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9
ProjectMotorBoat/ProjectMotorBoat/BoatDelegate.cs
Normal file
9
ProjectMotorBoat/ProjectMotorBoat/BoatDelegate.cs
Normal file
@ -0,0 +1,9 @@
|
||||
using ProjectMotorBoat.Drawings;
|
||||
|
||||
namespace ProjectMotorBoat;
|
||||
|
||||
/// <summary>
|
||||
/// Делегат передачи объекта класса-прорисовки
|
||||
/// </summary>
|
||||
/// <param name="boat"></param>
|
||||
public delegate void BoatDelegate(DrawingBoat boat);
|
@ -0,0 +1,120 @@
|
||||
using ProjectMotorBoat.Drawings;
|
||||
|
||||
namespace ProjectMotorBoat.CollectionGenericObjects;
|
||||
|
||||
/// <summary>
|
||||
/// Абстракция компании, хранящий коллекцию лодок
|
||||
/// </summary>
|
||||
public abstract class AbstractCompany
|
||||
{
|
||||
/// <summary>
|
||||
/// Размер места (ширина)
|
||||
/// </summary>
|
||||
protected readonly int _placeSizeWidth = 126;
|
||||
|
||||
/// <summary>
|
||||
/// Размер места (высота)
|
||||
/// </summary>
|
||||
protected readonly int _placeSizeHeight = 60;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
protected readonly int _pictureWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
protected readonly int _pictureHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Коллекция лодок
|
||||
/// </summary>
|
||||
protected ICollectionGenericObjects<DrawingBoat>? _collection = null;
|
||||
|
||||
/// <summary>
|
||||
/// Вычисление максимального количества элементов, который можно разместить в окне
|
||||
/// </summary>
|
||||
private int GetMaxCount => (_pictureWidth * _pictureHeight) / (_placeSizeWidth * _placeSizeHeight);
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth">Ширина окна</param>
|
||||
/// <param name="picHeight">Высота окна</param>
|
||||
/// <param name="collection">Коллекция лодок</param>
|
||||
public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawingBoat> collection)
|
||||
{
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_collection = collection;
|
||||
_collection.MaxCount = GetMaxCount;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения для класса
|
||||
/// </summary>
|
||||
/// <param name="company">Компания</param>
|
||||
/// <param name="boat">Добавляемый объект</param>
|
||||
/// <returns></returns>
|
||||
public static int? operator +(AbstractCompany company, DrawingBoat boat)
|
||||
{
|
||||
return company._collection?.Insert(boat);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перегрузка оператора удаления для класса
|
||||
/// </summary>
|
||||
/// <param name="company">Компания</param>
|
||||
/// <param name="position">Номер удаляемого объекта</param>
|
||||
/// <returns></returns>
|
||||
public static DrawingBoat? operator -(AbstractCompany company, int position)
|
||||
{
|
||||
return company._collection?.Remove(position);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Получение случайного объекта из коллекции
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public DrawingBoat? GetRandomObject()
|
||||
{
|
||||
Random rnd = new();
|
||||
return _collection?.Get(rnd.Next(GetMaxCount));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Вывод всей коллекции
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap? Show()
|
||||
{
|
||||
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
|
||||
Graphics graphics = Graphics.FromImage(bitmap);
|
||||
DrawBackground(graphics);
|
||||
|
||||
SetObjectsPosition();
|
||||
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
|
||||
{
|
||||
try
|
||||
{
|
||||
DrawingBoat? obj = _collection?.Get(i);
|
||||
obj?.DrawTransport(graphics);
|
||||
}
|
||||
catch (Exception) { }
|
||||
}
|
||||
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Вывод заднего фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
protected abstract void DrawBackground(Graphics g);
|
||||
|
||||
/// <summary>
|
||||
/// Расстановка объектов
|
||||
/// </summary>
|
||||
protected abstract void SetObjectsPosition();
|
||||
}
|
@ -0,0 +1,67 @@
|
||||
using ProjectMotorBoat.Drawings;
|
||||
using ProjectMotorBoat.Entities;
|
||||
using ProjectMotorBoat.Exceptions;
|
||||
using System.Drawing;
|
||||
|
||||
namespace ProjectMotorBoat.CollectionGenericObjects;
|
||||
|
||||
/// <summary>
|
||||
/// Реализация абстрактной компании - гавань
|
||||
/// </summary>
|
||||
public class BoatHarborService : AbstractCompany
|
||||
{
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
/// <param name="collection"></param>
|
||||
public BoatHarborService(int picWidth, int picHeight, ICollectionGenericObjects<DrawingBoat> collection) : base(picWidth, picHeight, collection)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
protected override void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.BurlyWood, 4);
|
||||
|
||||
for (int startPosX = 0; (startPosX + _placeSizeWidth) < _pictureWidth; startPosX += _placeSizeWidth)
|
||||
{
|
||||
for (int startPosY = 0; (startPosY + _placeSizeHeight) < _pictureHeight; startPosY += _placeSizeHeight)
|
||||
{
|
||||
Point[] points =
|
||||
{
|
||||
new Point(startPosX + (_placeSizeWidth / 2), startPosY),
|
||||
new Point(startPosX + _placeSizeWidth, startPosY),
|
||||
new Point(startPosX + _placeSizeWidth, startPosY + _placeSizeHeight),
|
||||
new Point(startPosX + (_placeSizeWidth / 2), startPosY + _placeSizeHeight),
|
||||
};
|
||||
g.DrawLines(pen, points);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void SetObjectsPosition()
|
||||
{
|
||||
int startPosX = 5;
|
||||
int startPosY = 5;
|
||||
|
||||
for (int i = 0; i < (_collection?.Count ?? 0); i++)
|
||||
{
|
||||
if (startPosX + _placeSizeWidth > _pictureWidth)
|
||||
{
|
||||
startPosX = 5;
|
||||
startPosY += _placeSizeHeight;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
_collection.Get(i).SetPictureSize(_pictureWidth, _pictureHeight);
|
||||
_collection.Get(i).SetPosition(startPosX, startPosY);
|
||||
}
|
||||
catch (Exception) { }
|
||||
|
||||
startPosX += _placeSizeWidth;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,19 @@
|
||||
namespace ProjectMotorBoat.CollectionGenericObjects;
|
||||
|
||||
public enum CollectionType
|
||||
{
|
||||
/// <summary>
|
||||
/// Неопределено
|
||||
/// </summary>
|
||||
None = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Массив
|
||||
/// </summary>
|
||||
Massive = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Список
|
||||
/// </summary>
|
||||
List = 2
|
||||
}
|
@ -0,0 +1,59 @@
|
||||
namespace ProjectMotorBoat.CollectionGenericObjects;
|
||||
|
||||
/// <summary>
|
||||
/// Интерфейс описания действий для набора хранимых объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
||||
public interface ICollectionGenericObjects<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Количество объектов в коллекции
|
||||
/// </summary>
|
||||
int Count { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Установка максимального количества элементов
|
||||
/// </summary>
|
||||
int MaxCount { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Добавление объекта в коллекцию
|
||||
/// </summary>
|
||||
/// <param name="obj">Добавляемый объект</param>
|
||||
/// <returns>Count - вставка прошла удачно, -1 - вставка не удалась</returns>
|
||||
int Insert(T obj);
|
||||
|
||||
/// <summary>
|
||||
/// Добавление объекта в коллекцию на конкретную позицию
|
||||
/// </summary>
|
||||
/// <param name="obj">Добавляемый объект</param>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns>Count - вставка прошла удачно, -1 - вставка не удалась</returns>
|
||||
int Insert(T obj, int position);
|
||||
|
||||
/// <summary>
|
||||
/// Удаление объекта из коллекции с конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns>Объект</returns>
|
||||
T? Remove(int position);
|
||||
|
||||
/// <summary>
|
||||
/// Получение объекта по позиции
|
||||
/// </summary>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns>Объект</returns>
|
||||
T? Get(int position);
|
||||
|
||||
/// <summary>
|
||||
/// Получение типа коллекции
|
||||
/// </summary>
|
||||
CollectionType GetCollectionType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Получение объектов коллекции по одному
|
||||
/// </summary>
|
||||
/// <returns>Поэлементый вывод элементов коллекции</returns>
|
||||
IEnumerable<T?> GetItems();
|
||||
}
|
@ -0,0 +1,90 @@
|
||||
using ProjectMotorBoat.Exceptions;
|
||||
|
||||
namespace ProjectMotorBoat.CollectionGenericObjects;
|
||||
|
||||
/// <summary>
|
||||
/// Параметризованный набор объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
||||
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
|
||||
where T : class
|
||||
{
|
||||
private readonly List<T> _collection;
|
||||
|
||||
private int _maxCount;
|
||||
|
||||
public int Count => _collection.Count;
|
||||
|
||||
public int MaxCount {
|
||||
get
|
||||
{
|
||||
return _maxCount;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value > 0)
|
||||
{
|
||||
_maxCount = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public CollectionType GetCollectionType => CollectionType.List;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public ListGenericObjects()
|
||||
{
|
||||
_collection = new();
|
||||
}
|
||||
|
||||
public T? Get(int position)
|
||||
{
|
||||
// выброс ошибки, если выход за границы массива
|
||||
if (position < 0 || position > _collection.Count) throw new PositionOutOfCollectionException(position);
|
||||
return _collection[position];
|
||||
}
|
||||
|
||||
public int Insert(T obj)
|
||||
{
|
||||
// выброс ошибки, если переполнение
|
||||
if (Count >= _maxCount) throw new CollectionOverflowException(Count);
|
||||
_collection.Add(obj);
|
||||
return _collection.Count;
|
||||
}
|
||||
|
||||
public int Insert(T obj, int position)
|
||||
{
|
||||
// выброс ошибки, если переполнение
