Изменение названий
This commit is contained in:
parent
6638bb7e9b
commit
52377c82d3
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.3.32825.248
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Bulldozer", "Bulldozer\Bulldozer.csproj", "{E5F857A0-7B7F-4F53-8C92-330D2F451FBA}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{E5F857A0-7B7F-4F53-8C92-330D2F451FBA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{E5F857A0-7B7F-4F53-8C92-330D2F451FBA}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{E5F857A0-7B7F-4F53-8C92-330D2F451FBA}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{E5F857A0-7B7F-4F53-8C92-330D2F451FBA}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {A2E69D0E-100A-4D29-BF23-5EB2E6ED3E33}
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EndGlobalSection
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EndGlobal
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net6.0-windows</TargetFramework>
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<Nullable>enable</Nullable>
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<UseWindowsForms>true</UseWindowsForms>
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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<ItemGroup>
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<Compile Update="Properties\Resources.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Update="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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</Project>
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Bulldozer
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{
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internal enum Direction
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{
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Up = 1,
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Down = 2,
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Left = 3,
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Right = 4
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}
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}
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@ -1,146 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Bulldozer
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{
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internal class DrawingBulldozer
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{
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private float _startPosX;
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private float _startPosY;
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private int? _pictureWidth = null;
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private int? _pictureHeight = null;
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private readonly int _bulldozerWidth = 80;
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private readonly int _bulldozerHeight = 80;
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public void Init(int speed, float weight, Color bodyColor, EntityBulldozer Bulldozer)
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{
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Bulldozer.Init(speed, weight, bodyColor);
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}
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public void SetPosition(int x, int y, int width, int height)
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{
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if (x < 0 || x + _bulldozerWidth >= width || y < 0 || y + _bulldozerHeight >= height) return;
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_startPosX = x;
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_startPosY = y;
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_pictureWidth = width;
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_pictureHeight = height;
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}
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public void MoveTransport(Direction direction, EntityBulldozer Bulldozer)
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{
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if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
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{
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return;
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}
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switch (direction)
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{
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case Direction.Right:
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if (_startPosX + _bulldozerWidth + Bulldozer.Step < _pictureWidth)
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{
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_startPosX += Bulldozer.Step;
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}
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break;
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case Direction.Left:
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if (_startPosX - Bulldozer.Step > 0)
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{
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_startPosX -= Bulldozer.Step;
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}
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break;
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case Direction.Up:
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if (_startPosY - Bulldozer.Step > 0)
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{
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_startPosY -= Bulldozer.Step;
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}
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break;
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case Direction.Down:
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if (_startPosY + _bulldozerHeight + Bulldozer.Step < _pictureHeight)
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{
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_startPosY += Bulldozer.Step;
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}
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break;
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}
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}
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public void DrawTransport(Graphics g, EntityBulldozer Bulldozer)
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{
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if (_startPosX < 0 || _startPosY < 0
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|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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Pen pen = new Pen(Color.Black);
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//границы
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g.DrawRectangle(pen, _startPosX, _startPosY + 25, 75, 20);
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g.DrawRectangle(pen, _startPosX, _startPosY, 25, 25);
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g.DrawRectangle(pen, _startPosX + 4, _startPosY + 4, 17, 17);
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g.DrawRectangle(pen, _startPosX + 52, _startPosY + 7, 6, 18);
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g.DrawEllipse(pen, _startPosX - 5, _startPosY + 45, 20, 20);
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g.DrawEllipse(pen, _startPosX + 63, _startPosY + 45, 20, 20);
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g.DrawRectangle(pen, _startPosX + 5, _startPosY + 45, 68, 20);
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g.DrawEllipse(pen, _startPosX - 1, _startPosY + 46, 18, 18);
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g.DrawEllipse(pen, _startPosX + 62, _startPosY + 46, 18, 18);
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g.DrawEllipse(pen, _startPosX + 20, _startPosY + 53, 10, 10);
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g.DrawEllipse(pen, _startPosX + 35, _startPosY + 53, 10, 10);
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g.DrawEllipse(pen, _startPosX + 50, _startPosY + 53, 10, 10);
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g.DrawRectangle(pen, _startPosX + 30, _startPosY + 45, 4, 6);
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g.DrawRectangle(pen, _startPosX + 45, _startPosY + 45, 4, 6);
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//корпус
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Brush br = new SolidBrush(Bulldozer?.BodyColor ?? Color.Black);
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g.FillRectangle(br, _startPosX, _startPosY + 25, 75, 25);
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g.FillRectangle(br, _startPosX, _startPosY, 25, 25);
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//окно
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Brush brBlue = new SolidBrush(Color.Blue);
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g.FillRectangle(brBlue, _startPosX + 4, _startPosY + 4, 17, 17);
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//выхлопная труба
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Brush brBrown = new SolidBrush(Color.DarkGray);
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g.FillRectangle(brBrown, _startPosX + 52, _startPosY + 7, 6, 18);
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//гусеница
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Brush brDarkGray = new SolidBrush(Color.DarkGray);
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g.FillEllipse(brDarkGray, _startPosX - 5, _startPosY + 45, 20, 20);
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g.FillEllipse(brDarkGray, _startPosX + 63, _startPosY + 45, 20, 20);
