BaseLab1 ready
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25
Sailboat/Sailboat.sln
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25
Sailboat/Sailboat.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.4.33213.308
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Sailboat", "Sailboat\Sailboat.csproj", "{AF199FE4-1F50-4DC6-A71F-EE62776A7746}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{AF199FE4-1F50-4DC6-A71F-EE62776A7746}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{AF199FE4-1F50-4DC6-A71F-EE62776A7746}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{AF199FE4-1F50-4DC6-A71F-EE62776A7746}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{AF199FE4-1F50-4DC6-A71F-EE62776A7746}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {AFACAEC6-235D-4469-BF40-7E31C1A59F1A}
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EndGlobalSection
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EndGlobal
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16
Sailboat/Sailboat/Direction.cs
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16
Sailboat/Sailboat/Direction.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Sailboat
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{
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internal enum Direction
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{
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Up = 1,
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Down = 2,
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Left = 3,
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Right = 4
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}
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}
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177
Sailboat/Sailboat/DrawningSailboat.cs
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177
Sailboat/Sailboat/DrawningSailboat.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.Mail;
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using System.Text;
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using System.Threading.Tasks;
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namespace Sailboat
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{
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internal class DrawningSailboat
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntitySailboat Sailboat { private set; get; }
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/// <summary>
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/// Левая координата отрисовки Парусной лодки
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/// </summary>
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private float _startPosX;
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/// <summary>
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/// Верхняя кооридната отрисовки Парусной лодки
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/// </summary>
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private float _startPosY;
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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private int? _pictureWidth = null;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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private int? _pictureHeight = null;
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/// <summary>
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/// Ширина отрисовки Парусной лодки
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/// </summary>
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private readonly int _sailboatWidth = 225;
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/// <summary>
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/// Высота отрисовки Парусной лодки
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/// </summary>
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private readonly int _sailboatHeight = 90;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="width">Ширина </param>
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/// <param name="bodyColor">Цвет кузова</param>
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public void Init(int speed, float weight, Color bodyColor)
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{
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Sailboat = new EntitySailboat();
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Sailboat.Init(speed, weight, bodyColor);
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}
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/// <summary>
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/// Установка позиции Парусной лодки
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void SetPosition(int x, int y, int width, int height)
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{
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// TODO проверки
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_startPosX = x;
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_startPosY = y;
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_pictureWidth = width;
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_pictureHeight = height;
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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public void MoveTransport(Direction direction)
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{
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if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
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{
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return;
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}
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switch (direction)
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{
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// вправо
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case Direction.Right:
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if (_startPosX + _sailboatWidth + Sailboat.Step < _pictureWidth)
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{
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_startPosX += Sailboat.Step;
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}
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break;
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//влево
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case Direction.Left:
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if (_startPosX - Sailboat.Step >= 0)
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{
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_startPosX -= Sailboat.Step;
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}
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break;
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//вверх
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case Direction.Up:
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if (_startPosY - Sailboat.Step >= 0)
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{
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_startPosY -= Sailboat.Step;
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}
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break;
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//вниз
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case Direction.Down:
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if (_startPosY + _sailboatHeight + Sailboat.Step < _pictureHeight)
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{
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_startPosY += Sailboat.Step;
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}
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break;
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}
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}
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/// <summary>
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/// Отрисовка Парусная лодка
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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{
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if (_startPosX < 0 || _startPosY < 0
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|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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//TODO: нарисовать лодку
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//g.DrawLine(pen, new PointF(__startPosX, _startPosY), new PointF(__startPosX + 100, _startPosY));
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//Лодка
