillRectangle(additionalBrush, _startPosX.Value + 90, _startPosY.Value + 20, 20, 20);
- g.FillRectangle(additionalBrush, _startPosX.Value + 90, _startPosY.Value + 110, 20, 20);
-
- }
+ Brush brBlack = new SolidBrush(Color.Black);
//границы бомбардировщика
- g.DrawRectangle(pen, _startPosX.Value + 50, _startPosY.Value + 60, 150, 30);
-
- //бомбы
- if (EntityAirBomber.Bombs)
- {
- g.FillPolygon(additionalBrush, new Point[]
- {
- new Point(_startPosX.Value + 110, _startPosY.Value + 42),
- new Point(_startPosX.Value + 110, _startPosY.Value + 60),
- new Point(_startPosX.Value + 80, _startPosY.Value + 50)
- });
-
- g.FillPolygon(additionalBrush, new Point[]
- {
- new Point(_startPosX.Value + 110, _startPosY.Value + 90),
- new Point(_startPosX.Value + 110, _startPosY.Value + 108),
- new Point(_startPosX.Value + 80, _startPosY.Value + 100)
- });
- }
+ g.DrawRectangle(pen, _startPosX.Value + 40, _startPosY.Value + 55, 150, 30);
//Крылья
Brush brGray = new SolidBrush(Color.Gray);
- g.FillRectangle(brGray, _startPosX.Value + 105, _startPosY.Value, 20, 160);
+ g.FillRectangle(brGray, _startPosX.Value + 95, _startPosY.Value, 15, 160);
//правое крыло
g.FillPolygon(brGray, new Point[]
{
- new Point(_startPosX.Value + 105, _startPosY.Value),
- new Point(_startPosX.Value + 125, _startPosY.Value + 10),
- new Point(_startPosX.Value + 135, _startPosY.Value + 90)
+ new Point(_startPosX.Value + 95, _startPosY.Value),
+ new Point(_startPosX.Value + 110, _startPosY.Value + 5),
+ new Point(_startPosX.Value + 118, _startPosY.Value + 85)
});
////левое крыло
g.FillPolygon(brGray, new Point[]
{
- new Point(_startPosX.Value + 105, _startPosY.Value + 90),
- new Point(_startPosX.Value + 125, _startPosY.Value + 140),
- new Point(_startPosX.Value + 131, _startPosY.Value + 90)
+ new Point(_startPosX.Value + 95, _startPosY.Value + 85),
+ new Point(_startPosX.Value + 110, _startPosY.Value + 135),
+ new Point(_startPosX.Value + 115, _startPosY.Value + 85)
});
//задние крылья
- g.FillRectangle(additionalBrush, _startPosX.Value + 170, _startPosY.Value + 45, 30, 60);
+ g.FillRectangle(brGray, _startPosX.Value + 160, _startPosY.Value + 40, 30, 60);
- g.FillPolygon(additionalBrush, new Point[]
+ g.FillPolygon(brGray, new Point[]
{
- new Point(_startPosX.Value + 170, _startPosY.Value + 45),
- new Point(_startPosX.Value + 200, _startPosY.Value + 60),
- new Point(_startPosX.Value + 200, _startPosY.Value + 10)
+ new Point(_startPosX.Value + 160, _startPosY.Value + 40),
+ new Point(_startPosX.Value + 190, _startPosY.Value + 55),
+ new Point(_startPosX.Value + 190, _startPosY.Value + 5)
});
- g.FillPolygon(additionalBrush, new Point[]
+ g.FillPolygon(brGray, new Point[]
{
- new Point(_startPosX.Value + 170, _startPosY.Value + 105),
- new Point(_startPosX.Value + 200, _startPosY.Value + 105),
- new Point(_startPosX.Value + 200, _startPosY.Value + 145)
+ new Point(_startPosX.Value + 160, _startPosY.Value + 100),
+ new Point(_startPosX.Value + 190, _startPosY.Value + 100),
+ new Point(_startPosX.Value + 190, _startPosY.Value + 140)
});
-
//фюзеляж
- Brush br = new SolidBrush(EntityAirBomber.BodyColor);
- g.FillRectangle(br, _startPosX.Value + 50, _startPosY.Value + 60, 150, 30);
+ Brush br = new SolidBrush(EntityBomber.BodyColor);
+ g.FillRectangle(br, _startPosX.Value + 40, _startPosY.Value + 55, 150, 30);
//передняя часть (треугольник)
- g.FillPolygon(additionalBrush, new Point[]
