Compare commits

..

No commits in common. "fc86d0a67c1f72eddaff9e55a04030e01b92945b" and "bae1ea9e280a6e32e06f8f32cafe4eb04d1a4ed6" have entirely different histories.

15 changed files with 170 additions and 791 deletions

View File

@ -1,11 +1,10 @@
namespace ProjectAirBomber.Drawnings; namespace ProjectAirBomber;
/// <summary> /// <summary>
/// Направление перемещения /// Направление перемещения
/// </summary> /// </summary>
public enum DirectionType public enum DirectionType
{ {
Unknow = -1,
/// <summary> /// <summary>
/// Вверх /// Вверх
/// </summary> /// </summary>

View File

@ -1,18 +1,14 @@
using ProjectAirBomber.Entities; namespace ProjectAirBomber;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectAirBomber.Drawnings; /// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
public class DrawningBomber /// </summary>
public class DrawningAirBomber
{ {
/// <summary> /// <summary>
/// Класс-сущность /// Класс-сущность
/// </summary> /// </summary>
public EntityBomber? EntityBomber { get; protected set; } public EntityAirBomber? EntityAirBomber { get; private set; }
/// <summary> /// <summary>
/// Ширина окна /// Ширина окна
@ -27,17 +23,17 @@ public class DrawningBomber
/// <summary> /// <summary>
/// Левая координата прорисовки бомбардировщика /// Левая координата прорисовки бомбардировщика
/// </summary> /// </summary>
protected int? _startPosX; private int? _startPosX;
/// <summary> /// <summary>
/// Верхняя кооридната прорисовки бомбардировщика /// Верхняя кооридната прорисовки бомбардировщика
/// </summary> /// </summary>
protected int? _startPosY; private int? _startPosY;
/// <summary> /// <summary>
/// Ширина прорисовки бомбардировщика /// Ширина прорисовки бомбардировщика
/// </summary> /// </summary>
private readonly int _drawningAirBomberWidth = 190; private readonly int _drawningAirBomberWidth = 200;
/// <summary> /// <summary>
/// Высота прорисовки бомбардировщика /// Высота прорисовки бомбардировщика
@ -45,55 +41,23 @@ public class DrawningBomber
private readonly int _drawningAirBomberHeight = 160; private readonly int _drawningAirBomberHeight = 160;
/// <summary> /// <summary>
/// Координата X объекта /// Инициализация свойств
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningAirBomberWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningAirBomberHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
public DrawningBomber()
{
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор
/// </summary> /// </summary>
/// <param name="speed">Скорость</param> /// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param> /// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param> /// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="fuelTanks">Признак наличия дополнительных топливных баков</param>
/// <param name="bombs">Признак наличия бомб</param>
public DrawningBomber(int speed, double weight, Color bodyColor) : this() public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool fuelTanks, bool bombs)
{ {
EntityBomber = new EntityBomber(speed, weight, bodyColor); EntityAirBomber = new EntityAirBomber();
} EntityAirBomber.Init(speed, weight, bodyColor, additionalColor, fuelTanks, bombs);
_pictureWidth = null;
/// <summary> _pictureHeight = null;
/// Конструктор для наследников _startPosX = null;
/// </summary> _startPosY = null;
