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main ... lab2

Author SHA1 Message Date
5b001c5b2f Готовая 2 лабораторная 2023-10-11 22:38:57 +04:00
2a0e8067f2 Готовая 1 лабораторная 2023-10-11 21:22:18 +04:00
28 changed files with 1246 additions and 84 deletions

27
DumpTruck/Direction.cs Normal file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DumpTruck
{
public enum Direction
{
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.NetworkInformation;
using System.Text;
using System.Threading.Tasks;
using DumpTruck.Entities;
namespace DumpTruck.DrawingObjects
{
public class DrawingDumpTruck : DrawingTruck
{
public DrawingDumpTruck(int speed, double weight, Color bodyColor, bool tent, bool dumpBox, Color tentColor, Color dumpBoxColor, int width, int height)
: base(speed, weight, bodyColor, width, height, 160, 90)
{
if (EntityTruck != null)
{
EntityTruck = new EntityDumpTruck(speed, weight, bodyColor, tent, dumpBox, tentColor, dumpBoxColor);
}
}
public override void DrawTransport(Graphics g)
{
if (EntityTruck is not EntityDumpTruck dumpTruck)
{
return;
}
base.DrawTransport(g);
if (dumpTruck.DumpBox)
{
Brush brDumpBox = new SolidBrush(dumpTruck.DumpBoxColor);
Point point1 = new Point(_startPosX + 20, _startPosY);
Point point2 = new Point(_startPosX + 120, _startPosY);
Point point3 = new Point(_startPosX + 100, _startPosY + 39);
Point point4 = new Point(_startPosX, _startPosY + 39);
Point[] dumpBoxPoints = { point1, point2, point3, point4 };
g.FillPolygon(brDumpBox, dumpBoxPoints);
}
if (dumpTruck.DumpBox && dumpTruck.Tent)
{
Brush brTent = new SolidBrush(dumpTruck.TentColor);
Point point1 = new Point(_startPosX + 15, _startPosY);
Point point2 = new Point(_startPosX + 120, _startPosY);
Point point3 = new Point(_startPosX + 115, _startPosY + 10);
Point point4 = new Point(_startPosX + 10, _startPosY + 10);
Point[] tentPoints = { point1, point2, point3, point4 };
g.FillPolygon(brTent, tentPoints);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using DumpTruck.Entities;
namespace DumpTruck.DrawingObjects
{
public class DrawingTruck
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityTruck? EntityTruck { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки грузовика
/// </summary>
protected int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки грузовика
/// </summary>
protected int _startPosY;
/// <summary>
/// Ширина прорисовки грузовика
/// </summary>
protected readonly int _truckWidth = 160;
/// <summary>
/// Высота прорисовки грузовика
/// </summary>
protected readonly int _truckHeight = 90;
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _truckWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _truckHeight;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawingTruck(int speed, double weight, Color bodyColor, int width, int height)
{
if (width < _truckWidth || height < _truckHeight) return;
_pictureWidth = width;
_pictureHeight = height;
EntityTruck = new EntityTruck(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="truckWidth">Ширина прорисовки грузовика</param>
/// <param name="truckWidth">Высота прорисовки грузовика</param>
protected DrawingTruck(int speed, double weight, Color bodyColor, int width, int height, int truckWidth, int truckHeight)
{
if (width < truckWidth || height < truckHeight) return;
_pictureWidth = width;
_pictureHeight = height;
_truckWidth = truckWidth;
_truckHeight = truckHeight;
EntityTruck = new EntityTruck(speed, weight, bodyColor);
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (x < 0 || x + _truckWidth > _pictureWidth) x = 0;
if (y < 0 || y + _truckHeight > _pictureHeight) y = 0;
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Проверка, что объект может переместится по указанному направлению
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - можно переместится по указанному направлению</returns>
public bool CanMove(Direction direction)
{
if (EntityTruck == null)
{
return false;
}
return direction switch
{
//влево
Direction.Left => _startPosX - EntityTruck.Step > 0,
//вверх
Direction.Up => _startPosY - EntityTruck.Step > 0,
// вправо
Direction.Right => _startPosX + _truckWidth + EntityTruck.Step < _pictureWidth,
//вниз
Direction.Down => _startPosY + _truckHeight + EntityTruck.Step < _pictureHeight,
_ => false,
};
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(Direction direction)
{
if (!CanMove(direction) || EntityTruck == null)
{
return;
}
switch (direction)
{
//влево
case Direction.Left:
if (_startPosX - EntityTruck.Step > 0)
{
_startPosX -= (int)EntityTruck.Step;
}
break;
//вверх
case Direction.Up:
if (_startPosY - EntityTruck.Step > 0)
{
_startPosY -= (int)EntityTruck.Step;
}
break;
// вправо
case Direction.Right:
if (_startPosX + _truckWidth + EntityTruck.Step < _pictureWidth)
{
_startPosX += (int)EntityTruck.Step;
}
break;
//вниз
case Direction.Down:
if (_startPosY + _truckHeight + EntityTruck.Step < _pictureHeight)
{
_startPosY += (int)EntityTruck.Step;
}
break;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityTruck == null)
{
return;
}
Brush brush = new SolidBrush(EntityTruck.BodyColor);
g.FillRectangle(brush, _startPosX, _startPosY + 40, 160, 10);
g.FillRectangle(brush, _startPosX + 120, _startPosY, 40, 40);
g.FillEllipse(brush, _startPosX, _startPosY + 50, 40, 40);
g.FillEllipse(brush, _startPosX + 40, _startPosY + 50, 40, 40);
g.FillEllipse(brush, _startPosX + 120, _startPosY + 50, 40, 40);
}
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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@ -1,9 +1,9 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.3.32929.385
VisualStudioVersion = 17.5.33530.505
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DumpTruck", "DumpTruck\DumpTruck.csproj", "{26796F32-D785-418E-9A6B-E3BAC62BAFEA}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DumpTruck", "DumpTruck.csproj", "{6B4E6B76-8A8E-41F4-8152-149554710311}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -11,15 +11,15 @@ Global
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{26796F32-D785-418E-9A6B-E3BAC62BAFEA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{26796F32-D785-418E-9A6B-E3BAC62BAFEA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{26796F32-D785-418E-9A6B-E3BAC62BAFEA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{26796F32-D785-418E-9A6B-E3BAC62BAFEA}.Release|Any CPU.Build.0 = Release|Any CPU
{6B4E6B76-8A8E-41F4-8152-149554710311}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{6B4E6B76-8A8E-41F4-8152-149554710311}.Debug|Any CPU.Build.0 = Debug|Any CPU
{6B4E6B76-8A8E-41F4-8152-149554710311}.Release|Any CPU.ActiveCfg = Release|Any CPU
{6B4E6B76-8A8E-41F4-8152-149554710311}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {379CC8BC-ED77-4529-A5E0-2F1171582BE4}
SolutionGuid = {E03F6674-51B1-427F-A0F7-7F63C642A734}
EndGlobalSection
EndGlobal

