Замена массива на список и добавление нового класса
This commit is contained in:
parent
1e10a3cb96
commit
375e66b131
@ -56,14 +56,13 @@ namespace Sailboat.Generics
|
|||||||
/// <param name="collect"></param>
|
/// <param name="collect"></param>
|
||||||
/// <param name="obj"></param>
|
/// <param name="obj"></param>
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
public static int operator +(BoatsGenericCollection<T, U> collect, T?
|
public static bool operator +(BoatsGenericCollection<T, U> collect, T? obj)
|
||||||
obj)
|
|
||||||
{
|
{
|
||||||
if (obj == null)
|
if (obj == null)
|
||||||
{
|
{
|
||||||
return -1;
|
return false;
|
||||||
}
|
}
|
||||||
return collect._collection.Insert(obj);
|
return (bool)collect?._collection.Insert(obj);
|
||||||
}
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Перегрузка оператора вычитания
|
/// Перегрузка оператора вычитания
|
||||||
@ -71,16 +70,16 @@ namespace Sailboat.Generics
|
|||||||
/// <param name="collect"></param>
|
/// <param name="collect"></param>
|
||||||
/// <param name="pos"></param>
|
/// <param name="pos"></param>
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
public static bool operator -(BoatsGenericCollection<T, U> collect, int
|
public static bool operator -(BoatsGenericCollection<T, U> collect, int pos)
|
||||||
pos)
|
|
||||||
{
|
{
|
||||||
T? obj = collect._collection.Get(pos);
|
T? obj = collect._collection[pos];
|
||||||
if (obj != null)
|
if (obj != null)
|
||||||
{
|
{
|
||||||
collect._collection.Remove(pos);
|
collect._collection.Remove(pos);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Получение объекта IMoveableObject
|
/// Получение объекта IMoveableObject
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -88,7 +87,7 @@ namespace Sailboat.Generics
|
|||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
public U? GetU(int pos)
|
public U? GetU(int pos)
|
||||||
{
|
{
|
||||||
return (U?)_collection.Get(pos)?.GetMoveableObject;
|
return (U?)_collection[pos]?.GetMoveableObject;
|
||||||
}
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Вывод всего набора объектов
|
/// Вывод всего набора объектов
|
||||||
@ -128,18 +127,17 @@ namespace Sailboat.Generics
|
|||||||
/// <param name="g"></param>
|
/// <param name="g"></param>
|
||||||
private void DrawObjects(Graphics g)
|
private void DrawObjects(Graphics g)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < _collection.Count; i++)
|
int i = 0;
|
||||||
|
foreach (var boat in _collection.GetBoats())
|
||||||
{
|
{
|
||||||
DrawingBoat boat = _collection.Get(i);
|
|
||||||
|
|
||||||
if (boat != null)
|
if (boat != null)
|
||||||
{
|
{
|
||||||
int width = _pictureWidth / _placeSizeWidth;
|
int width = _pictureWidth / _placeSizeWidth;
|
||||||
boat.SetPosition(i % width * _placeSizeWidth, i / width * _placeSizeHeight);
|
boat.SetPosition(i % width * _placeSizeWidth, i / width * _placeSizeHeight);
|
||||||
boat.DrawTransport(g);
|
boat.DrawTransport(g);
|
||||||
}
|
}
|
||||||
|
i++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
84
Sailboat/Sailboat/BoatsGenericStorage.cs
Normal file
84
Sailboat/Sailboat/BoatsGenericStorage.cs
Normal file
@ -0,0 +1,84 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
using Sailboat.DrawingObjects;
|
||||||
|
using Sailboat.MovementStrategy;
|
||||||
|
|
||||||
|
namespace Sailboat.Generics
|
||||||
|
{
|
||||||
|
internal class BoatsGenericStorage
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Словарь (хранилище)
|
||||||
|
/// </summary>
|
||||||
|
readonly Dictionary<string, BoatsGenericCollection<DrawingBoat, DrawingObjectBoat>> _boatStorages;
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращение списка названий наборов