/// <param name="drawningAirBomberWidth">Ширина прорисовки бомбардировщика</param>
/// <param name="drawningAirBomberHeight">Высота прорисовки бомбардировщика</param>
protected DrawningBomber(int drawningAirBomberWidth, int drawningAirBomberHeight) : this()
{
_drawningAirBomberWidth = drawningAirBomberWidth;
_drawningAirBomberHeight = drawningAirBomberHeight;
} }
/// <summary> /// <summary>
@ -160,7 +124,7 @@ public class DrawningBomber
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns> /// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction) public bool MoveTransport(DirectionType direction)
{ {
if (EntityBomber == null || !_startPosX.HasValue || if (EntityAirBomber == null || !_startPosX.HasValue ||
!_startPosY.HasValue) !_startPosY.HasValue)
{ {
return false; return false;
@ -173,30 +137,30 @@ public class DrawningBomber
{ {
//влево //влево
case DirectionType.Left: case DirectionType.Left:
if (_startPosX.Value - EntityBomber.Step > 0) if (_startPosX.Value - EntityAirBomber.Step > 0)
{ {
_startPosX -= (int)EntityBomber.Step; _startPosX -= (int)EntityAirBomber.Step;
} }
return true; return true;
//вверх //вверх
case DirectionType.Up: case DirectionType.Up:
if (_startPosY.Value - EntityBomber.Step > 0) if (_startPosY.Value - EntityAirBomber.Step > 0)
{ {
_startPosY -= (int)EntityBomber.Step; _startPosY -= (int)EntityAirBomber.Step;
} }
return true; return true;
// вправо // вправо
case DirectionType.Right: case DirectionType.Right:
if (_startPosX.Value + EntityBomber.Step < _pictureWidth - _drawningAirBomberWidth) if (_startPosX.Value + EntityAirBomber.Step < _pictureWidth - _drawningAirBomberWidth)
{ {
_startPosX += (int)EntityBomber.Step; _startPosX += (int)EntityAirBomber.Step;
} }
return true; return true;
//вниз //вниз
case DirectionType.Down: case DirectionType.Down:
if (_startPosY.Value + EntityBomber.Step < _pictureHeight - _drawningAirBomberHeight) if (_startPosY.Value + EntityAirBomber.Step < _pictureHeight - _drawningAirBomberHeight)
{ {
_startPosY += (int)EntityBomber.Step; _startPosY += (int)EntityAirBomber.Step;
} }
return true; return true;
default: default:
@ -208,68 +172,98 @@ public class DrawningBomber
/// Прорисовка объекта /// Прорисовка объекта
/// </summary> /// </summary>
/// <param name="g"></param> /// <param name="g"></param>
public virtual void DrawTransport(Graphics g) public void DrawTransport(Graphics g)
{ {
if (EntityBomber == null || !_startPosX.HasValue || !_startPosY.HasValue) if (EntityAirBomber == null || !_startPosX.HasValue || !_startPosY.HasValue)
{ {
return; return;
} }
Pen pen = new(Color.Black); Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityAirBomber.AdditionalColor);
// Топливные баки
if (EntityAirBomber.FuelTanks)
{
g.FillRectangle(additionalBrush, _startPosX.Value + 90, _startPosY.Value + 20, 20, 20);
g.FillRectangle(additionalBrush, _startPosX.Value + 90, _startPosY.Value + 110, 20, 20);
}
Brush brBlack = new SolidBrush(Color.Black);
//границы бомбардировщика //границы бомбардировщика
g.DrawRectangle(pen, _startPosX.Value + 40, _startPosY.Value + 55, 150, 30); g.DrawRectangle(pen, _startPosX.Value + 50, _startPosY.Value + 60, 150, 30);
//бомбы
if (EntityAirBomber.Bombs)
{
g.FillPolygon(additionalBrush, new Point[]
{
new Point(_startPosX.Value + 110, _startPosY.Value + 42),
