Compare commits
3 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
bae7048a16 | ||
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d7da8d2896 | ||
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b35f4223e6 |
25
ProjectLocomotive/ProjectLocomotive.sln
Normal file
25
ProjectLocomotive/ProjectLocomotive.sln
Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.9.34728.123
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ProjectLocomotive", "ProjectLocomotive\ProjectLocomotive.csproj", "{3153195F-5038-44FD-A9E6-980F07D1F965}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{3153195F-5038-44FD-A9E6-980F07D1F965}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{3153195F-5038-44FD-A9E6-980F07D1F965}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3153195F-5038-44FD-A9E6-980F07D1F965}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{3153195F-5038-44FD-A9E6-980F07D1F965}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {1B522AAD-E5AD-4365-A840-94B360E81824}
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EndGlobalSection
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EndGlobal
|
23
ProjectLocomotive/ProjectLocomotive/DirectionType.cs
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23
ProjectLocomotive/ProjectLocomotive/DirectionType.cs
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@ -0,0 +1,23 @@
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namespace ProjectLocomotive;
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/// <summary>
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/// Направление перемещения
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/// </summary>
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public enum DirectionType
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{
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/// <summary>
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/// Вверх
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/// </summary>
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Up = 1,
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/// <summary>
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/// Вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// Влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// Вправо
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/// </summary>
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Right = 4
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}
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250
ProjectLocomotive/ProjectLocomotive/DrawningLocomotive.cs
Normal file
250
ProjectLocomotive/ProjectLocomotive/DrawningLocomotive.cs
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@ -0,0 +1,250 @@
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using ProjectLocomotive;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Security.Cryptography.Xml;
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namespace ProjectLocomotive;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningLocomotive
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityLocomotive? EntityLocomotive { get; private set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int? _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int? _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки автомобиля
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/// </summary>
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private int? _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки автомобиля
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/// </summary>
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private int? _startPosY;
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/// <summary>
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/// Ширина прорисовки поезда
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/// </summary>
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private readonly int _drawningLocomotiveWidth = 150;
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/// <summary>
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/// Высота прорисовки поезда
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/// </summary>
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private readonly int _drawningLocomotiveHeight = 50;
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private readonly int _drawningEnginesWidth = 3;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="pipe">Признак наличия вертолетной площадки</param>
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/// <param name="fueltank">Признак наличия шлюпок</param>
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/// <param name="headlight">Признак наличия пушки</param>
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public void Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool pipe, bool fueltank, bool headlight)
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{
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EntityLocomotive = new EntityLocomotive();
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EntityLocomotive.Init(speed, weight, bodyColor, additionalColor,
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pipe, fueltank, headlight);
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// Установка границ поля
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/// </summary>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
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public bool SetPictureSize(int width, int height)
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{
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// TODO проверка, что объект "влезает" в размеры поля
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// если влезает, сохраняем границы и корректируем позицию объекта,если она была уже установлена