|
||||||
|
/// </summary>
|
||||||
|
public List<string> Keys => _boatStorages.Keys.ToList();
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина окна отрисовки
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _pictureWidth;
|
||||||
|
/// <summary>
|
||||||
|
/// Высота окна отрисовки
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _pictureHeight;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="pictureWidth"></param>
|
||||||
|
/// <param name="pictureHeight"></param>
|
||||||
|
public BoatsGenericStorage(int pictureWidth, int pictureHeight)
|
||||||
|
{
|
||||||
|
_boatStorages = new Dictionary<string,
|
||||||
|
BoatsGenericCollection<DrawingBoat, DrawingObjectBoat>>();
|
||||||
|
_pictureWidth = pictureWidth;
|
||||||
|
_pictureHeight = pictureHeight;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление набора
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="name">Название набора</param>
|
||||||
|
public void AddSet(string name)
|
||||||
|
{
|
||||||
|
if (_boatStorages.ContainsKey(name))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_boatStorages[name] = new BoatsGenericCollection<DrawingBoat, DrawingObjectBoat>(_pictureWidth, _pictureHeight);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Удаление набора
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="name">Название набора</param>
|
||||||
|
public void DelSet(string name)
|
||||||
|
{
|
||||||
|
if (!_boatStorages.ContainsKey(name))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_boatStorages.Remove(name);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Доступ к набору
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="ind"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public BoatsGenericCollection<DrawingBoat, DrawingObjectBoat>?
|
||||||
|
this[string ind]
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_boatStorages.ContainsKey(ind))
|
||||||
|
{
|
||||||
|
return _boatStorages[ind];
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
131
Sailboat/Sailboat/FormBoatCollection.Designer.cs
generated
131
Sailboat/Sailboat/FormBoatCollection.Designer.cs
generated
@ -28,89 +28,96 @@
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void InitializeComponent()
|
private void InitializeComponent()
|
||||||
{
|
{
|
||||||
this.pictureBoxCollection = new System.Windows.Forms.PictureBox();
|
pictureBoxCollection = new PictureBox();
|
||||||
this.panelTools = new System.Windows.Forms.Panel();
|
panelTools = new Panel();
|
||||||
this.maskedTextBoxNumber = new System.Windows.Forms.MaskedTextBox();
|
maskedTextBoxNumber = new MaskedTextBox();
|
||||||
this.buttonRefreshCollection = new System.Windows.Forms.Button();
|
buttonRefreshCollection = new Button();
|
||||||
this.buttonRemoveBoat = new System.Windows.Forms.Button();
|
buttonRemoveBoat = new Button();
|
||||||
this.buttonAddBoat = new System.Windows.Forms.Button();
|
buttonAddBoat = new Button();
|
||||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).BeginInit();
|
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).BeginInit();
|
||||||
this.panelTools.SuspendLayout();
|
panelTools.SuspendLayout();
|
||||||
this.SuspendLayout();
|
SuspendLayout();
|
||||||
//
|
//
|
||||||
// pictureBoxCollection
|
// pictureBoxCollection
|
||||||
//
|
//
|
||||||
this.pictureBoxCollection.Location = new System.Drawing.Point(0, 0);
|
pictureBoxCollection.Location = new Point(0, 0);
|
||||||
this.pictureBoxCollection.Name = "pictureBoxCollection";
|
pictureBoxCollection.Margin = new Padding(3, 2, 3, 2);
|
||||||
this.pictureBoxCollection.Size = new System.Drawing.Size(750, 450);
|
pictureBoxCollection.Name = "pictureBoxCollection";
|
||||||