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Brush br = new SolidBrush(Sailboat.BodyColor);
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PointF point1 = new PointF(_startPosX + 150, _startPosY);
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PointF point2 = new PointF(_startPosX + 225, _startPosY + 33);
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PointF point3 = new PointF(_startPosX + 150, _startPosY + 66);
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PointF point4 = new PointF(_startPosX, _startPosY + 66);
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PointF point5 = new PointF(_startPosX, _startPosY);
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PointF[] carcass =
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{
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point1,
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point2,
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point3,
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point4,
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point5
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};
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g.FillPolygon(br, carcass);
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g.DrawPolygon(pen, carcass);
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/*
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g.DrawLine(pen, new PointF(_startPosX, _startPosY), new PointF(_startPosX + 150, _startPosY));
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g.DrawLine(pen, new PointF(_startPosX + 150, _startPosY), new PointF(_startPosX + 225, _startPosY + 33));
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g.DrawLine(pen, new PointF(_startPosX + 225, _startPosY + 33), new PointF(_startPosX + 150, _startPosY + 66));
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g.DrawLine(pen, new PointF(_startPosX + 150, _startPosY + 66), new PointF(_startPosX, _startPosY + 66));
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g.DrawLine(pen, new PointF(_startPosX, _startPosY + 66), new PointF(_startPosX, _startPosY));
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*/
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//Каюта
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g.DrawArc(pen, new RectangleF(_startPosX + 10, _startPosY + 10, 40, 45), 90, 180);
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g.DrawLine(pen, new PointF(_startPosX + 25, _startPosY + 10), new PointF(_startPosX + 138, _startPosY + 10));
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g.DrawArc(pen, new RectangleF(_startPosX + 115, _startPosY + 10, 40, 45), 270, 180);
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g.DrawLine(pen, new PointF(_startPosX + 25, _startPosY + 55), new PointF(_startPosX + 138, _startPosY + 55));
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}
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/// <summary>
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/// Смена границ формы отрисовки
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/// </summary>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void ChangeBorders(int width, int height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (_pictureWidth <= _sailboatWidth || _pictureHeight <= _sailboatHeight)
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{
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_pictureWidth = null;
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_pictureHeight = null;
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return;
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}
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if (_startPosX + _sailboatWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth.Value - _sailboatWidth;
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}
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if (_startPosY + _sailboatHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight.Value - _sailboatHeight;
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}
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}
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}
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}
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42
Sailboat/Sailboat/EntitySailboat.cs
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42
Sailboat/Sailboat/EntitySailboat.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Sailboat
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{
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internal class EntitySailboat
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{
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/// <summary>
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/// Скорость
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/// </summary>
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public int Speed { get; private set; }
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/// <summary>
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/// Вес
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/// </summary>
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public float Weight { get; private set; }
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/// <summary>
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/// Цвет кузова
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/// </summary>
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public Color BodyColor { get; private set; }
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/// <summary>
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/// Шаг перемещения Парусной лодки
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/// </summary>
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public float Step => Speed * 100 / Weight;
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/// <summary>
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/// Инициализация полей объекта-класса Парусная лодка
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/// </summary>
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/// <param name="speed"></param>
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/// <param name="weight"></param>
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/// <param name="bodyColor"></param>
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/// <returns></returns>
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public void Init(int speed, float weight, Color bodyColor)
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{
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Random rnd = new();
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Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
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Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
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BodyColor = bodyColor;
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}
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}
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}
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181
Sailboat/Sailboat/FormSailboat.Designer.cs
generated
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181
Sailboat/Sailboat/FormSailboat.Designer.cs
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namespace Sailboat
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{
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partial class FormSailboat
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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|
{
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|
if (disposing && (components != null))
|
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|
{
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|
components.Dispose();
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|
}
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||||||
|
base.Dispose(disposing);
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|
}
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|
|
||||||
|
#region Windows Form Designer generated code
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|
|
||||||
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/// <summary>
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||||||
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/// Required method for Designer support - do not modify
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|
/// the contents of this method with the code editor.