new Point(_startPosX.Value + 110, _startPosY.Value + 60),
new Point(_startPosX.Value + 80, _startPosY.Value + 50)
});
g.FillPolygon(additionalBrush, new Point[]
{
new Point(_startPosX.Value + 110, _startPosY.Value + 90),
new Point(_startPosX.Value + 110, _startPosY.Value + 108),
new Point(_startPosX.Value + 80, _startPosY.Value + 100)
});
}
//Крылья //Крылья
Brush brGray = new SolidBrush(Color.Gray); Brush brGray = new SolidBrush(Color.Gray);
g.FillRectangle(brGray, _startPosX.Value + 95, _startPosY.Value, 15, 160); g.FillRectangle(brGray, _startPosX.Value + 105, _startPosY.Value, 20, 160);
//правое крыло //правое крыло
g.FillPolygon(brGray, new Point[] g.FillPolygon(brGray, new Point[]
{ {
new Point(_startPosX.Value + 95, _startPosY.Value), new Point(_startPosX.Value + 105, _startPosY.Value),
new Point(_startPosX.Value + 110, _startPosY.Value + 5), new Point(_startPosX.Value + 125, _startPosY.Value + 10),
new Point(_startPosX.Value + 118, _startPosY.Value + 85) new Point(_startPosX.Value + 135, _startPosY.Value + 90)
}); });
////левое крыло ////левое крыло
g.FillPolygon(brGray, new Point[] g.FillPolygon(brGray, new Point[]
{ {
new Point(_startPosX.Value + 95, _startPosY.Value + 85), new Point(_startPosX.Value + 105, _startPosY.Value + 90),
new Point(_startPosX.Value + 110, _startPosY.Value + 135), new Point(_startPosX.Value + 125, _startPosY.Value + 140),
new Point(_startPosX.Value + 115, _startPosY.Value + 85) new Point(_startPosX.Value + 131, _startPosY.Value + 90)
}); });
//задние крылья //задние крылья
g.FillRectangle(brGray, _startPosX.Value + 160, _startPosY.Value + 40, 30, 60); g.FillRectangle(additionalBrush, _startPosX.Value + 170, _startPosY.Value + 45, 30, 60);
g.FillPolygon(brGray, new Point[] g.FillPolygon(additionalBrush, new Point[]
{ {
new Point(_startPosX.Value + 160, _startPosY.Value + 40), new Point(_startPosX.Value + 170, _startPosY.Value + 45),
new Point(_startPosX.Value + 190, _startPosY.Value + 55), new Point(_startPosX.Value + 200, _startPosY.Value + 60),
new Point(_startPosX.Value + 190, _startPosY.Value + 5) new Point(_startPosX.Value + 200, _startPosY.Value + 10)
}); });
g.FillPolygon(brGray, new Point[] g.FillPolygon(additionalBrush, new Point[]
{ {
new Point(_startPosX.Value + 160, _startPosY.Value + 100), new Point(_startPosX.Value + 170, _startPosY.Value + 105),
new Point(_startPosX.Value + 190, _startPosY.Value + 100), new Point(_startPosX.Value + 200, _startPosY.Value + 105),
new Point(_startPosX.Value + 190, _startPosY.Value + 140) new Point(_startPosX.Value + 200, _startPosY.Value + 145)
}); });
//фюзеляж //фюзеляж
Brush br = new SolidBrush(EntityBomber.BodyColor); Brush br = new SolidBrush(EntityAirBomber.BodyColor);
g.FillRectangle(br, _startPosX.Value + 40, _startPosY.Value + 55, 150, 30); g.FillRectangle(br, _startPosX.Value + 50, _startPosY.Value + 60, 150, 30);
//передняя часть (треугольник) //передняя часть (треугольник)
g.FillPolygon(brBlack, new Point[] g.FillPolygon(additionalBrush, new Point[]
{ {
new Point(_startPosX.Value + 40, _startPosY.Value + 55), new Point(_startPosX.Value + 50, _startPosY.Value + 60),
new Point(_startPosX.Value + 40, _startPosY.Value + 85), new Point(_startPosX.Value + 50, _startPosY.Value + 90),
new Point(_startPosX.Value, _startPosY.Value + 65) new Point(_startPosX.Value, _startPosY.Value + 75)
}); });
} }
} }