|
||||
if (Count >= _maxCount) throw new CollectionOverflowException();
|
||||
|
||||
if (_collection[position] == null)
|
||||
{
|
||||
_collection.Insert(position, obj);
|
||||
return position;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
public T? Remove(int position)
|
||||
{
|
||||
// выброс ошибки, если выход за границы массива
|
||||
if (position < 0 || position > _collection.Count) throw new PositionOutOfCollectionException(position);
|
||||
if (_collection[position] != null)
|
||||
{
|
||||
T? obj = _collection[position];
|
||||
_collection.RemoveAt(position);
|
||||
return obj;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public IEnumerable<T?> GetItems()
|
||||
{
|
||||
for (int i = 0; i < Count; ++i)
|
||||
{
|
||||
yield return _collection[i];
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,124 @@
|
||||
using ProjectMotorBoat.Exceptions;
|
||||
|
||||
namespace ProjectMotorBoat.CollectionGenericObjects;
|
||||
|
||||
/// <summary>
|
||||
/// Параметризованный набор объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
||||
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Массив объектов, которые храним
|
||||
/// </summary>
|
||||
private T?[] _collection;
|
||||
|
||||
public int Count => _collection.Length;
|
||||
|
||||
public int MaxCount
|
||||
{
|
||||
get
|
||||
{
|
||||
return _collection.Length;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value > 0)
|
||||
{
|
||||
if (Count > 0)
|
||||
{
|
||||
Array.Resize(ref _collection, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
_collection = new T?[value];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public CollectionType GetCollectionType => CollectionType.Massive;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public MassiveGenericObjects()
|
||||
{
|
||||
_collection = Array.Empty<T?>();
|
||||
}
|
||||
|
||||
public T? Get(int position)
|
||||
{
|
||||
// выброс ошибки, если выход за границы массива
|
||||
if (position >= Count) throw new PositionOutOfCollectionException(position);
|
||||
// выброс ошибки, если объект пустой
|
||||
if (_collection[position] == null) throw new ObjectNotFoundException(position);
|
||||
|
||||
return _collection[position];
|
||||
}
|
||||
|
||||
public int Insert(T obj)
|
||||
{
|
||||
// вставка в свободное место набора ✔
|
||||
for (int i = 0; i < Count; i++)
|
||||
{
|
||||
if (_collection[i] == null)
|
||||
{
|
||||
_collection[i] = obj;
|
||||
return Count;
|
||||
}
|
||||
}
|
||||
// выброс ошибки, если переполнение
|
||||
throw new CollectionOverflowException(Count);
|
||||
}
|
||||
|
||||
public int Insert(T obj, int position)
|
||||
{
|
||||
// выброс ошибки, если выход за границы массива
|
||||
if (position >= Count) throw new PositionOutOfCollectionException(position);
|
||||
|
||||
if (_collection[position] != null)
|
||||
{
|
||||
for (int i = position; i < Count; i++)
|
||||
{
|
||||
if (_collection[i] == null)
|
||||
{
|
||||
_collection[position] = obj;
|
||||
return position;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = position; i > 0; i--)
|
||||
{
|
||||
if (_collection[i] == null)
|
||||
{
|
||||
_collection[position] = obj;
|
||||
return position;
|
||||
}
|
||||
}
|
||||
}
|
||||
// выброс ошибки, если переполнение
|
||||
throw new CollectionOverflowException(Count);
|
||||
}
|
||||
|
||||
public T? Remove(int position)
|
||||
{
|
||||
// выброс ошибки, если выход за границы массива
|
||||
if (position >= Count) throw new PositionOutOfCollectionException(position);
|
||||
// выброс ошибки, если объект пустой
|
||||
if (_collection[position] == null) throw new ObjectNotFoundException(position);
|
||||
|
||||
T? obj = _collection[position];
|
||||
_collection[position] = null;
|
||||
return obj;
|
||||
}
|
||||
|
||||
public IEnumerable<T?> GetItems()
|
||||
{
|
||||
for (int i = 0; i < _collection.Length; ++i)
|
||||
{
|
||||
yield return _collection[i];
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,239 @@
|
||||
using ProjectMotorBoat.Drawings;
|
||||
using ProjectMotorBoat.Exceptions;
|
||||
using ProjectMotorBoat.MovementStrategy;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ProjectMotorBoat.CollectionGenericObjects;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-хранилище коллекций
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
public class StorageCollection<T>
|
||||
where T : DrawingBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Словарь (хранилище) с коллекциями
|
||||
/// </summary>
|
||||
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
|
||||
|
||||
/// <summary>
|
||||
/// Возвращение списка названий коллекций
|
||||
/// </summary>
|
||||
public List<string> Keys => _storages.Keys.ToList();
|
||||
|
||||
/// <summary>
|
||||
/// Ключевое слово, с которого должен начинаться файл
|
||||
/// </summary>
|
||||
private readonly string _collectionKey = "CollectionsStorage";
|
||||
|
||||
/// <summary>
|
||||
/// Разделитель для записи ключа и значения элемента словаря
|
||||
/// </summary>
|
||||
private readonly string _separatorForKeyValue = "|";
|
||||
|
||||
/// <summary>
|
||||
/// Разделитель для записей коллекции данных в файл
|
||||
/// </summary>
|
||||
private readonly string _separatorItems = ";";
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public StorageCollection()
|
||||
{
|
||||
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление коллекции в хранилище
|
||||
/// </summary>
|
||||
/// <param name="name">Название коллекции</param>
|
||||
/// <param name="collectionType">Тип коллекции</param>
|
||||
public void AddCollection(string name, CollectionType collectionType)
|
||||
{
|
||||
// проверка, что name не пустой и нет в словаре записи с таким ключом ✔
|
||||
// Прописать логику для добавления ✔
|
||||
if (name != null && !_storages.ContainsKey(name))
|
||||
{
|
||||
switch (collectionType)
|
||||
{
|
||||
case CollectionType.List:
|
||||
{
|
||||
_storages[name] = new ListGenericObjects<T>();
|
||||
break;
|
||||
}
|
||||
case CollectionType.Massive:
|
||||
{
|
||||
_storages[name] = new MassiveGenericObjects<T>();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Удаление коллекции
|
||||
/// </summary>
|
||||
/// <param name="name">Название коллекции</param>
|
||||
public void DelCollection(string name)
|
||||
{
|
||||
// Прописать логику для удаления коллекции ✔
|
||||
_storages.Remove(name);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Доступ к коллекции
|
||||
/// </summary>
|
||||
/// <param name="name">Название коллекции</param>
|
||||
/// <returns></returns>
|
||||
public ICollectionGenericObjects<T>? this[string name]
|
||||
{
|
||||
get
|
||||
{
|
||||
// Продумать логику получения объекта ✔
|
||||
if (_storages.ContainsKey(name))
|
||||
return _storages[name];
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Сохранение информации по автомобилям в хранилище в файл
|
||||
/// </summary>
|
||||
/// <param name="filename">Путь и имя файла</param>
|
||||
public void SaveData(string filename)
|
||||
{
|
||||
if (_storages.Count == 0)
|
||||
{
|
||||
throw new Exception("В хранилище отсутствуют коллекции для сохранения");
|
||||
}
|
||||
|
||||
if (File.Exists(filename))
|
||||
{
|
||||
File.Delete(filename);
|
||||
}
|
||||
|
||||
StringBuilder sb = new();
|
||||
|
||||
sb.Append(_collectionKey);
|
||||
foreach (KeyValuePair<string, ICollectionGenericObjects<T>> value in _storages)
|
||||
{
|
||||
sb.Append(Environment.NewLine);
|
||||
// Не сохраняем пустые коллекции
|
||||
if (value.Value.Count == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
sb.Append(value.Key);
|
||||
sb.Append(_separatorForKeyValue);
|
||||
sb.Append(value.Value.GetCollectionType);
|
||||
sb.Append(_separatorForKeyValue);
|
||||
sb.Append(value.Value.MaxCount);
|
||||
sb.Append(_separatorForKeyValue);
|
||||
|
||||
foreach (T? item in value.Value.GetItems())
|
||||
{
|
||||
string data = item?.GetDataForSave() ?? string.Empty;
|
||||
if (string.IsNullOrEmpty(data))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
sb.Append(data);
|
||||
sb.Append(_separatorItems);
|
||||
}
|
||||
}
|
||||
|
||||
using FileStream fs = new(filename, FileMode.Create);
|
||||
byte[] info = new UTF8Encoding(true).GetBytes(sb.ToString());
|
||||
fs.Write(info, 0, info.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Загрузка информации по автомобилям в хранилище из файла
|
||||
/// </summary>
|
||||
/// <param name="filename">Путь и имя файла</param>
|
||||
public void LoadData(string filename)
|
||||
{
|
||||
if (!File.Exists(filename))
|
||||
{
|
||||
throw new Exception("Файл не существует");
|
||||
}
|
||||
|
||||
string bufferTextFromFile = "";
|
||||
using (FileStream fs = new(filename, FileMode.Open))
|
||||
{
|
||||
byte[] b = new byte[fs.Length];
|
||||
UTF8Encoding temp = new(true);
|
||||
while (fs.Read(b, 0, b.Length) > 0)
|
||||
{
|
||||
bufferTextFromFile += temp.GetString(b);
|
||||
}
|
||||
}
|
||||
|
||||
string[] strs = bufferTextFromFile.Split(new char[] { '\n', '\r' }, StringSplitOptions.RemoveEmptyEntries);
|
||||
if (strs == null || strs.Length == 0)
|
||||
{
|
||||
throw new Exception("В файле нет данных");
|
||||
}
|
||||
|
||||
if (!strs[0].Equals(_collectionKey))
|
||||
{
|
||||
throw new Exception("В файле неверные данные");
|
||||
}
|
||||
|
||||
_storages.Clear();
|
||||
foreach (string data in strs)
|
||||
{
|
||||
string[] record = data.Split(_separatorForKeyValue, StringSplitOptions.RemoveEmptyEntries);
|
||||
if (record.Length != 4)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
CollectionType collectionType = (CollectionType)Enum.Parse(typeof(CollectionType), record[1]);
|
||||
ICollectionGenericObjects<T>? collection = StorageCollection<T>.CreateCollection(collectionType) ??
