0.1
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@ -39,9 +39,8 @@ namespace Bulldoser.Drawings
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}
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if (Bulldoser.SeifBatteries)
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{
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g.FillRectangle(additionalBrush, _startPosX + 155, _startPosY + 65, 40, 10);
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g.FillRectangle(additionalBrush, _startPosX + 185, _startPosY + 75, 5, 30);
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g.FillRectangle(additionalBrush, _startPosX + 175, _startPosY + 75, 5, 30);
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g.FillRectangle(additionalBrush, _startPosX + 130, _startPosY + 65, 25, 10);
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g.FillRectangle(additionalBrush, _startPosX + 150, _startPosY + 75, 5, 30);
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}
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base.DrawTransport(g);
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@ -120,23 +120,22 @@ namespace Bulldoser.Drawings
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Brush grayBrush = new SolidBrush(Color.Gray);
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//кузов
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g.FillRectangle(bodyColor, _startPosX + 35, _startPosY + 35, 120, 40);
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g.FillRectangle(bodyColor, _startPosX + 95, _startPosY + 0, 5, 35);
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g.FillRectangle(bodyColor, _startPosX + 150, _startPosY + 0, 5, 35);
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g.FillRectangle(bodyColor, _startPosX + 95, _startPosY + 0, 60, 5);
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g.FillRectangle(bodyColor, _startPosX + 35, _startPosY + 35, 100, 40);
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g.FillRectangle(bodyColor, _startPosX + 75, _startPosY + 0, 5, 35);
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g.FillRectangle(bodyColor, _startPosX + 130, _startPosY + 0, 5, 35);
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g.FillRectangle(bodyColor, _startPosX + 75, _startPosY + 0, 60, 5);
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//труба
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g.FillRectangle(bodyColor, _startPosX + 55, _startPosY + 5, 10, 30);
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//кабина
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g.FillRectangle(windows, _startPosX + 100, _startPosY + 5, 50, 30);
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g.FillRectangle(windows, _startPosX + 80, _startPosY + 5, 50, 30);
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//гусеницы
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g.FillEllipse(blackBrush, _startPosX + 25, _startPosY + 75, 30, 30);
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g.FillEllipse(blackBrush, _startPosX + 135, _startPosY + 75, 30, 30);
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g.FillRectangle(blackBrush, _startPosX + 35, _startPosY + 75, 120, 30);
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g.FillEllipse(blackBrush, _startPosX + 115, _startPosY + 75, 30, 30);
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g.FillRectangle(blackBrush, _startPosX + 35, _startPosY + 75, 100, 30);
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g.FillEllipse(grayBrush, _startPosX + 28, _startPosY + 78, 25, 25);
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g.FillEllipse(grayBrush, _startPosX + 138, _startPosY + 78, 25, 25);
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g.FillEllipse(grayBrush, _startPosX + 118, _startPosY + 78, 25, 25);
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g.FillEllipse(grayBrush, _startPosX + 58, _startPosY + 90, 15, 15);
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g.FillEllipse(grayBrush, _startPosX + 88, _startPosY + 90, 15, 15);
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g.FillEllipse(grayBrush, _startPosX + 118, _startPosY + 90, 15, 15);
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g.FillEllipse(grayBrush, _startPosX + 78, _startPosY + 78, 10, 10);
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g.FillEllipse(grayBrush, _startPosX + 105, _startPosY + 78, 10, 10);
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@ -84,6 +84,7 @@ namespace Bulldoser.Generic
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var obj = _collection[i];
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// Установка позиции
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obj?.SetPosition(
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//переделать позиции
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(int)((width - 1) * _placeSizeWidth - (i % width * _placeSizeWidth)),
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(int)((height - 1) * _placeSizeHeight - (i / width * _placeSizeHeight))
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) ;
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