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@ -1,9 +0,0 @@
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using ProjectMotorBoat.Drawings;
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namespace ProjectMotorBoat;
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/// <summary>
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/// Делегат передачи объекта класса-прорисовки
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/// </summary>
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/// <param name="boat"></param>
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public delegate void BoatDelegate(DrawingBoat boat);
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@ -1,126 +0,0 @@
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using ProjectMotorBoat.Drawings;
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namespace ProjectMotorBoat.CollectionGenericObjects;
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/// <summary>
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/// Абстракция компании, хранящий коллекцию лодок
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/// </summary>
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public abstract class AbstractCompany
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{
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/// <summary>
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/// Размер места (ширина)
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/// </summary>
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protected readonly int _placeSizeWidth = 126;
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/// <summary>
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/// Размер места (высота)
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/// </summary>
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protected readonly int _placeSizeHeight = 60;
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/// <summary>
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/// Ширина окна
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/// </summary>
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protected readonly int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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protected readonly int _pictureHeight;
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/// <summary>
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/// Коллекция лодок
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/// </summary>
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protected ICollectionGenericObjects<DrawingBoat>? _collection = null;
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/// <summary>
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/// Вычисление максимального количества элементов, который можно разместить в окне
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/// </summary>
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private int GetMaxCount => (_pictureWidth * _pictureHeight) / (_placeSizeWidth * _placeSizeHeight);
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth">Ширина окна</param>
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/// <param name="picHeight">Высота окна</param>
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/// <param name="collection">Коллекция лодок</param>
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public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawingBoat> collection)
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{
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = collection;
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_collection.MaxCount = GetMaxCount;
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}
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/// <summary>
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/// Перегрузка оператора сложения для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="boat">Добавляемый объект</param>
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/// <returns></returns>
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public static int? operator +(AbstractCompany company, DrawingBoat boat)
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{
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return company._collection?.Insert(boat, new DrawingBoatEqutables()) ?? -1;
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}
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/// <summary>
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/// Перегрузка оператора удаления для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="position">Номер удаляемого объекта</param>
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/// <returns></returns>
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public static DrawingBoat? operator -(AbstractCompany company, int position)
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{
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return company._collection?.Remove(position);
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}
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/// <summary>
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/// Получение случайного объекта из коллекции
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/// </summary>
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/// <returns></returns>
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public DrawingBoat? GetRandomObject()
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{
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Random rnd = new();
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return _collection?.Get(rnd.Next(GetMaxCount));
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}
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/// <summary>
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/// Вывод всей коллекции
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/// </summary>
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/// <returns></returns>
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public Bitmap? Show()
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{
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Bitmap bitmap = new(_pictureWidth, _pictureHeight);
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Graphics graphics = Graphics.FromImage(bitmap);
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DrawBackground(graphics);
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SetObjectsPosition();
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for (int i = 0; i < (_collection?.Count ?? 0); ++i)
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{
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try
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{
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DrawingBoat? obj = _collection?.Get(i);
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obj?.DrawTransport(graphics);
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}
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catch (Exception) { }
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}
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return bitmap;
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}
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/// <summary>
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/// Сортировка
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/// </summary>
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/// <param name="comparer">Сравнитель объектов</param>
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public void Sort(IComparer<DrawingBoat?> comparer) => _collection?.CollectionSort(comparer);
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/// <summary>
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/// Вывод заднего фона
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/// </summary>
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/// <param name="g"></param>
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protected abstract void DrawBackground(Graphics g);
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/// <summary>
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/// Расстановка объектов
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/// </summary>
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protected abstract void SetObjectsPosition();
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}
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@ -1,67 +0,0 @@
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using ProjectMotorBoat.Drawings;
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using ProjectMotorBoat.Entities;
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using ProjectMotorBoat.Exceptions;
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using System.Drawing;
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namespace ProjectMotorBoat.CollectionGenericObjects;
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/// <summary>
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/// Реализация абстрактной компании - гавань
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/// </summary>
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public class BoatHarborService : AbstractCompany
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{
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth"></param>
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/// <param name="picHeight"></param>
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/// <param name="collection"></param>
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public BoatHarborService(int picWidth, int picHeight, ICollectionGenericObjects<DrawingBoat> collection) : base(picWidth, picHeight, collection)
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{
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}
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protected override void DrawBackground(Graphics g)
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{
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Pen pen = new(Color.BurlyWood, 4);
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for (int startPosX = 0; (startPosX + _placeSizeWidth) < _pictureWidth; startPosX += _placeSizeWidth)
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{
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for (int startPosY = 0; (startPosY + _placeSizeHeight) < _pictureHeight; startPosY += _placeSizeHeight)
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{
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Point[] points =
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{
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new Point(startPosX + (_placeSizeWidth / 2), startPosY),
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new Point(startPosX + _placeSizeWidth, startPosY),
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new Point(startPosX + _placeSizeWidth, startPosY + _placeSizeHeight),
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new Point(startPosX + (_placeSizeWidth / 2), startPosY + _placeSizeHeight),
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};
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g.DrawLines(pen, points);
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}
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}
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}
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protected override void SetObjectsPosition()
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{
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int startPosX = 5;
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int startPosY = 5;
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for (int i = 0; i < (_collection?.Count ?? 0); i++)
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{
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if (startPosX + _placeSizeWidth > _pictureWidth)
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{
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startPosX = 5;
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startPosY += _placeSizeHeight;
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}
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try
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{
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_collection?.Get(i)?.SetPictureSize(_pictureWidth, _pictureHeight);
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_collection?.Get(i)?.SetPosition(startPosX, startPosY);
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}
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catch (Exception) { }
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startPosX += _placeSizeWidth;
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}
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}
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}
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@ -1,76 +0,0 @@
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namespace ProjectMotorBoat.CollectionGenericObjects;
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/// <summary>
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/// Класс, хранящиий информацию по коллекции
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/// </summary>
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public class CollectionInfo : IEquatable<CollectionInfo>
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{
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/// <summary>
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/// Название
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/// </summary>
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public string Name { get; private set; }
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/// <summary>
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/// Тип
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/// </summary>
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public CollectionType CollectionType { get; private set; }
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/// <summary>
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/// Описание
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/// </summary>
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public string Description { get; private set; }
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/// <summary>
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/// Разделитель для записи информации по объекту в файл
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/// </summary>
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private static readonly string _separator = "-";
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="name">Название</param>
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/// <param name="collectionType">Тип</param>
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/// <param name="description">Описание</param>
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public CollectionInfo(string name, CollectionType collectionType, string description)
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{
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Name = name;
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CollectionType = collectionType;
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Description = description;
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}
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/// <summary>
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/// Создание объекта из строки
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/// </summary>
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/// <param name="data">Строка</param>
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/// <returns>Объект или null</returns>
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public static CollectionInfo? GetCollectionInfo(string data)
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{
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string[] strs = data.Split(_separator, StringSplitOptions.RemoveEmptyEntries);
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if (strs.Length < 1 || strs.Length > 3)
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{
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return null;
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}
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return new CollectionInfo(strs[0], (CollectionType)Enum.Parse(typeof(CollectionType), strs[1]), strs.Length > 2 ? strs[2] : string.Empty);
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}
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public override string ToString()
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{
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return Name + _separator + CollectionType + _separator + Description;
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}
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public bool Equals(CollectionInfo? other)
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{
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return Name == other?.Name;
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}