this.pictureBoxCollection.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
pictureBoxCollection.Size = new Size(750, 450);
|
||||||
this.pictureBoxCollection.TabIndex = 0;
|
pictureBoxCollection.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||||
this.pictureBoxCollection.TabStop = false;
|
pictureBoxCollection.TabIndex = 0;
|
||||||
|
pictureBoxCollection.TabStop = false;
|
||||||
|
pictureBoxCollection.Click += pictureBoxCollection_Click;
|
||||||
//
|
//
|
||||||
// panelTools
|
// panelTools
|
||||||
//
|
//
|
||||||
this.panelTools.BackColor = System.Drawing.SystemColors.ScrollBar;
|
panelTools.BackColor = SystemColors.ScrollBar;
|
||||||
this.panelTools.Controls.Add(this.maskedTextBoxNumber);
|
panelTools.Controls.Add(maskedTextBoxNumber);
|
||||||
this.panelTools.Controls.Add(this.buttonRefreshCollection);
|
panelTools.Controls.Add(buttonRefreshCollection);
|
||||||
this.panelTools.Controls.Add(this.buttonRemoveBoat);
|
panelTools.Controls.Add(buttonRemoveBoat);
|
||||||
this.panelTools.Controls.Add(this.buttonAddBoat);
|
panelTools.Controls.Add(buttonAddBoat);
|
||||||
this.panelTools.Location = new System.Drawing.Point(756, 12);
|
panelTools.Location = new Point(662, 9);
|
||||||
this.panelTools.Name = "panelTools";
|
panelTools.Margin = new Padding(3, 2, 3, 2);
|
||||||
this.panelTools.Size = new System.Drawing.Size(209, 426);
|
panelTools.Name = "panelTools";
|
||||||
this.panelTools.TabIndex = 1;
|
panelTools.Size = new Size(183, 320);
|
||||||
|
panelTools.TabIndex = 1;
|
||||||
//
|
//
|
||||||
// maskedTextBoxNumber
|
// maskedTextBoxNumber
|
||||||
//
|
//
|
||||||
this.maskedTextBoxNumber.Location = new System.Drawing.Point(40, 87);
|
maskedTextBoxNumber.Location = new Point(35, 65);
|
||||||
this.maskedTextBoxNumber.Name = "maskedTextBoxNumber";
|
maskedTextBoxNumber.Margin = new Padding(3, 2, 3, 2);
|
||||||
this.maskedTextBoxNumber.Size = new System.Drawing.Size(125, 27);
|
maskedTextBoxNumber.Name = "maskedTextBoxNumber";
|
||||||
this.maskedTextBoxNumber.TabIndex = 3;
|
maskedTextBoxNumber.Size = new Size(110, 23);
|
||||||
|
maskedTextBoxNumber.TabIndex = 3;
|
||||||
//
|
//
|
||||||
// buttonRefreshCollection
|
// buttonRefreshCollection
|
||||||
//
|
//
|
||||||
this.buttonRefreshCollection.Location = new System.Drawing.Point(16, 210);
|
buttonRefreshCollection.Location = new Point(14, 158);
|
||||||
this.buttonRefreshCollection.Name = "buttonRefreshCollection";
|
buttonRefreshCollection.Margin = new Padding(3, 2, 3, 2);
|
||||||
this.buttonRefreshCollection.Size = new System.Drawing.Size(180, 34);
|
buttonRefreshCollection.Name = "buttonRefreshCollection";
|
||||||
this.buttonRefreshCollection.TabIndex = 2;
|
buttonRefreshCollection.Size = new Size(158, 26);
|
||||||
this.buttonRefreshCollection.Text = "Обновить коллекцию";
|
buttonRefreshCollection.TabIndex = 2;
|
||||||
this.buttonRefreshCollection.UseVisualStyleBackColor = true;
|
buttonRefreshCollection.Text = "Обновить коллекцию";
|
||||||
this.buttonRefreshCollection.Click += new System.EventHandler(this.buttonRefreshCollection_Click);
|
buttonRefreshCollection.UseVisualStyleBackColor = true;
|
||||||
|
buttonRefreshCollection.Click += buttonRefreshCollection_Click;
|
||||||
//
|
//
|
||||||
// buttonRemoveBoat
|
// buttonRemoveBoat
|
||||||
//
|
//
|
||||||
this.buttonRemoveBoat.Location = new System.Drawing.Point(16, 159);
|
buttonRemoveBoat.Location = new Point(14, 119);
|
||||||
this.buttonRemoveBoat.Name = "buttonRemoveBoat";
|
buttonRemoveBoat.Margin = new Padding(3, 2, 3, 2);
|
||||||
this.buttonRemoveBoat.Size = new System.Drawing.Size(180, 34);
|
buttonRemoveBoat.Name = "buttonRemoveBoat";
|
||||||
this.buttonRemoveBoat.TabIndex = 1;
|
