1lAB #1

Merged
eegov merged 2 commits from 1lAB into main 2022-09-30 11:01:32 +04:00
18 changed files with 643 additions and 72 deletions

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@ -1,9 +1,9 @@
 
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17 # Visual Studio Version 17
VisualStudioVersion = 17.0.32112.339 VisualStudioVersion = 17.3.32825.248
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HoistingCrane", "HoistingCrane\HoistingCrane.csproj", "{D80E7B00-5088-4976-A795-E42A2FE183D6}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Bulldozer", "Bulldozer\Bulldozer.csproj", "{E5F857A0-7B7F-4F53-8C92-330D2F451FBA}"
Review

Название проекта не соответствует указаному в задании

Название проекта не соответствует указаному в задании
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -11,15 +11,15 @@ Global
Release|Any CPU = Release|Any CPU Release|Any CPU = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D80E7B00-5088-4976-A795-E42A2FE183D6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {E5F857A0-7B7F-4F53-8C92-330D2F451FBA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D80E7B00-5088-4976-A795-E42A2FE183D6}.Debug|Any CPU.Build.0 = Debug|Any CPU {E5F857A0-7B7F-4F53-8C92-330D2F451FBA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D80E7B00-5088-4976-A795-E42A2FE183D6}.Release|Any CPU.ActiveCfg = Release|Any CPU {E5F857A0-7B7F-4F53-8C92-330D2F451FBA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D80E7B00-5088-4976-A795-E42A2FE183D6}.Release|Any CPU.Build.0 = Release|Any CPU {E5F857A0-7B7F-4F53-8C92-330D2F451FBA}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
EndGlobalSection EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {F67B9958-A88C-4E5E-9405-BA7150E626AF} SolutionGuid = {A2E69D0E-100A-4D29-BF23-5EB2E6ED3E33}
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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@ -0,0 +1,16 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Bulldozer
{
internal enum Direction
{
Up = 1,
Down = 2,
Left = 3,
Right = 4
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Bulldozer
{
internal class DrawingBulldozer
{
Review

Много пустых строк

Много пустых строк
private float _startPosX;
private float _startPosY;
private int? _pictureWidth = null;
private int? _pictureHeight = null;
private readonly int _bulldozerWidth = 80;
private readonly int _bulldozerHeight = 80;
public void Init(int speed, float weight, Color bodyColor, EntityBulldozer Bulldozer)
Review

