Добавление родителей и ввод конструкторов

This commit is contained in:
SAliulov 2024-03-27 16:52:00 +03:00
parent bae1ea9e28
commit f78bc58e13
7 changed files with 267 additions and 130 deletions

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@ -1,4 +1,4 @@
namespace ProjectAirBomber; namespace ProjectAirBomber.Drawnings;
/// <summary> /// <summary>
/// Направление перемещения /// Направление перемещения

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@ -0,0 +1,75 @@
using ProjectAirBomber.Entities;
namespace ProjectAirBomber.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningAirBomber : DrawningBomber
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="fuelTanks">Признак наличия дополнительных топливных баков</param>
/// <param name="bombs">Признак наличия бомб</param>
//TO DO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
public DrawningAirBomber(int speed, double weight, Color bodyColor, Color additionalColor, bool fuelTanks, bool bombs, bool v) : base(200, 160)
{
EntityBomber = new EntityAirBomber(speed, weight, bodyColor, additionalColor, fuelTanks, bombs);
}
public override void DrawTransport(Graphics g)
{
if (EntityBomber == null || EntityBomber is not EntityAirBomber airBomber || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(airBomber.AdditionalColor);
// топливные баки
if (airBomber.FuelTanks)
{
g.FillRectangle(additionalBrush, _startPosX.Value + 90, _startPosY.Value + 20, 20, 20);
g.FillRectangle(additionalBrush, _startPosX.Value + 90, _startPosY.Value + 110, 20, 20);
}
// бомбы
if (airBomber.Bombs)
{
g.FillPolygon(additionalBrush, new Point[]
{
new Point(_startPosX.Value + 110, _startPosY.Value + 42),
new Point(_startPosX.Value + 110, _startPosY.Value + 60),
new Point(_startPosX.Value + 80, _startPosY.Value + 50)
});
g.FillPolygon(additionalBrush, new Point[]
{
new Point(_startPosX.Value + 110, _startPosY.Value + 90),
new Point(_startPosX.Value + 110, _startPosY.Value + 108),
new Point(_startPosX.Value + 80, _startPosY.Value + 100)
});
}
_startPosX += 10;
_startPosY += 5;
base.DrawTransport(g);
_startPosX -= 10;
_startPosY -= 5;
}
}

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@ -1,14 +1,18 @@
namespace ProjectAirBomber; using ProjectAirBomber.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
/// <summary> namespace ProjectAirBomber.Drawnings;
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary> public class DrawningBomber
public class DrawningAirBomber
{ {
/// <summary> /// <summary>
/// Класс-сущность /// Класс-сущность
/// </summary> /// </summary>
public EntityAirBomber? EntityAirBomber { get; private set; } public EntityBomber? EntityBomber { get; protected set; }
/// <summary> /// <summary>
/// Ширина окна /// Ширина окна
@ -23,43 +27,60 @@ public class DrawningAirBomber
/// <summary> /// <summary>
/// Левая координата прорисовки бомбардировщика /// Левая координата прорисовки бомбардировщика
/// </summary> /// </summary>
private int? _startPosX; protected int? _startPosX;
/// <summary> /// <summary>
/// Верхняя кооридната прорисовки бомбардировщика /// Верхняя кооридната прорисовки бомбардировщика
/// </summary> /// </summary>
private int? _startPosY; protected int? _startPosY;
/// <summary> /// <summary>
/// Ширина прорисовки бомбардировщика /// Ширина прорисовки бомбардировщика
/// </summary> /// </summary>
private readonly int _drawningAirBomberWidth = 200; private readonly int _drawningAirBomberWidth = 190;
/// <summary> /// <summary>
/// Высота прорисовки бомбардировщика /// Высота прорисовки бомбардировщика
/// </summary> /// </summary>
private readonly int _drawningAirBomberHeight = 160; private readonly int _drawningAirBomberHeight = 160;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="fuelTanks">Признак наличия дополнительных топливных баков</param>
/// <param name="bombs">Признак наличия бомб</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool fuelTanks, bool bombs)