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g.FillRectangle(brDarkGray, _startPosX + 5, _startPosY + 45, 68, 20);
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Brush brBlack = new SolidBrush(Color.Black);
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g.FillEllipse(brBlack, _startPosX - 1, _startPosY + 46, 18, 18);
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g.FillEllipse(brBlack, _startPosX + 62, _startPosY + 46, 18, 18);
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g.FillEllipse(brBlack, _startPosX + 20, _startPosY + 53, 10, 10);
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g.FillEllipse(brBlack, _startPosX + 35, _startPosY + 53, 10, 10);
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g.FillEllipse(brBlack, _startPosX + 50, _startPosY + 53, 10, 10);
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g.FillRectangle(brBlack, _startPosX + 30, _startPosY + 45, 4, 6);
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g.FillRectangle(brBlack, _startPosX + 45, _startPosY + 45, 4, 6);
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}
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public void ChangeBorders(int width, int height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (_pictureWidth <= _bulldozerWidth || _pictureHeight <= _bulldozerHeight)
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{
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_pictureWidth = null;
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_pictureHeight = null;
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return;
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}
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if (_startPosX + _bulldozerWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth.Value - _bulldozerWidth;
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}
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if (_startPosY + _bulldozerHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight.Value - _bulldozerHeight;
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}
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}
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Bulldozer
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{
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internal class EntityBulldozer
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{
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public int Speed { get; private set; }
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public float Weight { get; private set; }
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public Color BodyColor { get; private set; }
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public float Step => Speed * 100 / Weight;
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public void Init(int speed, float weight, Color bodyColor)
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{
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Random rnd = new();
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Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
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Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
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BodyColor = bodyColor;
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}
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}
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}
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174
Bulldozer/Bulldozer/FormBulldozer.Designer.cs
generated
174
Bulldozer/Bulldozer/FormBulldozer.Designer.cs
generated
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namespace Bulldozer
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{
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partial class FormBulldozer
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{
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private System.ComponentModel.IContainer components = null;
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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private void InitializeComponent()
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{
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this.buttonUp = new System.Windows.Forms.Button();
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this.buttonLeft = new System.Windows.Forms.Button();
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this.buttonRight = new System.Windows.Forms.Button();
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this.buttonDown = new System.Windows.Forms.Button();
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this.buttonCreate = new System.Windows.Forms.Button();
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this.statusStrip1 = new System.Windows.Forms.StatusStrip();
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this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
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this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
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this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
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this.pictureBoxBulldozer = new System.Windows.Forms.PictureBox();
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this.statusStrip1.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxBulldozer)).BeginInit();
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this.SuspendLayout();
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//
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// buttonUp
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//
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this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.buttonUp.BackgroundImage = global::Bulldozer.Properties.Resources.up;
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this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
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this.buttonUp.Location = new System.Drawing.Point(722, 353);
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this.buttonUp.Name = "buttonUp";
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this.buttonUp.Size = new System.Drawing.Size(30, 30);
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this.buttonUp.TabIndex = 0;
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this.buttonUp.UseVisualStyleBackColor = true;
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this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
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//
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// buttonLeft
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//
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this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.buttonLeft.BackgroundImage = global::Bulldozer.Properties.Resources.left;
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this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
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this.buttonLeft.Location = new System.Drawing.Point(686, 389);
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this.buttonLeft.Name = "buttonLeft";
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this.buttonLeft.Size = new System.Drawing.Size(30, 30);
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this.buttonLeft.TabIndex = 1;
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this.buttonLeft.UseVisualStyleBackColor = true;
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this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
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//
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// buttonRight
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//
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this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.buttonRight.BackgroundImage = global::Bulldozer.Properties.Resources.right;
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this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
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this.buttonRight.Location = new System.Drawing.Point(758, 389);
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this.buttonRight.Name = "buttonRight";
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this.buttonRight.Size = new System.Drawing.Size(30, 30);
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this.buttonRight.TabIndex = 2;
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this.buttonRight.UseVisualStyleBackColor = true;
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this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
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//
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// buttonDown
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//
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this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.buttonDown.BackgroundImage = global::Bulldozer.Properties.Resources.down;
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this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
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this.buttonDown.Location = new System.Drawing.Point(722, 389);
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this.buttonDown.Name = "buttonDown";
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this.buttonDown.Size = new System.Drawing.Size(30, 30);
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this.buttonDown.TabIndex = 3;
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this.buttonDown.UseVisualStyleBackColor = true;
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this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
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//
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// buttonCreate