Дополнительное задание в итоговый код не включается

Дополнительное задание в итоговый код не включается
{
Bulldozer.Init(speed, weight, bodyColor);
}
public void SetPosition(int x, int y, int width, int height)
{
if (x < 0 || x + _bulldozerWidth >= width || y < 0 || y + _bulldozerHeight >= height) return;
_startPosX = x;
_startPosY = y;
_pictureWidth = width;
_pictureHeight = height;
}
public void MoveTransport(Direction direction, EntityBulldozer Bulldozer)
{
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
{
return;
}
switch (direction)
{
case Direction.Right:
if (_startPosX + _bulldozerWidth + Bulldozer.Step < _pictureWidth)
{
_startPosX += Bulldozer.Step;
}
break;
case Direction.Left:
if (_startPosX - Bulldozer.Step > 0)
{
_startPosX -= Bulldozer.Step;
}
break;
case Direction.Up:
if (_startPosY - Bulldozer.Step > 0)
{
_startPosY -= Bulldozer.Step;
}
break;
case Direction.Down:
if (_startPosY + _bulldozerHeight + Bulldozer.Step < _pictureHeight)
{
_startPosY += Bulldozer.Step;
}
break;
}
}
public void DrawTransport(Graphics g, EntityBulldozer Bulldozer)
{
if (_startPosX < 0 || _startPosY < 0
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
Pen pen = new Pen(Color.Black);
//границы
g.DrawRectangle(pen, _startPosX, _startPosY + 25, 75, 20);
g.DrawRectangle(pen, _startPosX, _startPosY, 25, 25);
g.DrawRectangle(pen, _startPosX + 4, _startPosY + 4, 17, 17);
g.DrawRectangle(pen, _startPosX + 52, _startPosY + 7, 6, 18);
g.DrawEllipse(pen, _startPosX - 5, _startPosY + 45, 20, 20);
g.DrawEllipse(pen, _startPosX + 63, _startPosY + 45, 20, 20);
g.DrawRectangle(pen, _startPosX + 5, _startPosY + 45, 68, 20);
g.DrawEllipse(pen, _startPosX - 1, _startPosY + 46, 18, 18);
g.DrawEllipse(pen, _startPosX + 62, _startPosY + 46, 18, 18);
g.DrawEllipse(pen, _startPosX + 20, _startPosY + 53, 10, 10);
g.DrawEllipse(pen, _startPosX + 35, _startPosY + 53, 10, 10);
g.DrawEllipse(pen, _startPosX + 50, _startPosY + 53, 10, 10);
g.DrawRectangle(pen, _startPosX + 30, _startPosY + 45, 4, 6);
g.DrawRectangle(pen, _startPosX + 45, _startPosY + 45, 4, 6);
//корпус
Brush br = new SolidBrush(Bulldozer?.BodyColor ?? Color.Black);
g.FillRectangle(br, _startPosX, _startPosY + 25, 75, 25);
g.FillRectangle(br, _startPosX, _startPosY, 25, 25);
//окно
Brush brBlue = new SolidBrush(Color.Blue);
g.FillRectangle(brBlue, _startPosX + 4, _startPosY + 4, 17, 17);
//выхлопная труба
Brush brBrown = new SolidBrush(Color.DarkGray);
g.FillRectangle(brBrown, _startPosX + 52, _startPosY + 7, 6, 18);
//гусеница
Brush brDarkGray = new SolidBrush(Color.DarkGray);
g.FillEllipse(brDarkGray, _startPosX - 5, _startPosY + 45, 20, 20);
g.FillEllipse(brDarkGray, _startPosX + 63, _startPosY + 45, 20, 20);
g.FillRectangle(brDarkGray, _startPosX + 5, _startPosY + 45, 68, 20);
Brush brBlack = new SolidBrush(Color.Black);
g.FillEllipse(brBlack, _startPosX - 1, _startPosY + 46, 18, 18);
g.FillEllipse(brBlack, _startPosX + 62, _startPosY + 46, 18, 18);
g.FillEllipse(brBlack, _startPosX + 20, _startPosY + 53, 10, 10);
g.FillEllipse(brBlack, _startPosX + 35, _startPosY + 53, 10, 10);
g.FillEllipse(brBlack, _startPosX + 50, _startPosY + 53, 10, 10);
g.FillRectangle(brBlack, _startPosX + 30, _startPosY + 45, 4, 6);
g.FillRectangle(brBlack, _startPosX + 45, _startPosY + 45, 4, 6);
}
public void ChangeBorders(int width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
if (_pictureWidth <= _bulldozerWidth || _pictureHeight <= _bulldozerHeight)
{
_pictureWidth = null;
_pictureHeight = null;
return;
}
if (_startPosX + _bulldozerWidth > _pictureWidth)
{
_startPosX = _pictureWidth.Value - _bulldozerWidth;
}
if (_startPosY + _bulldozerHeight > _pictureHeight)
{
_startPosY = _pictureHeight.Value - _bulldozerHeight;
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Bulldozer
{
internal class EntityBulldozer
{
public int Speed { get; private set; }
public float Weight { get; private set; }
public Color BodyColor { get; private set; }
public float Step => Speed * 100 / Weight;
public void Init(int speed, float weight, Color bodyColor)
{
Random rnd = new();
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
BodyColor = bodyColor;
}
}
}