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||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
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|
{
|
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|
this.statusStrip = new System.Windows.Forms.StatusStrip();
|
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|
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
|
||||||
|
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
|
||||||
|
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
|
||||||
|
this.pictureBoxSailboat = new System.Windows.Forms.PictureBox();
|
||||||
|
this.buttonCreate = new System.Windows.Forms.Button();
|
||||||
|
this.buttonUp = new System.Windows.Forms.Button();
|
||||||
|
this.buttonLeft = new System.Windows.Forms.Button();
|
||||||
|
this.buttonDown = new System.Windows.Forms.Button();
|
||||||
|
this.buttonRight = new System.Windows.Forms.Button();
|
||||||
|
this.statusStrip.SuspendLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)(this.pictureBoxSailboat)).BeginInit();
|
||||||
|
this.SuspendLayout();
|
||||||
|
//
|
||||||
|
// statusStrip
|
||||||
|
//
|
||||||
|
this.statusStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||||
|
this.toolStripStatusLabelSpeed,
|
||||||
|
this.toolStripStatusLabelWeight,
|
||||||
|
this.toolStripStatusLabelBodyColor});
|
||||||
|
this.statusStrip.Location = new System.Drawing.Point(0, 440);
|
||||||
|
this.statusStrip.Name = "statusStrip";
|
||||||
|
this.statusStrip.Size = new System.Drawing.Size(884, 22);
|
||||||
|
this.statusStrip.TabIndex = 0;
|
||||||
|
this.statusStrip.Text = "statusStrip";
|
||||||
|
//
|
||||||
|
// toolStripStatusLabelSpeed
|
||||||
|
//
|
||||||
|
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
|
||||||
|
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(59, 17);
|
||||||
|
this.toolStripStatusLabelSpeed.Text = "Скорость";
|
||||||
|
//
|
||||||
|
// toolStripStatusLabelWeight
|
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|
//
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||||||
|
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
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||||||
|
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(26, 17);
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|
this.toolStripStatusLabelWeight.Text = "Вес";
|
||||||
|
//
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||||||
|
// toolStripStatusLabelBodyColor
|
||||||
|
//
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||||||
|
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
|
||||||
|
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(33, 17);
|
||||||
|
this.toolStripStatusLabelBodyColor.Text = "Цвет";
|
||||||
|
//
|
||||||
|
// pictureBoxSailboat
|
||||||
|
//
|
||||||
|
this.pictureBoxSailboat.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||||
|
this.pictureBoxSailboat.Location = new System.Drawing.Point(0, 0);
|
||||||
|
this.pictureBoxSailboat.Name = "pictureBoxSailboat";
|
||||||
|
this.pictureBoxSailboat.Size = new System.Drawing.Size(884, 462);
|
||||||
|
this.pictureBoxSailboat.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||||
|
this.pictureBoxSailboat.TabIndex = 1;
|
||||||
|
this.pictureBoxSailboat.TabStop = false;
|
||||||
|
this.pictureBoxSailboat.Resize += new System.EventHandler(this.PictureBoxSailboat_Resize);
|
||||||
|
//
|
||||||
|
// buttonCreate
|
||||||
|
//
|
||||||
|
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||||
|
this.buttonCreate.Location = new System.Drawing.Point(12, 405);
|
||||||
|
this.buttonCreate.Name = "buttonCreate";
|
||||||
|
this.buttonCreate.Size = new System.Drawing.Size(75, 23);
|
||||||
|
this.buttonCreate.TabIndex = 2;
|
||||||
|
this.buttonCreate.Text = "Создать";
|
||||||
|
this.buttonCreate.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click);
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonUp.BackgroundImage = global::Sailboat.Properties.Resources.arrowUp;
|
||||||
|
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||||
|
this.buttonUp.Location = new System.Drawing.Point(744, 322);
|
||||||
|
this.buttonUp.Name = "buttonUp";
|
||||||
|
this.buttonUp.Size = new System.Drawing.Size(45, 45);
|
||||||
|
this.buttonUp.TabIndex = 3;
|
||||||
|
this.buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click);
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonLeft.BackgroundImage = global::Sailboat.Properties.Resources.arrowLeft;