View File

@ -1,75 +0,0 @@
using ProjectAirBomber.Entities;
namespace ProjectAirBomber.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningAirBomber : DrawningBomber
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="fuelTanks">Признак наличия дополнительных топливных баков</param>
/// <param name="bombs">Признак наличия бомб</param>
//TO DO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
public DrawningAirBomber(int speed, double weight, Color bodyColor, Color additionalColor, bool fuelTanks, bool bombs) : base(200, 160)
{
EntityBomber = new EntityAirBomber(speed, weight, bodyColor, additionalColor, fuelTanks, bombs);
}
public override void DrawTransport(Graphics g)
{
if (EntityBomber == null || EntityBomber is not EntityAirBomber airBomber || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(airBomber.AdditionalColor);
// топливные баки
if (airBomber.FuelTanks)
{
g.FillRectangle(additionalBrush, _startPosX.Value + 90, _startPosY.Value + 20, 20, 20);
g.FillRectangle(additionalBrush, _startPosX.Value + 90, _startPosY.Value + 110, 20, 20);
}
// бомбы
if (airBomber.Bombs)
{
g.FillPolygon(additionalBrush, new Point[]
{
new Point(_startPosX.Value + 110, _startPosY.Value + 42),
new Point(_startPosX.Value + 110, _startPosY.Value + 60),
new Point(_startPosX.Value + 80, _startPosY.Value + 50)
});
g.FillPolygon(additionalBrush, new Point[]
{
new Point(_startPosX.Value + 110, _startPosY.Value + 90),
new Point(_startPosX.Value + 110, _startPosY.Value + 108),
new Point(_startPosX.Value + 80, _startPosY.Value + 100)
});
}
_startPosX += 10;
_startPosY += 5;
base.DrawTransport(g);
_startPosX -= 10;
_startPosY -= 5;
}
}

View File

@ -1,40 +0,0 @@
namespace ProjectAirBomber.Entities;
/// <summary>
/// Класс-сущность "Бомбардировщик"
/// </summary>
public class EntityBomber
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения бомбардировщика
/// </summary>
public double Step => Speed * 200 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес бомбардировщика</param>
/// <param name="bodyColor">Основной цвет</param>
///
/// TO DO?!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
public EntityBomber(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

View File

@ -1,12 +1,24 @@
namespace ProjectAirBomber.Entities; namespace ProjectAirBomber;
/// <summary> /// <summary>
/// Класс-сущность "Бомбардировщик" /// Класс-сущность "Бомбардировщик"
/// </summary> /// </summary>
public class EntityAirBomber : EntityBomber public class EntityAirBomber
{ {
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary> /// <summary>
/// Дополнительный цвет (для опциональных элементов) /// Дополнительный цвет (для опциональных элементов)
@ -39,8 +51,11 @@ public class EntityAirBomber : EntityBomber
/// <param name="additionalColor">Дополнительный цвет</param> /// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="fuelTanks">Признак наличия дополнительных топливных баков</param> /// <param name="fuelTanks">Признак наличия дополнительных топливных баков</param>
/// <param name="bombs">Признак наличия бомб</param> /// <param name="bombs">Признак наличия бомб</param>
public EntityAirBomber(int speed, double weight, Color bodyColor, Color additionalColor, bool fuelTanks, bool bombs): base(speed, weight, bodyColor) public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool fuelTanks, bool bombs)
{ {
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor; AdditionalColor = additionalColor;
FuelTanks = fuelTanks; FuelTanks = fuelTanks;
Bombs = bombs; Bombs = bombs;