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namespace Bulldozer
{
partial class FormBulldozer
{
private System.ComponentModel.IContainer components = null;
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
private void InitializeComponent()
{
this.buttonUp = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonCreate = new System.Windows.Forms.Button();
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
this.pictureBoxBulldozer = new System.Windows.Forms.PictureBox();
this.statusStrip1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxBulldozer)).BeginInit();
this.SuspendLayout();
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::Bulldozer.Properties.Resources.up;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonUp.Location = new System.Drawing.Point(722, 353);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(30, 30);
this.buttonUp.TabIndex = 0;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::Bulldozer.Properties.Resources.left;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonLeft.Location = new System.Drawing.Point(686, 389);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
this.buttonLeft.TabIndex = 1;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::Bulldozer.Properties.Resources.right;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonRight.Location = new System.Drawing.Point(758, 389);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(30, 30);
this.buttonRight.TabIndex = 2;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::Bulldozer.Properties.Resources.down;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonDown.Location = new System.Drawing.Point(722, 389);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 30);
this.buttonDown.TabIndex = 3;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonCreate
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreate.Location = new System.Drawing.Point(12, 393);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(75, 23);
this.buttonCreate.TabIndex = 4;
this.buttonCreate.Text = "Создать";
this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
//
// statusStrip1
//
this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.toolStripStatusLabelSpeed,
this.toolStripStatusLabelWeight,
this.toolStripStatusLabelBodyColor});
this.statusStrip1.Location = new System.Drawing.Point(0, 428);
this.statusStrip1.Name = "statusStrip1";
this.statusStrip1.Size = new System.Drawing.Size(800, 22);
this.statusStrip1.TabIndex = 5;
this.statusStrip1.Text = "statusStrip1";
//
// toolStripStatusLabelSpeed
//
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(62, 17);
this.toolStripStatusLabelSpeed.Text = "Скорость:";
//
// toolStripStatusLabelWeight
//
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(29, 17);
this.toolStripStatusLabelWeight.Text = "Вес:";
//
// toolStripStatusLabelBodyColor
//
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(36, 17);
this.toolStripStatusLabelBodyColor.Text = "Цвет:";
//
// pictureBoxBulldozer
//
this.pictureBoxBulldozer.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None;
this.pictureBoxBulldozer.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxBulldozer.Location = new System.Drawing.Point(0, 0);
this.pictureBoxBulldozer.Name = "pictureBoxBulldozer";
this.pictureBoxBulldozer.Size = new System.Drawing.Size(800, 450);
this.pictureBoxBulldozer.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxBulldozer.TabIndex = 6;
this.pictureBoxBulldozer.TabStop = false;
this.pictureBoxBulldozer.Click += new System.EventHandler(this.pictureBoxBulldozer_Resize);
this.pictureBoxBulldozer.Resize += new System.EventHandler(this.pictureBoxBulldozer_Resize);
//
// FormBulldozer
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.statusStrip1);
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.pictureBoxBulldozer);
this.Name = "FormBulldozer";
this.Text = "Трактор";
this.statusStrip1.ResumeLayout(false);
this.statusStrip1.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxBulldozer)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private Button buttonUp;
private Button buttonLeft;
private Button buttonRight;
private Button buttonDown;
private Button buttonCreate;
private StatusStrip statusStrip1;
private ToolStripStatusLabel toolStripStatusLabelSpeed;
private ToolStripStatusLabel toolStripStatusLabelWeight;
private ToolStripStatusLabel toolStripStatusLabelBodyColor;
private PictureBox pictureBoxBulldozer;
}
}

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namespace Bulldozer
{
public partial class FormBulldozer : Form
{
private DrawingBulldozer? _bulldozer;
private EntityBulldozer? Bulldozer { get; set; }
Review

Дополнительное задание в итоговый код не включается

Дополнительное задание в итоговый код не включается
public FormBulldozer()
{
InitializeComponent();
}
private void Draw()
{
Bitmap bmp = new(pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
Graphics gr = Graphics.FromImage(bmp);
_bulldozer?.DrawTransport(gr, Bulldozer);
pictureBoxBulldozer.Image = bmp;
}
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random rnd = new();
_bulldozer = new DrawingBulldozer();
Bulldozer = new EntityBulldozer();
Review

Дополнительное задание в итоговый код не включается

Дополнительное задание в итоговый код не включается
_bulldozer.Init(rnd.Next(100, 300), rnd.Next(1000, 2000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), Bulldozer);
_bulldozer.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100),
pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {Bulldozer.Speed}";
toolStripStatusLabelWeight.Text = $"Âåñ: {Bulldozer.Weight}";
toolStripStatusLabelBodyColor.Text = $"Öâåò: {Bulldozer.BodyColor.Name} ";
Draw();
}
private void ButtonMove_Click(object sender, EventArgs e)
{
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_bulldozer?.MoveTransport(Direction.Up, Bulldozer);
break;
case "buttonDown":
_bulldozer?.MoveTransport(Direction.Down, Bulldozer);
break;
case "buttonLeft":
_bulldozer?.MoveTransport(Direction.Left, Bulldozer);
break;
case "buttonRight":
_bulldozer?.MoveTransport(Direction.Right, Bulldozer);
break;
}
Draw();
}
private void pictureBoxBulldozer_Resize(object sender, EventArgs e)
{
_bulldozer?.ChangeBorders(pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
Draw();
}
}
}

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<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>25</value>
</metadata>
</root>

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namespace HoistingCrane namespace Bulldozer
{ {
internal static class Program internal static class Program
{ {
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread] [STAThread]
static void Main() static void Main()
{ {
// To customize application configuration such as set high DPI settings or default font, // To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration. // see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize(); ApplicationConfiguration.Initialize();
Application.Run(new Form1()); Application.Run(new FormBulldozer());
} }
} }
} }

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//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Bulldozer.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Bulldozer.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap down {
get {
object obj = ResourceManager.GetObject("down", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap left {
get {
object obj = ResourceManager.GetObject("left", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap right {
get {
object obj = ResourceManager.GetObject("right", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap up {
get {
object obj = ResourceManager.GetObject("up", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -117,4 +117,17 @@
<resheader name="writer"> <resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root> </root>

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@ -1,39 +0,0 @@
namespace HoistingCrane
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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@ -1,10 +0,0 @@
namespace HoistingCrane
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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@ -1,11 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
</Project>