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public override bool Equals(object? obj)
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{
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return Equals(obj as CollectionInfo);
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}
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public override int GetHashCode()
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{
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return Name.GetHashCode();
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}
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}
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@ -1,19 +0,0 @@
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namespace ProjectMotorBoat.CollectionGenericObjects;
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public enum CollectionType
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{
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/// <summary>
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/// Неопределено
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/// </summary>
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None = 0,
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/// <summary>
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/// Массив
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/// </summary>
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Massive = 1,
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/// <summary>
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/// Список
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/// </summary>
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List = 2
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}
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@ -1,67 +0,0 @@
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namespace ProjectMotorBoat.CollectionGenericObjects;
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/// <summary>
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/// Интерфейс описания действий для набора хранимых объектов
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/// </summary>
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/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
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public interface ICollectionGenericObjects<T>
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where T : class
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{
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/// <summary>
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/// Количество объектов в коллекции
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/// </summary>
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int Count { get; }
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/// <summary>
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/// Установка максимального количества элементов
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/// </summary>
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int MaxCount { get; set; }
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/// <summary>
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/// Добавление объекта в коллекцию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <param name="comparer">Cравнение двух объектов</param>
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/// <returns>Count - вставка прошла удачно, -1 - вставка не удалась</returns>
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int Insert(T obj, IEqualityComparer<T?>? comparer = null);
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/// <summary>
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/// Добавление объекта в коллекцию на конкретную позицию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <param name="position">Позиция</param>
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/// <param name="comparer">Cравнение двух объектов</param>
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/// <returns>Count - вставка прошла удачно, -1 - вставка не удалась</returns>
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int Insert(T obj, int position, IEqualityComparer<T?>? comparer = null);
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/// <summary>
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/// Удаление объекта из коллекции с конкретной позиции
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/// </summary>
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/// <param name="position">Позиция</param>
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/// <returns>Объект</returns>
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T? Remove(int position);
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/// <summary>
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/// Получение объекта по позиции
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/// </summary>
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/// <param name="position">Позиция</param>
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||||||
/// <returns>Объект</returns>
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T? Get(int position);
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||||||
/// <summary>
|
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||||||
/// Получение типа коллекции
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/// </summary>
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CollectionType GetCollectionType { get; }
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/// <summary>
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/// Получение объектов коллекции по одному
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/// </summary>
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/// <returns>Поэлементый вывод элементов коллекции</returns>
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IEnumerable<T?> GetItems();
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||||||
/// <summary>
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|
||||||
/// Сортировка коллекции
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|
||||||
/// </summary>
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||||||
/// <param name="comparer">Сравнитель объектов</param>
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||||||
void CollectionSort(IComparer<T?> comparer);
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||||||
}
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|
@ -1,111 +0,0 @@
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using ProjectMotorBoat.Exceptions;
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||||||
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|
||||||
namespace ProjectMotorBoat.CollectionGenericObjects;
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||||||
|
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/// <summary>
|
|
||||||
/// Параметризованный набор объектов
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/// </summary>
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/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
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|
||||||
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
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|
||||||
where T : class
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|
||||||
{
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|
||||||
private readonly List<T> _collection;
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|
||||||
|
|
||||||
private int _maxCount;
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||||||
|
|
||||||
public int Count => _collection.Count;
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|
||||||
|
|
||||||
public int MaxCount {
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return _maxCount;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
if (value > 0)
|
|
||||||
{
|
|
||||||
_maxCount = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public CollectionType GetCollectionType => CollectionType.List;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
public ListGenericObjects()
|
|
||||||
{
|
|
||||||
_collection = new();
|
|
||||||
}
|
|
||||||
|
|
||||||
public T? Get(int position)
|
|
||||||
{
|
|
||||||
// выброс ошибки, если выход за границы массива
|
|
||||||
if (position < 0 || position > _collection.Count) throw new PositionOutOfCollectionException(position);
|
|
||||||
return _collection[position];
|
|
||||||
}
|
|
||||||
|
|
||||||
public int Insert(T obj, IEqualityComparer<T?>? comparer = null)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < Count; i++)
|
|
||||||
{
|
|
||||||
if (comparer != null && comparer.Equals(obj, _collection[i]))
|
|
||||||
{
|
|
||||||
throw new ObjectAlreadyExistsException(i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// выброс ошибки, если переполнение
|
|
||||||
if (Count >= _maxCount) throw new CollectionOverflowException(Count);
|
|
||||||
_collection.Add(obj);
|
|
||||||
return _collection.Count;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int Insert(T obj, int position, IEqualityComparer<T?>? comparer = null)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < Count; i++)
|
|
||||||
{
|
|
||||||
if (comparer != null && comparer.Equals(obj, _collection[i]))
|
|
||||||
{
|
|
||||||
throw new ObjectAlreadyExistsException(i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// выброс ошибки, если переполнение
|
|
||||||
if (Count >= _maxCount) throw new CollectionOverflowException();
|
|
||||||
|
|
||||||
if (_collection[position] == null)
|
|
||||||
{
|
|
||||||
_collection.Insert(position, obj);
|
|
||||||
return position;
|
|
||||||
}
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
public T? Remove(int position)
|
|
||||||
{
|
|
||||||
// выброс ошибки, если выход за границы массива
|
|
||||||
if (position < 0 || position > _collection.Count) throw new PositionOutOfCollectionException(position);
|
|
||||||
if (_collection[position] != null)
|
|
||||||
{
|
|
||||||
T? obj = _collection[position];
|
|
||||||
_collection.RemoveAt(position);
|
|
||||||
return obj;
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public IEnumerable<T?> GetItems()
|
|
||||||
{
|
|
||||||
for (int i = 0; i < Count; ++i)
|
|
||||||
{
|
|
||||||
yield return _collection[i];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void CollectionSort(IComparer<T?> comparer)
|
|
||||||
{
|
|
||||||
_collection.Sort(comparer);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,150 +0,0 @@
|
|||||||
using ProjectMotorBoat.Drawings;
|
|
||||||
using ProjectMotorBoat.Exceptions;
|
|
||||||
|
|
||||||
namespace ProjectMotorBoat.CollectionGenericObjects;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Параметризованный набор объектов
|
|
||||||
/// </summary>
|
|
||||||
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
|
||||||
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
|
|
||||||
where T : class
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Массив объектов, которые храним
|
|
||||||
/// </summary>
|
|
||||||
private T?[] _collection;
|
|
||||||
|
|
||||||
public int Count => _collection.Length;
|
|
||||||
|
|
||||||
public int MaxCount
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return _collection.Length;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
if (value > 0)
|
|
||||||
{
|
|
||||||
if (Count > 0)
|
|
||||||
{
|
|
||||||
Array.Resize(ref _collection, value);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_collection = new T?[value];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public CollectionType GetCollectionType => CollectionType.Massive;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
public MassiveGenericObjects()
|
|
||||||
{
|
|
||||||
_collection = Array.Empty<T?>();
|
|
||||||
}
|
|
||||||
|
|
||||||
public T? Get(int position)
|
|
||||||
{
|
|
||||||
// выброс ошибки, если выход за границы массива
|
|
||||||
if (position >= Count || position < 0) throw new PositionOutOfCollectionException(position);
|
|
||||||
|
|
||||||
return _collection[position];
|
|
||||||
}
|
|
||||||
|
|
||||||
public int Insert(T obj, IEqualityComparer<T?>? comparer = null)
|
|
||||||
{
|
|
||||||
// выборс ошибки, если такой объект есть в коллекции
|
|
||||||
for (int i = 0; i < Count; i++)
|
|
||||||
{
|
|
||||||
if (comparer != null && comparer.Equals(obj, _collection[i]))
|
|
||||||
{
|
|
||||||
throw new ObjectAlreadyExistsException(i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// вставка в свободное место набора ✔
|
|
||||||
for (int i = 0; i < Count; i++)
|
|
||||||
{
|
|
||||||
if (_collection[i] == null)
|
|
||||||
{
|
|
||||||
_collection[i] = obj;
|
|
||||||
return Count;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// выброс ошибки, если переполнение
|
|
||||||
throw new CollectionOverflowException(Count);
|
|
||||||
}
|
|
||||||
|
|
||||||
public int Insert(T obj, int position, IEqualityComparer<T?>? comparer = null)
|
|
||||||
{
|
|
||||||
// выброс ошибки, если выход за границы массива
|
|
||||||
if (position >= Count) throw new PositionOutOfCollectionException(position);
|
|
||||||
|
|
||||||
// выборс ошибки, если такой объект есть в коллекции
|
|
||||||
for (int i = 0; i < Count; i++)
|
|
||||||
{
|
|
||||||
if (comparer.Equals(obj, _collection[i]))
|
|
||||||
{
|
|
||||||
throw new ObjectAlreadyExistsException(i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (_collection[position] != null)
|
|
||||||
{
|
|
||||||
for (int i = position; i < Count; i++)
|
|
||||||
{
|
|
||||||
if (_collection[i] == null)
|
|
||||||
{
|
|
||||||
_collection[position] = obj;
|
|
||||||
return position;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = position; i > 0; i--)
|
|
||||||
{
|
|
||||||
if (_collection[i] == null)
|
|
||||||
{
|
|
||||||
_collection[position] = obj;
|
|
||||||
return position;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// выброс ошибки, если переполнение
|
|
||||||
throw new CollectionOverflowException(Count);
|
|
||||||
}
|
|
||||||
|
|
||||||
public T? Remove(int position)
|
|
||||||
{
|
|
||||||
// выброс ошибки, если выход за границы массива
|
|
||||||
if (position >= Count) throw new PositionOutOfCollectionException(position);
|
|
||||||
// выброс ошибки, если объект пустой
|
|
||||||
if (_collection[position] == null) throw new ObjectNotFoundException(position);
|
|
||||||
|
|
||||||
T? obj = _collection[position];
|
|
||||||
_collection[position] = null;
|
|
||||||
return obj;
|
|
||||||
}
|
|
||||||
|
|
||||||
public IEnumerable<T?> GetItems()
|
|
||||||
{
|
|
||||||
for (int i = 0; i < _collection.Length; ++i)
|
|
||||||
{
|
|
||||||
yield return _collection[i];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void CollectionSort(IComparer<T?> comparer)
|
|
||||||
{
|
|
||||||
Array.Sort(_collection, comparer);
|
|
||||||
if (_collection[0] == null)
|
|
||||||
{
|
|
||||||
Array.Reverse(_collection);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,244 +0,0 @@
|
|||||||
using ProjectMotorBoat.Drawings;
|
|
||||||
using ProjectMotorBoat.Exceptions;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace ProjectMotorBoat.CollectionGenericObjects;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-хранилище коллекций
|
|
||||||
/// </summary>
|
|
||||||
/// <typeparam name="T"></typeparam>
|
|
||||||
public class StorageCollection<T>
|
|
||||||
where T : DrawingBoat
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Словарь (хранилище) с коллекциями
|
|
||||||
/// </summary>
|
|
||||||
readonly Dictionary<CollectionInfo, ICollectionGenericObjects<T>> _storages;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Возвращение списка названий коллекций
|
|
||||||
/// </summary>
|
|
||||||
public List<CollectionInfo> Keys => _storages.Keys.ToList();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ключевое слово, с которого должен начинаться файл
|
|
||||||
/// </summary>
|
|
||||||
private readonly string _collectionKey = "CollectionsStorage";
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Разделитель для записи ключа и значения элемента словаря
|
|
||||||
/// </summary>
|
|
||||||
private readonly string _separatorForKeyValue = "|";
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Разделитель для записей коллекции данных в файл
|
|
||||||
/// </summary>
|
|
||||||
private readonly string _separatorItems = ";";
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
public StorageCollection()
|
|
||||||
{
|
|
||||||
_storages = new Dictionary<CollectionInfo, ICollectionGenericObjects<T>>();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление коллекции в хранилище
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="name">Название коллекции</param>
|
|
||||||
/// <param name="collectionType">Тип коллекции</param>
|
|
||||||
public void AddCollection(string name, CollectionType collectionType)
|
|
||||||
{
|
|
||||||
// проверка, что name не пустой и нет в словаре записи с таким ключом ✔
|
|
||||||
// Прописать логику для добавления ✔
|
|
||||||
CollectionInfo collectionInfo = new CollectionInfo(name, collectionType, string.Empty);
|
|
||||||
|
|
||||||
if (name != null && !_storages.ContainsKey(collectionInfo))
|
|
||||||
{
|
|
||||||
switch (collectionType)
|
|
||||||
{
|
|
||||||
case CollectionType.List:
|
|
||||||
{
|
|
||||||
_storages[collectionInfo] = new ListGenericObjects<T>();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case CollectionType.Massive:
|
|
||||||
{
|
|
||||||
_storages[collectionInfo] = new MassiveGenericObjects<T>();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Удаление коллекции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="name">Название коллекции</param>
|
|
||||||
public void DelCollection(string name)
|
|
||||||
{
|
|
||||||
// Прописать логику для удаления коллекции ✔
|
|
||||||
CollectionInfo collectionInfo = new CollectionInfo(name, CollectionType.None, string.Empty);
|
|
||||||
|
|
||||||
if (name != null && !_storages.ContainsKey(collectionInfo))
|
|
||||||
{
|
|
||||||
_storages.Remove(collectionInfo);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Доступ к коллекции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="name">Название коллекции</param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public ICollectionGenericObjects<T>? this[string name]
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
// Продумать логику получения объекта ✔
|
|
||||||
CollectionInfo collectionInfo = new CollectionInfo(name, CollectionType.None, string.Empty);
|
|
||||||
if (_storages.ContainsKey(collectionInfo))
|
|
||||||
return _storages[collectionInfo];
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Сохранение информации по автомобилям в хранилище в файл
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="filename">Путь и имя файла</param>
|
|
||||||
public void SaveData(string filename)
|
|
||||||
{
|
|
||||||
if (_storages.Count == 0)
|
|
||||||
{
|
|
||||||
throw new Exception("В хранилище отсутствуют коллекции для сохранения");
|
|
||||||
}
|
|
||||||
|
|
||||||
if (File.Exists(filename))
|
|
||||||
{
|
|
||||||
File.Delete(filename);
|
|
||||||
}
|
|
||||||
|
|
||||||
StringBuilder sb = new();
|
|
||||||
|
|
||||||
sb.Append(_collectionKey);
|
|
||||||
foreach (KeyValuePair<CollectionInfo, ICollectionGenericObjects<T>> value in _storages)
|
|
||||||
{
|
|
||||||
sb.Append(Environment.NewLine);
|
|
||||||
// Не сохраняем пустые коллекции
|
|
||||||
if (value.Value.Count == 0)
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
sb.Append(value.Key);
|
|
||||||
sb.Append(_separatorForKeyValue);
|
|
||||||
sb.Append(value.Value.MaxCount);
|
|
||||||
sb.Append(_separatorForKeyValue);
|
|
||||||
|
|
||||||
foreach (T? item in value.Value.GetItems())
|
|
||||||
{
|
|
||||||
string data = item?.GetDataForSave() ?? string.Empty;
|
|
||||||
if (string.IsNullOrEmpty(data))
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
sb.Append(data);
|
|
||||||
sb.Append(_separatorItems);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
using FileStream fs = new(filename, FileMode.Create);
|
|
||||||
byte[] info = new UTF8Encoding(true).GetBytes(sb.ToString());
|
|
||||||
fs.Write(info, 0, info.Length);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Загрузка информации по автомобилям в хранилище из файла
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="filename">Путь и имя файла</param>
|
|
||||||
public void LoadData(string filename)
|
|
||||||
{
|
|
||||||
if (!File.Exists(filename))
|
|
||||||
{
|
|
||||||
throw new Exception("Файл не существует");
|
|
||||||
}
|
|
||||||
|
|
||||||
string bufferTextFromFile = "";
|
|
||||||
using (FileStream fs = new(filename, FileMode.Open))
|
|
||||||
{
|
|
||||||
byte[] b = new byte[fs.Length];
|
|
||||||
UTF8Encoding temp = new(true);
|
|
||||||
while (fs.Read(b, 0, b.Length) > 0)
|
|
||||||
{
|
|
||||||
bufferTextFromFile += temp.GetString(b);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
string[] strs = bufferTextFromFile.Split(new char[] { '\n', '\r' }, StringSplitOptions.RemoveEmptyEntries);
|
|
||||||
if (strs == null || strs.Length == 0)
|
|
||||||
{
|
|
||||||
throw new Exception("В файле нет данных");
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!strs[0].Equals(_collectionKey))
|
|
||||||
{
|
|
||||||
throw new Exception("В файле неверные данные");
|
|
||||||
}
|
|
||||||
|
|
||||||
_storages.Clear();
|
|
||||||
foreach (string data in strs)
|
|
||||||
{
|
|
||||||
string[] record = data.Split(_separatorForKeyValue, StringSplitOptions.RemoveEmptyEntries);
|
|
||||||
if (record.Length != 3)
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
CollectionInfo? collectionInfo = CollectionInfo.GetCollectionInfo(record[0]) ??
|
|
||||||
throw new Exception("Не удалось определить информацию коллекции:" + record[0]);
|
|
||||||
ICollectionGenericObjects<T>? collection = StorageCollection<T>.CreateCollection(collectionInfo.CollectionType) ??
|
|
||||||
throw new Exception("Не удалось определить тип коллекции:" + record[1]);
|
|
||||||
collection.MaxCount = Convert.ToInt32(record[1]);
|
|
||||||
|
|
||||||
string[] set = record[2].Split(_separatorItems, StringSplitOptions.RemoveEmptyEntries);
|
|
||||||
foreach (string elem in set)
|
|
||||||
{
|
|
||||||
if (elem?.CreateDrawingBoat() is T boat)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
if (collection.Insert(boat) == -1)
|
|
||||||
{
|
|
||||||
throw new Exception("Объект не удалось добавить в коллекцию: " + record[3]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch (CollectionOverflowException ex)
|
|
||||||
{
|
|
||||||
throw new Exception("Коллекция переполнена", ex);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
_storages.Add(collectionInfo, collection);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Создание коллекции по типу
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="collectionType"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
private static ICollectionGenericObjects<T>? CreateCollection(CollectionType collectionType)
|
|
||||||
{
|
|
||||||
return collectionType switch
|
|
||||||
{
|
|
||||||
CollectionType.Massive => new MassiveGenericObjects<T>(),
|
|
||||||
CollectionType.List => new ListGenericObjects<T>(),
|
|
||||||
_ => null,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,28 +0,0 @@
|
|||||||
namespace ProjectMotorBoat.Drawings;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Направление перемещения
|
|
||||||
/// </summary>
|
|
||||||
public enum DirectionType
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Неизвестное направление
|
|
||||||
/// </summary>
|
|
||||||
Unknow = -1,
|
|
||||||
/// <summary>
|
|
||||||
/// Вверх
|
|
||||||
/// </summary>
|
|
||||||
Up = 1,
|
|
||||||
/// <summary>
|
|
||||||
/// Вниз
|
|
||||||
/// </summary>
|
|
||||||
Down = 2,
|
|
||||||
/// <summary>
|
|
||||||
/// Влево
|
|
||||||
/// </summary>
|
|
||||||
Left = 3,
|
|
||||||
/// <summary>
|
|
||||||
/// Вправо
|
|
||||||
/// </summary>
|
|
||||||
Right = 4
|
|
||||||
}
|
|
@ -1,267 +0,0 @@
|
|||||||
using ProjectMotorBoat.Entities;
|
|
||||||
|
|
||||||
namespace ProjectMotorBoat.Drawings;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
|
|
||||||
/// </summary>
|
|
||||||
public class DrawingBoat
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-сущность "Катер"
|
|
||||||
/// </summary>
|
|
||||||
public EntityBoat? EntityBoat { get; protected set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина окна
|
|
||||||
/// </summary>
|
|
||||||
private int? _pictureWidth;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота окна
|
|
||||||
/// </summary>
|
|
||||||
private int? _pictureHeight;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Левая координата прорисовки лодки
|
|
||||||
/// </summary>
|
|
||||||
protected int? _startPosX;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Верхняя кооридната прорисовки лодки
|
|
||||||
/// </summary>
|
|
||||||
protected int? _startPosY;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина прорисовки лодки
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _drawningBoatWidth = 100;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота прорисовки лодки
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _drawningBoatHeight = 30;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Координата X объекта
|
|
||||||
/// </summary>
|
|
||||||
public int? GetPosX => _startPosX;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Координата Y объекта
|
|
||||||
/// </summary>
|
|
||||||
public int? GetPosY => _startPosY;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина объекта
|
|
||||||
/// </summary>
|
|
||||||
public int GetWidth => _drawningBoatWidth;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота объекта
|
|
||||||
/// </summary>
|
|
||||||
public int GetHeight => _drawningBoatHeight;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Пустой конструктор
|
|
||||||
/// </summary>
|
|
||||||
private DrawingBoat()
|
|
||||||
{
|
|
||||||
_pictureWidth = null;
|
|
||||||
_pictureHeight = null;
|
|
||||||
_startPosX = null;
|
|
||||||
_startPosY = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed"></param>
|
|
||||||
/// <param name="weight"></param>
|
|
||||||
/// <param name="bodyColor"></param>
|
|
||||||
public DrawingBoat(int speed, double weight, Color bodyColor) : this()
|
|
||||||
{
|
|
||||||
EntityBoat = new EntityBoat(speed, weight, bodyColor);
|
|
||||||
}
|
|
||||||
|
|
||||||
public DrawingBoat(EntityBoat entityBoat)
|
|
||||||
{
|
|
||||||
EntityBoat = entityBoat;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор для наследников
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="drawningBoatWidth"></param>
|
|
||||||
/// <param name="drawningBoatHeight"></param>
|
|
||||||
protected DrawingBoat(int drawningBoatWidth, int drawningBoatHeight) : this()
|
|
||||||
{
|
|
||||||
_drawningBoatWidth = drawningBoatWidth;
|
|
||||||
_drawningBoatHeight = drawningBoatHeight;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Установка границ поля
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="width">Ширина поля</param>
|
|
||||||
/// <param name="height">Высота поля</param>
|
|
||||||
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
|
||||||
public bool SetPictureSize(int width, int height)
|
|
||||||
{
|
|
||||||
// проверка, что объект "влезает" в размеры поля
|
|
||||||
// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена ✔
|
|
||||||
if (_drawningBoatWidth < width && _drawningBoatHeight < height)
|
|
||||||
{
|
|
||||||
_pictureWidth = width;
|
|
||||||
_pictureHeight = height;
|
|
||||||
|
|
||||||
if (_startPosX != null && _startPosX + _drawningBoatWidth > _pictureWidth)
|
|
||||||
{
|
|
||||||
_startPosX = _pictureWidth - _drawningBoatWidth;
|
|
||||||
}
|
|
||||||
if (_startPosY != null && _startPosY + _drawningBoatHeight > _pictureHeight)
|
|
||||||
{
|
|
||||||
_startPosY = _pictureHeight - _drawningBoatHeight;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Установка позиции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="x">Координата X</param>
|
|
||||||
/// <param name="y">Координата Y</param>
|
|
||||||
public void SetPosition(int x, int y)
|
|
||||||
{
|
|
||||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
// если при установке объекта в эти координаты, он будет "выходить" за границы формы
|
|
||||||
// то надо изменить координаты, чтобы он оставался в этих границах ✔
|
|
||||||
if (x + _drawningBoatWidth > _pictureWidth)
|
|
||||||
{
|
|
||||||
x = (int)_pictureWidth - _drawningBoatWidth;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (y + _drawningBoatHeight > _pictureHeight)
|
|
||||||
{
|
|
||||||
y = (int)_pictureHeight - _drawningBoatHeight;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (x < 0) x = 0;
|
|
||||||
if (y < 0) y = 0;
|
|
||||||
|
|
||||||
_startPosX = x;
|
|
||||||
_startPosY = y;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Изменение направления перемещения
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction">Направление</param>
|
|
||||||
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
|
||||||
public bool MoveTransport(DirectionType direction)
|
|
||||||
{
|
|
||||||
if (EntityBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (direction)
|
|
||||||
{
|
|
||||||
//влево
|
|
||||||
case DirectionType.Left:
|
|
||||||
if (_startPosX.Value - EntityBoat.Step > 0)
|
|
||||||
{
|
|
||||||
_startPosX -= (int)EntityBoat.Step;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
//вверх
|
|
||||||
case DirectionType.Up:
|
|
||||||
if (_startPosY.Value - EntityBoat.Step > 0)
|
|
||||||
{
|
|
||||||
_startPosY -= (int)EntityBoat.Step;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
// вправо
|
|
||||||
case DirectionType.Right:
|
|
||||||
// прописать логику сдвига в право ✔
|
|
||||||
|
|
||||||
if (_startPosX.Value + EntityBoat.Step < _pictureWidth - _drawningBoatWidth)
|
|
||||||
{
|
|
||||||
_startPosX += (int)EntityBoat.Step;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
//вниз
|
|
||||||
case DirectionType.Down:
|
|
||||||
// прописать логику сдвига в низ ✔
|
|
||||||
|
|
||||||
if (_startPosY.Value + EntityBoat.Step < _pictureHeight - _drawningBoatHeight)
|
|
||||||
{
|
|
||||||
_startPosY += (int)EntityBoat.Step;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
default:
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Прорисовка объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="g"></param>
|
|
||||||
public virtual void DrawTransport(Graphics g)
|
|
||||||
{
|
|
||||||
if (EntityBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Pen pen = new(Color.Black);
|
|
||||||
Brush br = new SolidBrush(EntityBoat.BodyColor);
|
|
||||||
|
|
||||||
// Границы катера
|
|
||||||
Point[] points =
|
|
||||||
{
|
|
||||||
new Point(_startPosX.Value, _startPosY.Value),
|
|
||||||
new Point(_startPosX.Value + 70, _startPosY.Value),
|
|
||||||
new Point(_startPosX.Value + 100, _startPosY.Value + 15),
|
|
||||||
new Point(_startPosX.Value + 70, _startPosY.Value + 30),
|
|
||||||
new Point(_startPosX.Value, _startPosY.Value + 30),
|
|
||||||
new Point(_startPosX.Value, _startPosY.Value),
|
|
||||||
};
|
|
||||||
g.DrawLines(pen, points);
|
|
||||||
|
|
||||||
points = new Point[]
|
|
||||||
{
|
|
||||||
new Point(_startPosX.Value + 1, _startPosY.Value + 1),
|
|
||||||
new Point(_startPosX.Value + 72, _startPosY.Value + 1),
|
|
||||||
new Point(_startPosX.Value + 99, _startPosY.Value + 15),
|
|
||||||
new Point(_startPosX.Value + 70, _startPosY.Value + 30),
|
|
||||||
new Point(_startPosX.Value + 1, _startPosY.Value + 30),
|
|
||||||
new Point(_startPosX.Value + 1, _startPosY.Value + 1),
|
|
||||||
};
|
|
||||||
g.FillPolygon(br, points);
|
|
||||||
|
|
||||||
// Палуба
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 10, 65, 10);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 5, 55, 20);
|
|
||||||
|
|
||||||
g.FillRectangle(br, _startPosX.Value + 6, _startPosY.Value + 10, 64, 11);
|
|
||||||
g.FillRectangle(br, _startPosX.Value + 11, _startPosY.Value + 6, 56, 19);
|
|
||||||
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 5, _startPosY.Value + 5, 10, 10);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 60, _startPosY.Value + 5, 10, 10);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 5, _startPosY.Value + 15, 10, 10);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 60, _startPosY.Value + 15, 10, 10);
|
|
||||||
|
|
||||||
g.FillEllipse(br, _startPosX.Value + 5, _startPosY.Value + 5, 11, 11);
|
|
||||||
g.FillEllipse(br, _startPosX.Value + 59, _startPosY.Value + 5, 11, 11);
|
|
||||||
g.FillEllipse(br, _startPosX.Value + 5, _startPosY.Value + 14, 11, 11);
|
|
||||||
g.FillEllipse(br, _startPosX.Value + 59, _startPosY.Value + 14, 11, 11);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,35 +0,0 @@
|
|||||||
namespace ProjectMotorBoat.Drawings;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Сравнение по цвету, скорости, весу
|
|
||||||
/// </summary>
|
|
||||||
public class DrawingBoatCompareByColor : IComparer<DrawingBoat?>
|
|
||||||
{
|
|
||||||
public int Compare(DrawingBoat? x, DrawingBoat? y)
|
|
||||||
{
|
|
||||||
if (x == null && y == null) return 0;
|
|
||||||
if (x == null || x.EntityBoat == null)
|
|
||||||
{
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (y == null || y.EntityBoat == null)
|
|
||||||
{
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
var bodyColorCompare = x.EntityBoat.BodyColor.Name.CompareTo(y.EntityBoat.BodyColor.Name);
|
|
||||||
if (bodyColorCompare != 0)
|
|
||||||
{
|
|
||||||
return bodyColorCompare;
|
|
||||||
}
|
|
||||||
|
|
||||||
var speedCompare = x.EntityBoat.Speed.CompareTo(y.EntityBoat.Speed);
|
|
||||||
if (speedCompare != 0)
|
|
||||||
{
|
|
||||||
return speedCompare;
|
|
||||||
}
|
|
||||||
|
|
||||||
return x.EntityBoat.Weight.CompareTo(y.EntityBoat.Weight);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,34 +0,0 @@
|
|||||||
namespace ProjectMotorBoat.Drawings;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Сравнение по типу, скорости, весу
|
|
||||||
/// </summary>
|
|
||||||
public class DrawingBoatCompareByType : IComparer<DrawingBoat?>
|
|
||||||
{
|
|
||||||
public int Compare(DrawingBoat? x, DrawingBoat? y)
|
|
||||||
{
|
|
||||||
if (x == null && y == null) return 0;
|
|
||||||
if (x == null || x.EntityBoat == null)
|
|
||||||
{
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (y == null || y.EntityBoat == null)
|
|
||||||
{
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (x.GetType().Name != y.GetType().Name)
|
|
||||||
{
|
|
||||||
return x.GetType().Name.CompareTo(y.GetType().Name);
|
|
||||||
}
|
|
||||||
|
|
||||||
var speedCompare = x.EntityBoat.Speed.CompareTo(y.EntityBoat.Speed);
|
|
||||||
if (speedCompare != 0)
|
|
||||||
{
|
|
||||||
return speedCompare;
|
|
||||||
}
|
|
||||||
|
|
||||||