|
||||||
|
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||||
|
this.buttonLeft.Location = new System.Drawing.Point(693, 373);
|
||||||
|
this.buttonLeft.Name = "buttonLeft";
|
||||||
|
this.buttonLeft.Size = new System.Drawing.Size(45, 45);
|
||||||
|
this.buttonLeft.TabIndex = 4;
|
||||||
|
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonLeft.Click += new System.EventHandler(this.buttonMove_Click);
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonDown.BackgroundImage = global::Sailboat.Properties.Resources.arrowDown;
|
||||||
|
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||||
|
this.buttonDown.Location = new System.Drawing.Point(744, 373);
|
||||||
|
this.buttonDown.Name = "buttonDown";
|
||||||
|
this.buttonDown.Size = new System.Drawing.Size(45, 45);
|
||||||
|
this.buttonDown.TabIndex = 5;
|
||||||
|
this.buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click);
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonRight.BackgroundImage = global::Sailboat.Properties.Resources.arrowRight;
|
||||||
|
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||||
|
this.buttonRight.Location = new System.Drawing.Point(795, 373);
|
||||||
|
this.buttonRight.Name = "buttonRight";
|
||||||
|
this.buttonRight.Size = new System.Drawing.Size(45, 45);
|
||||||
|
this.buttonRight.TabIndex = 6;
|
||||||
|
this.buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click);
|
||||||
|
//
|
||||||
|
// FormSailboat
|
||||||
|
//
|
||||||
|
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||||
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
|
this.ClientSize = new System.Drawing.Size(884, 462);
|
||||||
|
this.Controls.Add(this.buttonRight);
|
||||||
|
this.Controls.Add(this.buttonDown);
|
||||||
|
this.Controls.Add(this.buttonLeft);
|
||||||
|
this.Controls.Add(this.buttonUp);
|
||||||
|
this.Controls.Add(this.buttonCreate);
|
||||||
|
this.Controls.Add(this.statusStrip);
|
||||||
|
this.Controls.Add(this.pictureBoxSailboat);
|
||||||
|
this.Name = "FormSailboat";
|
||||||
|
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||||
|
this.Text = "Форма лодка";
|
||||||
|
this.statusStrip.ResumeLayout(false);
|
||||||
|
this.statusStrip.PerformLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)(this.pictureBoxSailboat)).EndInit();
|
||||||
|
this.ResumeLayout(false);
|
||||||
|
this.PerformLayout();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private StatusStrip statusStrip;
|
||||||
|
private ToolStripStatusLabel toolStripStatusLabelSpeed;
|
||||||
|
private ToolStripStatusLabel toolStripStatusLabelWeight;
|
||||||
|
private ToolStripStatusLabel toolStripStatusLabelBodyColor;
|
||||||
|
private PictureBox pictureBoxSailboat;
|
||||||
|
private Button buttonCreate;
|
||||||
|
private Button buttonUp;
|
||||||
|
private Button buttonLeft;
|
||||||
|
private Button buttonDown;
|
||||||
|
private Button buttonRight;
|
||||||
|
}
|
||||||
|
}
|
65
Sailboat/Sailboat/FormSailboat.cs
Normal file
65
Sailboat/Sailboat/FormSailboat.cs
Normal file
@ -0,0 +1,65 @@
|
|||||||
|
namespace Sailboat
|
||||||
|
{
|
||||||
|
public partial class FormSailboat : Form
|
||||||
|
{
|
||||||
|
|
||||||
|
private DrawningSailboat _sailboat;
|
||||||
|
|
||||||
|
public FormSailboat()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// </summary>
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
Bitmap bmp = new(pictureBoxSailboat.Width, pictureBoxSailboat.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_sailboat?.DrawTransport(gr);
|
||||||
|
pictureBoxSailboat.Image = bmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void buttonCreate_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random rnd = new();
|
||||||
|
_sailboat = new DrawningSailboat();
|
||||||
|
_sailboat.Init(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||||
|
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||||
|
_sailboat.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100),
|
||||||
|
pictureBoxSailboat.Width, pictureBoxSailboat.Height);
|
||||||
|
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_sailboat.Sailboat.Speed}";
|
||||||
|
toolStripStatusLabelWeight.Text = $"Âåñ: {_sailboat.Sailboat.Weight}";
|
||||||
|
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_sailboat.Sailboat.BodyColor.Name}";
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void buttonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