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if (_drawningLocomotiveHeight > height || _drawningLocomotiveWidth > width)
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{
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return false;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX.HasValue && _startPosY.HasValue)
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{
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SetPosition(_startPosX.Value, _startPosY.Value +10);
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}
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return true;
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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if (x < 0 || x + _drawningLocomotiveWidth > _pictureWidth || y < 0 || y + _drawningLocomotiveHeight > _pictureHeight)
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{
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_startPosX = _pictureWidth - _drawningLocomotiveWidth;
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_startPosY = _pictureHeight - _drawningLocomotiveHeight;
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}
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else
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{
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_startPosX = x;
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_startPosY = y;
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}
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityLocomotive == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityLocomotive.Step - _drawningEnginesWidth > 0)
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{
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_startPosX -= (int)EntityLocomotive.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityLocomotive.Step > 0)
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{
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_startPosY -= (int)EntityLocomotive.Step;
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}
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return true;
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// вправо
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case DirectionType.Right:
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//TODO прописать логику сдвига в право
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if (_startPosX.Value + EntityLocomotive.Step + _drawningLocomotiveWidth < _pictureWidth)
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{
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_startPosX += (int)EntityLocomotive.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY.Value + EntityLocomotive.Step + _drawningLocomotiveHeight < _pictureHeight)
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{
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_startPosY += (int)EntityLocomotive.Step;
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}
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return true;
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default:
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return false;
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}
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}
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/// <summary>
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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{
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if (EntityLocomotive == null || !_startPosX.HasValue ||
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!_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black, 2);
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Pen pen2 = new(Color.White, 1);
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Pen pen3 = new(Color.Black, 3);
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Brush wheelBrush = new SolidBrush(Color.Black);
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Brush wheelBrush2 = new SolidBrush(Color.Gray);
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Brush headlightBrush = new SolidBrush(Color.Yellow);
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Brush glassBrush = new SolidBrush(Color.Cyan);
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Brush FueltankBrush = new HatchBrush(HatchStyle.ZigZag, EntityLocomotive.AdditionalColor, Color.FromArgb(163, 163, 163));
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Brush additionalBrush = new SolidBrush(EntityLocomotive.AdditionalColor);
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Brush bodyBrush = new SolidBrush(EntityLocomotive.BodyColor);
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//границы круисера
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Point[] points = { new Point(_startPosX.Value + 2, _startPosY.Value +10), new Point(_startPosX.Value + 140, _startPosY.Value +10), new Point(_startPosX.Value + 140, _startPosY.Value +10 + 20), new Point(_startPosX.Value, _startPosY.Value +10 + 20) };
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g.FillPolygon(additionalBrush, points);
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g.DrawPolygon(pen, points);
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g.FillRectangle(bodyBrush, _startPosX.Value, _startPosY.Value +10 + 20, 140, 20);
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g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value +10 + 20, 140, 20);
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//g.DrawLine(pen, _startPosX.Value + 2, _startPosY.Value +10, _startPosX.Value + 140, _startPosY.Value +10);
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//g.DrawLine(pen, _startPosX.Value + 140, _startPosY.Value +10, _startPosX.Value + 140, _startPosY.Value +10 + 20);