|
||||
throw new Exception("Не удалось определить тип коллекции:" + record[1]);
|
||||
collection.MaxCount = Convert.ToInt32(record[2]);
|
||||
|
||||
string[] set = record[3].Split(_separatorItems, StringSplitOptions.RemoveEmptyEntries);
|
||||
foreach (string elem in set)
|
||||
{
|
||||
if (elem?.CreateDrawingBoat() is T boat)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (collection.Insert(boat) == -1)
|
||||
{
|
||||
throw new Exception("Объект не удалось добавить в коллекцию: " + record[3]);
|
||||
}
|
||||
}
|
||||
catch (CollectionOverflowException ex)
|
||||
{
|
||||
throw new Exception("Коллекция переполнена", ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
_storages.Add(record[0], collection);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Создание коллекции по типу
|
||||
/// </summary>
|
||||
/// <param name="collectionType"></param>
|
||||
/// <returns></returns>
|
||||
private static ICollectionGenericObjects<T>? CreateCollection(CollectionType collectionType)
|
||||
{
|
||||
return collectionType switch
|
||||
{
|
||||
CollectionType.Massive => new MassiveGenericObjects<T>(),
|
||||
CollectionType.List => new ListGenericObjects<T>(),
|
||||
_ => null,
|
||||
};
|
||||
}
|
||||
}
|
28
ProjectMotorBoat/ProjectMotorBoat/Drawings/DirectionType.cs
Normal file
28
ProjectMotorBoat/ProjectMotorBoat/Drawings/DirectionType.cs
Normal file
@ -0,0 +1,28 @@
|
||||
namespace ProjectMotorBoat.Drawings;
|
||||
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum DirectionType
|
||||
{
|
||||
/// <summary>
|
||||
/// Неизвестное направление
|
||||
/// </summary>
|
||||
Unknow = -1,
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
269
ProjectMotorBoat/ProjectMotorBoat/Drawings/DrawingBoat.cs
Normal file
269
ProjectMotorBoat/ProjectMotorBoat/Drawings/DrawingBoat.cs
Normal file
@ -0,0 +1,269 @@
|
||||
using ProjectMotorBoat.Entities;
|
||||
|
||||
namespace ProjectMotorBoat.Drawings;
|
||||
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawingBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность "Катер"
|
||||
/// </summary>
|
||||
public EntityBoat? EntityBoat { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int? _pictureWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int? _pictureHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки лодки
|
||||
/// </summary>
|
||||
protected int? _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки лодки
|
||||
/// </summary>
|
||||
protected int? _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина прорисовки лодки
|
||||
/// </summary>
|
||||
private readonly int _drawningBoatWidth = 100;
|
||||
|
||||
/// <summary>
|
||||
/// Высота прорисовки лодки
|
||||
/// </summary>
|
||||
private readonly int _drawningBoatHeight = 30;
|
||||
|
||||
/// <summary>
|
||||
/// Координата X объекта
|
||||
/// </summary>
|
||||
public int? GetPosX => _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y объекта
|
||||
/// </summary>
|
||||
public int? GetPosY => _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _drawningBoatWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _drawningBoatHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Пустой конструктор
|
||||
/// </summary>
|
||||
private DrawingBoat()
|
||||
{
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
_startPosX = null;
|
||||
_startPosY = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
public DrawingBoat(int speed, double weight, Color bodyColor) : this()
|
||||
{
|
||||
EntityBoat = new EntityBoat(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
public DrawingBoat(EntityBoat entityBoat)
|
||||
{
|
||||
EntityBoat = entityBoat;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор для наследников
|
||||
/// </summary>
|
||||
/// <param name="drawningBoatWidth"></param>
|
||||
/// <param name="drawningBoatHeight"></param>
|
||||
protected DrawingBoat(int drawningBoatWidth, int drawningBoatHeight) : this()
|
||||
{
|
||||
_drawningBoatWidth = drawningBoatWidth;
|
||||
_drawningBoatHeight = drawningBoatHeight;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка границ поля
|
||||
/// </summary>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
||||
public bool SetPictureSize(int width, int height)
|
||||
{
|
||||
// проверка, что объект "влезает" в размеры поля
|
||||
// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена ✔
|
||||
if (_drawningBoatWidth < width && _drawningBoatHeight < height)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
|
||||
if (_startPosX != null && _startPosX + _drawningBoatWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _drawningBoatWidth;
|
||||
}
|
||||
if (_startPosY != null && _startPosY + _drawningBoatHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _drawningBoatHeight;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
// если при установке объекта в эти координаты, он будет "выходить" за границы формы
|
||||
// то надо изменить координаты, чтобы он оставался в этих границах ✔
|
||||
if (x + _drawningBoatWidth > _pictureWidth)
|
||||
{
|
||||
x = (int)_pictureWidth - _drawningBoatWidth;
|
||||
}
|
||||
|
||||
if (y + _drawningBoatHeight > _pictureHeight)
|
||||
{
|
||||
y = (int)_pictureHeight - _drawningBoatHeight;
|
||||
}
|
||||
|
||||
if (x < 0) x = 0;
|
||||
if (y < 0) y = 0;
|
||||
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
||||
public bool MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntityBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
if (_startPosX.Value - EntityBoat.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityBoat.Step;
|
||||
}
|
||||
return true;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
if (_startPosY.Value - EntityBoat.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityBoat.Step;
|
||||
}
|
||||
return true;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
// прописать логику сдвига в право ✔
|
||||
|
||||
if (_startPosX.Value + EntityBoat.Step < _pictureWidth - _drawningBoatWidth)
|
||||
{
|
||||
_startPosX += (int)EntityBoat.Step;
|
||||
}
|
||||
return true;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
// прописать логику сдвига в низ ✔
|
||||
|
||||
if (_startPosY.Value + EntityBoat.Step < _pictureHeight - _drawningBoatHeight)
|
||||
{
|
||||
_startPosY += (int)EntityBoat.Step;
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush br = new SolidBrush(EntityBoat.BodyColor);
|
||||
|
||||
// Границы катера
|
||||
Point[] points =
|
||||
{
|
||||
new Point(_startPosX.Value, _startPosY.Value),
|
||||
new Point(_startPosX.Value + 70, _startPosY.Value),
|
||||
new Point(_startPosX.Value + 100, _startPosY.Value + 15),
|
||||
new Point(_startPosX.Value + 70, _startPosY.Value + 30),
|
||||
new Point(_startPosX.Value, _startPosY.Value + 30),
|
||||
new Point(_startPosX.Value, _startPosY.Value),
|
||||
};
|
||||
g.DrawLines(pen, points);
|
||||
|
||||
points = new Point[]
|
||||
{
|
||||
new Point(_startPosX.Value + 1, _startPosY.Value + 1),
|
||||
new Point(_startPosX.Value + 72, _startPosY.Value + 1),
|
||||
new Point(_startPosX.Value + 99, _startPosY.Value + 15),
|
||||
new Point(_startPosX.Value + 70, _startPosY.Value + 30),
|
||||
new Point(_startPosX.Value + 1, _startPosY.Value + 30),
|
||||
new Point(_startPosX.Value + 1, _startPosY.Value + 1),
|
||||
};
|
||||
g.FillPolygon(br, points);
|
||||
|
||||
// Палуба
|
||||
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 10, 65, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 5, 55, 20);
|
||||
|
||||
g.FillRectangle(br, _startPosX.Value + 6, _startPosY.Value + 10, 64, 11);
|
||||
g.FillRectangle(br, _startPosX.Value + 11, _startPosY.Value + 6, 56, 19);
|
||||
|
||||
g.DrawEllipse(pen, _startPosX.Value + 5, _startPosY.Value + 5, 10, 10);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 60, _startPosY.Value + 5, 10, 10);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 5, _startPosY.Value + 15, 10, 10);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 60, _startPosY.Value + 15, 10, 10);
|
||||
|
||||
g.FillEllipse(br, _startPosX.Value + 5, _startPosY.Value + 5, 11, 11);
|
||||
g.FillEllipse(br, _startPosX.Value + 59, _startPosY.Value + 5, 11, 11);
|
||||
g.FillEllipse(br, _startPosX.Value + 5, _startPosY.Value + 14, 11, 11);
|
||||
g.FillEllipse(br, _startPosX.Value + 59, _startPosY.Value + 14, 11, 11);
|
||||
}
|
||||
}
|
@ -0,0 +1,90 @@
|
||||
using ProjectMotorBoat.Entities;
|
||||
using System.Drawing;
|
||||
|
||||
namespace ProjectMotorBoat.Drawings;
|
||||
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawingMotorBoat : DrawingBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <param name="additionalColor"></param>
|
||||
/// <param name="inboardEngine"></param>
|
||||
/// <param name="oar"></param>
|
||||
/// <param name="protectiveGlass"></param>
|
||||
public DrawingMotorBoat(int speed, double weight, Color bodyColor, Color additionalColor, bool inboardEngine, bool oar, bool protectiveGlass) : base(100, 50)
|
||||
{
|
||||
EntityBoat = new EntityMotorBoat(speed, weight, bodyColor, additionalColor, inboardEngine, oar, protectiveGlass);
|
||||
}
|
||||
|
||||
public DrawingMotorBoat(EntityBoat entityBoat) : base(100, 50)
|
||||
{
|
||||
EntityBoat = entityBoat;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityBoat == null || EntityBoat is not EntityMotorBoat motorBoat || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(motorBoat.AdditionalColor);
|
||||
|
||||
_startPosY += 10;
|
||||
base.DrawTransport(g);
|
||||
_startPosY -= 10;
|
||||
|
||||
// Мотор в корме
|
||||
if (motorBoat.InboardEngine)
|
||||
{
|
||||
g.DrawRectangle(pen, _startPosX.Value + 3, _startPosY.Value + 13, 20, 24);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 4, _startPosY.Value + 14, 19, 23);
|
||||
|
||||
g.DrawEllipse(pen, _startPosX.Value + 5, _startPosY.Value + 15, 6, 6);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 14, _startPosY.Value + 15, 6, 6);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 5, _startPosY.Value + 28, 6, 6);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 14, _startPosY.Value + 28, 6, 6);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 6, _startPosY.Value + 16, 4, 4);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 15, _startPosY.Value + 16, 4, 4);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 6, _startPosY.Value + 29, 4, 4);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 15, _startPosY.Value + 29, 4, 4);
|
||||
}
|
||||
|
||||
// Вёсла
|
||||
if (motorBoat.Oar)
|
||||
{
|
||||
g.DrawRectangle(pen, _startPosX.Value + 32, _startPosY.Value + 3, 2, 17);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 32, _startPosY.Value + 30, 2, 17);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 33, _startPosY.Value + 3, 1, 17);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 33, _startPosY.Value + 31, 1, 16);
|
||||
|
||||
g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value, 6, 8);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 42, 6, 8);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 30, _startPosY.Value, 6, 8);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 30, _startPosY.Value + 42, 6, 8);
|
||||
}
|
||||
|
||||
// Защитное стекло
|
||||
if (motorBoat.ProtectiveGlass)
|
||||
{
|
||||
Brush brBlue = new SolidBrush(Color.LightBlue);
|
||||
g.FillRectangle(brBlue, _startPosX.Value + 45, _startPosY.Value + 20, 25, 11);
|
||||
g.FillRectangle(brBlue, _startPosX.Value + 45, _startPosY.Value + 16, 17, 19);
|
||||
|
||||
g.FillEllipse(brBlue, _startPosX.Value + 59, _startPosY.Value + 15, 11, 11);
|
||||