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@ -1,11 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
</Project>

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@ -1,39 +0,0 @@
namespace DumpTruck
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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@ -1,10 +0,0 @@
namespace DumpTruck
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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@ -1,17 +0,0 @@
namespace DumpTruck
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DumpTruck.Entities
{
public class EntityDumpTruck : EntityTruck
{
/// <summary>
/// Признак (опция) наличия тента
/// </summary>
public bool Tent { get; private set; }
/// <summary>
/// Признак (опция) наличия кузова
/// </summary>
public bool DumpBox { get; private set; }
/// <summary>
/// Цвет кузова
/// </summary>
public Color DumpBoxColor { get; private set; }
/// <summary>
/// Цвет тента
/// </summary>
public Color TentColor { get; private set; }
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес самосвала</param>
/// <param name="bodyColor">Основной цвет самосвала</param>
/// <param name="tent">Признак наличия тента</param>
/// <param name="dumpBox">Признак наличия кузова</param>
/// <param name="dumpBoxColor">Цвет кузова</param>
/// <param name="tentColor">Цвет тента</param>
public EntityDumpTruck(int speed, double weight, Color bodyColor, bool tent, bool dumpBox, Color tentColor, Color dumpBoxColor) : base(speed, weight, bodyColor)
{
Tent = tent;
DumpBox = dumpBox;
DumpBoxColor = dumpBoxColor;
TentColor = tentColor;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DumpTruck.Entities
{
public class EntityTruck
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес грузовика</param>
/// <param name="bodyColor">Основной цвет грузовика</param>
public EntityTruck(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