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//g.DrawLine(pen, _startPosX.Value, _startPosY.Value +10 + 20, _startPosX.Value + 5, _startPosY.Value +10 );
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g.FillRectangle(wheelBrush, _startPosX.Value + 140, _startPosY.Value +10 + 3, 7, 34);
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//дверь
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g.FillRectangle(bodyBrush, _startPosX.Value + 47, _startPosY.Value +10 + 6, 15, 29);
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g.DrawRectangle(pen, _startPosX.Value + 47, _startPosY.Value +10 + 6, 15, 29);
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//окна
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g.FillRectangle(glassBrush, _startPosX.Value + 12, _startPosY.Value +10 + 3, 13, 14);
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g.FillRectangle(glassBrush, _startPosX.Value + 28, _startPosY.Value +10 + 3, 13, 14);
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g.FillRectangle(glassBrush, _startPosX.Value + 124, _startPosY.Value +10 + 3, 13, 14);
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//колёса
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Point[] points2 = { new Point(_startPosX.Value + 5 , _startPosY.Value +10 + 40), new Point(_startPosX.Value + 55, _startPosY.Value +10 + 40), new Point(_startPosX.Value + 45, _startPosY.Value +10 + 47), new Point(_startPosX.Value - 5, _startPosY.Value +10 + 47) };
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g.FillPolygon(wheelBrush, points2);
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Point[] points3 = { new Point(_startPosX.Value + 145, _startPosY.Value +10 + 47), new Point(_startPosX.Value + 95, _startPosY.Value +10 + 47), new Point(_startPosX.Value + 85, _startPosY.Value +10 + 40), new Point(_startPosX.Value + 135, _startPosY.Value +10 + 40) };
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g.FillPolygon(wheelBrush, points3);
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g.FillEllipse(wheelBrush2, _startPosX.Value + 37, _startPosY.Value +10 + 41, 14, 14);
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g.DrawEllipse(pen2, _startPosX.Value + 37, _startPosY.Value +10 + 41, 15, 15);
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g.FillEllipse(wheelBrush2, _startPosX.Value + 10, _startPosY.Value +10 + 41, 14, 14);
|
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g.DrawEllipse(pen2, _startPosX.Value + 10, _startPosY.Value +10 + 41, 15, 15);
|
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|
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g.FillEllipse(wheelBrush2, _startPosX.Value + 93, _startPosY.Value +10 + 41, 14, 14);
|
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g.DrawEllipse(pen2, _startPosX.Value + 93, _startPosY.Value +10 + 41, 15, 15);
|
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g.FillEllipse(wheelBrush2, _startPosX.Value + 120, _startPosY.Value +10 + 41, 14, 14);
|
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g.DrawEllipse(pen2, _startPosX.Value + 120, _startPosY.Value +10 + 41, 15, 15);
|
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|
||||
|
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|
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//внутренности поезда
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if (EntityLocomotive.Pipe)
|
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{
|
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Point[] points4 = { new Point(_startPosX.Value + 20, _startPosY.Value +10 ), new Point(_startPosX.Value + 30, _startPosY.Value +10), new Point(_startPosX.Value + 30, _startPosY.Value +10 - 7), new Point(_startPosX.Value + 32, _startPosY.Value +10 - 9), new Point(_startPosX.Value + 30, _startPosY.Value +10 - 11), new Point(_startPosX.Value + 20, _startPosY.Value +10 - 11), new Point(_startPosX.Value + 18, _startPosY.Value +10 - 9), new Point(_startPosX.Value + 20, _startPosY.Value +10 - 7), new Point(_startPosX.Value + 20, _startPosY.Value +10 ) };
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g.FillPolygon(wheelBrush, points4);
|
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}
|
||||
|
||||
if (EntityLocomotive.Fueltank)
|
||||
{
|
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Point[] points5 = { new Point(_startPosX.Value + 52, _startPosY.Value +10 + 50), new Point(_startPosX.Value + 92, _startPosY.Value +10 + 50), new Point(_startPosX.Value + 87, _startPosY.Value +10 + 35), new Point(_startPosX.Value + 57, _startPosY.Value +10 + 35) };
|
||||
g.FillPolygon(wheelBrush, points5);
|
||||
}
|
||||
|
||||
if (EntityLocomotive.Headlight)
|
||||
{
|
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g.DrawLine(pen3, _startPosX.Value, _startPosY.Value +10 - 5, _startPosX.Value + 15, _startPosY.Value +10 );
|
||||
g.FillEllipse(headlightBrush, _startPosX.Value-2, _startPosY.Value +10 - 6, 6, 14);
|
||||
g.DrawEllipse(pen, _startPosX.Value-2 , _startPosY.Value +10 - 6, 6, 14);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
62
ProjectLocomotive/ProjectLocomotive/EntityLocomotive.cs
Normal file
62
ProjectLocomotive/ProjectLocomotive/EntityLocomotive.cs
Normal file
@ -0,0 +1,62 @@
|
||||
namespace ProjectLocomotive;
|
||||
/// <summary>
|
||||
/// Класс-сущность "автобус"
|
||||
/// </summary>
|
||||
public class EntityLocomotive
|
||||
{
|
||||
//свойства
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличие рогов
|
||||
/// </summary>
|
||||
public bool Pipe { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличие электрических батарей
|
||||
/// </summary>
|
||||
public bool Fueltank { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличие фары
|
||||
/// </summary>
|
||||