/// <summary>
/// Пустой конструктор
/// </summary>
public DrawningBomber()
{ {
EntityAirBomber = new EntityAirBomber();
EntityAirBomber.Init(speed, weight, bodyColor, additionalColor, fuelTanks, bombs);
_pictureWidth = null; _pictureWidth = null;
_pictureHeight = null; _pictureHeight = null;
_startPosX = null; _startPosX = null;
_startPosY = null; _startPosY = null;
} }
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningBomber(int speed, double weight, Color bodyColor) : this()
{
EntityBomber = new EntityBomber(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="drawningAirBomberWidth">Ширина прорисовки бомбардировщика</param>
/// <param name="drawningAirBomberHeight">Высота прорисовки бомбардировщика</param>
protected DrawningBomber(int drawningAirBomberWidth, int drawningAirBomberHeight) : this()
{
_drawningAirBomberWidth = drawningAirBomberWidth;
_drawningAirBomberHeight = drawningAirBomberHeight;
}
/// <summary> /// <summary>
/// Установка границ поля /// Установка границ поля
/// </summary> /// </summary>
@ -124,7 +145,7 @@ public class DrawningAirBomber
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns> /// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction) public bool MoveTransport(DirectionType direction)
{ {
if (EntityAirBomber == null || !_startPosX.HasValue || if (EntityBomber == null || !_startPosX.HasValue ||
!_startPosY.HasValue) !_startPosY.HasValue)
{ {
return false; return false;
@ -137,30 +158,30 @@ public class DrawningAirBomber
{ {
//влево //влево
case DirectionType.Left: case DirectionType.Left:
if (_startPosX.Value - EntityAirBomber.Step > 0) if (_startPosX.Value - EntityBomber.Step > 0)
{ {
_startPosX -= (int)EntityAirBomber.Step; _startPosX -= (int)EntityBomber.Step;
} }
return true; return true;
//вверх //вверх
case DirectionType.Up: case DirectionType.Up:
if (_startPosY.Value - EntityAirBomber.Step > 0) if (_startPosY.Value - EntityBomber.Step > 0)
{ {
_startPosY -= (int)EntityAirBomber.Step; _startPosY -= (int)EntityBomber.Step;
} }
return true; return true;
// вправо // вправо
case DirectionType.Right: case DirectionType.Right:
if (_startPosX.Value + EntityAirBomber.Step < _pictureWidth - _drawningAirBomberWidth) if (_startPosX.Value + EntityBomber.Step < _pictureWidth - _drawningAirBomberWidth)
{ {
_startPosX += (int)EntityAirBomber.Step; _startPosX += (int)EntityBomber.Step;
} }
return true; return true;
//вниз //вниз
case DirectionType.Down: case DirectionType.Down:
if (_startPosY.Value + EntityAirBomber.Step < _pictureHeight - _drawningAirBomberHeight) if (_startPosY.Value + EntityBomber.Step < _pictureHeight - _drawningAirBomberHeight)
{ {
_startPosY += (int)EntityAirBomber.Step; _startPosY += (int)EntityBomber.Step;
} }
return true; return true;
default: default:
@ -172,98 +193,68 @@ public class DrawningAirBomber
/// Прорисовка объекта /// Прорисовка объекта
/// </summary> /// </summary>
/// <param name="g"></param> /// <param name="g"></param>
public void DrawTransport(Graphics g) public virtual void DrawTransport(Graphics g)
{ {
if (EntityAirBomber == null || !_startPosX.HasValue || !_startPosY.HasValue) if (EntityBomber == null || !_startPosX.HasValue || !_startPosY.HasValue)
{ {
return; return;
} }
Pen pen = new(Color.Black); Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityAirBomber.AdditionalColor);
// Топливные баки
if (EntityAirBomber.FuelTanks)
{
g.FillRectangle(additionalBrush, _startPosX.Value + 90, _startPosY.Value + 20, 20, 20);
g.FillRectangle(additionalBrush, _startPosX.Value + 90, _startPosY.Value + 110, 20, 20);
}
Brush brBlack = new SolidBrush(Color.Black);
//границы бомбардировщика //границы бомбардировщика
g.DrawRectangle(pen, _startPosX.Value + 50, _startPosY.Value + 60, 150, 30); g.DrawRectangle(pen, _startPosX.Value + 40, _startPosY.Value + 55, 150, 30);
//бомбы
if (EntityAirBomber.Bombs)
{
g.FillPolygon(additionalBrush, new Point[]
{
new Point(_startPosX.Value + 110, _startPosY.Value + 42),