return x.EntityBoat.Weight.CompareTo(y.EntityBoat.Weight);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,73 +0,0 @@
|
|||||||
using ProjectMotorBoat.Entities;
|
|
||||||
using System.Diagnostics.CodeAnalysis;
|
|
||||||
|
|
||||||
namespace ProjectMotorBoat.Drawings;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Реализация сравнения двух объектов класса-прорисовки
|
|
||||||
/// </summary>
|
|
||||||
public class DrawingBoatEqutables : IEqualityComparer<DrawingBoat?>
|
|
||||||
{
|
|
||||||
public bool Equals(DrawingBoat? x, DrawingBoat? y)
|
|
||||||
{
|
|
||||||
if (x == null || x.EntityBoat == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (y == null || y.EntityBoat == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (x.GetType().Name != y.GetType().Name)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (x.EntityBoat.Speed != y.EntityBoat.Speed)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (x.EntityBoat.Weight != y.EntityBoat.Weight)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (x.EntityBoat.BodyColor != y.EntityBoat.BodyColor)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (x.EntityBoat is EntityMotorBoat xMotorBoat && y.EntityBoat is EntityMotorBoat yMotorBoat)
|
|
||||||
{
|
|
||||||
if (xMotorBoat.AdditionalColor != yMotorBoat.AdditionalColor)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (xMotorBoat.InboardEngine != yMotorBoat.InboardEngine)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (xMotorBoat.Oar != yMotorBoat.Oar)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (xMotorBoat.ProtectiveGlass != yMotorBoat.ProtectiveGlass)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int GetHashCode([DisallowNull] DrawingBoat obj)
|
|
||||||
{
|
|
||||||
return obj.GetHashCode();
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,90 +0,0 @@
|
|||||||
using ProjectMotorBoat.Entities;
|
|
||||||
using System.Drawing;
|
|
||||||
|
|
||||||
namespace ProjectMotorBoat.Drawings;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
|
||||||
/// </summary>
|
|
||||||
public class DrawingMotorBoat : DrawingBoat
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed"></param>
|
|
||||||
/// <param name="weight"></param>
|
|
||||||
/// <param name="bodyColor"></param>
|
|
||||||
/// <param name="additionalColor"></param>
|
|
||||||
/// <param name="inboardEngine"></param>
|
|
||||||
/// <param name="oar"></param>
|
|
||||||
/// <param name="protectiveGlass"></param>
|
|
||||||
public DrawingMotorBoat(int speed, double weight, Color bodyColor, Color additionalColor, bool inboardEngine, bool oar, bool protectiveGlass) : base(100, 50)
|
|
||||||
{
|
|
||||||
EntityBoat = new EntityMotorBoat(speed, weight, bodyColor, additionalColor, inboardEngine, oar, protectiveGlass);
|
|
||||||
}
|
|
||||||
|
|
||||||
public DrawingMotorBoat(EntityBoat entityBoat) : base(100, 50)
|
|
||||||
{
|
|
||||||
EntityBoat = entityBoat;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Прорисовка объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="g"></param>
|
|
||||||
public override void DrawTransport(Graphics g)
|
|
||||||
{
|
|
||||||
if (EntityBoat == null || EntityBoat is not EntityMotorBoat motorBoat || !_startPosX.HasValue || !_startPosY.HasValue)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Pen pen = new(Color.Black);
|
|
||||||
Brush additionalBrush = new SolidBrush(motorBoat.AdditionalColor);
|
|
||||||
|
|
||||||
_startPosY += 10;
|
|
||||||
base.DrawTransport(g);
|
|
||||||
_startPosY -= 10;
|
|
||||||
|
|
||||||
// Мотор в корме
|
|
||||||
if (motorBoat.InboardEngine)
|
|
||||||
{
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 3, _startPosY.Value + 13, 20, 24);
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value + 4, _startPosY.Value + 14, 19, 23);
|
|
||||||
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 5, _startPosY.Value + 15, 6, 6);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 14, _startPosY.Value + 15, 6, 6);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 5, _startPosY.Value + 28, 6, 6);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 14, _startPosY.Value + 28, 6, 6);
|
|
||||||
g.FillEllipse(additionalBrush, _startPosX.Value + 6, _startPosY.Value + 16, 4, 4);
|
|
||||||
g.FillEllipse(additionalBrush, _startPosX.Value + 15, _startPosY.Value + 16, 4, 4);
|
|
||||||
g.FillEllipse(additionalBrush, _startPosX.Value + 6, _startPosY.Value + 29, 4, 4);
|
|
||||||
g.FillEllipse(additionalBrush, _startPosX.Value + 15, _startPosY.Value + 29, 4, 4);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Вёсла
|
|
||||||
if (motorBoat.Oar)
|
|
||||||
{
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 32, _startPosY.Value + 3, 2, 17);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 32, _startPosY.Value + 30, 2, 17);
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value + 33, _startPosY.Value + 3, 1, 17);
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value + 33, _startPosY.Value + 31, 1, 16);
|
|
||||||
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value, 6, 8);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 42, 6, 8);
|
|
||||||
g.FillEllipse(additionalBrush, _startPosX.Value + 30, _startPosY.Value, 6, 8);
|
|
||||||
g.FillEllipse(additionalBrush, _startPosX.Value + 30, _startPosY.Value + 42, 6, 8);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Защитное стекло
|
|
||||||
if (motorBoat.ProtectiveGlass)
|
|
||||||
{
|
|
||||||
Brush brBlue = new SolidBrush(Color.LightBlue);
|
|
||||||
g.FillRectangle(brBlue, _startPosX.Value + 45, _startPosY.Value + 20, 25, 11);
|
|
||||||
g.FillRectangle(brBlue, _startPosX.Value + 45, _startPosY.Value + 16, 17, 19);
|
|
||||||
|
|
||||||
g.FillEllipse(brBlue, _startPosX.Value + 59, _startPosY.Value + 15, 11, 11);
|
|
||||||
g.FillEllipse(brBlue, _startPosX.Value + 59, _startPosY.Value + 24, 11, 11);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,56 +0,0 @@
|
|||||||
using ProjectMotorBoat.Entities;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectMotorBoat.Drawings;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Расширение для класса EntityBoat
|
|
||||||
/// </summary>
|
|
||||||
public static class ExtentionDrawingBoat
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Разделитель для записи информации по объекту в файл
|
|
||||||
/// </summary>
|
|
||||||
private static readonly string _separatorForObject = ":";
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Создание объекта из строки
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="info">Строка с данными для создания объекта</param>
|
|
||||||
/// <returns>Объект</returns>
|
|
||||||
public static DrawingBoat? CreateDrawingBoat(this string info)
|
|
||||||
{
|
|
||||||
string[] strs = info.Split(_separatorForObject);
|
|
||||||
EntityBoat? boat = EntityMotorBoat.CreateEntityMotorBoat(strs);
|
|
||||||
|
|
||||||
if (boat != null)
|
|
||||||
//return new DrawingMotorBoat(1,2,Color.Black,Color.Black,true,true,true);
|
|
||||||
return new DrawingMotorBoat(boat);
|
|
||||||
|
|
||||||
boat = EntityBoat.CreateEntityBoat(strs);
|
|
||||||
if (boat != null)
|
|
||||||
//return new DrawingBoat(1, 2, Color.Black);
|
|
||||||
return new DrawingBoat(boat);
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Получение данных для сохранения в файл
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="drawingBoat">Сохраняемый объект</param>
|
|
||||||
/// <returns>Строка с данными по объекту</returns>
|
|
||||||
public static string GetDataForSave(this DrawingBoat drawingBoat)
|
|
||||||
{
|
|
||||||
string[]? array = drawingBoat?.EntityBoat?.GetStringRepresentation();
|
|
||||||
|
|
||||||
if (array == null)
|
|
||||||
return string.Empty;
|
|
||||||
|
|
||||||
return string.Join(_separatorForObject, array);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,77 +0,0 @@
|
|||||||
namespace ProjectMotorBoat.Entities;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-сущность "Лодка"
|
|
||||||
/// </summary>
|
|
||||||
public class EntityBoat
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Скорость
|
|
||||||
/// </summary>
|
|
||||||
public int Speed { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вес
|
|
||||||
/// </summary>
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Основной цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color BodyColor { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг перемещения катера
|
|
||||||
/// </summary>
|
|
||||||
public double Step => Speed * 100 / Weight;
|
|
||||||
|
|
||||||
//public string SetBodyColor => BodyColor.ToString();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор сущности
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed"></param>
|
|
||||||
/// <param name="weight"></param>
|
|
||||||
/// <param name="bodyColor"></param>
|
|
||||||
public EntityBoat(int speed, double weight, Color bodyColor)
|
|
||||||
{
|
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetBodyColor(Color name)
|
|
||||||
{
|
|
||||||
BodyColor = name;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поолучение строк с значениями свойств объекта класса-сущности
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
public virtual string[] GetStringRepresentation()
|
|
||||||
{
|
|
||||||
return new[]
|
|
||||||
{
|
|
||||||
nameof(EntityBoat),
|
|
||||||
Speed.ToString(),
|
|
||||||
Weight.ToString(),
|
|
||||||
BodyColor.Name
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Создание объекта из массива строк
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="strs"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public static EntityBoat? CreateEntityBoat(string[] strs)
|
|
||||||
{
|
|
||||||
if (strs.Length != 4 || strs[0] != nameof(EntityBoat))
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
return new EntityBoat(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]));
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,91 +0,0 @@
|
|||||||
namespace ProjectMotorBoat.Entities;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-сущность "Катер"
|
|
||||||
/// </summary>
|
|
||||||
public class EntityMotorBoat : EntityBoat
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Дополнительный цвет (для опциональных элементов)
|
|
||||||
/// </summary>
|
|
||||||
public Color AdditionalColor { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Признак (опция) наличия внутреннего двигателя
|
|
||||||
/// </summary>
|
|
||||||
public bool InboardEngine { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Признак (опция) наличия весла
|
|
||||||
/// </summary>
|
|
||||||
public bool Oar { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Признак (опция) наличия защитного стекла
|
|
||||||
/// </summary>
|
|
||||||
public bool ProtectiveGlass { get; private set; }
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Инициализация полей объекта-класса катера
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed"></param>
|
|
||||||
/// <param name="weight"></param>
|
|
||||||
/// <param name="bodyColor"></param>
|
|
||||||
/// <param name="additionalColor"></param>
|
|
||||||
/// <param name="inboardEngine"></param>
|
|
||||||
/// <param name="oar"></param>
|
|
||||||
/// <param name="protectiveGlass"></param>
|
|
||||||
public EntityMotorBoat(int speed, double weight, Color bodyColor, Color additionalColor, bool inboardEngine, bool oar, bool protectiveGlass) : base(speed, weight, bodyColor)
|
|
||||||
{
|
|
||||||
AdditionalColor = additionalColor;
|
|
||||||
InboardEngine = inboardEngine;
|
|
||||||
Oar = oar;
|
|
||||||
ProtectiveGlass = protectiveGlass;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetAdditionalColor(Color name)
|
|
||||||
{
|
|
||||||
AdditionalColor = name;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поолучение строк с значениями свойств объекта класса-сущности
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
public override string[] GetStringRepresentation()
|
|
||||||
{
|
|
||||||
return new[]
|
|
||||||
{
|
|
||||||
nameof(EntityMotorBoat),
|
|
||||||
Speed.ToString(),
|
|
||||||
Weight.ToString(),
|
|
||||||
BodyColor.Name,AdditionalColor.Name,
|
|
||||||
InboardEngine.ToString(),
|
|
||||||
Oar.ToString(),
|
|
||||||
ProtectiveGlass.ToString()
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Создание объекта из массива строк
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="strs"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public static EntityMotorBoat? CreateEntityMotorBoat(string[] strs)
|
|
||||||
{
|
|
||||||
if (strs.Length != 8 || strs[0] != nameof(EntityMotorBoat))
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
return new EntityMotorBoat(
|
|
||||||
Convert.ToInt32(strs[1]),
|
|
||||||
Convert.ToDouble(strs[2]),
|
|
||||||
Color.FromName(strs[3]),
|
|
||||||
Color.FromName(strs[4]),
|
|
||||||
Convert.ToBoolean(strs[5]),
|
|
||||||
Convert.ToBoolean(strs[6]),
|
|
||||||
Convert.ToBoolean(strs[7]));
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,20 +0,0 @@
|
|||||||
using System.Runtime.Serialization;
|
|
||||||
|
|
||||||
namespace ProjectMotorBoat.Exceptions;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс, описывающий ошибку переполнения коллекции
|
|
||||||
/// </summary>
|
|
||||||
[Serializable]
|
|
||||||
internal class CollectionOverflowException : ApplicationException
|
|
||||||
{
|
|
||||||
public CollectionOverflowException(int count) : base("В коллекции превышено допустимое количество: " + count) { }
|
|
||||||
|
|
||||||
public CollectionOverflowException() : base() { }
|
|
||||||
|
|
||||||
public CollectionOverflowException(string message) : base(message) { }
|
|
||||||
|
|
||||||
public CollectionOverflowException(string message, Exception exception) : base(message, exception) { }
|
|
||||||
|
|
||||||
protected CollectionOverflowException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
|
|
||||||
}
|
|
@ -1,20 +0,0 @@
|
|||||||
using System.Runtime.Serialization;
|
|
||||||
|
|
||||||
namespace ProjectMotorBoat.Exceptions;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс, описывающий ошибку, что такой объект уже существует
|
|
||||||
/// </summary>
|
|
||||||
[Serializable]
|
|
||||||
internal class ObjectAlreadyExistsException : ApplicationException
|
|
||||||
{
|
|
||||||
public ObjectAlreadyExistsException(int i) : base("Такой объект уже существует. Позиция " + i) { }
|
|
||||||
|
|
||||||
public ObjectAlreadyExistsException() : base() { }
|
|
||||||
|
|
||||||
public ObjectAlreadyExistsException(string message) : base(message) { }
|
|
||||||
|
|
||||||
public ObjectAlreadyExistsException(string message, Exception exception) : base(message, exception) { }
|
|
||||||
|
|
||||||
protected ObjectAlreadyExistsException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
|
|
||||||
}
|
|
@ -1,20 +0,0 @@
|
|||||||
using System.Runtime.Serialization;
|
|
||||||
|
|
||||||
namespace ProjectMotorBoat.Exceptions;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс, описывающий ошибку, что по указанной позиции нет элемента
|
|
||||||
/// </summary>
|
|
||||||
[Serializable]
|
|
||||||
internal class ObjectNotFoundException : ApplicationException
|
|
||||||
{
|
|
||||||
public ObjectNotFoundException(int i) : base("Не найден объект по позиции " + i) { }
|
|
||||||
|
|
||||||
public ObjectNotFoundException() : base() { }
|
|
||||||
|
|
||||||
public ObjectNotFoundException(string message) : base(message) { }
|
|
||||||
|
|
||||||
public ObjectNotFoundException(string message, Exception exception) : base(message, exception) { }
|
|
||||||
|
|
||||||
protected ObjectNotFoundException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
|
|
||||||
}
|
|
@ -1,20 +0,0 @@
|
|||||||
using System.Runtime.Serialization;
|
|
||||||
|
|
||||||
namespace ProjectMotorBoat.Exceptions;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс, описывающий ошибку выхода за границы коллекции
|
|
||||||
/// </summary>
|
|
||||||
[Serializable]
|
|
||||||
internal class PositionOutOfCollectionException : ApplicationException
|
|
||||||
{
|
|
||||||
public PositionOutOfCollectionException(int i) : base("Выход за границы коллекции. Позиция " + i) { }
|
|
||||||
|
|
||||||
public PositionOutOfCollectionException() : base() { }
|
|
||||||
|
|
||||||
public PositionOutOfCollectionException(string message) : base(message) { }
|
|
||||||
|
|
||||||
public PositionOutOfCollectionException(string message, Exception exception) : base(message, exception) { }
|
|
||||||
|
|
||||||
protected PositionOutOfCollectionException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
|
|
||||||
}
|
|
39
ProjectMotorBoat/ProjectMotorBoat/Form1.Designer.cs
generated
Normal file
39
ProjectMotorBoat/ProjectMotorBoat/Form1.Designer.cs
generated
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
namespace ProjectMotorBoat
|
||||||
|
{
|
||||||
|
partial class Form1
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
this.components = new System.ComponentModel.Container();
|
||||||
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
|
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||||
|
this.Text = "Form1";
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
10
ProjectMotorBoat/ProjectMotorBoat/Form1.cs
Normal file
10
ProjectMotorBoat/ProjectMotorBoat/Form1.cs
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
namespace ProjectMotorBoat
|
||||||
|
{
|
||||||
|
public partial class Form1 : Form
|
||||||
|
{
|
||||||
|
public Form1()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,374 +0,0 @@
|
|||||||
namespace ProjectMotorBoat
|
|
||||||
{
|
|
||||||
partial class FormBoatCollection