179
DumpTruck/FormDumpTruck.Designer.cs generated Normal file
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namespace DumpTruck
{
partial class FormDumpTruck
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBoxDumpTruck = new System.Windows.Forms.PictureBox();
this.ButtonCreateDumpTruck = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
this.ButtonCreateTruck = new System.Windows.Forms.Button();
this.ButtonStep = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxDumpTruck)).BeginInit();
this.SuspendLayout();
//
// pictureBoxDumpTruck
//
this.pictureBoxDumpTruck.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxDumpTruck.Location = new System.Drawing.Point(0, 0);
this.pictureBoxDumpTruck.Name = "pictureBoxDumpTruck";
this.pictureBoxDumpTruck.Size = new System.Drawing.Size(800, 450);
this.pictureBoxDumpTruck.TabIndex = 0;
this.pictureBoxDumpTruck.TabStop = false;
//
// ButtonCreateDumpTruck
//
this.ButtonCreateDumpTruck.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.ButtonCreateDumpTruck.Location = new System.Drawing.Point(12, 408);
this.ButtonCreateDumpTruck.Name = "ButtonCreateDumpTruck";
this.ButtonCreateDumpTruck.Size = new System.Drawing.Size(130, 30);
this.ButtonCreateDumpTruck.TabIndex = 1;
this.ButtonCreateDumpTruck.Text = "Создать самосвал";
this.ButtonCreateDumpTruck.UseVisualStyleBackColor = true;
this.ButtonCreateDumpTruck.Click += new System.EventHandler(this.ButtonCreateDumpTruck_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::DumpTruck.Properties.Resources.left;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonLeft.Location = new System.Drawing.Point(686, 408);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
this.buttonLeft.TabIndex = 2;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::DumpTruck.Properties.Resources.up;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonUp.Location = new System.Drawing.Point(722, 372);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(30, 30);
this.buttonUp.TabIndex = 3;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::DumpTruck.Properties.Resources.right;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonRight.Location = new System.Drawing.Point(758, 408);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(30, 30);
this.buttonRight.TabIndex = 4;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::DumpTruck.Properties.Resources.down;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonDown.Location = new System.Drawing.Point(722, 408);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 30);
this.buttonDown.TabIndex = 5;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// comboBoxStrategy
//
this.comboBoxStrategy.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxStrategy.FormattingEnabled = true;
this.comboBoxStrategy.Items.AddRange(new object[] {
"0",
"1"});
this.comboBoxStrategy.Location = new System.Drawing.Point(667, 12);
this.comboBoxStrategy.Name = "comboBoxStrategy";
this.comboBoxStrategy.Size = new System.Drawing.Size(121, 23);
this.comboBoxStrategy.TabIndex = 6;
//
// ButtonCreateTruck
//
this.ButtonCreateTruck.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.ButtonCreateTruck.Location = new System.Drawing.Point(148, 408);
this.ButtonCreateTruck.Name = "ButtonCreateTruck";
this.ButtonCreateTruck.Size = new System.Drawing.Size(130, 30);
this.ButtonCreateTruck.TabIndex = 7;
this.ButtonCreateTruck.Text = "Создать грузовик";
this.ButtonCreateTruck.UseVisualStyleBackColor = true;
this.ButtonCreateTruck.Click += new System.EventHandler(this.ButtonCreateTruck_Click);
//
// ButtonStep
//
this.ButtonStep.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.ButtonStep.Location = new System.Drawing.Point(713, 41);
this.ButtonStep.Name = "ButtonStep";
this.ButtonStep.Size = new System.Drawing.Size(75, 23);
this.ButtonStep.TabIndex = 8;
this.ButtonStep.Text = "Шаг";
this.ButtonStep.UseVisualStyleBackColor = true;
this.ButtonStep.Click += new System.EventHandler(this.ButtonStep_Click);
//
// FormDumpTruck
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.ButtonStep);
this.Controls.Add(this.ButtonCreateTruck);
this.Controls.Add(this.comboBoxStrategy);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.ButtonCreateDumpTruck);
this.Controls.Add(this.pictureBoxDumpTruck);
this.Name = "FormDumpTruck";
this.Text = "FormDumpTruck";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxDumpTruck)).EndInit();
this.ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxDumpTruck;
private Button ButtonCreateDumpTruck;
private Button buttonLeft;
private Button buttonUp;
private Button buttonRight;
private Button buttonDown;
private ComboBox comboBoxStrategy;
private Button ButtonCreateTruck;
private Button ButtonStep;
}
}