View File

@ -1,8 +1,4 @@
using static System.Net.Mime.MediaTypeNames; namespace ProjectAirBomber
using System.Windows.Forms;
using System.Xml.Linq;
namespace ProjectAirBomber
{ {
partial class FormAirBomber partial class FormAirBomber
{ {
@ -35,32 +31,29 @@ namespace ProjectAirBomber
pictureBoxAirBomber = new PictureBox(); pictureBoxAirBomber = new PictureBox();
buttonCreateAirBomber = new Button(); buttonCreateAirBomber = new Button();
buttonLeft = new Button(); buttonLeft = new Button();
buttonUp = new Button();
buttonDown = new Button(); buttonDown = new Button();
buttonRight = new Button(); buttonRight = new Button();
buttonCreateCar = new Button(); buttonUp = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).BeginInit();
SuspendLayout(); SuspendLayout();
// //
// pictureBoxElectroTrans // pictureBoxAirBomber
// //
pictureBoxAirBomber.Dock = DockStyle.Fill; pictureBoxAirBomber.Dock = DockStyle.Fill;
pictureBoxAirBomber.Location = new Point(0, 0); pictureBoxAirBomber.Location = new Point(0, 0);
pictureBoxAirBomber.Name = "pictureBoxElectroTrans"; pictureBoxAirBomber.Name = "pictureBoxAirBomber";
pictureBoxAirBomber.Size = new Size(923, 597); pictureBoxAirBomber.Size = new Size(880, 510);
pictureBoxAirBomber.TabIndex = 0; pictureBoxAirBomber.TabIndex = 0;
pictureBoxAirBomber.TabStop = false; pictureBoxAirBomber.TabStop = false;
// //
// buttonCreateElectroTrans // buttonCreateAirBomber
// //
buttonCreateAirBomber.Anchor = AnchorStyles.Bottom | AnchorStyles.Left; buttonCreateAirBomber.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateAirBomber.Location = new Point(12, 562); buttonCreateAirBomber.Location = new Point(12, 475);
buttonCreateAirBomber.Name = "buttonCreateAirBomber"; buttonCreateAirBomber.Name = "buttonCreateAirBomber";
buttonCreateAirBomber.Size = new Size(223, 23); buttonCreateAirBomber.Size = new Size(75, 23);
buttonCreateAirBomber.TabIndex = 1; buttonCreateAirBomber.TabIndex = 1;
buttonCreateAirBomber.Text = "Создать бомбардировщик"; buttonCreateAirBomber.Text = "Создать";
buttonCreateAirBomber.UseVisualStyleBackColor = true; buttonCreateAirBomber.UseVisualStyleBackColor = true;
buttonCreateAirBomber.Click += ButtonCreateAirBomber_Click; buttonCreateAirBomber.Click += ButtonCreateAirBomber_Click;
// //
@ -69,34 +62,22 @@ namespace ProjectAirBomber
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft; buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch; buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(787, 550); buttonLeft.Location = new Point(750, 469);
buttonLeft.Name = "buttonLeft"; buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(35, 35); buttonLeft.Size = new Size(35, 35);
buttonLeft.TabIndex = 2; buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true; buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click; buttonLeft.Click += ButtonMove_Click;
// //
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(828, 509);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(35, 35);
buttonUp.TabIndex = 3;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
// buttonDown // buttonDown
// //
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.arrowDown; buttonDown.BackgroundImage = Properties.Resources.arrowDown;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch; buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(828, 550); buttonDown.Location = new Point(786, 469);
buttonDown.Name = "buttonDown"; buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(35, 35); buttonDown.Size = new Size(35, 35);