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
groupBoxTools = new GroupBox();
|
|
||||||
panelCompanyTools = new Panel();
|
|
||||||
buttonAddBoat = new Button();
|
|
||||||
buttonRefresh = new Button();
|
|
||||||
maskedTextBoxPosition = new MaskedTextBox();
|
|
||||||
buttonGoToCheck = new Button();
|
|
||||||
buttonRemoveBoat = new Button();
|
|
||||||
buttonCreateCompany = new Button();
|
|
||||||
panelStorage = new Panel();
|
|
||||||
buttonCollectionDel = new Button();
|
|
||||||
listBoxCollection = new ListBox();
|
|
||||||
buttonCollectionAdd = new Button();
|
|
||||||
radioButtonList = new RadioButton();
|
|
||||||
radioButtonMassive = new RadioButton();
|
|
||||||
textBoxCollectionName = new TextBox();
|
|
||||||
labelCollectionName = new Label();
|
|
||||||
comboBoxSelectorCompany = new ComboBox();
|
|
||||||
pictureBox = new PictureBox();
|
|
||||||
menuStrip = new MenuStrip();
|
|
||||||
файлToolStripMenuItem = new ToolStripMenuItem();
|
|
||||||
saveToolStripMenuItem = new ToolStripMenuItem();
|
|
||||||
loadToolStripMenuItem = new ToolStripMenuItem();
|
|
||||||
saveFileDialog = new SaveFileDialog();
|
|
||||||
openFileDialog = new OpenFileDialog();
|
|
||||||
buttonSortByColor = new Button();
|
|
||||||
buttonSortByType = new Button();
|
|
||||||
groupBoxTools.SuspendLayout();
|
|
||||||
panelCompanyTools.SuspendLayout();
|
|
||||||
panelStorage.SuspendLayout();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
|
||||||
menuStrip.SuspendLayout();
|
|
||||||
SuspendLayout();
|
|
||||||
//
|
|
||||||
// groupBoxTools
|
|
||||||
//
|
|
||||||
groupBoxTools.Controls.Add(panelCompanyTools);
|
|
||||||
groupBoxTools.Controls.Add(buttonCreateCompany);
|
|
||||||
groupBoxTools.Controls.Add(panelStorage);
|
|
||||||
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
|
||||||
groupBoxTools.Dock = DockStyle.Right;
|
|
||||||
groupBoxTools.Location = new Point(763, 24);
|
|
||||||
groupBoxTools.Name = "groupBoxTools";
|
|
||||||
groupBoxTools.Size = new Size(201, 544);
|
|
||||||
groupBoxTools.TabIndex = 0;
|
|
||||||
groupBoxTools.TabStop = false;
|
|
||||||
groupBoxTools.Text = "Инструменты";
|
|
||||||
//
|
|
||||||
// panelCompanyTools
|
|
||||||
//
|
|
||||||
panelCompanyTools.Controls.Add(buttonSortByColor);
|
|
||||||
panelCompanyTools.Controls.Add(buttonSortByType);
|
|
||||||
panelCompanyTools.Controls.Add(buttonAddBoat);
|
|
||||||
panelCompanyTools.Controls.Add(buttonRefresh);
|
|
||||||
panelCompanyTools.Controls.Add(maskedTextBoxPosition);
|
|
||||||
panelCompanyTools.Controls.Add(buttonGoToCheck);
|
|
||||||
panelCompanyTools.Controls.Add(buttonRemoveBoat);
|
|
||||||
panelCompanyTools.Dock = DockStyle.Bottom;
|
|
||||||
panelCompanyTools.Enabled = false;
|
|
||||||
panelCompanyTools.Location = new Point(3, 329);
|
|
||||||
panelCompanyTools.Name = "panelCompanyTools";
|
|
||||||
panelCompanyTools.Size = new Size(195, 212);
|
|
||||||
panelCompanyTools.TabIndex = 8;
|
|
||||||
//
|
|
||||||
// buttonAddBoat
|
|
||||||
//
|
|
||||||
buttonAddBoat.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
buttonAddBoat.Location = new Point(3, 3);
|
|
||||||
buttonAddBoat.Name = "buttonAddBoat";
|
|
||||||
buttonAddBoat.Size = new Size(184, 23);
|
|
||||||
buttonAddBoat.TabIndex = 1;
|
|
||||||
buttonAddBoat.Text = "Добавление лодки";
|
|
||||||
buttonAddBoat.UseVisualStyleBackColor = true;
|
|
||||||
buttonAddBoat.Click += ButtonAddBoat_Click;
|
|
||||||
//
|
|
||||||
// buttonRefresh
|
|
||||||
//
|
|
||||||
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
buttonRefresh.Location = new Point(3, 128);
|
|
||||||
buttonRefresh.Name = "buttonRefresh";
|
|
||||||
buttonRefresh.Size = new Size(184, 23);
|
|
||||||
buttonRefresh.TabIndex = 6;
|
|
||||||
buttonRefresh.Text = "Обновить";
|
|
||||||
buttonRefresh.UseVisualStyleBackColor = true;
|
|
||||||
buttonRefresh.Click += ButtonRefresh_Click;
|
|
||||||
//
|
|
||||||
// maskedTextBoxPosition
|
|
||||||
//
|
|
||||||
maskedTextBoxPosition.Location = new Point(3, 41);
|
|
||||||
maskedTextBoxPosition.Mask = "00";
|
|
||||||
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
|
||||||
maskedTextBoxPosition.Size = new Size(189, 23);
|
|
||||||
maskedTextBoxPosition.TabIndex = 3;
|
|
||||||
maskedTextBoxPosition.ValidatingType = typeof(int);
|
|
||||||
//
|
|
||||||
// buttonGoToCheck
|
|
||||||
//
|
|
||||||
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
buttonGoToCheck.Location = new Point(3, 99);
|
|
||||||
buttonGoToCheck.Name = "buttonGoToCheck";
|
|
||||||
buttonGoToCheck.Size = new Size(184, 23);
|
|
||||||
buttonGoToCheck.TabIndex = 5;
|
|
||||||
buttonGoToCheck.Text = "Передать на тесты";
|
|
||||||
buttonGoToCheck.UseVisualStyleBackColor = true;
|
|
||||||
buttonGoToCheck.Click += ButtonGoToCheck_Click;
|
|
||||||
//
|
|
||||||
// buttonRemoveBoat
|
|
||||||
//
|
|
||||||
buttonRemoveBoat.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
buttonRemoveBoat.Location = new Point(3, 70);
|
|
||||||
buttonRemoveBoat.Name = "buttonRemoveBoat";
|
|
||||||
buttonRemoveBoat.Size = new Size(184, 23);
|
|
||||||
buttonRemoveBoat.TabIndex = 4;
|
|
||||||
buttonRemoveBoat.Text = "Удалить лодку";
|
|
||||||
buttonRemoveBoat.UseVisualStyleBackColor = true;
|
|
||||||
buttonRemoveBoat.Click += ButtonRemoveBoat_Click;
|
|
||||||
//
|
|
||||||
// buttonCreateCompany
|
|
||||||
//
|
|
||||||
buttonCreateCompany.Location = new Point(6, 300);
|
|
||||||
buttonCreateCompany.Name = "buttonCreateCompany";
|
|
||||||
buttonCreateCompany.Size = new Size(189, 23);
|
|
||||||
buttonCreateCompany.TabIndex = 7;
|
|
||||||
buttonCreateCompany.Text = "Создать компанию";
|
|
||||||
buttonCreateCompany.UseVisualStyleBackColor = true;
|
|
||||||
buttonCreateCompany.Click += ButtonCreateCompany_Click;
|
|
||||||
//
|
|
||||||
// panelStorage
|
|
||||||
//
|
|
||||||
panelStorage.Controls.Add(buttonCollectionDel);
|
|
||||||
panelStorage.Controls.Add(listBoxCollection);
|
|
||||||
panelStorage.Controls.Add(buttonCollectionAdd);
|
|
||||||
panelStorage.Controls.Add(radioButtonList);
|
|
||||||
panelStorage.Controls.Add(radioButtonMassive);
|
|
||||||
panelStorage.Controls.Add(textBoxCollectionName);
|
|
||||||
panelStorage.Controls.Add(labelCollectionName);
|
|
||||||
panelStorage.Dock = DockStyle.Top;
|
|
||||||
panelStorage.Location = new Point(3, 19);
|
|
||||||
panelStorage.Name = "panelStorage";
|
|
||||||
panelStorage.Size = new Size(195, 246);
|
|
||||||
panelStorage.TabIndex = 7;
|
|
||||||
//
|
|
||||||
// buttonCollectionDel
|
|
||||||
//
|
|
||||||
buttonCollectionDel.Location = new Point(3, 216);
|
|
||||||
buttonCollectionDel.Name = "buttonCollectionDel";
|
|
||||||
buttonCollectionDel.Size = new Size(189, 23);
|
|
||||||
buttonCollectionDel.TabIndex = 6;
|
|
||||||
buttonCollectionDel.Text = "Удалить коллекцию";
|
|
||||||
buttonCollectionDel.UseVisualStyleBackColor = true;
|
|
||||||
buttonCollectionDel.Click += ButtonCollectionDel_Click;
|
|
||||||
//
|
|
||||||
// listBoxCollection
|
|
||||||
//
|
|
||||||
listBoxCollection.FormattingEnabled = true;
|
|
||||||
listBoxCollection.ItemHeight = 15;
|
|
||||||
listBoxCollection.Location = new Point(3, 101);
|
|
||||||
listBoxCollection.Name = "listBoxCollection";
|
|
||||||
listBoxCollection.Size = new Size(189, 109);
|
|
||||||
listBoxCollection.TabIndex = 5;
|
|
||||||
//
|
|
||||||
// buttonCollectionAdd
|
|
||||||
//
|
|
||||||
buttonCollectionAdd.Location = new Point(3, 72);
|
|
||||||
buttonCollectionAdd.Name = "buttonCollectionAdd";
|
|
||||||
buttonCollectionAdd.Size = new Size(189, 23);
|
|
||||||
buttonCollectionAdd.TabIndex = 4;
|
|
||||||
buttonCollectionAdd.Text = "Добавить коллекцию";
|
|
||||||
buttonCollectionAdd.UseVisualStyleBackColor = true;
|
|
||||||
buttonCollectionAdd.Click += ButtonCollectionAdd_Click;
|
|
||||||
//
|
|
||||||
// radioButtonList
|
|
||||||
//
|
|
||||||
radioButtonList.AutoSize = true;
|
|
||||||
radioButtonList.Location = new Point(98, 47);
|
|
||||||
radioButtonList.Name = "radioButtonList";
|
|
||||||
radioButtonList.Size = new Size(66, 19);
|
|
||||||
radioButtonList.TabIndex = 3;
|
|
||||||
radioButtonList.TabStop = true;
|
|
||||||
radioButtonList.Text = "Список";
|
|
||||||
radioButtonList.UseVisualStyleBackColor = true;
|
|
||||||
//
|
|
||||||
// radioButtonMassive
|
|
||||||
//
|
|
||||||
radioButtonMassive.AutoSize = true;
|
|
||||||
radioButtonMassive.Location = new Point(25, 47);
|
|
||||||
radioButtonMassive.Name = "radioButtonMassive";
|
|
||||||
radioButtonMassive.Size = new Size(67, 19);
|
|
||||||
radioButtonMassive.TabIndex = 2;
|
|
||||||
radioButtonMassive.TabStop = true;
|
|
||||||
radioButtonMassive.Text = "Массив";
|
|
||||||
radioButtonMassive.UseVisualStyleBackColor = true;
|
|
||||||
//
|
|
||||||
// textBoxCollectionName
|
|
||||||
//
|
|
||||||
textBoxCollectionName.Location = new Point(3, 18);
|
|
||||||
textBoxCollectionName.Name = "textBoxCollectionName";
|
|
||||||
textBoxCollectionName.Size = new Size(189, 23);
|
|
||||||
textBoxCollectionName.TabIndex = 1;
|
|
||||||
//
|
|
||||||
// labelCollectionName
|
|
||||||
//
|
|
||||||
labelCollectionName.AutoSize = true;
|
|
||||||
labelCollectionName.Location = new Point(3, 0);
|
|
||||||
labelCollectionName.Name = "labelCollectionName";
|
|
||||||
labelCollectionName.Size = new Size(125, 15);
|
|
||||||
labelCollectionName.TabIndex = 0;
|
|
||||||
labelCollectionName.Text = "Название коллекции:";
|
|
||||||
//
|
|
||||||
// comboBoxSelectorCompany
|
|
||||||
//
|
|
||||||
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
|
||||||
comboBoxSelectorCompany.FormattingEnabled = true;
|
|
||||||
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
|
|
||||||
comboBoxSelectorCompany.Location = new Point(6, 271);
|
|
||||||
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
|
||||||
comboBoxSelectorCompany.Size = new Size(189, 23);
|
|
||||||
comboBoxSelectorCompany.TabIndex = 0;
|
|
||||||
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
|
|
||||||
//
|
|
||||||
// pictureBox
|
|
||||||
//
|
|
||||||
pictureBox.Dock = DockStyle.Fill;
|
|
||||||
pictureBox.Location = new Point(0, 24);
|
|
||||||
pictureBox.Name = "pictureBox";
|
|
||||||
pictureBox.Size = new Size(763, 544);
|
|
||||||
pictureBox.TabIndex = 1;
|
|
||||||
pictureBox.TabStop = false;
|
|
||||||
//
|
|
||||||
// menuStrip
|
|
||||||
//
|
|
||||||
menuStrip.Items.AddRange(new ToolStripItem[] { файлToolStripMenuItem });
|
|
||||||
menuStrip.Location = new Point(0, 0);
|
|
||||||
menuStrip.Name = "menuStrip";
|
|
||||||
menuStrip.Size = new Size(964, 24);
|
|
||||||
menuStrip.TabIndex = 2;
|
|
||||||
menuStrip.Text = "menuStrip1";
|
|
||||||
//
|
|
||||||
// файлToolStripMenuItem
|
|
||||||
//
|
|
||||||
файлToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { saveToolStripMenuItem, loadToolStripMenuItem });
|
|
||||||
файлToolStripMenuItem.Name = "файлToolStripMenuItem";
|
|
||||||
файлToolStripMenuItem.Size = new Size(48, 20);
|
|
||||||
файлToolStripMenuItem.Text = "Файл";
|
|
||||||
//
|
|
||||||
// saveToolStripMenuItem
|
|
||||||
//
|
|
||||||
saveToolStripMenuItem.Name = "saveToolStripMenuItem";
|
|
||||||
saveToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.S;
|
|
||||||
saveToolStripMenuItem.Size = new Size(181, 22);
|
|
||||||
saveToolStripMenuItem.Text = "Сохранение";
|
|
||||||
saveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
|
|
||||||
//
|
|
||||||
// loadToolStripMenuItem
|
|
||||||
//
|
|
||||||
loadToolStripMenuItem.Name = "loadToolStripMenuItem";
|
|
||||||
loadToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.L;
|
|
||||||
loadToolStripMenuItem.Size = new Size(181, 22);
|
|
||||||
loadToolStripMenuItem.Text = "Загрузка";
|
|
||||||
loadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
|
|
||||||
//
|
|
||||||
// saveFileDialog
|
|
||||||
//
|
|
||||||
saveFileDialog.Filter = "txt file | *.txt";
|
|
||||||
//
|
|
||||||
// openFileDialog
|
|
||||||
//
|
|
||||||
openFileDialog.Filter = "txt file | *.txt";
|
|
||||||
//
|
|
||||||
// buttonSortByColor
|
|
||||||
//
|
|
||||||
buttonSortByColor.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
buttonSortByColor.Location = new Point(3, 186);
|
|
||||||
buttonSortByColor.Name = "buttonSortByColor";
|
|
||||||
buttonSortByColor.Size = new Size(184, 23);
|
|
||||||
buttonSortByColor.TabIndex = 8;
|
|
||||||
buttonSortByColor.Text = "Сортировка по цвету";
|
|
||||||
buttonSortByColor.UseVisualStyleBackColor = true;
|
|
||||||
buttonSortByColor.Click += ButtonSortByColor_Click;
|
|
||||||
//
|
|
||||||
// buttonSortByType
|
|
||||||
//
|
|
||||||
buttonSortByType.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
|
||||||
buttonSortByType.Location = new Point(3, 157);
|
|
||||||
buttonSortByType.Name = "buttonSortByType";
|
|
||||||
buttonSortByType.Size = new Size(184, 23);
|
|
||||||
buttonSortByType.TabIndex = 7;
|
|
||||||
buttonSortByType.Text = "Сортировка по типу";
|
|
||||||
buttonSortByType.UseVisualStyleBackColor = true;
|
|
||||||
buttonSortByType.Click += ButtonSortByType_Click;
|
|
||||||
//
|
|
||||||
// FormBoatCollection
|
|
||||||
//
|
|
||||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
|
||||||
ClientSize = new Size(964, 568);
|
|
||||||
Controls.Add(pictureBox);
|
|
||||||
Controls.Add(groupBoxTools);
|
|
||||||
Controls.Add(menuStrip);
|
|
||||||
MainMenuStrip = menuStrip;
|
|
||||||
Name = "FormBoatCollection";
|
|
||||||
Text = " Коллекция лодок";
|
|
||||||
groupBoxTools.ResumeLayout(false);
|
|
||||||
panelCompanyTools.ResumeLayout(false);
|
|
||||||
panelCompanyTools.PerformLayout();
|
|
||||||
panelStorage.ResumeLayout(false);
|
|
||||||
panelStorage.PerformLayout();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
|
||||||
menuStrip.ResumeLayout(false);
|
|
||||||
menuStrip.PerformLayout();
|
|
||||||
ResumeLayout(false);
|
|
||||||
PerformLayout();
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private GroupBox groupBoxTools;
|
|
||||||
private Button buttonAddBoat;
|
|
||||||
private ComboBox comboBoxSelectorCompany;
|
|
||||||
private Button buttonGoToCheck;
|
|
||||||
private Button buttonRemoveBoat;
|
|
||||||
private MaskedTextBox maskedTextBoxPosition;
|
|
||||||
private PictureBox pictureBox;
|
|
||||||
private Button buttonRefresh;
|
|
||||||
private Panel panelStorage;
|
|
||||||
private Button buttonCollectionDel;
|
|
||||||
private ListBox listBoxCollection;
|
|
||||||
private Button buttonCollectionAdd;
|
|
||||||
private RadioButton radioButtonList;
|
|
||||||
private RadioButton radioButtonMassive;
|
|
||||||
private TextBox textBoxCollectionName;
|
|
||||||
private Label labelCollectionName;
|
|
||||||
private Button buttonCreateCompany;
|
|
||||||
private Panel panelCompanyTools;
|
|
||||||
private MenuStrip menuStrip;
|
|
||||||
private ToolStripMenuItem файлToolStripMenuItem;
|
|
||||||
private ToolStripMenuItem saveToolStripMenuItem;
|
|
||||||
private ToolStripMenuItem loadToolStripMenuItem;
|
|
||||||
private SaveFileDialog saveFileDialog;
|
|
||||||
private OpenFileDialog openFileDialog;
|
|
||||||
private Button buttonSortByColor;
|
|
||||||
private Button buttonSortByType;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,365 +0,0 @@
|
|||||||
using Microsoft.Extensions.Logging;
|
|
||||||
using ProjectMotorBoat.CollectionGenericObjects;
|
|
||||||
using ProjectMotorBoat.Drawings;
|
|
||||||
using System.Xml.Linq;
|
|
||||||
|
|
||||||
namespace ProjectMotorBoat;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Форма работы с компанией и ее коллекцией
|
|
||||||
/// </summary>
|
|
||||||
public partial class FormBoatCollection : Form
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Хранилише коллекций
|
|
||||||
/// </summary>
|
|
||||||
private readonly StorageCollection<DrawingBoat> _storageCollection;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Компания
|
|
||||||
/// </summary>
|
|
||||||
private AbstractCompany? _company = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Логер
|
|
||||||
/// </summary>
|
|
||||||
private readonly ILogger _logger;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
public FormBoatCollection(ILogger<FormBoatCollection> logger)
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
_storageCollection = new();
|
|
||||||
_logger = logger;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Выбор компании
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
panelCompanyTools.Enabled = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление лодки
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonAddBoat_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
FormBoatConfig form = new();
|
|
||||||
form.Show();
|
|
||||||
// передать метод ✔
|
|
||||||
form.AddEvent(SetBoat);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление лодки в коллекцию
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="boat"></param>
|
|
||||||
private void SetBoat(DrawingBoat boat)
|
|
||||||
{
|
|
||||||
if (_company == null || boat == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
if (_company + boat >= 0)
|
|
||||||
{
|
|
||||||
MessageBox.Show("Объект добавлен");
|
|
||||||
_logger.LogInformation("Добавлен объект: {boat}", boat.GetDataForSave());
|
|
||||||
pictureBox.Image = _company.Show();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
|
||||||
_logger.LogError("Ошибка: {Message}", ex.Message);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Удаление объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonRemoveBoat_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text) || _company == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