+ g.FillPolygon(brBlack, new Point[]
{
- new Point(_startPosX.Value + 50, _startPosY.Value + 60),
- new Point(_startPosX.Value + 50, _startPosY.Value + 90),
- new Point(_startPosX.Value, _startPosY.Value + 75)
+ new Point(_startPosX.Value + 40, _startPosY.Value + 55),
+ new Point(_startPosX.Value + 40, _startPosY.Value + 85),
+ new Point(_startPosX.Value, _startPosY.Value + 65)
});
-
-
-
}
}
\ No newline at end of file
diff --git a/ProjectAirBomber/ProjectAirBomber/EntityAirBomber.cs b/ProjectAirBomber/ProjectAirBomber/Entities/EntityAirBomber.cs
similarity index 72%
rename from ProjectAirBomber/ProjectAirBomber/EntityAirBomber.cs
rename to ProjectAirBomber/ProjectAirBomber/Entities/EntityAirBomber.cs
index 8a832f5..d26052c 100644
--- a/ProjectAirBomber/ProjectAirBomber/EntityAirBomber.cs
+++ b/ProjectAirBomber/ProjectAirBomber/Entities/EntityAirBomber.cs
@@ -1,24 +1,12 @@
-namespace ProjectAirBomber;
+namespace ProjectAirBomber.Entities;
///
/// Класс-сущность "Бомбардировщик"
///
-public class EntityAirBomber
+public class EntityAirBomber : EntityBomber
{
- ///
- /// Скорость
- ///
- public int Speed { get; private set; }
- ///
- /// Вес
- ///
- public double Weight { get; private set; }
- ///
- /// Основной цвет
- ///
- public Color BodyColor { get; private set; }
///
/// Дополнительный цвет (для опциональных элементов)
@@ -51,11 +39,8 @@ public class EntityAirBomber
/// Дополнительный цвет
/// Признак наличия дополнительных топливных баков
/// Признак наличия бомб
- public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool fuelTanks, bool bombs)
+ public EntityAirBomber(int speed, double weight, Color bodyColor, Color additionalColor, bool fuelTanks, bool bombs): base(speed, weight, bodyColor)
{
- Speed = speed;
- Weight = weight;
- BodyColor = bodyColor;
AdditionalColor = additionalColor;
FuelTanks = fuelTanks;
Bombs = bombs;
diff --git a/ProjectAirBomber/ProjectAirBomber/Entities/EntityBomber.cs b/ProjectAirBomber/ProjectAirBomber/Entities/EntityBomber.cs
new file mode 100644
index 0000000..7d24cca
--- /dev/null
+++ b/ProjectAirBomber/ProjectAirBomber/Entities/EntityBomber.cs
@@ -0,0 +1,40 @@
+namespace ProjectAirBomber.Entities;
+///
+/// Класс-сущность "Бомбардировщик"
+///
+public class EntityBomber
+{
+ ///
+ /// Скорость
+ ///
+ public int Speed { get; private set; }
+
+ ///
+ /// Вес
+ ///
+ public double Weight { get; private set; }
+
+ ///
+ /// Основной цвет
+ ///
+ public Color BodyColor { get; private set; }
+
+ ///
+ /// Шаг перемещения бомбардировщика
+ ///
+ public double Step => Speed * 200 / Weight;
+ ///
+ /// Конструктор сущности
+ ///
+ /// Скорость
+ /// Вес бомбардировщика
+ /// Основной цвет
+ ///
+ /// TO DO?!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+ public EntityBomber(int speed, double weight, Color bodyColor)
+ {
+ Speed = speed;
+ Weight = weight;
+ BodyColor = bodyColor;
+ }
+}
diff --git a/ProjectAirBomber/ProjectAirBomber/FormAirBomber.Designer.cs b/ProjectAirBomber/ProjectAirBomber/FormAirBomber.Designer.cs
index 0b2736f..815856a 100644
--- a/ProjectAirBomber/ProjectAirBomber/FormAirBomber.Designer.cs
+++ b/ProjectAirBomber/ProjectAirBomber/FormAirBomber.Designer.cs
@@ -1,11 +1,15 @@
-namespace ProjectAirBomber
+using static System.Net.Mime.MediaTypeNames;
+using System.Windows.Forms;
+using System.Xml.Linq;
+
+namespace ProjectAirBomber
{
partial class FormAirBomber
{
///
- /// Required designer variable.