buttonDown.TabIndex = 4; buttonDown.TabIndex = 3;
buttonDown.UseVisualStyleBackColor = true; buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click; buttonDown.Click += ButtonMove_Click;
// //
@ -105,60 +86,38 @@ namespace ProjectAirBomber
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.arrowRight; buttonRight.BackgroundImage = Properties.Resources.arrowRight;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch; buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(869, 550); buttonRight.Location = new Point(822, 469);
buttonRight.Name = "buttonRight"; buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(35, 35); buttonRight.Size = new Size(35, 35);
buttonRight.TabIndex = 5; buttonRight.TabIndex = 4;
buttonRight.UseVisualStyleBackColor = true; buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click; buttonRight.Click += ButtonMove_Click;
// //
// buttonCreateCar // buttonUp
// //
buttonCreateCar.Anchor = AnchorStyles.Bottom | AnchorStyles.Left; buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonCreateCar.Location = new Point(250, 562); buttonUp.BackgroundImage = Properties.Resources.arrowUp;
buttonCreateCar.Name = "buttonCreateTrans"; buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonCreateCar.Size = new Size(223, 23); buttonUp.Location = new Point(786, 433);
buttonCreateCar.TabIndex = 6; buttonUp.Name = "buttonUp";
buttonCreateCar.Text = "Создать военный самолет"; buttonUp.Size = new Size(35, 35);
buttonCreateCar.UseVisualStyleBackColor = true; buttonUp.TabIndex = 5;
buttonCreateCar.Click += ButtonCreateBomber_Click; buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
// //
// comboBoxStrategy // FormAirBomber
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(790, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(121, 23);
comboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(836, 41);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(75, 23);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += ButtonStrategyStep_Click;
//
// FormElectroTrans
// //
AutoScaleDimensions = new SizeF(7F, 15F); AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font; AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(923, 597); ClientSize = new Size(880, 510);
Controls.Add(buttonStrategyStep); Controls.Add(buttonUp);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreateCar);
Controls.Add(buttonRight); Controls.Add(buttonRight);
Controls.Add(buttonDown); Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(buttonLeft); Controls.Add(buttonLeft);
Controls.Add(buttonCreateAirBomber); Controls.Add(buttonCreateAirBomber);
Controls.Add(pictureBoxAirBomber); Controls.Add(pictureBoxAirBomber);
Name = "FormElectroTrans"; Name = "FormAirBomber";
Text = "Электропоезд"; Text = "Бомбардировщик";
((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).EndInit(); ((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).EndInit();
ResumeLayout(false); ResumeLayout(false);
} }
@ -168,11 +127,8 @@ namespace ProjectAirBomber
private PictureBox pictureBoxAirBomber; private PictureBox pictureBoxAirBomber;
private Button buttonCreateAirBomber; private Button buttonCreateAirBomber;
private Button buttonLeft; private Button buttonLeft;
private Button buttonUp;
private Button buttonDown; private Button buttonDown;
private Button buttonRight; private Button buttonRight;
private Button buttonCreateCar; private Button buttonUp;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
} }
} }