if (_company - pos != null)
|
|
||||||
{
|
|
||||||
MessageBox.Show("Объект удален");
|
|
||||||
_logger.LogInformation("Удалён объект по позиции: {pos}", pos);
|
|
||||||
pictureBox.Image = _company.Show();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
|
||||||
_logger.LogError("Ошибка: {Message}", ex.Message);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Передача объекта в другую форму
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonGoToCheck_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_company == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
DrawingBoat? boat = null;
|
|
||||||
int counter = 100;
|
|
||||||
try
|
|
||||||
{
|
|
||||||
while (boat == null)
|
|
||||||
{
|
|
||||||
boat = _company.GetRandomObject();
|
|
||||||
counter--;
|
|
||||||
if (counter <= 0)
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (boat == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
FormMotorBoat form = new()
|
|
||||||
{
|
|
||||||
SetBoat = boat
|
|
||||||
};
|
|
||||||
form.ShowDialog();
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
_logger.LogError("Ошибка: {Message}", ex.Message);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перерисовка коллекции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonRefresh_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_company == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
pictureBox.Image = _company.Show();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Добавление коллекции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonCollectionAdd_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
|
|
||||||
{
|
|
||||||
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
CollectionType collectionType = CollectionType.None;
|
|
||||||
if (radioButtonMassive.Checked)
|
|
||||||
{
|
|
||||||
collectionType = CollectionType.Massive;
|
|
||||||
}
|
|
||||||
else if (radioButtonList.Checked)
|
|
||||||
{
|
|
||||||
collectionType = CollectionType.List;
|
|
||||||
}
|
|
||||||
|
|
||||||
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
|
|
||||||
_logger.LogInformation("Добавлена коллекция: {collection} Типа: {type}", textBoxCollectionName.Text, collectionType.ToString());
|
|
||||||
RerfreshListBoxItems();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Удаление коллекции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonCollectionDel_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
// прописать логику удаления элемента из коллекции ✔
|
|
||||||
// нужно убедиться, что есть выбранная коллекция ✔
|
|
||||||
// спросить у пользователя через MessageBox, что он подтверждает, что хочет удалить запись ✔
|
|
||||||
// удалить и обновить ListBox ✔
|
|
||||||
if (MessageBox.Show("Удалить коллекцию?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
CollectionInfo collectionInfo = new CollectionInfo(listBoxCollection.SelectedItem.ToString(), CollectionType.None, string.Empty);
|
|
||||||
if (_storageCollection.Keys.Contains(collectionInfo ?? null))
|
|
||||||
{
|
|
||||||
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString() ?? string.Empty);
|
|
||||||
}
|
|
||||||
|
|
||||||
_logger.LogInformation("Удалена коллекция: {collection}", listBoxCollection.SelectedItem.ToString());
|
|
||||||
RerfreshListBoxItems();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Обновление списка в listBoxCollection
|
|
||||||
/// </summary>
|
|
||||||
private void RerfreshListBoxItems()
|
|
||||||
{
|
|
||||||
listBoxCollection.Items.Clear();
|
|
||||||
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
|
|
||||||
{
|
|
||||||
string? colName = _storageCollection.Keys?[i].Name;
|
|
||||||
if (!string.IsNullOrEmpty(colName))
|
|
||||||
{
|
|
||||||
listBoxCollection.Items.Add(colName);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Создание компании
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonCreateCompany_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
|
|
||||||
{
|
|
||||||
MessageBox.Show("Коллекция не выбрана");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
ICollectionGenericObjects<DrawingBoat>? collection = _storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
|
|
||||||
if (collection == null)
|
|
||||||
{
|
|
||||||
MessageBox.Show("Коллекция не проинициализирована");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (comboBoxSelectorCompany.Text)
|
|
||||||
{
|
|
||||||
case "Хранилище":
|
|
||||||
_company = new BoatHarborService(pictureBox.Width, pictureBox.Height, collection);
|
|
||||||
_logger.LogInformation("Создана компания на коллекции: {collection}", listBoxCollection.SelectedItem.ToString());
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
panelCompanyTools.Enabled = true;
|
|
||||||
RerfreshListBoxItems();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Обработка нажатия "Сохранение"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (saveFileDialog.ShowDialog() == DialogResult.OK)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
_storageCollection.SaveData(saveFileDialog.FileName);
|
|
||||||
MessageBox.Show("Сохранение прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
|
||||||
_logger.LogInformation("Сохранение в файл: {filename}", saveFileDialog.FileName);
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
|
||||||
_logger.LogError("Ошибка: {Message}", ex.Message);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Обработка нажатия "Загрузка"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (openFileDialog.ShowDialog() == DialogResult.OK)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
_storageCollection.LoadData(openFileDialog.FileName);
|
|
||||||
RerfreshListBoxItems();
|
|
||||||
MessageBox.Show("Загрузка прошла успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
|
||||||
_logger.LogInformation("Загрузка из файла: {filename}", openFileDialog.FileName);
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
|
||||||
_logger.LogError("Ошибка: {Message}", ex.Message);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Сортировка по типу
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonSortByType_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
CompareBoats(new DrawingBoatCompareByType());
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Сортировка по цвету
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonSortByColor_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
CompareBoats(new DrawingBoatCompareByColor());
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Сортировка по сравнителю
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="comparer">Сравнитель объектов</param>
|
|
||||||
private void CompareBoats(IComparer<DrawingBoat?> comparer)
|
|
||||||
{
|
|
||||||
if (_company == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_company.Sort(comparer);
|
|
||||||
pictureBox.Image = _company.Show();
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,129 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<metadata name="menuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
|
||||||
<value>17, 17</value>
|
|
||||||
</metadata>
|
|
||||||
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
|
||||||
<value>126, 17</value>
|
|
||||||
</metadata>
|
|
||||||
<metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
|
||||||
<value>261, 17</value>
|
|
||||||
</metadata>
|
|
||||||
</root>
|
|
@ -1,379 +0,0 @@
|
|||||||
namespace ProjectMotorBoat
|
|
||||||
{
|
|
||||||
partial class FormBoatConfig
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
groupBoxConfig = new GroupBox();
|
|
||||||
groupBoxColors = new GroupBox();
|
|
||||||
panelBlack = new Panel();
|
|
||||||
panelWhite = new Panel();
|
|
||||||
panelPink = new Panel();
|
|
||||||
panelRed = new Panel();
|
|
||||||
panelYellow = new Panel();
|
|
||||||
panelBlue = new Panel();
|
|
||||||
panelGreen = new Panel();
|
|
||||||
panelOrange = new Panel();
|
|
||||||
checkBoxProtectiveGlass = new CheckBox();
|
|
||||||
checkBoxOar = new CheckBox();
|
|
||||||
checkBoxInboardEngine = new CheckBox();
|
|
||||||
numericUpDownWeight = new NumericUpDown();
|
|
||||||
labelWeight = new Label();
|
|
||||||
numericUpDownSpeed = new NumericUpDown();
|
|
||||||
labelSpeed = new Label();
|
|
||||||
labelModifiedObject = new Label();
|
|
||||||
labelSimpleObject = new Label();
|
|
||||||
panelObject = new Panel();
|
|
||||||
labelAdditionalColor = new Label();
|
|
||||||
labelBodyColor = new Label();
|
|
||||||
pictureBoxObject = new PictureBox();
|
|
||||||
buttonAdd = new Button();
|
|
||||||
buttonCancel = new Button();
|
|
||||||
groupBoxConfig.SuspendLayout();
|
|
||||||
groupBoxColors.SuspendLayout();
|
|
||||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
|
|
||||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
|
|
||||||
panelObject.SuspendLayout();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
|
|
||||||
SuspendLayout();
|
|
||||||
//
|
|
||||||
// groupBoxConfig
|
|
||||||
//
|
|
||||||
groupBoxConfig.Controls.Add(groupBoxColors);
|
|
||||||
groupBoxConfig.Controls.Add(checkBoxProtectiveGlass);
|
|
||||||
groupBoxConfig.Controls.Add(checkBoxOar);
|
|
||||||
groupBoxConfig.Controls.Add(checkBoxInboardEngine);
|
|
||||||
groupBoxConfig.Controls.Add(numericUpDownWeight);
|
|
||||||
groupBoxConfig.Controls.Add(labelWeight);
|
|
||||||
groupBoxConfig.Controls.Add(numericUpDownSpeed);
|
|
||||||
groupBoxConfig.Controls.Add(labelSpeed);
|
|
||||||
groupBoxConfig.Controls.Add(labelModifiedObject);
|
|
||||||
groupBoxConfig.Controls.Add(labelSimpleObject);
|
|
||||||
groupBoxConfig.Dock = DockStyle.Left;
|
|
||||||
groupBoxConfig.Location = new Point(0, 0);
|
|
||||||
groupBoxConfig.Name = "groupBoxConfig";
|
|
||||||
groupBoxConfig.Size = new Size(581, 222);
|
|
||||||
groupBoxConfig.TabIndex = 0;
|
|
||||||
groupBoxConfig.TabStop = false;
|
|
||||||
groupBoxConfig.Text = "Параметры";
|
|
||||||
//
|
|
||||||
// groupBoxColors
|
|
||||||
//
|
|
||||||
groupBoxColors.Controls.Add(panelBlack);
|
|
||||||
groupBoxColors.Controls.Add(panelWhite);
|
|
||||||
groupBoxColors.Controls.Add(panelPink);
|
|
||||||
groupBoxColors.Controls.Add(panelRed);
|
|
||||||
groupBoxColors.Controls.Add(panelYellow);
|
|
||||||
groupBoxColors.Controls.Add(panelBlue);
|
|
||||||
groupBoxColors.Controls.Add(panelGreen);
|
|
||||||
groupBoxColors.Controls.Add(panelOrange);
|
|
||||||
groupBoxColors.Location = new Point(321, 32);
|
|
||||||
groupBoxColors.Name = "groupBoxColors";
|
|
||||||
groupBoxColors.Size = new Size(231, 120);
|
|
||||||
groupBoxColors.TabIndex = 9;
|
|
||||||
groupBoxColors.TabStop = false;
|
|
||||||
groupBoxColors.Text = "Цвета";
|
|
||||||
//
|
|
||||||
// panelBlack
|
|
||||||
//
|
|
||||||
panelBlack.BackColor = Color.Black;
|
|
||||||
panelBlack.Location = new Point(78, 73);
|
|
||||||
panelBlack.Name = "panelBlack";
|
|
||||||
panelBlack.Size = new Size(28, 28);
|
|
||||||
panelBlack.TabIndex = 3;
|
|
||||||
panelBlack.MouseDown += Panel_MouseDown;
|
|
||||||
//
|
|
||||||
// panelWhite
|
|
||||||
//
|
|
||||||
panelWhite.BackColor = Color.White;
|
|
||||||
panelWhite.Location = new Point(129, 73);
|
|
||||||
panelWhite.Name = "panelWhite";
|
|
||||||
panelWhite.Size = new Size(28, 28);
|
|
||||||
panelWhite.TabIndex = 4;
|
|
||||||
panelWhite.MouseDown += Panel_MouseDown;
|
|
||||||
//
|
|
||||||
// panelPink
|
|
||||||
//
|
|
||||||
panelPink.BackColor = Color.Pink;
|
|
||||||
panelPink.Location = new Point(78, 27);
|
|
||||||
panelPink.Name = "panelPink";
|
|
||||||
panelPink.Size = new Size(28, 28);
|
|
||||||
panelPink.TabIndex = 1;
|
|
||||||
panelPink.MouseDown += Panel_MouseDown;
|
|
||||||
//
|
|
||||||
// panelRed
|
|
||||||
//
|
|
||||||
panelRed.BackColor = Color.Firebrick;
|
|
||||||
panelRed.Location = new Point(180, 73);
|
|
||||||
panelRed.Name = "panelRed";
|
|
||||||
panelRed.Size = new Size(28, 28);
|
|
||||||
panelRed.TabIndex = 5;
|
|
||||||
panelRed.MouseDown += Panel_MouseDown;
|
|
||||||
//
|
|
||||||
// panelYellow
|
|
||||||
//
|
|
||||||
panelYellow.BackColor = Color.Yellow;
|
|
||||||
panelYellow.Location = new Point(129, 27);
|
|
||||||
panelYellow.Name = "panelYellow";
|
|
||||||
panelYellow.Size = new Size(28, 28);
|
|
||||||
panelYellow.TabIndex = 1;
|
|
||||||
panelYellow.MouseDown += Panel_MouseDown;
|
|
||||||
//
|
|
||||||
// panelBlue
|
|
||||||
//
|
|
||||||
panelBlue.BackColor = Color.LightSkyBlue;
|
|
||||||
panelBlue.Location = new Point(27, 73);
|
|
||||||
panelBlue.Name = "panelBlue";
|
|
||||||
panelBlue.Size = new Size(28, 28);
|
|
||||||
panelBlue.TabIndex = 2;
|
|
||||||
panelBlue.MouseDown += Panel_MouseDown;
|
|
||||||
//
|
|
||||||
// panelGreen
|
|
||||||
//
|
|
||||||
panelGreen.BackColor = Color.Lime;
|
|
||||||
panelGreen.Location = new Point(180, 27);
|
|
||||||
panelGreen.Name = "panelGreen";
|
|
||||||
panelGreen.Size = new Size(28, 28);
|
|
||||||
panelGreen.TabIndex = 1;
|
|
||||||
panelGreen.MouseDown += Panel_MouseDown;
|
|
||||||
//
|
|
||||||
// panelOrange
|
|
||||||
//
|
|
||||||
panelOrange.BackColor = Color.Coral;
|
|
||||||
panelOrange.Location = new Point(27, 27);
|
|
||||||
panelOrange.Name = "panelOrange";
|
|
||||||
panelOrange.Size = new Size(28, 28);
|
|
||||||
panelOrange.TabIndex = 0;
|
|
||||||
panelOrange.MouseDown += Panel_MouseDown;
|
|
||||||
//
|
|
||||||
// checkBoxProtectiveGlass
|
|
||||||
//
|
|
||||||
checkBoxProtectiveGlass.AutoSize = true;
|
|
||||||
checkBoxProtectiveGlass.Location = new Point(29, 175);
|
|
||||||
checkBoxProtectiveGlass.Name = "checkBoxProtectiveGlass";
|
|
||||||
checkBoxProtectiveGlass.Size = new Size(225, 19);
|
|
||||||
checkBoxProtectiveGlass.TabIndex = 8;
|
|
||||||
checkBoxProtectiveGlass.Text = "Признак наличия защитного стекла";
|
|
||||||
checkBoxProtectiveGlass.UseVisualStyleBackColor = true;
|
|
||||||
//
|
|
||||||
// checkBoxOar
|
|
||||||
//
|
|
||||||
checkBoxOar.AutoSize = true;
|
|
||||||
checkBoxOar.Location = new Point(29, 140);
|
|
||||||
checkBoxOar.Name = "checkBoxOar";
|
|
||||||
checkBoxOar.Size = new Size(157, 19);
|
|
||||||
checkBoxOar.TabIndex = 7;
|
|
||||||
checkBoxOar.Text = "Признак наличия весла";
|
|
||||||
checkBoxOar.UseVisualStyleBackColor = true;
|
|
||||||
//
|
|
||||||
// checkBoxInboardEngine
|
|
||||||
//
|
|
||||||
checkBoxInboardEngine.AutoSize = true;
|
|
||||||
checkBoxInboardEngine.Location = new Point(29, 106);
|
|
||||||
checkBoxInboardEngine.Name = "checkBoxInboardEngine";
|
|
||||||
checkBoxInboardEngine.Size = new Size(252, 19);
|
|
||||||
checkBoxInboardEngine.TabIndex = 6;
|
|
||||||
checkBoxInboardEngine.Text = "Признак наличия внутреннего двигателя";
|
|
||||||
checkBoxInboardEngine.UseVisualStyleBackColor = true;
|
|
||||||
//
|
|
||||||
// numericUpDownWeight
|
|
||||||
//
|
|
||||||
numericUpDownWeight.Location = new Point(94, 65);
|
|
||||||
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
|
||||||
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
|
||||||
numericUpDownWeight.Name = "numericUpDownWeight";
|
|
||||||
numericUpDownWeight.Size = new Size(108, 23);
|
|
||||||
numericUpDownWeight.TabIndex = 5;
|
|
||||||
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
|
||||||
//
|
|
||||||
// labelWeight
|
|
||||||
//
|
|
||||||
labelWeight.AutoSize = true;
|
|
||||||
labelWeight.BackColor = SystemColors.Control;
|
|
||||||
labelWeight.Location = new Point(29, 67);
|
|
||||||
labelWeight.Name = "labelWeight";
|
|
||||||
labelWeight.Size = new Size(26, 15);
|
|
||||||
labelWeight.TabIndex = 4;
|
|
||||||
labelWeight.Text = "Вес";
|
|
||||||
//
|
|
||||||
// numericUpDownSpeed
|
|
||||||
//
|
|
||||||
numericUpDownSpeed.Location = new Point(94, 36);
|
|
||||||
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
|
||||||
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
|
||||||
numericUpDownSpeed.Name = "numericUpDownSpeed";
|
|
||||||
numericUpDownSpeed.Size = new Size(108, 23);
|
|
||||||
numericUpDownSpeed.TabIndex = 3;
|
|
||||||
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
|
||||||
//
|
|
||||||
// labelSpeed
|
|
||||||
//
|
|
||||||
labelSpeed.AutoSize = true;
|
|
||||||
labelSpeed.Location = new Point(29, 38);
|
|
||||||
labelSpeed.Name = "labelSpeed";
|
|
||||||
labelSpeed.Size = new Size(59, 15);
|
|
||||||
labelSpeed.TabIndex = 2;
|
|
||||||
labelSpeed.Text = "Скорость";
|
|
||||||
//
|
|
||||||
// labelModifiedObject
|
|
||||||
//
|
|
||||||
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
|
|
||||||
labelModifiedObject.Location = new Point(447, 164);
|
|
||||||
labelModifiedObject.Name = "labelModifiedObject";
|
|
||||||
labelModifiedObject.Size = new Size(90, 28);
|
|
||||||
labelModifiedObject.TabIndex = 1;
|
|
||||||
labelModifiedObject.Text = "Продвинутый";
|
|
||||||
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
|
|
||||||
labelModifiedObject.MouseDown += LabelObject_MouseDown;
|
|
||||||
//
|
|
||||||
// labelSimpleObject
|
|
||||||
//
|
|
||||||
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
|
|
||||||
labelSimpleObject.Location = new Point(343, 164);
|
|
||||||
labelSimpleObject.Name = "labelSimpleObject";
|
|
||||||
labelSimpleObject.Size = new Size(90, 28);
|
|
||||||
labelSimpleObject.TabIndex = 0;
|
|
||||||
labelSimpleObject.Text = "Простой";
|
|
||||||
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
|
|
||||||
labelSimpleObject.MouseDown += LabelObject_MouseDown;
|
|
||||||
//
|
|
||||||
// panelObject
|
|
||||||
//
|
|
||||||
panelObject.AllowDrop = true;
|
|
||||||
panelObject.Controls.Add(labelAdditionalColor);