- ///
- private System.ComponentModel.IContainer components = null;
+ /// Required designer variable.
+ ///
+ private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
@@ -31,29 +35,32 @@
pictureBoxAirBomber = new PictureBox();
buttonCreateAirBomber = new Button();
buttonLeft = new Button();
+ buttonUp = new Button();
buttonDown = new Button();
buttonRight = new Button();
- buttonUp = new Button();
+ buttonCreateCar = new Button();
+ comboBoxStrategy = new ComboBox();
+ buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).BeginInit();
SuspendLayout();
//
- // pictureBoxAirBomber
+ // pictureBoxElectroTrans
//
pictureBoxAirBomber.Dock = DockStyle.Fill;
pictureBoxAirBomber.Location = new Point(0, 0);
- pictureBoxAirBomber.Name = "pictureBoxAirBomber";
- pictureBoxAirBomber.Size = new Size(880, 510);
+ pictureBoxAirBomber.Name = "pictureBoxElectroTrans";
+ pictureBoxAirBomber.Size = new Size(923, 597);
pictureBoxAirBomber.TabIndex = 0;
pictureBoxAirBomber.TabStop = false;
//
- // buttonCreateAirBomber
+ // buttonCreateElectroTrans
//
buttonCreateAirBomber.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
- buttonCreateAirBomber.Location = new Point(12, 475);
+ buttonCreateAirBomber.Location = new Point(12, 562);
buttonCreateAirBomber.Name = "buttonCreateAirBomber";
- buttonCreateAirBomber.Size = new Size(75, 23);
+ buttonCreateAirBomber.Size = new Size(223, 23);
buttonCreateAirBomber.TabIndex = 1;
- buttonCreateAirBomber.Text = "Создать";
+ buttonCreateAirBomber.Text = "Создать бомбардировщик";
buttonCreateAirBomber.UseVisualStyleBackColor = true;
buttonCreateAirBomber.Click += ButtonCreateAirBomber_Click;
//
@@ -62,22 +69,34 @@
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
- buttonLeft.Location = new Point(750, 469);
+ buttonLeft.Location = new Point(787, 550);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(35, 35);
buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
+ // buttonUp
+ //
+ buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonUp.BackgroundImage = Properties.Resources.arrowUp;
+ buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonUp.Location = new Point(828, 509);
+ buttonUp.Name = "buttonUp";
+ buttonUp.Size = new Size(35, 35);
+ buttonUp.TabIndex = 3;
+ buttonUp.UseVisualStyleBackColor = true;
+ buttonUp.Click += ButtonMove_Click;
+ //
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
- buttonDown.Location = new Point(786, 469);
+ buttonDown.Location = new Point(828, 550);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(35, 35);
- buttonDown.TabIndex = 3;
+ buttonDown.TabIndex = 4;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
@@ -86,38 +105,60 @@
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
- buttonRight.Location = new Point(822, 469);
+ buttonRight.Location = new Point(869, 550);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(35, 35);
- buttonRight.TabIndex = 4;
+ buttonRight.TabIndex = 5;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
- // buttonUp
+ // buttonCreateCar
//
- buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
- buttonUp.BackgroundImage = Properties.Resources.arrowUp;
- buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
- buttonUp.Location = new Point(786, 433);
- buttonUp.Name = "buttonUp";
- buttonUp.Size = new Size(35, 35);
- buttonUp.TabIndex = 5;
- buttonUp.UseVisualStyleBackColor = true;
- buttonUp.Click += ButtonMove_Click;