g.FillEllipse(brBlue, _startPosX.Value + 59, _startPosY.Value + 24, 11, 11);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,56 @@
|
||||
using ProjectMotorBoat.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectMotorBoat.Drawings;
|
||||
|
||||
/// <summary>
|
||||
/// Расширение для класса EntityBoat
|
||||
/// </summary>
|
||||
public static class ExtentionDrawingBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Разделитель для записи информации по объекту в файл
|
||||
/// </summary>
|
||||
private static readonly string _separatorForObject = ":";
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта из строки
|
||||
/// </summary>
|
||||
/// <param name="info">Строка с данными для создания объекта</param>
|
||||
/// <returns>Объект</returns>
|
||||
public static DrawingBoat? CreateDrawingBoat(this string info)
|
||||
{
|
||||
string[] strs = info.Split(_separatorForObject);
|
||||
EntityBoat? boat = EntityMotorBoat.CreateEntityMotorBoat(strs);
|
||||
|
||||
if (boat != null)
|
||||
//return new DrawingMotorBoat(1,2,Color.Black,Color.Black,true,true,true);
|
||||
return new DrawingMotorBoat(boat);
|
||||
|
||||
boat = EntityBoat.CreateEntityBoat(strs);
|
||||
if (boat != null)
|
||||
//return new DrawingBoat(1, 2, Color.Black);
|
||||
return new DrawingBoat(boat);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Получение данных для сохранения в файл
|
||||
/// </summary>
|
||||
/// <param name="drawingBoat">Сохраняемый объект</param>
|
||||
/// <returns>Строка с данными по объекту</returns>
|
||||
public static string GetDataForSave(this DrawingBoat drawingBoat)
|
||||
{
|
||||
string[]? array = drawingBoat?.EntityBoat?.GetStringRepresentation();
|
||||
|
||||
if (array == null)
|
||||
return string.Empty;
|
||||
|
||||
return string.Join(_separatorForObject, array);
|
||||
}
|
||||
}
|
77
ProjectMotorBoat/ProjectMotorBoat/Entities/EntityBoat.cs
Normal file
77
ProjectMotorBoat/ProjectMotorBoat/Entities/EntityBoat.cs
Normal file
@ -0,0 +1,77 @@
|
||||
namespace ProjectMotorBoat.Entities;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-сущность "Лодка"
|
||||
/// </summary>
|
||||
public class EntityBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения катера
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
//public string SetBodyColor => BodyColor.ToString();
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор сущности
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
public EntityBoat(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
|
||||
public void SetBodyColor(Color name)
|
||||
{
|
||||
BodyColor = name;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поолучение строк с значениями свойств объекта класса-сущности
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public virtual string[] GetStringRepresentation()
|
||||
{
|
||||
return new[]
|
||||
{
|
||||
nameof(EntityBoat),
|
||||
Speed.ToString(),
|
||||
Weight.ToString(),
|
||||
BodyColor.Name
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта из массива строк
|
||||
/// </summary>
|
||||
/// <param name="strs"></param>
|
||||
/// <returns></returns>
|
||||
public static EntityBoat? CreateEntityBoat(string[] strs)
|
||||
{
|
||||
if (strs.Length != 4 || strs[0] != nameof(EntityBoat))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new EntityBoat(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]));
|
||||
}
|
||||
}
|
@ -0,0 +1,91 @@
|
||||
namespace ProjectMotorBoat.Entities;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-сущность "Катер"
|
||||
/// </summary>
|
||||
public class EntityMotorBoat : EntityBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия внутреннего двигателя
|
||||
/// </summary>
|
||||
public bool InboardEngine { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия весла
|
||||
/// </summary>
|
||||
public bool Oar { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия защитного стекла
|
||||
/// </summary>
|
||||
public bool ProtectiveGlass { get; private set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса катера
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <param name="additionalColor"></param>
|
||||
/// <param name="inboardEngine"></param>
|
||||
/// <param name="oar"></param>
|
||||
/// <param name="protectiveGlass"></param>
|
||||
public EntityMotorBoat(int speed, double weight, Color bodyColor, Color additionalColor, bool inboardEngine, bool oar, bool protectiveGlass) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
InboardEngine = inboardEngine;
|
||||
Oar = oar;
|
||||
ProtectiveGlass = protectiveGlass;
|
||||
}
|
||||
|
||||
public void SetAdditionalColor(Color name)
|
||||
{
|
||||
AdditionalColor = name;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поолучение строк с значениями свойств объекта класса-сущности
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public override string[] GetStringRepresentation()
|
||||
{
|
||||
return new[]
|
||||
{
|
||||
nameof(EntityMotorBoat),
|
||||
Speed.ToString(),
|
||||
Weight.ToString(),
|
||||
BodyColor.Name,AdditionalColor.Name,
|
||||
InboardEngine.ToString(),
|
||||
Oar.ToString(),
|
||||
ProtectiveGlass.ToString()
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта из массива строк
|
||||
/// </summary>
|
||||
/// <param name="strs"></param>
|
||||
/// <returns></returns>
|
||||
public static EntityMotorBoat? CreateEntityMotorBoat(string[] strs)
|
||||
{
|
||||
if (strs.Length != 8 || strs[0] != nameof(EntityMotorBoat))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new EntityMotorBoat(
|
||||
Convert.ToInt32(strs[1]),
|
||||
Convert.ToDouble(strs[2]),
|
||||
Color.FromName(strs[3]),
|
||||
Color.FromName(strs[4]),
|
||||
Convert.ToBoolean(strs[5]),
|
||||
Convert.ToBoolean(strs[6]),
|
||||
Convert.ToBoolean(strs[7]));
|
||||
}
|
||||
}
|
@ -0,0 +1,20 @@
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace ProjectMotorBoat.Exceptions;
|
||||
|
||||
/// <summary>
|
||||
/// Класс, описывающий ошибку переполнения коллекции
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
internal class CollectionOverflowException : ApplicationException
|
||||
{
|
||||
public CollectionOverflowException(int count) : base("В коллекции превышено допустимое количество: " + count) { }
|
||||
|
||||
public CollectionOverflowException() : base() { }
|
||||
|
||||
public CollectionOverflowException(string message) : base(message) { }
|
||||
|
||||
public CollectionOverflowException(string message, Exception exception) : base(message, exception) { }
|
||||
|
||||
protected CollectionOverflowException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
|
||||
}
|
@ -0,0 +1,20 @@
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace ProjectMotorBoat.Exceptions;
|
||||
|
||||
/// <summary>
|
||||
/// Класс, описывающий ошибку, что по указанной позиции нет элемента
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
internal class ObjectNotFoundException : ApplicationException
|
||||
{
|
||||
public ObjectNotFoundException(int i) : base("Не найден объект по позиции " + i) { }
|
||||
|
||||
public ObjectNotFoundException() : base() { }
|
||||
|
||||
public ObjectNotFoundException(string message) : base(message) { }
|
||||
|
||||
public ObjectNotFoundException(string message, Exception exception) : base(message, exception) { }
|
||||
|
||||
protected ObjectNotFoundException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
|
||||
}
|
@ -0,0 +1,20 @@
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace ProjectMotorBoat.Exceptions;
|
||||
|
||||
/// <summary>
|
||||
/// Класс, описывающий ошибку выхода за границы коллекции
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
internal class PositionOutOfCollectionException : ApplicationException
|
||||
{
|
||||
public PositionOutOfCollectionException(int i) : base("Выход за границы коллекции. Позиция " + i) { }
|
||||
|
||||
public PositionOutOfCollectionException() : base() { }
|
||||
|
||||
public PositionOutOfCollectionException(string message) : base(message) { }
|
||||
|
||||
public PositionOutOfCollectionException(string message, Exception exception) : base(message, exception) { }
|
||||
|
||||
protected PositionOutOfCollectionException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
|
||||
}
|
39
ProjectMotorBoat/ProjectMotorBoat/Form1.Designer.cs
generated
39
ProjectMotorBoat/ProjectMotorBoat/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
||||
namespace ProjectMotorBoat
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace ProjectMotorBoat
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
346
ProjectMotorBoat/ProjectMotorBoat/FormBoatCollection.Designer.cs
generated
Normal file
346
ProjectMotorBoat/ProjectMotorBoat/FormBoatCollection.Designer.cs
generated
Normal file
@ -0,0 +1,346 @@
|
||||
namespace ProjectMotorBoat
|
||||
{
|
||||
partial class FormBoatCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBoxTools = new GroupBox();
|
||||
panelCompanyTools = new Panel();
|
||||
buttonAddBoat = new Button();
|
||||
buttonRefresh = new Button();
|
||||
maskedTextBoxPosition = new MaskedTextBox();
|
||||
buttonGoToCheck = new Button();
|
||||
buttonRemoveBoat = new Button();
|
||||
buttonCreateCompany = new Button();
|
||||
panelStorage = new Panel();
|
||||
buttonCollectionDel = new Button();
|
||||
listBoxCollection = new ListBox();
|
||||
buttonCollectionAdd = new Button();
|
||||
radioButtonList = new RadioButton();
|
||||
radioButtonMassive = new RadioButton();
|
||||
textBoxCollectionName = new TextBox();
|
||||
labelCollectionName = new Label();
|
||||
comboBoxSelectorCompany = new ComboBox();
|
||||
pictureBox = new PictureBox();
|
||||
menuStrip = new MenuStrip();
|
||||
файлToolStripMenuItem = new ToolStripMenuItem();
|
||||
saveToolStripMenuItem = new ToolStripMenuItem();
|
||||
loadToolStripMenuItem = new ToolStripMenuItem();
|
||||
saveFileDialog = new SaveFileDialog();
|
||||
openFileDialog = new OpenFileDialog();
|
||||
groupBoxTools.SuspendLayout();
|
||||
panelCompanyTools.SuspendLayout();
|
||||
panelStorage.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||
menuStrip.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBoxTools
|
||||
//
|
||||
groupBoxTools.Controls.Add(panelCompanyTools);
|
||||
groupBoxTools.Controls.Add(buttonCreateCompany);
|
||||
groupBoxTools.Controls.Add(panelStorage);
|
||||
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
||||
groupBoxTools.Dock = DockStyle.Right;
|
||||
groupBoxTools.Location = new Point(763, 24);
|
||||
groupBoxTools.Name = "groupBoxTools";
|
||||
groupBoxTools.Size = new Size(201, 544);
|
||||
groupBoxTools.TabIndex = 0;
|
||||
groupBoxTools.TabStop = false;
|
||||
groupBoxTools.Text = "Инструменты";
|
||||
//
|
||||
// panelCompanyTools
|
||||
//
|
||||
panelCompanyTools.Controls.Add(buttonAddBoat);
|
||||
panelCompanyTools.Controls.Add(buttonRefresh);
|
||||
panelCompanyTools.Controls.Add(maskedTextBoxPosition);
|
||||
panelCompanyTools.Controls.Add(buttonGoToCheck);
|
||||
panelCompanyTools.Controls.Add(buttonRemoveBoat);
|
||||
panelCompanyTools.Dock = DockStyle.Bottom;
|
||||
panelCompanyTools.Enabled = false;
|
||||
panelCompanyTools.Location = new Point(3, 322);
|
||||
panelCompanyTools.Name = "panelCompanyTools";
|
||||
panelCompanyTools.Size = new Size(195, 219);
|
||||
panelCompanyTools.TabIndex = 8;
|
||||
//
|
||||
// buttonAddBoat
|
||||
//
|
||||
buttonAddBoat.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonAddBoat.Location = new Point(3, 3);
|
||||
buttonAddBoat.Name = "buttonAddBoat";
|
||||
buttonAddBoat.Size = new Size(184, 32);
|
||||
buttonAddBoat.TabIndex = 1;