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//
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this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.buttonCreate.Location = new System.Drawing.Point(12, 393);
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this.buttonCreate.Name = "buttonCreate";
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this.buttonCreate.Size = new System.Drawing.Size(75, 23);
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this.buttonCreate.TabIndex = 4;
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this.buttonCreate.Text = "Создать";
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this.buttonCreate.UseVisualStyleBackColor = true;
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this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
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//
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// statusStrip1
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//
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this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.toolStripStatusLabelSpeed,
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this.toolStripStatusLabelWeight,
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this.toolStripStatusLabelBodyColor});
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this.statusStrip1.Location = new System.Drawing.Point(0, 428);
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this.statusStrip1.Name = "statusStrip1";
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this.statusStrip1.Size = new System.Drawing.Size(800, 22);
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this.statusStrip1.TabIndex = 5;
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this.statusStrip1.Text = "statusStrip1";
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//
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// toolStripStatusLabelSpeed
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//
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this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
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this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(62, 17);
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this.toolStripStatusLabelSpeed.Text = "Скорость:";
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//
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// toolStripStatusLabelWeight
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//
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this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
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this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(29, 17);
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this.toolStripStatusLabelWeight.Text = "Вес:";
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//
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// toolStripStatusLabelBodyColor
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//
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this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
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this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(36, 17);
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this.toolStripStatusLabelBodyColor.Text = "Цвет:";
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//
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// pictureBoxBulldozer
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//
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this.pictureBoxBulldozer.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None;
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||||
this.pictureBoxBulldozer.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxBulldozer.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxBulldozer.Name = "pictureBoxBulldozer";
|
||||
this.pictureBoxBulldozer.Size = new System.Drawing.Size(800, 450);
|
||||
this.pictureBoxBulldozer.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
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this.pictureBoxBulldozer.TabIndex = 6;
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this.pictureBoxBulldozer.TabStop = false;
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this.pictureBoxBulldozer.Click += new System.EventHandler(this.pictureBoxBulldozer_Resize);
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this.pictureBoxBulldozer.Resize += new System.EventHandler(this.pictureBoxBulldozer_Resize);
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//
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// FormBulldozer
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//
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||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
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||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.statusStrip1);
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||||
this.Controls.Add(this.buttonCreate);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonLeft);
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this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.pictureBoxBulldozer);
|
||||
this.Name = "FormBulldozer";
|
||||
this.Text = "Трактор";
|
||||
this.statusStrip1.ResumeLayout(false);
|
||||
this.statusStrip1.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxBulldozer)).EndInit();
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this.ResumeLayout(false);
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this.PerformLayout();
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||||
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}
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#endregion
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private Button buttonUp;
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private Button buttonLeft;
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private Button buttonRight;
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private Button buttonDown;
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private Button buttonCreate;
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private StatusStrip statusStrip1;
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private ToolStripStatusLabel toolStripStatusLabelSpeed;
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private ToolStripStatusLabel toolStripStatusLabelWeight;
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private ToolStripStatusLabel toolStripStatusLabelBodyColor;
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private PictureBox pictureBoxBulldozer;
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}
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}
|
@ -1,63 +0,0 @@
|
||||
namespace Bulldozer
|
||||
{
|
||||
public partial class FormBulldozer : Form
|
||||
{
|
||||
private DrawingBulldozer? _bulldozer;
|
||||
private EntityBulldozer? Bulldozer { get; set; }
|
||||
public FormBulldozer()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
Bitmap bmp = new(pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_bulldozer?.DrawTransport(gr, Bulldozer);
|
||||
pictureBoxBulldozer.Image = bmp;
|
||||
}
|
||||
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
_bulldozer = new DrawingBulldozer();
|
||||
Bulldozer = new EntityBulldozer();
|
||||
|
||||
_bulldozer.Init(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), Bulldozer);
|
||||
_bulldozer.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100),
|
||||
pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {Bulldozer.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Âåñ: {Bulldozer.Weight}";
|
||||
toolStripStatusLabelBodyColor.Text = $"Öâåò: {Bulldozer.BodyColor.Name} ";
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_bulldozer?.MoveTransport(Direction.Up, Bulldozer);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_bulldozer?.MoveTransport(Direction.Down, Bulldozer);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_bulldozer?.MoveTransport(Direction.Left, Bulldozer);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_bulldozer?.MoveTransport(Direction.Right, Bulldozer);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void pictureBoxBulldozer_Resize(object sender, EventArgs e)
|
||||
{
|
||||
_bulldozer?.ChangeBorders(pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,66 +0,0 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>25</value>
|
||||
</metadata>
|
||||
</root>
|
@ -1,14 +0,0 @@
|
||||
namespace Bulldozer
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormBulldozer());
|
||||
}
|
||||
}
|
||||
}
|
103
Bulldozer/Bulldozer/Properties/Resources.Designer.cs
generated
103
Bulldozer/Bulldozer/Properties/Resources.Designer.cs
generated
@ -1,103 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Bulldozer.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Bulldozer.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap down {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("down", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap left {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("left", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap right {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("right", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap up {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("up", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,133 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
Binary file not shown.
Before Width: | Height: | Size: 28 KiB |
Binary file not shown.
Before Width: | Height: | Size: 28 KiB |
Binary file not shown.
Before Width: | Height: | Size: 28 KiB |
Binary file not shown.
Before Width: | Height: | Size: 28 KiB |
Loading…
Reference in New Issue
Block a user