+ buttonCreateCar.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
+ buttonCreateCar.Location = new Point(250, 562);
+ buttonCreateCar.Name = "buttonCreateTrans";
+ buttonCreateCar.Size = new Size(223, 23);
+ buttonCreateCar.TabIndex = 6;
+ buttonCreateCar.Text = "Создать военный самолет";
+ buttonCreateCar.UseVisualStyleBackColor = true;
+ buttonCreateCar.Click += ButtonCreateBomber_Click;
//
- // FormAirBomber
+ // comboBoxStrategy
+ //
+ comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
+ comboBoxStrategy.FormattingEnabled = true;
+ comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
+ comboBoxStrategy.Location = new Point(790, 12);
+ comboBoxStrategy.Name = "comboBoxStrategy";
+ comboBoxStrategy.Size = new Size(121, 23);
+ comboBoxStrategy.TabIndex = 7;
+ //
+ // buttonStrategyStep
+ //
+ buttonStrategyStep.Location = new Point(836, 41);
+ buttonStrategyStep.Name = "buttonStrategyStep";
+ buttonStrategyStep.Size = new Size(75, 23);
+ buttonStrategyStep.TabIndex = 8;
+ buttonStrategyStep.Text = "Шаг";
+ buttonStrategyStep.UseVisualStyleBackColor = true;
+ buttonStrategyStep.Click += ButtonStrategyStep_Click;
+ //
+ // FormElectroTrans
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
- ClientSize = new Size(880, 510);
- Controls.Add(buttonUp);
+ ClientSize = new Size(923, 597);
+ Controls.Add(buttonStrategyStep);
+ Controls.Add(comboBoxStrategy);
+ Controls.Add(buttonCreateCar);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
+ Controls.Add(buttonUp);
Controls.Add(buttonLeft);
Controls.Add(buttonCreateAirBomber);
Controls.Add(pictureBoxAirBomber);
- Name = "FormAirBomber";
- Text = "Бомбардировщик";
+ Name = "FormElectroTrans";
+ Text = "Электропоезд";
((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).EndInit();
ResumeLayout(false);
}
@@ -127,8 +168,11 @@
private PictureBox pictureBoxAirBomber;
private Button buttonCreateAirBomber;
private Button buttonLeft;
+ private Button buttonUp;
private Button buttonDown;
private Button buttonRight;
- private Button buttonUp;
+ private Button buttonCreateCar;
+ private ComboBox comboBoxStrategy;
+ private Button buttonStrategyStep;
}
-}
\ No newline at end of file
+}
diff --git a/ProjectAirBomber/ProjectAirBomber/FormAirBomber.cs b/ProjectAirBomber/ProjectAirBomber/FormAirBomber.cs
index b537378..bcdbd7b 100644
--- a/ProjectAirBomber/ProjectAirBomber/FormAirBomber.cs
+++ b/ProjectAirBomber/ProjectAirBomber/FormAirBomber.cs
@@ -1,64 +1,87 @@
-namespace ProjectAirBomber;
+using ProjectAirBomber.Drawnings;
+using ProjectAirBomber.MovementStrategy;
+
+namespace ProjectAirBomber;
-///
-/// Форма работы с объектом "Бомбардировщик"
-///
public partial class FormAirBomber : Form
{
///
- /// Поле-объект для прорисовки объекта
+ /// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
///
- private DrawningAirBomber? _drawningAirBomber;
+ private DrawningBomber? _drawingBomber;
///
- /// Конструктор формы
+ /// Ñòðàòåãèÿ ïåðåìåùåíèÿ
///
+ private AbstractStrategy? _strategy;
+
public FormAirBomber()
{
InitializeComponent();
+ _strategy = null;
}
+
///
- /// Метод прорисовки бомбардировщика
+ /// Ìåòîä ïðîðèñîâêè ìàøèíû
///
private void Draw()
{
- if (_drawningAirBomber == null)
+ if (_drawingBomber == null)
{
return;
}
Bitmap bmp = new(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
Graphics gr = Graphics.FromImage(bmp);
- _drawningAirBomber.DrawTransport(gr);
+ _drawingBomber.DrawTransport(gr);
pictureBoxAirBomber.Image = bmp;