buttonRemoveBoat.Size = new Size(158, 26);
|
||||||
this.buttonRemoveBoat.Text = "Удалить лодку";
|
buttonRemoveBoat.TabIndex = 1;
|
||||||
this.buttonRemoveBoat.UseVisualStyleBackColor = true;
|
buttonRemoveBoat.Text = "Удалить лодку";
|
||||||
this.buttonRemoveBoat.Click += new System.EventHandler(this.buttonRemoveBoat_Click);
|
buttonRemoveBoat.UseVisualStyleBackColor = true;
|
||||||
|
buttonRemoveBoat.Click += buttonRemoveBoat_Click;
|
||||||
//
|
//
|
||||||
// buttonAddBoat
|
// buttonAddBoat
|
||||||
//
|
//
|
||||||
this.buttonAddBoat.Location = new System.Drawing.Point(16, 14);
|
buttonAddBoat.Location = new Point(14, 10);
|
||||||
this.buttonAddBoat.Name = "buttonAddBoat";
|
buttonAddBoat.Margin = new Padding(3, 2, 3, 2);
|
||||||
this.buttonAddBoat.Size = new System.Drawing.Size(180, 34);
|
buttonAddBoat.Name = "buttonAddBoat";
|
||||||
this.buttonAddBoat.TabIndex = 0;
|
buttonAddBoat.Size = new Size(158, 26);
|
||||||
this.buttonAddBoat.Text = "Добавить лодку";
|
buttonAddBoat.TabIndex = 0;
|
||||||
this.buttonAddBoat.UseVisualStyleBackColor = true;
|
buttonAddBoat.Text = "Добавить лодку";
|
||||||
this.buttonAddBoat.Click += new System.EventHandler(this.buttonAddBoat_Click);
|
buttonAddBoat.UseVisualStyleBackColor = true;
|
||||||
|
buttonAddBoat.Click += buttonAddBoat_Click;
|
||||||
//
|
//
|
||||||
// FormBoatCollection
|
// FormBoatCollection
|
||||||
//
|
//
|
||||||
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
this.ClientSize = new System.Drawing.Size(969, 450);
|
ClientSize = new Size(848, 338);
|
||||||
this.Controls.Add(this.panelTools);
|
Controls.Add(pictureBoxCollection);
|
||||||
this.Controls.Add(this.pictureBoxCollection);
|
Controls.Add(panelTools);
|
||||||
this.Name = "FormBoatCollection";
|
Margin = new Padding(3, 2, 3, 2);
|
||||||
this.Text = "FormBoatCollection";
|
Name = "FormBoatCollection";
|
||||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).EndInit();
|
Text = "FormBoatCollection";
|
||||||
this.panelTools.ResumeLayout(false);
|
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).EndInit();
|
||||||
this.panelTools.PerformLayout();
|
panelTools.ResumeLayout(false);
|
||||||
this.ResumeLayout(false);
|
panelTools.PerformLayout();
|
||||||
this.PerformLayout();
|
ResumeLayout(false);
|
||||||
|
PerformLayout();
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
@ -57,12 +57,16 @@ namespace Sailboat
|
|||||||
MessageBox.Show("Не удалось удалить объект");
|
MessageBox.Show("Не удалось удалить объект");
|
||||||
pictureBoxCollection.Image = _boats.ShowBoats();
|
pictureBoxCollection.Image = _boats.ShowBoats();
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void buttonRefreshCollection_Click(object sender, EventArgs e)
|
private void buttonRefreshCollection_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
pictureBoxCollection.Image = _boats.ShowBoats();
|
pictureBoxCollection.Image = _boats.ShowBoats();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void pictureBoxCollection_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,64 @@
|
|||||||
<root>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
@ -8,64 +8,106 @@ namespace Sailboat.Generics
|
|||||||
{
|
{
|
||||||
internal class SetGeneric<T> where T : class
|
internal class SetGeneric<T> where T : class
|
||||||
{
|
{
|
||||||
private readonly T?[] _places;
|
/// <summary>
|
||||||
public int Count => _places.Length;
|
/// Список объектов, которые храним
|
||||||
|
/// </summary>
|
||||||
|
private readonly List <T?> _places;
|
||||||
|
/// <summary>
|
||||||
|
/// Количество объектов в массиве
|
||||||
|
/// </summary>
|
||||||
|
public int Count => _places.Count;
|
||||||
|
/// <summary>
|
||||||
