BaseLab1 all
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@ -117,8 +117,6 @@ namespace Sailboat
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return;
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}
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Pen pen = new(Color.Black);
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//TODO: нарисовать лодку
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//g.DrawLine(pen, new PointF(__startPosX, _startPosY), new PointF(__startPosX + 100, _startPosY));
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//Лодка
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Brush br = new SolidBrush(Sailboat.BodyColor);
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PointF point1 = new PointF(_startPosX + 150, _startPosY);
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@ -136,13 +134,7 @@ namespace Sailboat
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};
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g.FillPolygon(br, carcass);
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g.DrawPolygon(pen, carcass);
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/*
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g.DrawLine(pen, new PointF(_startPosX, _startPosY), new PointF(_startPosX + 150, _startPosY));
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g.DrawLine(pen, new PointF(_startPosX + 150, _startPosY), new PointF(_startPosX + 225, _startPosY + 33));
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g.DrawLine(pen, new PointF(_startPosX + 225, _startPosY + 33), new PointF(_startPosX + 150, _startPosY + 66));
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g.DrawLine(pen, new PointF(_startPosX + 150, _startPosY + 66), new PointF(_startPosX, _startPosY + 66));
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g.DrawLine(pen, new PointF(_startPosX, _startPosY + 66), new PointF(_startPosX, _startPosY));
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*/
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//Каюта
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g.DrawArc(pen, new RectangleF(_startPosX + 10, _startPosY + 10, 40, 45), 90, 180);
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g.DrawLine(pen, new PointF(_startPosX + 25, _startPosY + 10), new PointF(_startPosX + 138, _startPosY + 10));
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