}
-
- ///
- /// Обработка нажатия кнопки "Создать"
- ///
- ///
- ///
- private void ButtonCreateAirBomber_Click(object sender, EventArgs e)
+ private void CreateObject(string type)
{
Random random = new();
- _drawningAirBomber = new DrawningAirBomber();
- _drawningAirBomber.Init(random.Next(100, 300), random.Next(1000, 3000),
- Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
- Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
- Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
- _drawningAirBomber.SetPictureSize(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
- _drawningAirBomber.SetPosition(random.Next(10, 100), random.Next(10, 100));
+ switch (type)
+ {
+ case nameof(DrawningBomber):
+ _drawingBomber = new DrawningBomber(random.Next(100, 300), random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
+ break;
+ case nameof(DrawningAirBomber):
+ _drawingBomber = new DrawningAirBomber(random.Next(100, 300), random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
+ break;
+ default:
+ return;
+ }
+
+ _drawingBomber.SetPictureSize(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
+ _drawingBomber.SetPosition(random.Next(10, 100), random.Next(10, 100));
+ _strategy = null;
+ comboBoxStrategy.Enabled = true;
Draw();
}
-
///
- /// Перемещение объекта по форме (нажатие кнопок навигации)
+ /// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü ñïîðòèâíûé àâòîìîáèëü"
///
///
///
- private void ButtonMove_Click(object sender, EventArgs e)
+ private void ButtonCreateAirBomber_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningAirBomber));
+
+ ///
+ /// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü àâòîìîáèëü"
+ ///
+ ///
+ ///
+ private void ButtonCreateBomber_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningBomber));
+ ///
+ /// Ïåðåìåùåíèå îáúåêòà ïî ôîðìå (íàæàòèå êíîïîê íàâèãàöèè)
+ ///
+ ///
+ ///
+ private void ButtonMove_Click(object sender, EventArgs e)
{
- if (_drawningAirBomber == null)
+ if (_drawingBomber == null)
{
return;
}
@@ -68,16 +91,16 @@ public partial class FormAirBomber : Form
switch (name)
{
case "buttonUp":
- result = _drawningAirBomber.MoveTransport(DirectionType.Up);
+ result = _drawingBomber.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
- result = _drawningAirBomber.MoveTransport(DirectionType.Down);
+ result = _drawingBomber.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
- result = _drawningAirBomber.MoveTransport(DirectionType.Left);
+ result = _drawingBomber.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
- result = _drawningAirBomber.MoveTransport(DirectionType.Right);
+ result = _drawingBomber.MoveTransport(DirectionType.Right);
break;
}
@@ -86,4 +109,46 @@ public partial class FormAirBomber : Form
Draw();
}
}
+ ///
+ /// Îáðàáîòêà íàæàòèÿ êíîïêè "Øàã"
+ ///
+ ///
+ ///
+ private void ButtonStrategyStep_Click(object sender, EventArgs e)
+ {
+ if (_drawingBomber == null)
+ {
+ return;
+ }
+
+ if (comboBoxStrategy.Enabled)
+ {
+ _strategy = comboBoxStrategy.SelectedIndex switch
+ {
+ 0 => new MoveToCenter(),
+ 1 => new MoveToBorder(),
+ _ => null,
+ };
+ if (_strategy == null)
+ {
+ return;
+ }
+ _strategy.SetData(new MoveableTrans(_drawingBomber), pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
+ }
+
+ if (_strategy == null)
+ {
+ return;
+ }
+
+ comboBoxStrategy.Enabled = false;
+ _strategy.MakeStep();
+ Draw();
+
+ if (_strategy.GetStatus() == StrategyStatus.Finish)
+ {