new Point(_startPosX.Value + 110, _startPosY.Value + 60),
new Point(_startPosX.Value + 80, _startPosY.Value + 50)
});
g.FillPolygon(additionalBrush, new Point[]
{
new Point(_startPosX.Value + 110, _startPosY.Value + 90),
new Point(_startPosX.Value + 110, _startPosY.Value + 108),
new Point(_startPosX.Value + 80, _startPosY.Value + 100)
});
}
//Крылья //Крылья
Brush brGray = new SolidBrush(Color.Gray); Brush brGray = new SolidBrush(Color.Gray);
g.FillRectangle(brGray, _startPosX.Value + 105, _startPosY.Value, 20, 160); g.FillRectangle(brGray, _startPosX.Value + 95, _startPosY.Value, 15, 160);
//правое крыло //правое крыло
g.FillPolygon(brGray, new Point[] g.FillPolygon(brGray, new Point[]
{ {
new Point(_startPosX.Value + 105, _startPosY.Value), new Point(_startPosX.Value + 95, _startPosY.Value),
new Point(_startPosX.Value + 125, _startPosY.Value + 10), new Point(_startPosX.Value + 115, _startPosY.Value + 5),
new Point(_startPosX.Value + 135, _startPosY.Value + 90) new Point(_startPosX.Value + 125, _startPosY.Value + 85)
}); });
////левое крыло ////левое крыло
g.FillPolygon(brGray, new Point[] g.FillPolygon(brGray, new Point[]
{ {
new Point(_startPosX.Value + 105, _startPosY.Value + 90), new Point(_startPosX.Value + 95, _startPosY.Value + 85),
new Point(_startPosX.Value + 125, _startPosY.Value + 140), new Point(_startPosX.Value + 115, _startPosY.Value + 135),
new Point(_startPosX.Value + 131, _startPosY.Value + 90) new Point(_startPosX.Value + 121, _startPosY.Value + 85)
}); });
//задние крылья //задние крылья
g.FillRectangle(additionalBrush, _startPosX.Value + 170, _startPosY.Value + 45, 30, 60); g.FillRectangle(brGray, _startPosX.Value + 160, _startPosY.Value + 40, 30, 60);
g.FillPolygon(additionalBrush, new Point[] g.FillPolygon(brGray, new Point[]
{ {
new Point(_startPosX.Value + 170, _startPosY.Value + 45), new Point(_startPosX.Value + 160, _startPosY.Value + 40),
new Point(_startPosX.Value + 200, _startPosY.Value + 60), new Point(_startPosX.Value + 190, _startPosY.Value + 55),
new Point(_startPosX.Value + 200, _startPosY.Value + 10) new Point(_startPosX.Value + 190, _startPosY.Value + 5)
}); });
g.FillPolygon(additionalBrush, new Point[] g.FillPolygon(brGray, new Point[]
{ {
new Point(_startPosX.Value + 170, _startPosY.Value + 105), new Point(_startPosX.Value + 160, _startPosY.Value + 100),
new Point(_startPosX.Value + 200, _startPosY.Value + 105), new Point(_startPosX.Value + 190, _startPosY.Value + 100),
new Point(_startPosX.Value + 200, _startPosY.Value + 145) new Point(_startPosX.Value + 190, _startPosY.Value + 140)
}); });
//фюзеляж //фюзеляж
Brush br = new SolidBrush(EntityAirBomber.BodyColor); Brush br = new SolidBrush(EntityBomber.BodyColor);
g.FillRectangle(br, _startPosX.Value + 50, _startPosY.Value + 60, 150, 30); g.FillRectangle(br, _startPosX.Value + 40, _startPosY.Value + 55, 150, 30);
//передняя часть (треугольник) //передняя часть (треугольник)
g.FillPolygon(additionalBrush, new Point[] g.FillPolygon(brBlack, new Point[]
{ {
new Point(_startPosX.Value + 50, _startPosY.Value + 60), new Point(_startPosX.Value + 40, _startPosY.Value + 55),
new Point(_startPosX.Value + 50, _startPosY.Value + 90), new Point(_startPosX.Value + 40, _startPosY.Value + 85),
new Point(_startPosX.Value, _startPosY.Value + 75) new Point(_startPosX.Value, _startPosY.Value + 65)
}); });
} }
} }

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@ -1,24 +1,14 @@
namespace ProjectAirBomber; namespace ProjectAirBomber.Entities;
/// <summary> /// <summary>
/// Класс-сущность "Бомбардировщик" /// Класс-сущность "Бомбардировщик"
/// </summary> /// </summary>
public class EntityAirBomber public class EntityAirBomber : EntityBomber
{ {
/// <summary> public EntityAirBomber(int speed, double weight, Color bodyColor, Color additionalColor, bool fuelTanks, bool bombs) : base(speed, weight, bodyColor)
/// Скорость {
/// </summary> }