|
|
||||||
panelObject.Controls.Add(labelBodyColor);
|
|
||||||
panelObject.Controls.Add(pictureBoxObject);
|
|
||||||
panelObject.Location = new Point(587, 12);
|
|
||||||
panelObject.Name = "panelObject";
|
|
||||||
panelObject.Size = new Size(213, 173);
|
|
||||||
panelObject.TabIndex = 1;
|
|
||||||
panelObject.DragDrop += PanelObject_DragDrop;
|
|
||||||
panelObject.DragEnter += PanelObject_DragEnter;
|
|
||||||
//
|
|
||||||
// labelAdditionalColor
|
|
||||||
//
|
|
||||||
labelAdditionalColor.AllowDrop = true;
|
|
||||||
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
|
|
||||||
labelAdditionalColor.Location = new Point(109, 6);
|
|
||||||
labelAdditionalColor.Name = "labelAdditionalColor";
|
|
||||||
labelAdditionalColor.Size = new Size(90, 28);
|
|
||||||
labelAdditionalColor.TabIndex = 11;
|
|
||||||
labelAdditionalColor.Text = "Доп. цвет";
|
|
||||||
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
|
|
||||||
labelAdditionalColor.DragDrop += LabelAdditionalColor_DragDrop;
|
|
||||||
labelAdditionalColor.DragEnter += LabelColor_DragEnter;
|
|
||||||
//
|
|
||||||
// labelBodyColor
|
|
||||||
//
|
|
||||||
labelBodyColor.AllowDrop = true;
|
|
||||||
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
|
|
||||||
labelBodyColor.Location = new Point(14, 6);
|
|
||||||
labelBodyColor.Name = "labelBodyColor";
|
|
||||||
labelBodyColor.Size = new Size(90, 28);
|
|
||||||
labelBodyColor.TabIndex = 10;
|
|
||||||
labelBodyColor.Text = "Цвет";
|
|
||||||
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
|
|
||||||
labelBodyColor.DragDrop += LabelBodyColor_DragDrop;
|
|
||||||
labelBodyColor.DragEnter += LabelColor_DragEnter;
|
|
||||||
//
|
|
||||||
// pictureBoxObject
|
|
||||||
//
|
|
||||||
pictureBoxObject.Location = new Point(14, 47);
|
|
||||||
pictureBoxObject.Name = "pictureBoxObject";
|
|
||||||
pictureBoxObject.Size = new Size(185, 117);
|
|
||||||
pictureBoxObject.TabIndex = 0;
|
|
||||||
pictureBoxObject.TabStop = false;
|
|
||||||
//
|
|
||||||
// buttonAdd
|
|
||||||
//
|
|
||||||
buttonAdd.Location = new Point(613, 191);
|
|
||||||
buttonAdd.Name = "buttonAdd";
|
|
||||||
buttonAdd.Size = new Size(75, 23);
|
|
||||||
buttonAdd.TabIndex = 2;
|
|
||||||
buttonAdd.Text = "Добавить";
|
|
||||||
buttonAdd.UseVisualStyleBackColor = true;
|
|
||||||
buttonAdd.Click += ButtonAdd_Click;
|
|
||||||
//
|
|
||||||
// buttonCancel
|
|
||||||
//
|
|
||||||
buttonCancel.Location = new Point(706, 191);
|
|
||||||
buttonCancel.Name = "buttonCancel";
|
|
||||||
buttonCancel.Size = new Size(75, 23);
|
|
||||||
buttonCancel.TabIndex = 3;
|
|
||||||
buttonCancel.Text = "Отмена";
|
|
||||||
buttonCancel.UseVisualStyleBackColor = true;
|
|
||||||
//
|
|
||||||
// FormBoatConfig
|
|
||||||
//
|
|
||||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
|
||||||
ClientSize = new Size(812, 222);
|
|
||||||
Controls.Add(buttonCancel);
|
|
||||||
Controls.Add(buttonAdd);
|
|
||||||
Controls.Add(panelObject);
|
|
||||||
Controls.Add(groupBoxConfig);
|
|
||||||
Name = "FormBoatConfig";
|
|
||||||
Text = "Создание объекта";
|
|
||||||
groupBoxConfig.ResumeLayout(false);
|
|
||||||
groupBoxConfig.PerformLayout();
|
|
||||||
groupBoxColors.ResumeLayout(false);
|
|
||||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
|
|
||||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
|
|
||||||
panelObject.ResumeLayout(false);
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
|
|
||||||
ResumeLayout(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private GroupBox groupBoxConfig;
|
|
||||||
private Label labelSimpleObject;
|
|
||||||
private NumericUpDown numericUpDownWeight;
|
|
||||||
private Label labelWeight;
|
|
||||||
private NumericUpDown numericUpDownSpeed;
|
|
||||||
private Label labelSpeed;
|
|
||||||
private Label labelModifiedObject;
|
|
||||||
private CheckBox checkBoxInboardEngine;
|
|
||||||
private CheckBox checkBoxProtectiveGlass;
|
|
||||||
private CheckBox checkBoxOar;
|
|
||||||
private GroupBox groupBoxColors;
|
|
||||||
private Panel panelBlack;
|
|
||||||
private Panel panelWhite;
|
|
||||||
private Panel panelPink;
|
|
||||||
private Panel panelRed;
|
|
||||||
private Panel panelYellow;
|
|
||||||
private Panel panelBlue;
|
|
||||||
private Panel panelGreen;
|
|
||||||
private Panel panelOrange;
|
|
||||||
private Panel panelObject;
|
|
||||||
private PictureBox pictureBoxObject;
|
|
||||||
private Button buttonAdd;
|
|
||||||
private Button buttonCancel;
|
|
||||||
private Label labelAdditionalColor;
|
|
||||||
private Label labelBodyColor;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,159 +0,0 @@
|
|||||||
using ProjectMotorBoat.Drawings;
|
|
||||||
using ProjectMotorBoat.Entities;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Форма конфигурации объекта
|
|
||||||
/// </summary>
|
|
||||||
namespace ProjectMotorBoat
|
|
||||||
{
|
|
||||||
public partial class FormBoatConfig : Form
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Объект - прорисовка лодки
|
|
||||||
/// </summary>
|
|
||||||
private DrawingBoat? _boat;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Событие для предачи объекта
|
|
||||||
/// </summary>
|
|
||||||
Action<DrawingBoat> BoatDelegate;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
public FormBoatConfig()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
panelPink.MouseDown += Panel_MouseDown;
|
|
||||||
panelOrange.MouseDown += Panel_MouseDown;
|
|
||||||
panelYellow.MouseDown += Panel_MouseDown;
|
|
||||||
panelGreen.MouseDown += Panel_MouseDown;
|
|
||||||
panelBlue.MouseDown += Panel_MouseDown;
|
|
||||||
panelBlack.MouseDown += Panel_MouseDown;
|
|
||||||
panelWhite.MouseDown += Panel_MouseDown;
|
|
||||||
panelRed.MouseDown += Panel_MouseDown;
|
|
||||||
|
|
||||||
// buttonCancel.Click привязать анонимный метод через lambda с закрытием формы ✔
|
|
||||||
buttonCancel.Click += (sender, e) => Close();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Привязка внешнего метода к событию
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="boatDelegate"></param>
|
|
||||||
public void AddEvent(Action<DrawingBoat> boatDelegate)
|
|
||||||
{
|
|
||||||
BoatDelegate += boatDelegate;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Прорисовка объекта
|
|
||||||
/// </summary>
|
|
||||||
private void DrawObject()
|
|
||||||
{
|
|
||||||
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
|
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
|
||||||
_boat?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
|
|
||||||
_boat?.SetPosition(15, 15);
|
|
||||||
_boat?.DrawTransport(gr);
|
|
||||||
pictureBoxObject.Image = bmp;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Передаем информацию при нажатии на Label
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
|
|
||||||
{
|
|
||||||
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Проверка получаемой информации (ее типа на соответствие требуемому)
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void PanelObject_DragEnter(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Действия при приеме перетаскиваемой информации
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void PanelObject_DragDrop(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
|
|
||||||
{
|
|
||||||
case "labelSimpleObject":
|
|
||||||
_boat = new DrawingBoat((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
|
|
||||||
break;
|
|
||||||
case "labelModifiedObject":
|
|
||||||
_boat = new DrawingMotorBoat((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White,
|
|
||||||
Color.Black, checkBoxInboardEngine.Checked, checkBoxOar.Checked, checkBoxProtectiveGlass.Checked);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
DrawObject();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Передаем информацию при нажатии на Panel
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void Panel_MouseDown(object? sender, MouseEventArgs e)
|
|
||||||
{
|
|
||||||
// отправка цвета в Drag&Drop ✔
|
|
||||||
(sender as Panel)?.DoDragDrop((sender as Panel)?.BackColor.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Реализовать логику смены цветов: основного и дополнительного (для продвинутого объекта) ✔
|
|
||||||
private void LabelColor_DragEnter(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
if (e.Data?.GetDataPresent(DataFormats.Text) ?? false)
|
|
||||||
{
|
|
||||||
e.Effect = DragDropEffects.Copy;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
e.Effect = DragDropEffects.None;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void LabelBodyColor_DragDrop(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
if (_boat != null)
|
|
||||||
{
|
|
||||||
_boat?.EntityBoat?.SetBodyColor(Color.FromName(e.Data?.GetData(DataFormats.Text)?.ToString()));
|
|
||||||
DrawObject();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void LabelAdditionalColor_DragDrop(object sender, DragEventArgs e)
|
|
||||||
{
|
|
||||||
if (_boat?.EntityBoat is EntityMotorBoat _motorBoat)
|
|
||||||
{
|
|
||||||
_motorBoat?.SetAdditionalColor(Color.FromName(e.Data?.GetData(DataFormats.Text)?.ToString()));
|
|
||||||
DrawObject();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Передача объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonAdd_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_boat != null)
|
|
||||||
{
|
|
||||||
BoatDelegate?.Invoke(_boat);
|
|
||||||
Close();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,120 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
</root>
|
|
@ -1,148 +0,0 @@
|
|||||||
namespace ProjectMotorBoat
|
|
||||||
{
|
|
||||||
partial class FormMotorBoat
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
pictureBoxMotorBoat = new PictureBox();
|
|
||||||
buttonLeft = new Button();
|
|
||||||
buttonUp = new Button();
|
|
||||||
buttonRight = new Button();
|
|
||||||
buttonDown = new Button();
|
|
||||||
comboBoxStrategy = new ComboBox();
|
|
||||||
buttonStrategyStep = new Button();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxMotorBoat).BeginInit();
|
|
||||||
SuspendLayout();
|
|
||||||
//
|
|
||||||
// pictureBoxMotorBoat
|
|
||||||
//
|
|
||||||
pictureBoxMotorBoat.Dock = DockStyle.Fill;
|
|
||||||
pictureBoxMotorBoat.Location = new Point(0, 0);
|
|
||||||
pictureBoxMotorBoat.Name = "pictureBoxMotorBoat";
|
|
||||||
pictureBoxMotorBoat.Size = new Size(956, 483);
|
|
||||||
pictureBoxMotorBoat.SizeMode = PictureBoxSizeMode.AutoSize;
|
|
||||||
pictureBoxMotorBoat.TabIndex = 0;
|
|
||||||
pictureBoxMotorBoat.TabStop = false;
|
|
||||||
//
|
|
||||||
// buttonLeft
|
|
||||||
//
|
|
||||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
|
|
||||||
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
|
||||||
buttonLeft.Location = new Point(814, 436);
|
|
||||||
buttonLeft.Name = "buttonLeft";
|
|
||||||
buttonLeft.Size = new Size(35, 35);
|
|
||||||
buttonLeft.TabIndex = 2;
|
|
||||||
buttonLeft.UseVisualStyleBackColor = true;
|
|
||||||
buttonLeft.Click += ButtonMoveMotorBoat_click;
|
|
||||||
//
|
|
||||||
// buttonUp
|
|
||||||
//
|
|
||||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
|
|
||||||
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
|
||||||
buttonUp.Location = new Point(855, 395);
|
|
||||||
buttonUp.Name = "buttonUp";
|
|
||||||
buttonUp.Size = new Size(35, 35);
|
|
||||||
buttonUp.TabIndex = 3;
|
|
||||||
buttonUp.UseVisualStyleBackColor = true;
|
|
||||||
buttonUp.Click += ButtonMoveMotorBoat_click;
|
|
||||||
//
|
|
||||||
// buttonRight
|
|
||||||
//
|
|
||||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
|
|
||||||
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
|
||||||
buttonRight.Location = new Point(896, 436);
|
|
||||||
buttonRight.Name = "buttonRight";
|
|
||||||
buttonRight.Size = new Size(35, 35);
|
|
||||||
buttonRight.TabIndex = 4;
|
|
||||||
buttonRight.UseVisualStyleBackColor = true;
|
|
||||||
buttonRight.Click += ButtonMoveMotorBoat_click;
|
|
||||||
//
|
|
||||||
// buttonDown
|
|
||||||
//
|
|
||||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
|
|
||||||
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
|
||||||
buttonDown.Location = new Point(855, 436);
|
|
||||||
buttonDown.Name = "buttonDown";
|
|
||||||
buttonDown.Size = new Size(35, 35);
|
|
||||||
buttonDown.TabIndex = 5;
|
|
||||||
buttonDown.UseVisualStyleBackColor = true;
|
|
||||||
buttonDown.Click += ButtonMoveMotorBoat_click;
|
|
||||||
//
|
|
||||||
// comboBoxStrategy
|
|
||||||
//
|
|
||||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
|
||||||
comboBoxStrategy.FormattingEnabled = true;
|
|
||||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
|
||||||
comboBoxStrategy.Location = new Point(823, 12);
|
|
||||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
|
||||||
comboBoxStrategy.Size = new Size(121, 23);
|
|
||||||
comboBoxStrategy.TabIndex = 7;
|
|
||||||
//
|
|
||||||
// buttonStrategyStep
|
|
||||||
//
|
|
||||||
buttonStrategyStep.Location = new Point(869, 41);
|
|
||||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
|
||||||
buttonStrategyStep.Size = new Size(75, 23);
|
|
||||||
buttonStrategyStep.TabIndex = 8;
|
|
||||||
buttonStrategyStep.Text = "Шаг";
|
|
||||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
|
||||||
buttonStrategyStep.Click += ButtonStrategyStep_Click;
|
|
||||||
//
|
|
||||||
// FormMotorBoat
|
|
||||||
//
|
|
||||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
|
||||||
ClientSize = new Size(956, 483);
|
|
||||||
Controls.Add(buttonStrategyStep);
|
|
||||||
Controls.Add(comboBoxStrategy);
|
|
||||||
Controls.Add(buttonDown);
|
|
||||||
Controls.Add(buttonRight);
|
|
||||||
Controls.Add(buttonUp);
|
|
||||||
Controls.Add(buttonLeft);
|
|
||||||
Controls.Add(pictureBoxMotorBoat);
|
|
||||||
Name = "FormMotorBoat";
|
|
||||||
Text = "Катер";
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxMotorBoat).EndInit();
|
|
||||||
ResumeLayout(false);
|
|
||||||
PerformLayout();
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private PictureBox pictureBoxMotorBoat;
|
|
||||||
private Button buttonLeft;
|
|
||||||
private Button buttonUp;
|
|
||||||
private Button buttonRight;
|
|
||||||
private Button buttonDown;
|
|
||||||
private ComboBox comboBoxStrategy;
|
|
||||||
private Button buttonStrategyStep;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,139 +0,0 @@
|
|||||||
using ProjectMotorBoat.Drawings;
|
|
||||||
using ProjectMotorBoat.MovementStrategy;
|
|
||||||
|
|
||||||
namespace ProjectMotorBoat;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Форма работы с объектом "Катер"
|
|
||||||
/// </summary>
|
|
||||||
public partial class FormMotorBoat : Form
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Поле-объект для прорисовки объекта
|
|
||||||
/// </summary>
|
|
||||||
private DrawingBoat? _drawingBoat;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Стратегия перемещения
|
|
||||||
/// </summary>
|
|
||||||
private AbstractStrategy? _strategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Получение объекта
|
|
||||||
/// </summary>
|
|
||||||
public DrawingBoat SetBoat
|
|
||||||
{
|
|
||||||
set
|
|
||||||
{
|
|
||||||
_drawingBoat = value;
|
|
||||||
_drawingBoat.SetPictureSize(pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
|
|
||||||
comboBoxStrategy.Enabled = true;
|
|
||||||
_strategy = null;
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор формы
|
|
||||||
/// </summary>
|
|
||||||
public FormMotorBoat()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
_strategy = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Метод прорисовки катера
|
|
||||||
/// </summary>
|
|
||||||
private void Draw()
|
|
||||||
{
|
|
||||||
if (_drawingBoat == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Bitmap bmp = new(pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
|
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
|
||||||
_drawingBoat.DrawTransport(gr);
|
|
||||||
pictureBoxMotorBoat.Image = bmp;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonMoveMotorBoat_click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawingBoat == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
|
||||||
bool result = false;
|
|
||||||
switch (name)
|
|
||||||
{
|
|
||||||
case "buttonUp":
|
|
||||||
result = _drawingBoat.MoveTransport(DirectionType.Up);
|
|
||||||
break;
|
|
||||||
case "buttonDown":
|
|
||||||
result = _drawingBoat.MoveTransport(DirectionType.Down);
|
|
||||||
break;
|
|
||||||
case "buttonLeft":
|
|
||||||
result = _drawingBoat.MoveTransport(DirectionType.Left);
|
|
||||||
break;
|
|
||||||
case "buttonRight":
|
|
||||||
result = _drawingBoat.MoveTransport(DirectionType.Right);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (result)
|
|
||||||
{
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Обработка нажатия кнопки "Шаг"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawingBoat == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (comboBoxStrategy.Enabled)
|
|
||||||
{
|
|
||||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
|
||||||
{
|
|
||||||
0 => new MoveToCenter(),
|
|
||||||
1 => new MoveToBorder(),
|
|
||||||
_ => null,
|
|
||||||
};
|
|
||||||
if (_strategy == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_strategy.SetData(new MoveableBoat(_drawingBoat), pictureBoxMotorBoat.Width, pictureBoxMotorBoat.Height);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (_strategy == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
comboBoxStrategy.Enabled = false;
|
|
||||||
_strategy.MakeStep();
|
|
||||||
Draw();
|
|
||||||
|