+ comboBoxStrategy.Enabled = true;
+ _strategy = null;
+ }
+ }
}
\ No newline at end of file
diff --git a/ProjectAirBomber/ProjectAirBomber/MovementStrategy/AbstractStrategy.cs b/ProjectAirBomber/ProjectAirBomber/MovementStrategy/AbstractStrategy.cs
new file mode 100644
index 0000000..937f9a0
--- /dev/null
+++ b/ProjectAirBomber/ProjectAirBomber/MovementStrategy/AbstractStrategy.cs
@@ -0,0 +1,123 @@
+
+namespace ProjectAirBomber.MovementStrategy;
+
+
+///
+/// Класс-стратегия перемещения объекта
+///
+public abstract class AbstractStrategy
+{
+ ///
+ /// Перемещаемый объект
+ ///
+ private IMoveableObject? _moveableObject;
+ ///
+ /// Статус перемещения
+ ///
+ private StrategyStatus _state = StrategyStatus.NotInit;
+ ///
+ /// Ширина поля
+ ///
+ protected int FieldWidth { get; private set; }
+ ///
+ /// Высота поля
+ ///
+ protected int FieldHeight { get; private set; }
+ ///
+ /// Статус перемещения
+ ///
+ public StrategyStatus GetStatus() { return _state; }
+ ///
+ /// Установка данных
+ ///
+ /// Перемещаемый объект
+ /// Ширина поля
+ /// Высота поля
+ public void SetData(IMoveableObject moveableObject, int width, int height)
+ {
+ if (moveableObject == null)
+ {
+ _state = StrategyStatus.NotInit;
+ return;
+ }
+ _state = StrategyStatus.InProgress;
+ _moveableObject = moveableObject;
+ FieldWidth = width;
+ FieldHeight = height;
+ }
+ ///
+ /// Шаг перемещения
+ ///
+ public void MakeStep()
+ {
+ if (_state != StrategyStatus.InProgress)
+ {
+ return;
+ }
+ if (IsTargetDestinaion())
+ {
+ _state = StrategyStatus.Finish;
+ return;
+ }
+ MoveToTarget();
+ }
+ ///
+ /// Перемещение влево
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveLeft() => MoveTo(MovementDirection.Left);
+ ///
+ /// Перемещение вправо
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveRight() => MoveTo(MovementDirection.Right);
+ ///
+ /// Перемещение вверх
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveUp() => MoveTo(MovementDirection.Up);
+ ///
+ /// Перемещение вниз
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveDown() => MoveTo(MovementDirection.Down);
+ ///
+ /// Параметры объекта
+ ///
+ protected ObjectParameters? GetObjectParameters =>
+ _moveableObject?.GetObjectPosition;
+ ///
+ /// Шаг объекта
+ ///
+ ///
+ protected int? GetStep()
+ {
+ if (_state != StrategyStatus.InProgress)
+ {
+ return null;
+ }
+ return _moveableObject?.GetStep;
+ }
+ ///
+ /// Перемещение к цели
+ ///
+ protected abstract void MoveToTarget();
+ ///
+ /// Достигнута ли цель
+ ///
+ ///
+ protected abstract bool IsTargetDestinaion();
+ ///
+ /// Попытка перемещения в требуемом направлении
+ ///
+ /// Направление
+ /// Результат попытки (true - удалось переместиться, false - неудача)
+ private bool MoveTo(MovementDirection movementDirection)
+ {
+ if (_state != StrategyStatus.InProgress)
+ {
+ return false;
+ }
+ return _moveableObject?.TryMoveObject(movementDirection) ?? false;
+ }
+}
diff --git a/ProjectAirBomber/ProjectAirBomber/MovementStrategy/IMoveableObject.cs b/ProjectAirBomber/ProjectAirBomber/MovementStrategy/IMoveableObject.cs
new file mode 100644
index 0000000..1dfe070
--- /dev/null
+++ b/ProjectAirBomber/ProjectAirBomber/MovementStrategy/IMoveableObject.cs
@@ -0,0 +1,22 @@
+
+
+namespace ProjectAirBomber.MovementStrategy;
+
+public interface IMoveableObject
+{
+ ///
+ /// Получение координаты объекта
+ ///
+ ObjectParameters? GetObjectPosition { get; }
+ ///
+ /// Шаг объекта