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary> /// <summary>
/// Дополнительный цвет (для опциональных элементов) /// Дополнительный цвет (для опциональных элементов)
@ -53,9 +43,6 @@ public class EntityAirBomber
/// <param name="bombs">Признак наличия бомб</param> /// <param name="bombs">Признак наличия бомб</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool fuelTanks, bool bombs) public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool fuelTanks, bool bombs)
{ {
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor; AdditionalColor = additionalColor;
FuelTanks = fuelTanks; FuelTanks = fuelTanks;
Bombs = bombs; Bombs = bombs;

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@ -0,0 +1,40 @@
namespace ProjectAirBomber.Entities;
/// <summary>
/// Класс-сущность "Бомбардировщик"
/// </summary>
public class EntityBomber
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения бомбардировщика
/// </summary>
public double Step => Speed * 200 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес бомбардировщика</param>
/// <param name="bodyColor">Основной цвет</param>
///
/// TO DO?!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
public EntityBomber(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

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@ -34,6 +34,7 @@
buttonDown = new Button(); buttonDown = new Button();
buttonRight = new Button(); buttonRight = new Button();
buttonUp = new Button(); buttonUp = new Button();
buttonCreateBomber = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).BeginInit();
SuspendLayout(); SuspendLayout();
// //
@ -51,9 +52,9 @@
buttonCreateAirBomber.Anchor = AnchorStyles.Bottom | AnchorStyles.Left; buttonCreateAirBomber.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateAirBomber.Location = new Point(12, 475); buttonCreateAirBomber.Location = new Point(12, 475);
buttonCreateAirBomber.Name = "buttonCreateAirBomber"; buttonCreateAirBomber.Name = "buttonCreateAirBomber";
buttonCreateAirBomber.Size = new Size(75, 23); buttonCreateAirBomber.Size = new Size(233, 23);
buttonCreateAirBomber.TabIndex = 1; buttonCreateAirBomber.TabIndex = 1;
buttonCreateAirBomber.Text = "Создать"; buttonCreateAirBomber.Text = "Создать военный самолёт";
buttonCreateAirBomber.UseVisualStyleBackColor = true; buttonCreateAirBomber.UseVisualStyleBackColor = true;
buttonCreateAirBomber.Click += ButtonCreateAirBomber_Click; buttonCreateAirBomber.Click += ButtonCreateAirBomber_Click;
// //
@ -105,11 +106,23 @@
buttonUp.UseVisualStyleBackColor = true; buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click; buttonUp.Click += ButtonMove_Click;
// //
// buttonCreateBomber
//
buttonCreateBomber.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateBomber.Location = new Point(261, 475);
buttonCreateBomber.Name = "buttonCreateBomber";
buttonCreateBomber.Size = new Size(233, 23);
buttonCreateBomber.TabIndex = 6;
buttonCreateBomber.Text = "Создать самолёт";
buttonCreateBomber.UseVisualStyleBackColor = true;
buttonCreateBomber.Click += buttonCreateBomber_Click;
//
// FormAirBomber // FormAirBomber
// //
AutoScaleDimensions = new SizeF(7F, 15F); AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font; AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(880, 510); ClientSize = new Size(880, 510);
Controls.Add(buttonCreateBomber);
Controls.Add(buttonUp); Controls.Add(buttonUp);
Controls.Add(buttonRight); Controls.Add(buttonRight);
Controls.Add(buttonDown); Controls.Add(buttonDown);
@ -130,5 +143,6 @@
private Button buttonDown; private Button buttonDown;
private Button buttonRight; private Button buttonRight;
private Button buttonUp; private Button buttonUp;
private Button buttonCreateBomber;
} }
} }

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@ -1,4 +1,6 @@
namespace ProjectAirBomber; using ProjectAirBomber.Drawnings;
namespace ProjectAirBomber;
/// <summary> /// <summary>
/// Форма работы с объектом "Бомбардировщик" /// Форма работы с объектом "Бомбардировщик"