114
DumpTruck/FormDumpTruck.cs Normal file
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using DumpTruck.DrawingObjects;
using DumpTruck.MovementStrategy;
namespace DumpTruck
{
public partial class FormDumpTruck : Form
{
public FormDumpTruck()
{
InitializeComponent();
}
private DrawingTruck? _drawingTruck;
private AbstractStrategy? _abstractStrategy;
private void Draw()
{
if (_drawingTruck == null)
{
return;
}
Bitmap bmp = new(pictureBoxDumpTruck.Width,
pictureBoxDumpTruck.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawingTruck.DrawTransport(gr);
pictureBoxDumpTruck.Image = bmp;
}
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawingTruck == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_drawingTruck.MoveTransport(Direction.Up);
break;
case "buttonDown":
_drawingTruck.MoveTransport(Direction.Down);
break;
case "buttonLeft":
_drawingTruck.MoveTransport(Direction.Left);
break;
case "buttonRight":
_drawingTruck.MoveTransport(Direction.Right);
break;
}
Draw();
}
private void ButtonCreateDumpTruck_Click(object sender, EventArgs e)
{
Random random = new();
_drawingTruck = new DrawingDumpTruck(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
_drawingTruck.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void ButtonCreateTruck_Click(object sender, EventArgs e)
{
Random random = new();
_drawingTruck = new DrawingTruck(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
_drawingTruck.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void ButtonStep_Click(object sender, EventArgs e)
{
if (_drawingTruck == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new
DrawningObjectTruck(_drawingTruck), pictureBoxDumpTruck.Width,
pictureBoxDumpTruck.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
}
}

View File

@ -0,0 +1,60 @@
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -0,0 +1,129 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DumpTruck.MovementStrategy
{
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private Status _state = Status.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public Status GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(Direction.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(Direction.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(Direction.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(Direction.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="directionType">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(Direction directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

View File

@ -0,0 +1,36 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using DumpTruck.DrawingObjects;
namespace DumpTruck.MovementStrategy
{
public class DrawningObjectTruck : IMoveableObject
{
private readonly DrawingTruck? _drawingTruck = null;
public DrawningObjectTruck(DrawingTruck drawningCar)
{
_drawingTruck = drawningCar;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawingTruck == null || _drawingTruck.EntityTruck ==
null)
{
return null;
}
return new ObjectParameters(_drawingTruck.GetPosX,
_drawingTruck.GetPosY, _drawingTruck.GetWidth, _drawingTruck.GetHeight);
}
}
public int GetStep => (int)(_drawingTruck?.EntityTruck?.Step ?? 0);
public bool CheckCanMove(Direction direction) =>
_drawingTruck?.CanMove(direction) ?? false;
public void MoveObject(Direction direction) =>
_drawingTruck?.MoveTransport(direction);
}
}

View File

@ -0,0 +1,31 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DumpTruck.MovementStrategy
{
public interface IMoveableObject
{
/// <summary>
/// Получение координаты X объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Проверка, можно ли переместиться по нужному направлению
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool CheckCanMove(Direction direction);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(Direction direction);
}
}

View File

@ -0,0 +1,49 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DumpTruck.MovementStrategy
{
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder <= FieldWidth &&
objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder <= FieldHeight &&
objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX < 0)
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY < 0)
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,56 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DumpTruck.MovementStrategy
{
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

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@ -0,0 +1,54 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DumpTruck.MovementStrategy
{
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

View File

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DumpTruck.MovementStrategy
{
public enum Status
{
NotInit,
InProgress,
Finish
}
}

17
DumpTruck/Program.cs Normal file
View File

@ -0,0 +1,17 @@
namespace DumpTruck
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormDumpTruck());
}
}
}

103
DumpTruck/Properties/Resources.Designer.cs generated Normal file
View File

@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace DumpTruck.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DumpTruck.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap down {
get {
object obj = ResourceManager.GetObject("down", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap left {
get {
object obj = ResourceManager.GetObject("left", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap right {
get {
object obj = ResourceManager.GetObject("right", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap up {
get {
object obj = ResourceManager.GetObject("up", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

View File

@ -117,4 +117,17 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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