|
||||
buttonAddBoat.Text = "Добавление лодки";
|
||||
buttonAddBoat.UseVisualStyleBackColor = true;
|
||||
buttonAddBoat.Click += ButtonAddBoat_Click;
|
||||
//
|
||||
// buttonRefresh
|
||||
//
|
||||
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonRefresh.Location = new Point(3, 177);
|
||||
buttonRefresh.Name = "buttonRefresh";
|
||||
buttonRefresh.Size = new Size(184, 32);
|
||||
buttonRefresh.TabIndex = 6;
|
||||
buttonRefresh.Text = "Обновить";
|
||||
buttonRefresh.UseVisualStyleBackColor = true;
|
||||
buttonRefresh.Click += ButtonRefresh_Click;
|
||||
//
|
||||
// maskedTextBoxPosition
|
||||
//
|
||||
maskedTextBoxPosition.Location = new Point(3, 72);
|
||||
maskedTextBoxPosition.Mask = "00";
|
||||
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||
maskedTextBoxPosition.Size = new Size(189, 23);
|
||||
maskedTextBoxPosition.TabIndex = 3;
|
||||
maskedTextBoxPosition.ValidatingType = typeof(int);
|
||||
//
|
||||
// buttonGoToCheck
|
||||
//
|
||||
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonGoToCheck.Location = new Point(3, 139);
|
||||
buttonGoToCheck.Name = "buttonGoToCheck";
|
||||
buttonGoToCheck.Size = new Size(184, 32);
|
||||
buttonGoToCheck.TabIndex = 5;
|
||||
buttonGoToCheck.Text = "Передать на тесты";
|
||||
buttonGoToCheck.UseVisualStyleBackColor = true;
|
||||
buttonGoToCheck.Click += ButtonGoToCheck_Click;
|
||||
//
|
||||
// buttonRemoveBoat
|
||||
//
|
||||
buttonRemoveBoat.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonRemoveBoat.Location = new Point(3, 101);
|
||||
buttonRemoveBoat.Name = "buttonRemoveBoat";
|
||||
buttonRemoveBoat.Size = new Size(184, 32);
|
||||
buttonRemoveBoat.TabIndex = 4;
|
||||
buttonRemoveBoat.Text = "Удалить лодку";
|
||||
buttonRemoveBoat.UseVisualStyleBackColor = true;
|
||||
buttonRemoveBoat.Click += ButtonRemoveBoat_Click;
|
||||
//
|
||||
// buttonCreateCompany
|
||||
//
|
||||
buttonCreateCompany.Location = new Point(6, 300);
|
||||
buttonCreateCompany.Name = "buttonCreateCompany";
|
||||
buttonCreateCompany.Size = new Size(189, 23);
|
||||
buttonCreateCompany.TabIndex = 7;
|
||||
buttonCreateCompany.Text = "Создать компанию";
|
||||
buttonCreateCompany.UseVisualStyleBackColor = true;
|
||||
buttonCreateCompany.Click += ButtonCreateCompany_Click;
|
||||
//
|
||||
// panelStorage
|
||||
//
|
||||
panelStorage.Controls.Add(buttonCollectionDel);
|
||||
panelStorage.Controls.Add(listBoxCollection);
|
||||
panelStorage.Controls.Add(buttonCollectionAdd);
|
||||
panelStorage.Controls.Add(radioButtonList);
|
||||
panelStorage.Controls.Add(radioButtonMassive);
|
||||
panelStorage.Controls.Add(textBoxCollectionName);
|
||||
panelStorage.Controls.Add(labelCollectionName);
|
||||
panelStorage.Dock = DockStyle.Top;
|
||||
panelStorage.Location = new Point(3, 19);
|
||||
panelStorage.Name = "panelStorage";
|
||||
panelStorage.Size = new Size(195, 246);
|
||||
panelStorage.TabIndex = 7;
|
||||
//
|
||||
// buttonCollectionDel
|
||||
//
|
||||
buttonCollectionDel.Location = new Point(3, 216);
|
||||
buttonCollectionDel.Name = "buttonCollectionDel";
|
||||
buttonCollectionDel.Size = new Size(189, 23);
|
||||
buttonCollectionDel.TabIndex = 6;
|
||||
buttonCollectionDel.Text = "Удалить коллекцию";
|
||||
buttonCollectionDel.UseVisualStyleBackColor = true;
|
||||
buttonCollectionDel.Click += ButtonCollectionDel_Click;
|
||||
//
|
||||
// listBoxCollection
|
||||
//
|
||||
listBoxCollection.FormattingEnabled = true;
|
||||
listBoxCollection.ItemHeight = 15;
|
||||
listBoxCollection.Location = new Point(3, 101);
|
||||
listBoxCollection.Name = "listBoxCollection";
|
||||
listBoxCollection.Size = new Size(189, 109);
|
||||
listBoxCollection.TabIndex = 5;
|
||||
//
|
||||
// buttonCollectionAdd
|
||||
//
|
||||
buttonCollectionAdd.Location = new Point(3, 72);
|
||||
buttonCollectionAdd.Name = "buttonCollectionAdd";
|
||||
buttonCollectionAdd.Size = new Size(189, 23);
|
||||
buttonCollectionAdd.TabIndex = 4;
|
||||
buttonCollectionAdd.Text = "Добавить коллекцию";
|
||||
buttonCollectionAdd.UseVisualStyleBackColor = true;
|
||||
buttonCollectionAdd.Click += ButtonCollectionAdd_Click;
|
||||
//
|
||||
// radioButtonList
|
||||
//
|
||||
radioButtonList.AutoSize = true;
|
||||
radioButtonList.Location = new Point(98, 47);
|
||||
radioButtonList.Name = "radioButtonList";
|
||||
radioButtonList.Size = new Size(66, 19);
|
||||
radioButtonList.TabIndex = 3;
|
||||
radioButtonList.TabStop = true;
|
||||
radioButtonList.Text = "Список";
|
||||
radioButtonList.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// radioButtonMassive
|
||||
//
|
||||
radioButtonMassive.AutoSize = true;
|
||||
radioButtonMassive.Location = new Point(25, 47);
|
||||
radioButtonMassive.Name = "radioButtonMassive";
|
||||
radioButtonMassive.Size = new Size(67, 19);
|
||||
radioButtonMassive.TabIndex = 2;
|
||||
radioButtonMassive.TabStop = true;
|
||||
radioButtonMassive.Text = "Массив";
|
||||
radioButtonMassive.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// textBoxCollectionName
|
||||
//
|
||||
textBoxCollectionName.Location = new Point(3, 18);
|
||||
textBoxCollectionName.Name = "textBoxCollectionName";
|
||||
textBoxCollectionName.Size = new Size(189, 23);
|
||||
textBoxCollectionName.TabIndex = 1;
|
||||
//
|
||||
// labelCollectionName
|
||||
//
|
||||
labelCollectionName.AutoSize = true;
|
||||
labelCollectionName.Location = new Point(3, 0);
|
||||
labelCollectionName.Name = "labelCollectionName";
|
||||
labelCollectionName.Size = new Size(125, 15);
|
||||
labelCollectionName.TabIndex = 0;
|
||||
labelCollectionName.Text = "Название коллекции:";
|
||||
//
|
||||
// comboBoxSelectorCompany
|
||||
//
|
||||
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
|
||||
comboBoxSelectorCompany.Location = new Point(6, 271);
|
||||
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||
comboBoxSelectorCompany.Size = new Size(189, 23);
|
||||
comboBoxSelectorCompany.TabIndex = 0;
|
||||
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
pictureBox.Dock = DockStyle.Fill;
|
||||
pictureBox.Location = new Point(0, 24);
|
||||
pictureBox.Name = "pictureBox";
|
||||
pictureBox.Size = new Size(763, 544);
|
||||
pictureBox.TabIndex = 1;
|
||||
pictureBox.TabStop = false;
|
||||
//
|
||||
// menuStrip
|
||||
//
|
||||
menuStrip.Items.AddRange(new ToolStripItem[] { файлToolStripMenuItem });
|
||||
menuStrip.Location = new Point(0, 0);
|
||||
menuStrip.Name = "menuStrip";
|
||||
menuStrip.Size = new Size(964, 24);
|
||||
menuStrip.TabIndex = 2;
|
||||
menuStrip.Text = "menuStrip1";
|
||||
//
|
||||
// файлToolStripMenuItem
|
||||
//
|
||||
файлToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { saveToolStripMenuItem, loadToolStripMenuItem });
|
||||
файлToolStripMenuItem.Name = "файлToolStripMenuItem";
|
||||
файлToolStripMenuItem.Size = new Size(48, 20);
|
||||
файлToolStripMenuItem.Text = "Файл";
|
||||
//
|
||||
// saveToolStripMenuItem
|
||||
//
|
||||
saveToolStripMenuItem.Name = "saveToolStripMenuItem";
|
||||
saveToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.S;
|
||||
saveToolStripMenuItem.Size = new Size(181, 22);
|
||||
saveToolStripMenuItem.Text = "Сохранение";
|
||||
saveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
|
||||
//
|
||||
// loadToolStripMenuItem
|
||||
//
|
||||
loadToolStripMenuItem.Name = "loadToolStripMenuItem";
|
||||
loadToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.L;
|
||||
loadToolStripMenuItem.Size = new Size(181, 22);
|
||||
loadToolStripMenuItem.Text = "Загрузка";
|
||||
loadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
|
||||
//
|
||||
// saveFileDialog
|
||||
//
|
||||
saveFileDialog.Filter = "txt file | *.txt";
|
||||
//
|
||||
// openFileDialog
|
||||
//
|
||||
openFileDialog.Filter = "txt file | *.txt";
|
||||
//
|
||||
// FormBoatCollection
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(964, 568);
|
||||
Controls.Add(pictureBox);
|
||||
Controls.Add(groupBoxTools);
|
||||
Controls.Add(menuStrip);
|
||||
MainMenuStrip = menuStrip;
|
||||
Name = "FormBoatCollection";
|
||||
Text = " Коллекция лодок";
|
||||
groupBoxTools.ResumeLayout(false);
|
||||
panelCompanyTools.ResumeLayout(false);
|
||||
panelCompanyTools.PerformLayout();
|
||||
panelStorage.ResumeLayout(false);
|
||||
panelStorage.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||
menuStrip.ResumeLayout(false);
|
||||
menuStrip.PerformLayout();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxTools;
|
||||
private Button buttonAddBoat;
|
||||
private ComboBox comboBoxSelectorCompany;
|
||||
private Button buttonGoToCheck;
|
||||
private Button buttonRemoveBoat;
|
||||
private MaskedTextBox maskedTextBoxPosition;
|
||||
private PictureBox pictureBox;
|
||||
private Button buttonRefresh;
|
||||
private Panel panelStorage;
|
||||
private Button buttonCollectionDel;
|
||||
private ListBox listBoxCollection;
|
||||
private Button buttonCollectionAdd;
|
||||
private RadioButton radioButtonList;
|
||||
private RadioButton radioButtonMassive;
|
||||
private TextBox textBoxCollectionName;
|
||||
private Label labelCollectionName;
|
||||
private Button buttonCreateCompany;
|
||||
private Panel panelCompanyTools;
|
||||
private MenuStrip menuStrip;
|
||||
private ToolStripMenuItem файлToolStripMenuItem;
|
||||
private ToolStripMenuItem saveToolStripMenuItem;
|
||||
private ToolStripMenuItem loadToolStripMenuItem;
|
||||
private SaveFileDialog saveFileDialog;
|
||||
private OpenFileDialog openFileDialog;
|
||||
}
|
||||
}
|
328
ProjectMotorBoat/ProjectMotorBoat/FormBoatCollection.cs
Normal file
328
ProjectMotorBoat/ProjectMotorBoat/FormBoatCollection.cs
Normal file
@ -0,0 +1,328 @@
|
||||
using Microsoft.Extensions.Logging;
|
||||
using ProjectMotorBoat.CollectionGenericObjects;
|
||||
using ProjectMotorBoat.Drawings;
|
||||
|
||||
namespace ProjectMotorBoat;
|
||||
|
||||
/// <summary>
|
||||
/// Форма работы с компанией и ее коллекцией
|
||||
/// </summary>
|
||||
public partial class FormBoatCollection : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Хранилише коллекций
|
||||
/// </summary>
|
||||
private readonly StorageCollection<DrawingBoat> _storageCollection;
|
||||
|
||||
/// <summary>
|
||||
/// Компания
|
||||
/// </summary>
|
||||
private AbstractCompany? _company = null;
|
||||
|
||||
/// <summary>
|
||||
/// Логер
|
||||
/// </summary>
|
||||
private readonly ILogger _logger;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormBoatCollection(ILogger<FormBoatCollection> logger)
|
||||
{
|
||||
InitializeComponent();
|
||||
_storageCollection = new();
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Выбор компании
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
panelCompanyTools.Enabled = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление лодки
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddBoat_Click(object sender, EventArgs e)
|
||||
{
|
||||
FormBoatConfig form = new();
|
||||
form.Show();
|
||||
// передать метод ✔
|
||||
form.AddEvent(SetBoat);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление лодки в коллекцию
|
||||
/// </summary>
|
||||
/// <param name="boat"></param>
|
||||
private void SetBoat(DrawingBoat boat)
|
||||
{
|
||||
if (_company == null || boat == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (_company + boat >= 0)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
_logger.LogInformation("Добавлен объект: {boat}", boat.GetDataForSave());
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