View File

@ -1,87 +1,64 @@
using ProjectAirBomber.Drawnings; namespace ProjectAirBomber;
using ProjectAirBomber.MovementStrategy;
namespace ProjectAirBomber;
/// <summary>
/// Форма работы с объектом "Бомбардировщик"
/// </summary>
public partial class FormAirBomber : Form public partial class FormAirBomber : Form
{ {
/// <summary> /// <summary>
/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà /// Поле-объект для прорисовки объекта
/// </summary> /// </summary>
private DrawningBomber? _drawingBomber; private DrawningAirBomber? _drawningAirBomber;
/// <summary> /// <summary>
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ /// Конструктор формы
/// </summary> /// </summary>
private AbstractStrategy? _strategy;
public FormAirBomber() public FormAirBomber()
{ {
InitializeComponent(); InitializeComponent();
_strategy = null;
} }
/// <summary> /// <summary>
/// Ìåòîä ïðîðèñîâêè ìàøèíû /// Метод прорисовки бомбардировщика
/// </summary> /// </summary>
private void Draw() private void Draw()
{ {
if (_drawingBomber == null) if (_drawningAirBomber == null)
{ {
return; return;
} }
Bitmap bmp = new(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height); Bitmap bmp = new(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
Graphics gr = Graphics.FromImage(bmp); Graphics gr = Graphics.FromImage(bmp);
_drawingBomber.DrawTransport(gr); _drawningAirBomber.DrawTransport(gr);
pictureBoxAirBomber.Image = bmp; pictureBoxAirBomber.Image = bmp;
} }
private void CreateObject(string type)
/// <summary>
/// Обработка нажатия кнопки "Создать"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateAirBomber_Click(object sender, EventArgs e)
{ {
Random random = new(); Random random = new();
switch (type) _drawningAirBomber = new DrawningAirBomber();
{ _drawningAirBomber.Init(random.Next(100, 300), random.Next(1000, 3000),
case nameof(DrawningBomber):
_drawingBomber = new DrawningBomber(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawningAirBomber):
_drawingBomber = new DrawningAirBomber(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2))); Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break; _drawningAirBomber.SetPictureSize(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
default: _drawningAirBomber.SetPosition(random.Next(10, 100), random.Next(10, 100));
return;
}
_drawingBomber.SetPictureSize(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
_drawingBomber.SetPosition(random.Next(10, 100), random.Next(10, 100));
_strategy = null;
comboBoxStrategy.Enabled = true;
Draw(); Draw();
} }
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü ñïîðòèâíûé àâòîìîáèëü"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateAirBomber_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningAirBomber));
/// <summary> /// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü àâòîìîáèëü" /// Перемещение объекта по форме (нажатие кнопок навигации)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateBomber_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningBomber));
/// <summary>
/// Ïåðåìåùåíèå îáúåêòà ïî ôîðìå (íàæàòèå êíîïîê íàâèãàöèè)
/// </summary> /// </summary>
/// <param name="sender"></param> /// <param name="sender"></param>
/// <param name="e"></param> /// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e) private void ButtonMove_Click(object sender, EventArgs e)
{ {
if (_drawingBomber == null) if (_drawningAirBomber == null)
{ {
return; return;
} }
@ -91,16 +68,16 @@ public partial class FormAirBomber : Form
switch (name) switch (name)
{ {
case "buttonUp": case "buttonUp":
result = _drawingBomber.MoveTransport(DirectionType.Up); result = _drawningAirBomber.MoveTransport(DirectionType.Up);
break; break;
case "buttonDown": case "buttonDown":
result = _drawingBomber.MoveTransport(DirectionType.Down); result = _drawningAirBomber.MoveTransport(DirectionType.Down);
break; break;
case "buttonLeft": case "buttonLeft":
result = _drawingBomber.MoveTransport(DirectionType.Left); result = _drawningAirBomber.MoveTransport(DirectionType.Left);
break; break;
case "buttonRight": case "buttonRight":
result = _drawingBomber.MoveTransport(DirectionType.Right); result = _drawningAirBomber.MoveTransport(DirectionType.Right);
break; break;
} }
@ -109,46 +86,4 @@ public partial class FormAirBomber : Form
Draw(); Draw();
} }
} }
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Øàã"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawingBomber == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableTrans(_drawingBomber), pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
} }

View File

@ -1,123 +0,0 @@

namespace ProjectAirBomber.MovementStrategy;
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

View File

@ -1,22 +0,0 @@

namespace ProjectAirBomber.MovementStrategy;
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}

View File

@ -1,52 +0,0 @@
using ProjectAirBomber.MovementStrategy;
namespace ProjectAirBomber.MovementStrategy;
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth - 5;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight - 5;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@ -1,50 +0,0 @@

namespace ProjectAirBomber.MovementStrategy;
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@ -1,60 +0,0 @@
using ProjectAirBomber.Drawnings;
namespace ProjectAirBomber.MovementStrategy;
public class MoveableTrans : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawningTrans или его наследника
/// </summary>
private readonly DrawningBomber? _bomber = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="bomber">Объект класса DrawningTrans</param>
public MoveableTrans(DrawningBomber bomber)
{
_bomber = bomber;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_bomber == null || _bomber.EntityBomber == null ||
!_bomber.GetPosX.HasValue || !_bomber.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_bomber.GetPosX.Value,
_bomber.GetPosY.Value, _bomber.GetWidth, _bomber.GetHeight);
}
}
public int GetStep => (int)(_bomber?.EntityBomber?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_bomber == null || _bomber.EntityBomber == null)
{
return false;
}
return _bomber.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

View File

@ -1,21 +0,0 @@
namespace ProjectAirBomber.MovementStrategy;
public enum MovementDirection
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

View File

@ -1,60 +0,0 @@
namespace ProjectAirBomber.MovementStrategy;
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

View File

@ -1,17 +0,0 @@
namespace ProjectAirBomber.MovementStrategy;
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}