public bool Headlight { get; private set; }
|
||||
//поле класса
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса крейсера
|
||||
/// </summary>
|
||||
/// <param name="speed">скорость</param>
|
||||
/// <param name="weight">вес</param>
|
||||
/// <param name="bodyColor">основной цвет</param>
|
||||
/// <param name="additionalColor">дополнительный цвет</param>
|
||||
/// <param name="pipe">второй этаж</param>
|
||||
/// <param name="fueltank">лестница</param>
|
||||
/// <param name="headlight">наличие фар</param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool pipe, bool fueltank, bool headlight)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
Pipe = pipe;
|
||||
Fueltank = fueltank;
|
||||
Headlight = headlight;
|
||||
}
|
||||
}
|
146
ProjectLocomotive/ProjectLocomotive/FormLocomotive.Designer.cs
generated
Normal file
146
ProjectLocomotive/ProjectLocomotive/FormLocomotive.Designer.cs
generated
Normal file
@ -0,0 +1,146 @@
|
||||
|
||||
namespace ProjectLocomotive
|
||||
{
|
||||
partial class FormLocomotive
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormLocomotive));
|
||||
pictureBox1 = new PictureBox();
|
||||
button1 = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonLeft = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBox1
|
||||
//
|
||||
pictureBox1.Location = new Point(0, 0);
|
||||
pictureBox1.Margin = new Padding(3, 2, 3, 2);
|
||||
pictureBox1.Name = "pictureBox1";
|
||||
pictureBox1.Size = new Size(700, 338);
|
||||
pictureBox1.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||
pictureBox1.TabIndex = 0;
|
||||
pictureBox1.TabStop = false;
|
||||
pictureBox1.Click += pictureBox1_Click;
|
||||
//
|
||||
// button1
|
||||
//
|
||||
button1.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
button1.Location = new Point(10, 307);
|
||||
button1.Margin = new Padding(3, 2, 3, 2);
|
||||
button1.Name = "button1";
|
||||
button1.Size = new Size(82, 22);
|
||||
button1.TabIndex = 1;
|
||||
button1.Text = "создать";
|
||||
button1.UseVisualStyleBackColor = true;
|
||||
button1.Click += ButtonCreateLocomotive_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonUp.Location = new Point(632, 280);
|
||||
buttonUp.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(26, 22);
|
||||
buttonUp.TabIndex = 2;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonDown.Location = new Point(632, 307);
|
||||
buttonDown.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(26, 22);
|
||||
buttonDown.TabIndex = 3;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonRight.Location = new Point(663, 307);
|
||||
buttonRight.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(26, 22);
|
||||
buttonRight.TabIndex = 4;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonLeft.Location = new Point(600, 307);
|
||||
buttonLeft.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(26, 22);
|
||||
buttonLeft.TabIndex = 5;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// FormLocomotive
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(700, 338);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(button1);
|
||||
Controls.Add(pictureBox1);
|
||||
Margin = new Padding(3, 2, 3, 2);
|
||||
Name = "FormLocomotive";
|
||||
Text = "FormLocomotive";
|
||||
Click += ButtonMove_Click;
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBox1;
|
||||
private Button button1;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonLeft;
|
||||
}
|
||||
}
|
96
ProjectLocomotive/ProjectLocomotive/FormLocomotive.cs
Normal file
96
ProjectLocomotive/ProjectLocomotive/FormLocomotive.cs
Normal file
@ -0,0 +1,96 @@
|
||||
namespace ProjectLocomotive
|
||||
{
|
||||
public partial class FormLocomotive : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningLocomotive? _drawningLocomotive;
|
||||
public FormLocomotive()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Метод прорисовки поезда
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningLocomotive == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBox1.Width,
|
||||
pictureBox1.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningLocomotive.DrawTransport(gr);
|
||||
pictureBox1.Image = bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateLocomotive_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningLocomotive = new DrawningLocomotive();
|
||||
_drawningLocomotive.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawningLocomotive.SetPictureSize(pictureBox1.Width,
|
||||
pictureBox1.Height);
|
||||
|
||||
//начальное положение поезда
|
||||
_drawningLocomotive.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningLocomotive == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result =
|
||||
_drawningLocomotive.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result =
|
||||
_drawningLocomotive.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result =
|
||||
_drawningLocomotive.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result =
|
||||
_drawningLocomotive.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
private void pictureBox1_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
1540
ProjectLocomotive/ProjectLocomotive/FormLocomotive.resx
Normal file
1540
ProjectLocomotive/ProjectLocomotive/FormLocomotive.resx
Normal file
File diff suppressed because it is too large
Load Diff
17
ProjectLocomotive/ProjectLocomotive/Program.cs
Normal file
17
ProjectLocomotive/ProjectLocomotive/Program.cs
Normal file
@ -0,0 +1,17 @@
|
||||
namespace ProjectLocomotive
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormLocomotive());
|
||||
}
|
||||
}
|
||||
}
|
11
ProjectLocomotive/ProjectLocomotive/ProjectLocomotive.csproj
Normal file
11
ProjectLocomotive/ProjectLocomotive/ProjectLocomotive.csproj
Normal file
@ -0,0 +1,11 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net8.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user