+ ///
+ int GetStep { get; }
+ ///
+ /// Попытка переместить объект в указанном направлении
+ ///
+ /// Направление
+ /// true - объект перемещен, false - перемещение невозможно
+bool TryMoveObject(MovementDirection direction);
+}
+
diff --git a/ProjectAirBomber/ProjectAirBomber/MovementStrategy/MoveToBorder.cs b/ProjectAirBomber/ProjectAirBomber/MovementStrategy/MoveToBorder.cs
new file mode 100644
index 0000000..d3c61f8
--- /dev/null
+++ b/ProjectAirBomber/ProjectAirBomber/MovementStrategy/MoveToBorder.cs
@@ -0,0 +1,52 @@
+using ProjectAirBomber.MovementStrategy;
+
+namespace ProjectAirBomber.MovementStrategy;
+
+public class MoveToBorder : AbstractStrategy
+{
+ protected override bool IsTargetDestinaion()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return false;
+ }
+ return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth
+ && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth &&
+ objParams.ObjectMiddleVertical - GetStep() <= FieldHeight
+ && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight;
+ }
+
+ protected override void MoveToTarget()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return;
+ }
+ int diffX = objParams.ObjectMiddleHorizontal - FieldWidth - 5;
+ if (Math.Abs(diffX) > GetStep())
+ {
+ if (diffX > 0)
+ {
+ MoveLeft();
+ }
+ else
+ {
+ MoveRight();
+ }
+ }
+ int diffY = objParams.ObjectMiddleVertical - FieldHeight - 5;
+ if (Math.Abs(diffY) > GetStep())
+ {
+ if (diffY > 0)
+ {
+ MoveUp();
+ }
+ else
+ {
+ MoveDown();
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/ProjectAirBomber/ProjectAirBomber/MovementStrategy/MoveToCenter.cs b/ProjectAirBomber/ProjectAirBomber/MovementStrategy/MoveToCenter.cs
new file mode 100644
index 0000000..6966932
--- /dev/null
+++ b/ProjectAirBomber/ProjectAirBomber/MovementStrategy/MoveToCenter.cs
@@ -0,0 +1,50 @@
+
+namespace ProjectAirBomber.MovementStrategy;
+
+public class MoveToCenter : AbstractStrategy
+{
+ protected override bool IsTargetDestinaion()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return false;
+ }
+ return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2
+ && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
+ objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
+ && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
+ }
+ protected override void MoveToTarget()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return;
+ }
+ int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
+ if (Math.Abs(diffX) > GetStep())
+ {
+ if (diffX > 0)
+ {
+ MoveLeft();
+ }
+ else
+ {
+ MoveRight();
+ }
+ }
+ int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
+ if (Math.Abs(diffY) > GetStep())
+ {
+ if (diffY > 0)
+ {
+ MoveUp();
+ }
+ else
+ {
+ MoveDown();
+ }
+ }
+ }
+}
diff --git a/ProjectAirBomber/ProjectAirBomber/MovementStrategy/MoveableTrans.cs b/ProjectAirBomber/ProjectAirBomber/MovementStrategy/MoveableTrans.cs
new file mode 100644
index 0000000..e3ebfd3
--- /dev/null
+++ b/ProjectAirBomber/ProjectAirBomber/MovementStrategy/MoveableTrans.cs
@@ -0,0 +1,60 @@
+using ProjectAirBomber.Drawnings;
+
+
+namespace ProjectAirBomber.MovementStrategy;
+public class MoveableTrans : IMoveableObject
+{
+ ///
+ /// Поле-объект класса DrawningTrans или его наследника
+ ///
+ private readonly DrawningBomber? _bomber = null;
+ ///
+ /// Конструктор
+ ///
+ /// Объект класса DrawningTrans
+ public MoveableTrans(DrawningBomber bomber)
+ {
+ _bomber = bomber;
+ }
+