_logger.LogError("Ошибка: {Message}", ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Удаление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRemoveBoat_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text) || _company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||
|
||||
try
|
||||
{
|
||||
if (_company - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
_logger.LogInformation("Удалён объект по позиции: {pos}", pos);
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
_logger.LogError("Ошибка: {Message}", ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передача объекта в другую форму
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonGoToCheck_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
DrawingBoat? boat = null;
|
||||
int counter = 100;
|
||||
try
|
||||
{
|
||||
while (boat == null)
|
||||
{
|
||||
boat = _company.GetRandomObject();
|
||||
counter--;
|
||||
if (counter <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (boat == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
FormMotorBoat form = new()
|
||||
{
|
||||
SetBoat = boat
|
||||
};
|
||||
form.ShowDialog();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogError("Ошибка: {Message}", ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перерисовка коллекции
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRefresh_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление коллекции
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCollectionAdd_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
|
||||
{
|
||||
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
|
||||
CollectionType collectionType = CollectionType.None;
|
||||
if (radioButtonMassive.Checked)
|
||||
{
|
||||
collectionType = CollectionType.Massive;
|
||||
}
|
||||
else if (radioButtonList.Checked)
|
||||
{
|
||||
collectionType = CollectionType.List;
|
||||
}
|
||||
|
||||
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
|
||||
_logger.LogInformation("Добавлена коллекция: {collection} Типа: {type}", textBoxCollectionName.Text, collectionType.ToString());
|
||||
RerfreshListBoxItems();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Удаление коллекции
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCollectionDel_Click(object sender, EventArgs e)
|
||||
{
|
||||
// прописать логику удаления элемента из коллекции ✔
|
||||
// нужно убедиться, что есть выбранная коллекция ✔
|
||||
// спросить у пользователя через MessageBox, что он подтверждает, что хочет удалить запись ✔
|
||||
// удалить и обновить ListBox ✔
|
||||
if (MessageBox.Show("Удалить коллекцию?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (_storageCollection.Keys.Contains(listBoxCollection.SelectedItem.ToString() ?? string.Empty))
|
||||
{
|
||||
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString() ?? string.Empty);
|
||||
}
|
||||
|
||||
_logger.LogInformation("Удалена коллекция: {collection}", listBoxCollection.SelectedItem.ToString());
|
||||
RerfreshListBoxItems();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обновление списка в listBoxCollection
|
||||
/// </summary>
|
||||
private void RerfreshListBoxItems()
|
||||
{
|
||||
listBoxCollection.Items.Clear();
|
||||
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
|
||||
{
|
||||
string? colName = _storageCollection.Keys?[i];
|
||||
if (!string.IsNullOrEmpty(colName))
|
||||
{
|
||||
listBoxCollection.Items.Add(colName);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Создание компании
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateCompany_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
|
||||
{
|
||||
MessageBox.Show("Коллекция не выбрана");
|
||||
return;
|
||||
}
|
||||
|
||||
ICollectionGenericObjects<DrawingBoat>? collection = _storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
|
||||
if (collection == null)
|
||||
{
|
||||
MessageBox.Show("Коллекция не проинициализирована");
|
||||
return;
|
||||
}
|
||||
|
||||
switch (comboBoxSelectorCompany.Text)
|
||||
{
|
||||
case "Хранилище":
|
||||
_company = new BoatHarborService(pictureBox.Width, pictureBox.Height, collection);
|
||||
_logger.LogInformation("Создана компания на коллекции: {collection}", listBoxCollection.SelectedItem.ToString());
|
||||
break;
|
||||
}
|
||||
|
||||
panelCompanyTools.Enabled = true;
|
||||
RerfreshListBoxItems();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия "Сохранение"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (saveFileDialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
try
|
||||
{
|
||||
_storageCollection.SaveData(saveFileDialog.FileName);
|
||||
MessageBox.Show("Сохранение прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
_logger.LogInformation("Сохранение в файл: {filename}", saveFileDialog.FileName);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
_logger.LogError("Ошибка: {Message}", ex.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия "Загрузка"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (openFileDialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
try
|
||||
{
|
||||
_storageCollection.LoadData(openFileDialog.FileName);
|
||||
RerfreshListBoxItems();
|
||||
MessageBox.Show("Загрузка прошла успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
_logger.LogInformation("Загрузка из файла: {filename}", openFileDialog.FileName);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
_logger.LogError("Ошибка: {Message}", ex.Message);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
129
ProjectMotorBoat/ProjectMotorBoat/FormBoatCollection.resx
Normal file
129
ProjectMotorBoat/ProjectMotorBoat/FormBoatCollection.resx
Normal file
@ -0,0 +1,129 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="menuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>126, 17</value>
|
||||
</metadata>
|
||||
<metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>261, 17</value>
|
||||
</metadata>
|
||||
</root>
|
379
ProjectMotorBoat/ProjectMotorBoat/FormBoatConfig.Designer.cs
generated
Normal file
379
ProjectMotorBoat/ProjectMotorBoat/FormBoatConfig.Designer.cs
generated
Normal file
@ -0,0 +1,379 @@
|
||||
namespace ProjectMotorBoat
|
||||
{
|
||||
partial class FormBoatConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBoxConfig = new GroupBox();
|
||||
groupBoxColors = new GroupBox();
|
||||
panelBlack = new Panel();
|
||||
panelWhite = new Panel();
|
||||
panelPink = new Panel();
|
||||
panelRed = new Panel();
|
||||
panelYellow = new Panel();
|
||||
panelBlue = new Panel();
|
||||
panelGreen = new Panel();
|
||||
panelOrange = new Panel();
|
||||
checkBoxProtectiveGlass = new CheckBox();
|
||||
checkBoxOar = new CheckBox();
|
||||
checkBoxInboardEngine = new CheckBox();
|
||||
numericUpDownWeight = new NumericUpDown();
|
||||
labelWeight = new Label();
|
||||
numericUpDownSpeed = new NumericUpDown();
|
||||
labelSpeed = new Label();
|
||||
labelModifiedObject = new Label();
|
||||
labelSimpleObject = new Label();
|
||||
panelObject = new Panel();
|
||||
labelAdditionalColor = new Label();
|
||||
labelBodyColor = new Label();
|
||||
pictureBoxObject = new PictureBox();
|
||||
buttonAdd = new Button();
|
||||
buttonCancel = new Button();
|
||||
groupBoxConfig.SuspendLayout();
|
||||
groupBoxColors.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
|
||||
panelObject.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBoxConfig
|
||||
//
|
||||
groupBoxConfig.Controls.Add(groupBoxColors);
|
||||
groupBoxConfig.Controls.Add(checkBoxProtectiveGlass);
|
||||
groupBoxConfig.Controls.Add(checkBoxOar);
|
||||
groupBoxConfig.Controls.Add(checkBoxInboardEngine);
|
||||
groupBoxConfig.Controls.Add(numericUpDownWeight);
|
||||
groupBoxConfig.Controls.Add(labelWeight);
|
||||
groupBoxConfig.Controls.Add(numericUpDownSpeed);
|
||||
groupBoxConfig.Controls.Add(labelSpeed);
|
||||
groupBoxConfig.Controls.Add(labelModifiedObject);
|
||||
groupBoxConfig.Controls.Add(labelSimpleObject);
|
||||
groupBoxConfig.Dock = DockStyle.Left;
|
||||
groupBoxConfig.Location = new Point(0, 0);
|
||||
groupBoxConfig.Name = "groupBoxConfig";
|
||||
groupBoxConfig.Size = new Size(581, 222);
|
||||
groupBoxConfig.TabIndex = 0;
|
||||
groupBoxConfig.TabStop = false;
|
||||
groupBoxConfig.Text = "Параметры";
|
||||
//
|
||||
// groupBoxColors
|
||||
//
|
||||
groupBoxColors.Controls.Add(panelBlack);
|
||||
groupBoxColors.Controls.Add(panelWhite);
|
||||
groupBoxColors.Controls.Add(panelPink);
|
||||
groupBoxColors.Controls.Add(panelRed);
|
||||
groupBoxColors.Controls.Add(panelYellow);
|
||||
groupBoxColors.Controls.Add(panelBlue);
|
||||
groupBoxColors.Controls.Add(panelGreen);
|
||||
groupBoxColors.Controls.Add(panelOrange);
|
||||
groupBoxColors.Location = new Point(321, 32);
|
||||
groupBoxColors.Name = "groupBoxColors";
|
||||
groupBoxColors.Size = new Size(231, 120);
|
||||
groupBoxColors.TabIndex = 9;
|
||||
groupBoxColors.TabStop = false;
|
||||
groupBoxColors.Text = "Цвета";
|
||||
//
|
||||
// panelBlack
|
||||
//
|
||||
panelBlack.BackColor = Color.Black;
|
||||
panelBlack.Location = new Point(78, 73);
|
||||
panelBlack.Name = "panelBlack";
|
||||
panelBlack.Size = new Size(28, 28);
|
||||
panelBlack.TabIndex = 3;
|
||||
panelBlack.MouseDown += Panel_MouseDown;
|
||||
//
|
||||
// panelWhite
|
||||
//
|
||||
panelWhite.BackColor = Color.White;
|
||||
panelWhite.Location = new Point(129, 73);
|
||||
panelWhite.Name = "panelWhite";
|
||||
panelWhite.Size = new Size(28, 28);
|
||||
panelWhite.TabIndex = 4;
|
||||
panelWhite.MouseDown += Panel_MouseDown;
|
||||
//
|
||||
// panelPink
|
||||
//
|
||||
panelPink.BackColor = Color.Pink;
|
||||
panelPink.Location = new Point(78, 27);
|
||||
panelPink.Name = "panelPink";
|
||||
panelPink.Size = new Size(28, 28);
|
||||
panelPink.TabIndex = 1;
|
||||
panelPink.MouseDown += Panel_MouseDown;
|
||||
//
|
||||
// panelRed
|
||||
//
|
||||
panelRed.BackColor = Color.Firebrick;
|
||||
panelRed.Location = new Point(180, 73);
|
||||
panelRed.Name = "panelRed";
|
||||
panelRed.Size = new Size(28, 28);
|
||||
panelRed.TabIndex = 5;
|
||||
panelRed.MouseDown += Panel_MouseDown;
|
||||
//
|
||||
// panelYellow
|
||||
//
|
||||
panelYellow.BackColor = Color.Yellow;
|
||||
panelYellow.Location = new Point(129, 27);
|
||||
panelYellow.Name = "panelYellow";
|
||||
panelYellow.Size = new Size(28, 28);
|
||||
panelYellow.TabIndex = 1;
|
||||
panelYellow.MouseDown += Panel_MouseDown;
|
||||
//
|
||||
// panelBlue
|
||||
//
|
||||
panelBlue.BackColor = Color.LightSkyBlue;
|
||||
panelBlue.Location = new Point(27, 73);
|
||||
panelBlue.Name = "panelBlue";
|
||||
panelBlue.Size = new Size(28, 28);
|
||||
panelBlue.TabIndex = 2;
|
||||
panelBlue.MouseDown += Panel_MouseDown;
|
||||
//
|
||||
// panelGreen
|
||||
//
|
||||
panelGreen.BackColor = Color.Lime;
|
||||
panelGreen.Location = new Point(180, 27);
|
||||
panelGreen.Name = "panelGreen";
|
||||
panelGreen.Size = new Size(28, 28);
|
||||
panelGreen.TabIndex = 1;
|
||||
panelGreen.MouseDown += Panel_MouseDown;
|
||||
//
|
||||
// panelOrange
|
||||
//
|
||||
panelOrange.BackColor = Color.Coral;
|
||||
panelOrange.Location = new Point(27, 27);
|
||||
panelOrange.Name = "panelOrange";
|
||||
panelOrange.Size = new Size(28, 28);
|
||||
panelOrange.TabIndex = 0;
|
||||
panelOrange.MouseDown += Panel_MouseDown;
|
||||
//
|
||||
// checkBoxProtectiveGlass
|
||||
//
|
||||
checkBoxProtectiveGlass.AutoSize = true;
|
||||
checkBoxProtectiveGlass.Location = new Point(29, 175);
|
||||
checkBoxProtectiveGlass.Name = "checkBoxProtectiveGlass";
|
||||
checkBoxProtectiveGlass.Size = new Size(225, 19);
|
||||
checkBoxProtectiveGlass.TabIndex = 8;
|
||||
checkBoxProtectiveGlass.Text = "Признак наличия защитного стекла";
|
||||