|
/// Максимальное количество объектов в списке
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _maxCount;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="count"></param>
|
||||||
public SetGeneric(int count)
|
public SetGeneric(int count)
|
||||||
{
|
{
|
||||||
_places = new T?[count];
|
_maxCount = count;
|
||||||
|
_places = new List<T?>(count);
|
||||||
}
|
}
|
||||||
public int Insert(T boat)
|
/// <summary>
|
||||||
|
/// Добавление объекта в набор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="boat">Добавляемая лодка</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public bool Insert(T boat)
|
||||||
{
|
{
|
||||||
return Insert(boat, 0);
|
if (_places.Count == _maxCount)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
Insert(boat, 0);
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
public int Insert(T boat, int position)
|
/// <summary>
|
||||||
|
/// Добавление объекта в набор на конкретную позицию
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="boat">Добавляемая лодка</param>
|
||||||
|
/// <param name="position">Позиция</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public bool Insert(T boat, int position)
|
||||||
{
|
{
|
||||||
int nullIndex = -1, i;
|
if (!(position >= 0 && position <= Count && _places.Count < _maxCount)) {
|
||||||
|
return false;
|
||||||
if (position < 0 || position >= Count)
|
|
||||||
{
|
|
||||||
return -1;
|
|
||||||
}
|
}
|
||||||
|
_places.Insert(position, boat);
|
||||||
for (i = position; i < Count; i++)
|
return true;
|
||||||
{
|
|
||||||
if (_places[i] == null)
|
|
||||||
{
|
|
||||||
nullIndex = i;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (nullIndex < 0)
|
|
||||||
{
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (i = nullIndex; i > position; i--)
|
|
||||||
{
|
|
||||||
_places[i] = _places[i - 1];
|
|
||||||
}
|
|
||||||
|
|
||||||
_places[position] = boat;
|
|
||||||
return position;
|
|
||||||
}
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Удаление объекта из набора с конкретной позиции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="position"></param>
|
||||||
|
/// <returns></returns>
|
||||||
public bool Remove(int position)
|
public bool Remove(int position)
|
||||||
{
|
{
|
||||||
if (position < 0 || position >= Count)
|
if (position < 0 || position >= Count)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
_places.RemoveAt(position);
|
||||||
_places[position] = null;
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
public T? Get(int position)
|
/// <summary>
|
||||||
|
/// Получение объекта из набора по позиции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="position"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public T? this[int position]
|
||||||
{
|
{
|
||||||
if (position < 0 || position >= Count)
|
get
|
||||||
{
|
{
|
||||||
return null;
|
if (position < 0 || position >= Count) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _places[position];
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (!(position >= 0 && position < Count && _places.Count < _maxCount)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_places.Insert(position, value);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Проход по списку
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public IEnumerable<T?> GetBoats(int? maxBoats = null)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < _places.Count; ++i)
|
||||||
|
{
|
||||||
|
yield return _places[i];
|
||||||
|
if (maxBoats.HasValue && i == maxBoats.Value)
|
||||||
|
{
|
||||||
|
yield break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return _places[position];
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user