|
||||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
|
||||||
{
|
|
||||||
comboBoxStrategy.Enabled = true;
|
|
||||||
_strategy = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,120 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
</root>
|
|
@ -1,139 +0,0 @@
|
|||||||
namespace ProjectMotorBoat.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-стратегия перемещения объекта
|
|
||||||
/// </summary>
|
|
||||||
public abstract class AbstractStrategy
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещаемый объект
|
|
||||||
/// </summary>
|
|
||||||
private IMoveableObject? _moveableObject;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Статус перемещения
|
|
||||||
/// </summary>
|
|
||||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина поля
|
|
||||||
/// </summary>
|
|
||||||
protected int FieldWidth { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота поля
|
|
||||||
/// </summary>
|
|
||||||
protected int FieldHeight { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Статус перемещения
|
|
||||||
/// </summary>
|
|
||||||
public StrategyStatus GetStatus() { return _state; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Установка данных
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
|
||||||
/// <param name="width">Ширина поля</param>
|
|
||||||
/// <param name="height">Высота поля</param>
|
|
||||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
|
||||||
{
|
|
||||||
if (moveableObject == null)
|
|
||||||
{
|
|
||||||
_state = StrategyStatus.NotInit;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_state = StrategyStatus.InProgress;
|
|
||||||
_moveableObject = moveableObject;
|
|
||||||
FieldWidth = width;
|
|
||||||
FieldHeight = height;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг перемещения
|
|
||||||
/// </summary>
|
|
||||||
public void MakeStep()
|
|
||||||
{
|
|
||||||
if (_state != StrategyStatus.InProgress)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (IsTargetDestinaion())
|
|
||||||
{
|
|
||||||
_state = StrategyStatus.Finish;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
MoveToTarget();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение влево
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение вправо
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение вверх
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение вниз
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Параметры объекта
|
|
||||||
/// </summary>
|
|
||||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
protected int? GetStep()
|
|
||||||
{
|
|
||||||
if (_state != StrategyStatus.InProgress)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return _moveableObject?.GetStep;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение к цели
|
|
||||||
/// </summary>
|
|
||||||
protected abstract void MoveToTarget();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Достигнута ли цель
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
protected abstract bool IsTargetDestinaion();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Попытка перемещения в требуемом направлении
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="movementDirection">Направление</param>
|
|
||||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
|
||||||
private bool MoveTo(MovementDirection movementDirection)
|
|
||||||
{
|
|
||||||
if (_state != StrategyStatus.InProgress)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,24 +0,0 @@
|
|||||||
namespace ProjectMotorBoat.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Интерфейс для работы с перемещаемым объектом
|
|
||||||
/// </summary>
|
|
||||||
public interface IMoveableObject
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Получение координаты объекта
|
|
||||||
/// </summary>
|
|
||||||
ObjectParameters? GetObjectPosition { get; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг объекта
|
|
||||||
/// </summary>
|
|
||||||
int GetStep { get; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Попытка переместить объект в указанном направлении
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction">Направление</param>
|
|
||||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
|
||||||
bool TryMoveObject(MovementDirection direction);
|
|
||||||
}
|
|
@ -1,54 +0,0 @@
|
|||||||
namespace ProjectMotorBoat.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Стратегия перемещения объекта к границе экрана
|
|
||||||
/// </summary>
|
|
||||||
public class MoveToBorder : AbstractStrategy
|
|
||||||
{
|
|
||||||
protected override void MoveToTarget()
|
|
||||||
{
|
|
||||||
ObjectParameters? objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth;
|
|
||||||
if (Math.Abs(diffX) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffX > 0)
|
|
||||||
{
|
|
||||||
MoveLeft();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MoveRight();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight;
|
|
||||||
if (Math.Abs(diffY) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffY > 0)
|
|
||||||
{
|
|
||||||
MoveUp();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MoveDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool IsTargetDestinaion()
|
|
||||||
{
|
|
||||||
ObjectParameters? objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return objParams.RightBorder - GetStep() <= FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth &&
|
|
||||||
objParams.DownBorder - GetStep() <= FieldHeight && objParams.DownBorder + GetStep() >= FieldHeight;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,54 +0,0 @@
|
|||||||
namespace ProjectMotorBoat.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Стратегия перемещения объекта в центр экрана
|
|
||||||
/// </summary>
|
|
||||||
public class MoveToCenter : AbstractStrategy
|
|
||||||
{
|
|
||||||
protected override bool IsTargetDestinaion()
|
|
||||||
{
|
|
||||||
ObjectParameters? objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
|
||||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void MoveToTarget()
|
|
||||||
{
|
|
||||||
ObjectParameters? objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
|
||||||
if (Math.Abs(diffX) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffX > 0)
|
|
||||||
{
|
|
||||||
MoveLeft();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MoveRight();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
|
||||||
if (Math.Abs(diffY) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffY > 0)
|
|
||||||
{
|
|
||||||
MoveUp();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MoveDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,64 +0,0 @@
|
|||||||
using ProjectMotorBoat.Drawings;
|
|
||||||
|
|
||||||
namespace ProjectMotorBoat.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-реализация IMoveableObject с использованием DrawingBoat
|
|
||||||
/// </summary>
|
|
||||||
public class MoveableBoat : IMoveableObject
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Поле-объект класса DrawingBoat или его наследника
|
|
||||||
/// </summary>
|
|
||||||
private readonly DrawingBoat? _boat = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="boat">Объект класса DrawingBoat</param>
|
|
||||||
public MoveableBoat(DrawingBoat boat)
|
|
||||||
{
|
|
||||||
_boat = boat;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ObjectParameters? GetObjectPosition
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
if (_boat == null || _boat.EntityBoat == null || !_boat.GetPosX.HasValue || !_boat.GetPosY.HasValue)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return new ObjectParameters(_boat.GetPosX.Value, _boat.GetPosY.Value, _boat.GetWidth, _boat.GetHeight);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public int GetStep => (int)(_boat?.EntityBoat?.Step ?? 0);
|
|
||||||
|
|
||||||
public bool TryMoveObject(MovementDirection direction)
|
|
||||||
{
|
|
||||||
if (_boat == null || _boat.EntityBoat == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return _boat.MoveTransport(GetDirectionType(direction));
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конвертация из MovementDirection в DirectionType
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction">MovementDirection</param>
|
|
||||||
/// <returns>DirectionType</returns>
|
|
||||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
|
||||||
{
|
|
||||||
return direction switch
|
|
||||||
{
|
|
||||||
MovementDirection.Left => DirectionType.Left,
|
|
||||||
MovementDirection.Right => DirectionType.Right,
|
|
||||||
MovementDirection.Up => DirectionType.Up,
|
|
||||||
MovementDirection.Down => DirectionType.Down,
|
|
||||||
_ => DirectionType.Unknow,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,24 +0,0 @@
|
|||||||
namespace ProjectMotorBoat.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Направление перемещения
|
|
||||||
/// </summary>
|
|
||||||
public enum MovementDirection
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Вверх
|
|
||||||
/// </summary>
|
|
||||||
Up = 1,
|
|
||||||
/// <summary>
|
|
||||||
/// Вниз
|
|
||||||
/// </summary>
|
|
||||||
Down = 2,
|
|
||||||
/// <summary>
|
|
||||||
/// Влево
|
|
||||||
/// </summary>
|
|
||||||
Left = 3,
|
|
||||||
/// <summary>
|
|
||||||
/// Вправо
|
|
||||||
/// </summary>
|
|
||||||
Right = 4
|
|
||||||
}
|
|
@ -1,72 +0,0 @@
|
|||||||
namespace ProjectMotorBoat.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Параметры-координаты объекта
|
|
||||||
/// </summary>
|
|
||||||
public class ObjectParameters
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Координата X
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _x;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Координата Y
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _y;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина объекта
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _width;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота объекта
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _height;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Левая граница
|
|
||||||
/// </summary>
|
|
||||||
public int LeftBorder => _x;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Верхняя граница
|
|
||||||
/// </summary>
|
|
||||||
public int TopBorder => _y;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Правая граница
|
|
||||||
/// </summary>
|
|
||||||
public int RightBorder => _x + _width;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Нижняя граница
|
|
||||||
/// </summary>
|
|
||||||
public int DownBorder => _y + _height;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Середина объекта
|
|
||||||
/// </summary>
|
|
||||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Середина объекта
|
|
||||||
/// </summary>
|
|
||||||
public int ObjectMiddleVertical => _y + _height / 2;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="x">Координата X</param>
|
|
||||||
/// <param name="y">Координата Y</param>
|
|
||||||
/// <param name="width">Ширина объекта</param>
|
|
||||||
/// <param name="height">Высота объекта</param>
|
|
||||||
public ObjectParameters(int x, int y, int width, int height)
|
|
||||||
{
|
|
||||||
_x = x;
|
|
||||||
_y = y;
|
|
||||||
_width = width;
|
|
||||||
_height = height;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,22 +0,0 @@
|
|||||||
namespace ProjectMotorBoat.MovementStrategy;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Статус выполнения операции перемещения
|
|
||||||
/// </summary>
|
|
||||||
public enum StrategyStatus
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Все готово к началу
|
|
||||||
/// </summary>
|
|
||||||
NotInit,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Выполняется
|
|
||||||
/// </summary>
|
|
||||||
InProgress,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Завершено
|
|
||||||
/// </summary>
|
|
||||||
Finish
|
|
||||||
}
|
|
@ -1,7 +1,3 @@
|
|||||||
using Microsoft.Extensions.DependencyInjection;
|
|
||||||
using Microsoft.Extensions.Logging;
|
|
||||||
using Serilog;
|
|
||||||
|
|
||||||
namespace ProjectMotorBoat
|
namespace ProjectMotorBoat
|
||||||
{
|
{
|
||||||
internal static class Program
|
internal static class Program
|
||||||
@ -15,30 +11,7 @@ namespace ProjectMotorBoat
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
|
Application.Run(new Form1());
|
||||||
Log.Logger = new LoggerConfiguration()
|
|
||||||
.MinimumLevel.Information()
|
|
||||||
.WriteTo.File("boatlog-.log", rollingInterval: RollingInterval.Day)
|
|
||||||
.CreateLogger();
|
|
||||||
|
|
||||||
ServiceCollection services = new();
|
|
||||||
ConfigureServices(services);
|
|
||||||
using ServiceProvider serviceProvider = services.BuildServiceProvider();
|
|
||||||
Application.Run(serviceProvider.GetRequiredService<FormBoatCollection>());
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конфигурация сервиса DI
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="services"></param>
|
|
||||||
private static void ConfigureServices(ServiceCollection services)
|
|
||||||
{
|
|
||||||
services.AddSingleton<FormBoatCollection>()
|
|
||||||
.AddLogging(option =>
|
|
||||||
{
|
|
||||||
option.SetMinimumLevel(LogLevel.Information);
|
|
||||||
option.AddSerilog(Log.Logger);
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -2,31 +2,10 @@
|
|||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
<TargetFramework>net6.0-windows</TargetFramework>
|
<TargetFramework>net7.0-windows</TargetFramework>
|
||||||
<Nullable>enable</Nullable>
|
<Nullable>enable</Nullable>
|
||||||
<UseWindowsForms>true</UseWindowsForms>
|
<UseWindowsForms>true</UseWindowsForms>
|
||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<PackageReference Include="Microsoft.Extensions.Logging" Version="7.0.0" />
|
|
||||||
<PackageReference Include="Serilog.Extensions.Logging" Version="7.0.0" />
|
|
||||||
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<Compile Update="Properties\Resources.Designer.cs">
|
|
||||||
<DesignTime>True</DesignTime>
|
|
||||||
<AutoGen>True</AutoGen>
|
|
||||||
<DependentUpon>Resources.resx</DependentUpon>
|
|
||||||
</Compile>
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<EmbeddedResource Update="Properties\Resources.resx">
|
|
||||||
<Generator>ResXFileCodeGenerator</Generator>
|
|
||||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
|
||||||
</EmbeddedResource>
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
</Project>
|
</Project>
|
@ -1,103 +0,0 @@
|
|||||||
//------------------------------------------------------------------------------
|
|
||||||
// <auto-generated>
|
|
||||||
// Этот код создан программой.
|
|
||||||
// Исполняемая версия:4.0.30319.42000
|
|
||||||
//
|
|
||||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
|
||||||
// повторной генерации кода.
|
|
||||||
// </auto-generated>
|
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
namespace ProjectMotorBoat.Properties {
|
|
||||||
using System;
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
|
||||||
/// </summary>
|
|
||||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
|
||||||
// с помощью такого средства, как ResGen или Visual Studio.
|
|
||||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
|
||||||
// с параметром /str или перестройте свой проект VS.
|
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
|
||||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
|
||||||
internal class Resources {
|
|
||||||
|
|
||||||
private static global::System.Resources.ResourceManager resourceMan;
|
|
||||||
|
|
||||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
|
||||||
|
|
||||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
|
||||||
internal Resources() {
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
|
||||||
get {
|
|
||||||
if (object.ReferenceEquals(resourceMan, null)) {
|
|
||||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectMotorBoat.Properties.Resources", typeof(Resources).Assembly);
|
|
||||||
resourceMan = temp;
|
|
||||||
}
|
|
||||||
return resourceMan;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
|
||||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Globalization.CultureInfo Culture {
|
|
||||||
get {
|
|
||||||
return resourceCulture;
|
|
||||||
}
|
|
||||||
set {
|
|
||||||
resourceCulture = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap arrowDown {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap arrowLeft {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap arrowRight {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap arrowUp {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,133 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
|
||||||
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\arrowDown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\arrowLeft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\arrowRight.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\arrowUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
</root>
|
|
Binary file not shown.
Before Width: | Height: | Size: 61 KiB |
Binary file not shown.
Before Width: | Height: | Size: 60 KiB |
Binary file not shown.
Before Width: | Height: | Size: 60 KiB |
Binary file not shown.
Before Width: | Height: | Size: 61 KiB |
@ -1,2 +0,0 @@
|
|||||||
CollectionsStorage
|
|
||||||
Коллекция-List-|54|EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;
|
|
@ -1,2 +0,0 @@
|
|||||||
CollectionsStorage
|
|
||||||
Коллекция-Massive-|54|EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;EntityBoat:100:100:White;
|
|
Loading…
x
Reference in New Issue
Block a user