checkBoxProtectiveGlass.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkBoxOar
|
||||
//
|
||||
checkBoxOar.AutoSize = true;
|
||||
checkBoxOar.Location = new Point(29, 140);
|
||||
checkBoxOar.Name = "checkBoxOar";
|
||||
checkBoxOar.Size = new Size(157, 19);
|
||||
checkBoxOar.TabIndex = 7;
|
||||
checkBoxOar.Text = "Признак наличия весла";
|
||||
checkBoxOar.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkBoxInboardEngine
|
||||
//
|
||||
checkBoxInboardEngine.AutoSize = true;
|
||||
checkBoxInboardEngine.Location = new Point(29, 106);
|
||||
checkBoxInboardEngine.Name = "checkBoxInboardEngine";
|
||||
checkBoxInboardEngine.Size = new Size(252, 19);
|
||||
checkBoxInboardEngine.TabIndex = 6;
|
||||
checkBoxInboardEngine.Text = "Признак наличия внутреннего двигателя";
|
||||
checkBoxInboardEngine.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// numericUpDownWeight
|
||||
//
|
||||
numericUpDownWeight.Location = new Point(94, 65);
|
||||
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
numericUpDownWeight.Name = "numericUpDownWeight";
|
||||
numericUpDownWeight.Size = new Size(108, 23);
|
||||
numericUpDownWeight.TabIndex = 5;
|
||||
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
//
|
||||
// labelWeight
|
||||
//
|
||||
labelWeight.AutoSize = true;
|
||||
labelWeight.BackColor = SystemColors.Control;
|
||||
labelWeight.Location = new Point(29, 67);
|
||||
labelWeight.Name = "labelWeight";
|
||||
labelWeight.Size = new Size(26, 15);
|
||||
labelWeight.TabIndex = 4;
|
||||
labelWeight.Text = "Вес";
|
||||
//
|
||||
// numericUpDownSpeed
|
||||
//
|
||||
numericUpDownSpeed.Location = new Point(94, 36);
|
||||
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
numericUpDownSpeed.Name = "numericUpDownSpeed";
|
||||
numericUpDownSpeed.Size = new Size(108, 23);
|
||||
numericUpDownSpeed.TabIndex = 3;
|
||||
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
//
|
||||
// labelSpeed
|
||||
//
|
||||
labelSpeed.AutoSize = true;
|
||||
labelSpeed.Location = new Point(29, 38);
|
||||
labelSpeed.Name = "labelSpeed";
|
||||
labelSpeed.Size = new Size(59, 15);
|
||||
labelSpeed.TabIndex = 2;
|
||||
labelSpeed.Text = "Скорость";
|
||||
//
|
||||
// labelModifiedObject
|
||||
//
|
||||
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelModifiedObject.Location = new Point(447, 164);
|
||||
labelModifiedObject.Name = "labelModifiedObject";
|
||||
labelModifiedObject.Size = new Size(90, 28);
|
||||
labelModifiedObject.TabIndex = 1;
|
||||
labelModifiedObject.Text = "Продвинутый";
|
||||
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelModifiedObject.MouseDown += LabelObject_MouseDown;
|
||||
//
|
||||
// labelSimpleObject
|
||||
//
|
||||
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelSimpleObject.Location = new Point(343, 164);
|
||||
labelSimpleObject.Name = "labelSimpleObject";
|
||||
labelSimpleObject.Size = new Size(90, 28);
|
||||
labelSimpleObject.TabIndex = 0;
|
||||
labelSimpleObject.Text = "Простой";
|
||||
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelSimpleObject.MouseDown += LabelObject_MouseDown;
|
||||
//
|
||||
// panelObject
|
||||
//
|
||||
panelObject.AllowDrop = true;
|
||||
panelObject.Controls.Add(labelAdditionalColor);
|
||||
panelObject.Controls.Add(labelBodyColor);
|
||||
panelObject.Controls.Add(pictureBoxObject);
|
||||
panelObject.Location = new Point(587, 12);
|
||||
panelObject.Name = "panelObject";
|
||||
panelObject.Size = new Size(213, 173);
|
||||
panelObject.TabIndex = 1;
|
||||
panelObject.DragDrop += PanelObject_DragDrop;
|
||||
panelObject.DragEnter += PanelObject_DragEnter;
|
||||
//
|
||||
// labelAdditionalColor
|
||||
//
|
||||
labelAdditionalColor.AllowDrop = true;
|
||||
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelAdditionalColor.Location = new Point(109, 6);
|
||||
labelAdditionalColor.Name = "labelAdditionalColor";
|
||||
labelAdditionalColor.Size = new Size(90, 28);
|
||||
labelAdditionalColor.TabIndex = 11;
|
||||
labelAdditionalColor.Text = "Доп. цвет";
|
||||
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelAdditionalColor.DragDrop += LabelAdditionalColor_DragDrop;
|
||||
labelAdditionalColor.DragEnter += LabelColor_DragEnter;
|
||||
//
|
||||
// labelBodyColor
|
||||
//
|
||||
labelBodyColor.AllowDrop = true;
|
||||
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelBodyColor.Location = new Point(14, 6);
|
||||
labelBodyColor.Name = "labelBodyColor";
|
||||
labelBodyColor.Size = new Size(90, 28);
|
||||
labelBodyColor.TabIndex = 10;
|
||||
labelBodyColor.Text = "Цвет";
|
||||
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelBodyColor.DragDrop += LabelBodyColor_DragDrop;
|
||||
labelBodyColor.DragEnter += LabelColor_DragEnter;
|
||||
//
|
||||
// pictureBoxObject
|
||||
//
|
||||
pictureBoxObject.Location = new Point(14, 47);
|
||||
pictureBoxObject.Name = "pictureBoxObject";
|
||||
pictureBoxObject.Size = new Size(185, 117);
|
||||
pictureBoxObject.TabIndex = 0;
|
||||
pictureBoxObject.TabStop = false;
|
||||
//
|
||||
// buttonAdd
|
||||
//
|
||||
buttonAdd.Location = new Point(613, 191);
|
||||
buttonAdd.Name = "buttonAdd";
|
||||
buttonAdd.Size = new Size(75, 23);
|
||||
buttonAdd.TabIndex = 2;
|
||||
buttonAdd.Text = "Добавить";
|
||||
buttonAdd.UseVisualStyleBackColor = true;
|
||||
buttonAdd.Click += ButtonAdd_Click;
|
||||
//
|
||||
// buttonCancel
|
||||
//
|
||||
buttonCancel.Location = new Point(706, 191);
|
||||
buttonCancel.Name = "buttonCancel";
|
||||
buttonCancel.Size = new Size(75, 23);
|
||||
buttonCancel.TabIndex = 3;
|
||||
buttonCancel.Text = "Отмена";
|
||||
buttonCancel.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// FormBoatConfig
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(812, 222);
|
||||
Controls.Add(buttonCancel);
|
||||
Controls.Add(buttonAdd);
|
||||
Controls.Add(panelObject);
|
||||
Controls.Add(groupBoxConfig);
|
||||
Name = "FormBoatConfig";
|
||||
Text = "Создание объекта";
|
||||
groupBoxConfig.ResumeLayout(false);
|
||||
groupBoxConfig.PerformLayout();
|
||||
groupBoxColors.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
|
||||
panelObject.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxConfig;
|
||||
private Label labelSimpleObject;
|
||||
private NumericUpDown numericUpDownWeight;
|
||||
private Label labelWeight;
|
||||
private NumericUpDown numericUpDownSpeed;
|
||||
private Label labelSpeed;
|
||||
private Label labelModifiedObject;
|
||||
private CheckBox checkBoxInboardEngine;
|
||||
private CheckBox checkBoxProtectiveGlass;
|
||||
private CheckBox checkBoxOar;
|
||||
private GroupBox groupBoxColors;
|
||||
private Panel panelBlack;
|
||||
private Panel panelWhite;
|
||||
private Panel panelPink;
|
||||
private Panel panelRed;
|
||||
private Panel panelYellow;
|
||||
private Panel panelBlue;
|
||||
private Panel panelGreen;
|
||||
private Panel panelOrange;
|
||||
private Panel panelObject;
|
||||
private PictureBox pictureBoxObject;
|
||||
private Button buttonAdd;
|
||||
private Button buttonCancel;
|
||||
private Label labelAdditionalColor;
|
||||
private Label labelBodyColor;
|
||||
}
|
||||
}
|
159
ProjectMotorBoat/ProjectMotorBoat/FormBoatConfig.cs
Normal file
159
ProjectMotorBoat/ProjectMotorBoat/FormBoatConfig.cs
Normal file
@ -0,0 +1,159 @@
|
||||
using ProjectMotorBoat.Drawings;
|
||||
using ProjectMotorBoat.Entities;
|
||||
|
||||
/// <summary>
|
||||
/// Форма конфигурации объекта
|
||||
/// </summary>
|
||||
namespace ProjectMotorBoat
|
||||
{
|
||||
public partial class FormBoatConfig : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Объект - прорисовка лодки
|
||||
/// </summary>
|
||||
private DrawingBoat? _boat;
|
||||
|
||||
/// <summary>
|
||||
/// Событие для предачи объекта
|
||||
/// </summary>
|
||||
Action<DrawingBoat> BoatDelegate;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormBoatConfig()
|
||||
{
|
||||
InitializeComponent();
|
||||
panelPink.MouseDown += Panel_MouseDown;
|
||||
panelOrange.MouseDown += Panel_MouseDown;
|
||||
panelYellow.MouseDown += Panel_MouseDown;
|
||||
panelGreen.MouseDown += Panel_MouseDown;
|
||||
panelBlue.MouseDown += Panel_MouseDown;
|
||||
panelBlack.MouseDown += Panel_MouseDown;
|
||||
panelWhite.MouseDown += Panel_MouseDown;
|
||||
panelRed.MouseDown += Panel_MouseDown;
|
||||
|
||||
// buttonCancel.Click привязать анонимный метод через lambda с закрытием формы ✔
|
||||
buttonCancel.Click += (sender, e) => Close();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Привязка внешнего метода к событию
|
||||
/// </summary>
|
||||
/// <param name="boatDelegate"></param>
|
||||
public void AddEvent(Action<DrawingBoat> boatDelegate)
|
||||
{
|
||||
BoatDelegate += boatDelegate;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
private void DrawObject()
|
||||
{
|
||||
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_boat?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
_boat?.SetPosition(15, 15);
|
||||
_boat?.DrawTransport(gr);
|
||||
pictureBoxObject.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передаем информацию при нажатии на Label
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Проверка получаемой информации (ее типа на соответствие требуемому)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelObject_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Действия при приеме перетаскиваемой информации
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelObject_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
|
||||
{
|
||||
case "labelSimpleObject":
|
||||
_boat = new DrawingBoat((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
|
||||
break;
|
||||
case "labelModifiedObject":
|
||||
_boat = new DrawingMotorBoat((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White,
|
||||
Color.Black, checkBoxInboardEngine.Checked, checkBoxOar.Checked, checkBoxProtectiveGlass.Checked);
|
||||
break;
|
||||
}
|
||||
|
||||
DrawObject();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передаем информацию при нажатии на Panel
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void Panel_MouseDown(object? sender, MouseEventArgs e)
|
||||
{
|
||||
// отправка цвета в Drag&Drop ✔
|
||||
(sender as Panel)?.DoDragDrop((sender as Panel)?.BackColor.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
|
||||
// Реализовать логику смены цветов: основного и дополнительного (для продвинутого объекта) ✔
|
||||
private void LabelColor_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data?.GetDataPresent(DataFormats.Text) ?? false)
|
||||
{
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
}
|
||||
|
||||
private void LabelBodyColor_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
if (_boat != null)
|
||||
{
|
||||
_boat?.EntityBoat?.SetBodyColor(Color.FromName(e.Data?.GetData(DataFormats.Text)?.ToString()));
|
||||
DrawObject();
|
||||
}
|
||||
}
|
||||
|
||||
private void LabelAdditionalColor_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
if (_boat?.EntityBoat is EntityMotorBoat _motorBoat)
|
||||
{
|
||||
_motorBoat?.SetAdditionalColor(Color.FromName(e.Data?.GetData(DataFormats.Text)?.ToString()));
|
||||
DrawObject();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передача объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAdd_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_boat != null)
|
||||
{
|
||||
BoatDelegate?.Invoke(_boat);
|
||||
Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
120
ProjectMotorBoat/ProjectMotorBoat/FormBoatConfig.resx
Normal file
120
ProjectMotorBoat/ProjectMotorBoat/FormBoatConfig.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