//ïîëó÷àåì èìÿ êíîïêè
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
_sailboat?.MoveTransport(Direction.Up);
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
_sailboat?.MoveTransport(Direction.Down);
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
_sailboat?.MoveTransport(Direction.Left);
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
_sailboat?.MoveTransport(Direction.Right);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void PictureBoxSailboat_Resize(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
_sailboat?.ChangeBorders(pictureBoxSailboat.Width, pictureBoxSailboat.Height);
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
63
Sailboat/Sailboat/FormSailboat.resx
Normal file
63
Sailboat/Sailboat/FormSailboat.resx
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
<root>
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<metadata name="statusStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
|
<value>17, 17</value>
|
||||||
|
</metadata>
|
||||||
|
</root>
|
17
Sailboat/Sailboat/Program.cs
Normal file
17
Sailboat/Sailboat/Program.cs
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
namespace Sailboat
|
||||||
|
{
|
||||||
|
internal static class Program
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The main entry point for the application.
|
||||||
|
/// </summary>
|
||||||
|
[STAThread]
|
||||||
|
static void Main()
|
||||||
|
{
|
||||||
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
|
// see https://aka.ms/applicationconfiguration.
|
||||||
|
ApplicationConfiguration.Initialize();
|
||||||
|
Application.Run(new FormSailboat());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
103
Sailboat/Sailboat/Properties/Resources.Designer.cs
generated
Normal file
103
Sailboat/Sailboat/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// Этот код создан программой.
|
||||||
|
// Исполняемая версия:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||||
|
// повторной генерации кода.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace Sailboat.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||||
|
/// </summary>
|
||||||
|
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||||
|
// с помощью такого средства, как ResGen или Visual Studio.
|
||||||
|
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||||
|
// с параметром /str или перестройте свой проект VS.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Sailboat.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||||
|
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowDown {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowLeft {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowRight {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowUp {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
133
Sailboat/Sailboat/Properties/Resources.resx
Normal file
133
Sailboat/Sailboat/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowLeft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowDown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowRight.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
</root>
|
BIN
Sailboat/Sailboat/Resources/arrowDown.jpg
Normal file
BIN
Sailboat/Sailboat/Resources/arrowDown.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 61 KiB |
BIN
Sailboat/Sailboat/Resources/arrowLeft.jpg
Normal file
BIN
Sailboat/Sailboat/Resources/arrowLeft.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 60 KiB |
BIN
Sailboat/Sailboat/Resources/arrowRight.jpg
Normal file
BIN
Sailboat/Sailboat/Resources/arrowRight.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 60 KiB |
BIN
Sailboat/Sailboat/Resources/arrowUp.jpg
Normal file
BIN
Sailboat/Sailboat/Resources/arrowUp.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 61 KiB |
26
Sailboat/Sailboat/Sailboat.csproj
Normal file
26
Sailboat/Sailboat/Sailboat.csproj
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>WinExe</OutputType>
|
||||||
|
<TargetFramework>net6.0-windows</TargetFramework>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<UseWindowsForms>true</UseWindowsForms>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Update="Properties\Resources.Designer.cs">
|
||||||
|
<DesignTime>True</DesignTime>
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Update="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
</EmbeddedResource>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
Loading…
Reference in New Issue
Block a user