@ -8,7 +10,7 @@ public partial class FormAirBomber : Form
/// <summary> /// <summary>
/// Поле-объект для прорисовки объекта /// Поле-объект для прорисовки объекта
/// </summary> /// </summary>
private DrawningAirBomber? _drawningAirBomber; private DrawningBomber? _drawningBomber;
/// <summary> /// <summary>
/// Конструктор формы /// Конструктор формы
@ -22,34 +24,58 @@ public partial class FormAirBomber : Form
/// </summary> /// </summary>
private void Draw() private void Draw()
{ {
if (_drawningAirBomber == null) if (_drawningBomber == null)
{ {
return; return;
} }
Bitmap bmp = new(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height); Bitmap bmp = new(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
Graphics gr = Graphics.FromImage(bmp); Graphics gr = Graphics.FromImage(bmp);
_drawningAirBomber.DrawTransport(gr); _drawningBomber.DrawTransport(gr);
pictureBoxAirBomber.Image = bmp; pictureBoxAirBomber.Image = bmp;
} }
private void CreateObject(string type)
{
Random random = new();
switch (type)
{
case nameof(DrawningBomber):
_drawningBomber = new DrawningBomber(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawningAirBomber):
_drawningBomber = new DrawningAirBomber(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
_drawningBomber.SetPictureSize(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
_drawningBomber.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
/// <summary> /// <summary>
/// Обработка нажатия кнопки "Создать" /// Обработка нажатия кнопки "Создать военный самолёт"
/// </summary> /// </summary>
/// <param name="sender"></param> /// <param name="sender"></param>
/// <param name="e"></param> /// <param name="e"></param>
private void ButtonCreateAirBomber_Click(object sender, EventArgs e) private void ButtonCreateAirBomber_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningAirBomber));
{
Random random = new(); /// <summary>
_drawningAirBomber = new DrawningAirBomber(); /// Обработка нажатия кнопки "Создать самолёт"
_drawningAirBomber.Init(random.Next(100, 300), random.Next(1000, 3000), /// </summary>
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), /// <param name="sender"></param>
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), /// <param name="e"></param>
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
_drawningAirBomber.SetPictureSize(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height); private void buttonCreateBomber_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningBomber));
_drawningAirBomber.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
/// <summary> /// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации) /// Перемещение объекта по форме (нажатие кнопок навигации)
@ -58,7 +84,7 @@ public partial class FormAirBomber : Form
/// <param name="e"></param> /// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e) private void ButtonMove_Click(object sender, EventArgs e)
{ {
if (_drawningAirBomber == null) if (_drawningBomber == null)
{ {
return; return;
} }
@ -68,16 +94,16 @@ public partial class FormAirBomber : Form
switch (name) switch (name)
{ {
case "buttonUp": case "buttonUp":
result = _drawningAirBomber.MoveTransport(DirectionType.Up); result = _drawningBomber.MoveTransport(DirectionType.Up);
break; break;
case "buttonDown": case "buttonDown":
result = _drawningAirBomber.MoveTransport(DirectionType.Down); result = _drawningBomber.MoveTransport(DirectionType.Down);
break; break;
case "buttonLeft": case "buttonLeft":
result = _drawningAirBomber.MoveTransport(DirectionType.Left); result = _drawningBomber.MoveTransport(DirectionType.Left);
break; break;
case "buttonRight": case "buttonRight":
result = _drawningAirBomber.MoveTransport(DirectionType.Right); result = _drawningBomber.MoveTransport(DirectionType.Right);
break; break;
} }
@ -86,4 +112,8 @@ public partial class FormAirBomber : Form
Draw(); Draw();
} }
} }
} }