+ public ObjectParameters? GetObjectPosition
+ {
+ get
+ {
+ if (_bomber == null || _bomber.EntityBomber == null ||
+ !_bomber.GetPosX.HasValue || !_bomber.GetPosY.HasValue)
+ {
+ return null;
+ }
+ return new ObjectParameters(_bomber.GetPosX.Value,
+ _bomber.GetPosY.Value, _bomber.GetWidth, _bomber.GetHeight);
+ }
+ }
+ public int GetStep => (int)(_bomber?.EntityBomber?.Step ?? 0);
+ public bool TryMoveObject(MovementDirection direction)
+ {
+ if (_bomber == null || _bomber.EntityBomber == null)
+ {
+ return false;
+ }
+ return _bomber.MoveTransport(GetDirectionType(direction));
+ }
+ ///
+ /// Конвертация из MovementDirection в DirectionType
+ ///
+ /// MovementDirection
+ /// DirectionType
+ private static DirectionType GetDirectionType(MovementDirection direction)
+ {
+ return direction switch
+ {
+ MovementDirection.Left => DirectionType.Left,
+ MovementDirection.Right => DirectionType.Right,
+ MovementDirection.Up => DirectionType.Up,
+ MovementDirection.Down => DirectionType.Down,
+ _ => DirectionType.Unknow,
+ };
+ }
+
+
+}
diff --git a/ProjectAirBomber/ProjectAirBomber/MovementStrategy/MovementDirection.cs b/ProjectAirBomber/ProjectAirBomber/MovementStrategy/MovementDirection.cs
new file mode 100644
index 0000000..e562c1c
--- /dev/null
+++ b/ProjectAirBomber/ProjectAirBomber/MovementStrategy/MovementDirection.cs
@@ -0,0 +1,21 @@
+namespace ProjectAirBomber.MovementStrategy;
+
+public enum MovementDirection
+{
+ ///
+ /// Вверх
+ ///
+ Up = 1,
+ ///
+ /// Вниз
+ ///
+ Down = 2,
+ ///
+ /// Влево
+ ///
+ Left = 3,
+ ///
+ /// Вправо
+ ///
+ Right = 4
+}
diff --git a/ProjectAirBomber/ProjectAirBomber/MovementStrategy/ObjectParameters.cs b/ProjectAirBomber/ProjectAirBomber/MovementStrategy/ObjectParameters.cs
new file mode 100644
index 0000000..e8af281
--- /dev/null
+++ b/ProjectAirBomber/ProjectAirBomber/MovementStrategy/ObjectParameters.cs
@@ -0,0 +1,60 @@
+namespace ProjectAirBomber.MovementStrategy;
+
+public class ObjectParameters
+{
+ ///
+ /// Координата X
+ ///
+ private readonly int _x;
+ ///
+ /// Координата Y
+ ///
+ private readonly int _y;
+ ///
+ /// Ширина объекта
+ ///
+ private readonly int _width;
+ ///
+ /// Высота объекта
+ ///
+ private readonly int _height;
+ ///
+ /// Левая граница
+ ///
+ public int LeftBorder => _x;
+ ///
+ /// Верхняя граница
+ ///
+ public int TopBorder => _y;
+ ///
+ /// Правая граница
+ ///
+ public int RightBorder => _x + _width;
+ ///
+ /// Нижняя граница
+ ///
+ public int DownBorder => _y + _height;
+ ///
+ /// Середина объекта
+ ///
+ public int ObjectMiddleHorizontal => _x + _width / 2;
+ ///
+ /// Середина объекта
+ ///
+ public int ObjectMiddleVertical => _y + _height / 2;
+ ///
+ /// Конструктор
+ ///
+ /// Координата X
+ /// Координата Y
+ /// Ширина объекта
+ /// Высота объекта
+ public ObjectParameters(int x, int y, int width, int height)
+ {
+ _x = x;
+ _y = y;
+ _width = width;
+ _height = height;
+ }
+
+}
diff --git a/ProjectAirBomber/ProjectAirBomber/MovementStrategy/StrategyStatus.cs b/ProjectAirBomber/ProjectAirBomber/MovementStrategy/StrategyStatus.cs
new file mode 100644
index 0000000..9dc71cb
--- /dev/null
+++ b/ProjectAirBomber/ProjectAirBomber/MovementStrategy/StrategyStatus.cs
@@ -0,0 +1,17 @@
+namespace ProjectAirBomber.MovementStrategy;
+
+public enum StrategyStatus
+{
+ ///
+ /// Все готово к началу
+ ///
+ NotInit,
+ ///
+ /// Выполняется
+ ///
+ InProgress,
+ ///
+ /// Завершено
+ ///
+ Finish
+}