148
ProjectMotorBoat/ProjectMotorBoat/FormMotorBoat.Designer.cs
generated
Normal file
148
ProjectMotorBoat/ProjectMotorBoat/FormMotorBoat.Designer.cs
generated
Normal file
@ -0,0 +1,148 @@
|
||||
namespace ProjectMotorBoat
|
||||
{
|
||||
partial class FormMotorBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxMotorBoat = new PictureBox();
|
||||
buttonLeft = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonDown = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxMotorBoat).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBoxMotorBoat
|
||||
//
|
||||
pictureBoxMotorBoat.Dock = DockStyle.Fill;
|
||||
pictureBoxMotorBoat.Location = new Point(0, 0);
|
||||
pictureBoxMotorBoat.Name = "pictureBoxMotorBoat";
|
||||
pictureBoxMotorBoat.Size = new Size(956, 483);
|
||||
pictureBoxMotorBoat.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||
pictureBoxMotorBoat.TabIndex = 0;
|
||||
pictureBoxMotorBoat.TabStop = false;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonLeft.Location = new Point(814, 436);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(35, 35);
|
||||
buttonLeft.TabIndex = 2;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += ButtonMoveMotorBoat_click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonUp.Location = new Point(855, 395);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(35, 35);
|
||||
buttonUp.TabIndex = 3;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMoveMotorBoat_click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonRight.Location = new Point(896, 436);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(35, 35);
|
||||
buttonRight.TabIndex = 4;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMoveMotorBoat_click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonDown.Location = new Point(855, 436);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(35, 35);
|
||||
buttonDown.TabIndex = 5;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMoveMotorBoat_click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||
comboBoxStrategy.Location = new Point(823, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(121, 23);
|
||||
comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Location = new Point(869, 41);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(75, 23);
|
||||
buttonStrategyStep.TabIndex = 8;
|
||||
buttonStrategyStep.Text = "Шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += ButtonStrategyStep_Click;
|
||||
//
|
||||
// FormMotorBoat
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(956, 483);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(pictureBoxMotorBoat);
|
||||
Name = "FormMotorBoat";
|
||||
Text = "Катер";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxMotorBoat).EndInit();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxMotorBoat;
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonRight;
|
||||
private Button buttonDown;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
}
|
139
ProjectMotorBoat/ProjectMotorBoat/FormMotorBoat.cs
Normal file
139
ProjectMotorBoat/ProjectMotorBoat/FormMotorBoat.cs
Normal file
@ -0,0 +1,139 @@
|
||||
using ProjectMotorBoat.Drawings;
|
||||
using ProjectMotorBoat.MovementStrategy;
|
||||
|
||||
namespace ProjectMotorBoat;
|
||||
|
||||
/// <summary>
|
||||
/// Форма работы с объектом "Катер"
|
||||
/// </summary>
|
||||
public partial class FormMotorBoat : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawingBoat? _drawingBoat;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения
|
||||
/// </summary>
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
/// <summary>
|
||||
/// Получение объекта
|
||||
/// </summary>
|
||||
public DrawingBoat SetBoat
|
||||
{
|
||||
set
|
||||
{
|
||||
_drawingBoat = value;
|
||||
_drawingBoat.SetPictureSize(pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор формы
|
||||
/// </summary>
|
||||
public FormMotorBoat()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Метод прорисовки катера
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawingBoat == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawingBoat.DrawTransport(gr);
|
||||
pictureBoxMotorBoat.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMoveMotorBoat_click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingBoat == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawingBoat.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawingBoat.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawingBoat.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawingBoat.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Шаг"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingBoat == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new MoveableBoat(_drawingBoat), pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
|
||||
}
|
||||
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
}
|
120
ProjectMotorBoat/ProjectMotorBoat/FormMotorBoat.resx
Normal file
120
ProjectMotorBoat/ProjectMotorBoat/FormMotorBoat.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -0,0 +1,139 @@
|
||||
namespace ProjectMotorBoat.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-стратегия перемещения объекта
|
||||
/// </summary>
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="movementDirection">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
}
|
@ -0,0 +1,24 @@
|
||||
namespace ProjectMotorBoat.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
namespace ProjectMotorBoat.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта к границе экрана
|
||||
/// </summary>
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.RightBorder - GetStep() <= FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder - GetStep() <= FieldHeight && objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
namespace ProjectMotorBoat.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,64 @@
|
||||
using ProjectMotorBoat.Drawings;
|
||||
|
||||
namespace ProjectMotorBoat.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-реализация IMoveableObject с использованием DrawingBoat
|
||||
/// </summary>
|
||||
public class MoveableBoat : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект класса DrawingBoat или его наследника
|
||||
/// </summary>
|
||||
private readonly DrawingBoat? _boat = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="boat">Объект класса DrawingBoat</param>
|
||||
public MoveableBoat(DrawingBoat boat)
|
||||
{
|
||||
_boat = boat;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_boat == null || _boat.EntityBoat == null || !_boat.GetPosX.HasValue || !_boat.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_boat.GetPosX.Value, _boat.GetPosY.Value, _boat.GetWidth, _boat.GetHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_boat?.EntityBoat?.Step ?? 0);
|
||||
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_boat == null || _boat.EntityBoat == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _boat.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <returns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
@ -0,0 +1,24 @@
|
||||
namespace ProjectMotorBoat.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum MovementDirection
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
@ -0,0 +1,72 @@
|
||||
namespace ProjectMotorBoat.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Параметры-координаты объекта
|
||||
/// </summary>
|
||||
public class ObjectParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// Координата X
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина объекта</param>
|
||||
/// <param name="height">Высота объекта</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
namespace ProjectMotorBoat.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
public enum StrategyStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Все готово к началу
|
||||
/// </summary>
|
||||
NotInit,
|
||||
|
||||
/// <summary>
|
||||
/// Выполняется
|
||||
/// </summary>
|
||||
InProgress,
|
||||
|
||||
/// <summary>
|
||||
/// Завершено
|
||||
/// </summary>
|
||||
Finish
|
||||
}
|
@ -1,3 +1,7 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Serilog;
|
||||
|
||||
namespace ProjectMotorBoat
|
||||
{
|
||||
internal static class Program
|
||||
@ -11,7 +15,30 @@ namespace ProjectMotorBoat
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
|
||||
Log.Logger = new LoggerConfiguration()
|
||||
.MinimumLevel.Information()
|
||||
.WriteTo.File("boatlog-.log", rollingInterval: RollingInterval.Day)
|
||||
.CreateLogger();
|
||||
|
||||
ServiceCollection services = new();
|
||||
ConfigureServices(services);
|
||||
using ServiceProvider serviceProvider = services.BuildServiceProvider();
|
||||
Application.Run(serviceProvider.GetRequiredService<FormBoatCollection>());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конфигурация сервиса DI
|
||||
/// </summary>
|
||||
/// <param name="services"></param>
|
||||
private static void ConfigureServices(ServiceCollection services)
|
||||
{
|
||||
services.AddSingleton<FormBoatCollection>()
|
||||
.AddLogging(option =>
|
||||
{
|
||||
option.SetMinimumLevel(LogLevel.Information);
|
||||
option.AddSerilog(Log.Logger);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -2,10 +2,35 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<TargetFramework>net6.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="save2.txt" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.Extensions.Logging" Version="7.0.0" />
|
||||
<PackageReference Include="Serilog.Extensions.Logging" Version="7.0.0" />
|
||||
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
103
ProjectMotorBoat/ProjectMotorBoat/Properties/Resources.Designer.cs
generated
Normal file
103
ProjectMotorBoat/ProjectMotorBoat/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ProjectMotorBoat.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectMotorBoat.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowDown {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowLeft {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowRight {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowUp {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
133
ProjectMotorBoat/ProjectMotorBoat/Properties/Resources.resx
Normal file
133
ProjectMotorBoat/ProjectMotorBoat/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowDown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowLeft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowRight.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
ProjectMotorBoat/ProjectMotorBoat/Resources/arrowDown.jpg
Normal file
BIN
ProjectMotorBoat/ProjectMotorBoat/Resources/arrowDown.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 61 KiB |
BIN
ProjectMotorBoat/ProjectMotorBoat/Resources/arrowLeft.jpg
Normal file
BIN
ProjectMotorBoat/ProjectMotorBoat/Resources/arrowLeft.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 60 KiB |
BIN
ProjectMotorBoat/ProjectMotorBoat/Resources/arrowRight.jpg
Normal file
BIN
ProjectMotorBoat/ProjectMotorBoat/Resources/arrowRight.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 60 KiB |
BIN
ProjectMotorBoat/ProjectMotorBoat/Resources/arrowUp.jpg
Normal file
BIN
ProjectMotorBoat/ProjectMotorBoat/Resources/arrowUp.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 61 KiB |
2
ProjectMotorBoat/ProjectMotorBoat/save.txt
Normal file
2
ProjectMotorBoat/ProjectMotorBoat/save.txt
Normal file
@ -0,0 +1,2 @@
|
||||
CollectionsStorage
|
||||
Коллекция|Massive|60|EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;
|
Loading…
x
Reference in New Issue
Block a user