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@ -195,9 +195,10 @@ public class DrawningLocomotive
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{
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return;
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}
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Pen pen = new(Color.Black, 2);
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Pen pen2 = new(Color.White, 1);
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Pen pen3 = new(Color.Black, 3);
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Brush wheelBrush = new SolidBrush(Color.Black);
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Brush wheelBrush2 = new SolidBrush(Color.Gray);
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Brush headlightBrush = new SolidBrush(Color.Yellow);
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@ -206,17 +207,17 @@ public class DrawningLocomotive
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//границы круисера
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Point[] points = { new Point(_startPosX.Value + 5, _startPosY.Value), new Point(_startPosX.Value + 140, _startPosY.Value), new Point(_startPosX.Value + 140, _startPosY.Value + 20), new Point(_startPosX.Value, _startPosY.Value + 20) };
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//g.FillPolygon(additionalBrush, points);
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Point[] points = { new Point(_startPosX.Value + 2, _startPosY.Value), new Point(_startPosX.Value + 140, _startPosY.Value), new Point(_startPosX.Value + 140, _startPosY.Value + 20), new Point(_startPosX.Value, _startPosY.Value + 20) };
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g.DrawPolygon(pen, points);
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g.FillRectangle(bodyBrush, _startPosX.Value, _startPosY.Value + 20, 140, 20);
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g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 20, 140, 20);
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g.DrawLine(pen, _startPosX.Value + 5, _startPosY.Value, _startPosX.Value + 140, _startPosY.Value);
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g.DrawLine(pen, _startPosX.Value + 140, _startPosY.Value, _startPosX.Value + 140, _startPosY.Value + 20);
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//g.DrawLine(pen, _startPosX.Value + 2, _startPosY.Value, _startPosX.Value + 140, _startPosY.Value);
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//g.DrawLine(pen, _startPosX.Value + 140, _startPosY.Value, _startPosX.Value + 140, _startPosY.Value + 20);
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g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 20, _startPosX.Value + 5, _startPosY.Value);
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//g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 20, _startPosX.Value + 5, _startPosY.Value );
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g.FillRectangle(wheelBrush, _startPosX.Value + 140, _startPosY.Value + 3, 7, 34);
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@ -236,6 +237,7 @@ public class DrawningLocomotive
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Point[] points3 = { new Point(_startPosX.Value + 145, _startPosY.Value + 47), new Point(_startPosX.Value + 95, _startPosY.Value + 47), new Point(_startPosX.Value + 85, _startPosY.Value + 40), new Point(_startPosX.Value + 135, _startPosY.Value + 40) };
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g.FillPolygon(wheelBrush, points3);
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g.FillEllipse(wheelBrush2, _startPosX.Value + 37, _startPosY.Value + 41, 14, 14);
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g.DrawEllipse(pen2, _startPosX.Value + 37, _startPosY.Value + 41, 15, 15);
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g.FillEllipse(wheelBrush2, _startPosX.Value + 10, _startPosY.Value + 41, 14, 14);
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@ -13,14 +13,14 @@ namespace ProjectLocomotive.Drawnings
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="horns">Признак наличия рогов</param>
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/// <param name="electro">Признак наличия электрической батареи</param>
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/// <param name="pipe">Признак наличия трубы</param>
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/// <param name="fueltank">Признак наличия топливного бака</param>
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/// <param name="headlight">Признак наличия фары</param>
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public DrawningTLocomotive(int speed, double weight, Color bodyColor, Color additionalColor, bool horns, bool electro, bool headlight)
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public DrawningTLocomotive(int speed, double weight, Color bodyColor, Color additionalColor, bool pipe, bool fueltank, bool headlight)
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: base(150, 50)
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{
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EntityLocomotive = new EntityTLocomotive(speed, weight, bodyColor, additionalColor, horns, electro, headlight);
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EntityLocomotive = new EntityTLocomotive(speed, weight, bodyColor, additionalColor, pipe, fueltank, headlight);
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}
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public override void DrawTransport(Graphics g)
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@ -33,37 +33,38 @@ namespace ProjectLocomotive.Drawnings
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Pen pen = new(Color.Black, 2);
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Pen pen2 = new(Color.White, 1);
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Pen pen3 = new(Color.Black, 3);
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Brush wheelBrush = new SolidBrush(Color.Black);
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Brush wheelBrush2 = new SolidBrush(Color.Gray);
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Brush headlightBrush = new SolidBrush(Color.Yellow);
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Brush glassBrush = new SolidBrush(Color.Cyan);
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Brush ElectroBrush = new HatchBrush(HatchStyle.ZigZag, entityTLocomotive.AdditionalColor, Color.FromArgb(163, 163, 163));
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Brush FueltankBrush = new HatchBrush(HatchStyle.ZigZag, entityTLocomotive.AdditionalColor, Color.FromArgb(163, 163, 163));
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Brush additionalBrush = new SolidBrush(entityTLocomotive.AdditionalColor);
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Brush bodyBrush = new SolidBrush(EntityLocomotive.BodyColor);
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Point[] points = { new Point(_startPosX.Value + 5, _startPosY.Value), new Point(_startPosX.Value + 140, _startPosY.Value), new Point(_startPosX.Value + 140, _startPosY.Value + 20), new Point(_startPosX.Value, _startPosY.Value + 20) };
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Point[] points = { new Point(_startPosX.Value + 2, _startPosY.Value), new Point(_startPosX.Value + 140, _startPosY.Value), new Point(_startPosX.Value + 140, _startPosY.Value + 20), new Point(_startPosX.Value, _startPosY.Value + 20) };
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g.FillPolygon(additionalBrush, points);
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base.DrawTransport(g);
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Point[] points4 = { new Point(_startPosX.Value + 20, _startPosY.Value), new Point(_startPosX.Value + 30, _startPosY.Value), new Point(_startPosX.Value + 30, _startPosY.Value - 7), new Point(_startPosX.Value + 32, _startPosY.Value - 9), new Point(_startPosX.Value + 30, _startPosY.Value - 11), new Point(_startPosX.Value + 20, _startPosY.Value - 11), new Point(_startPosX.Value + 18, _startPosY.Value - 9), new Point(_startPosX.Value + 20, _startPosY.Value - 7), new Point(_startPosX.Value + 20, _startPosY.Value) };
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g.FillPolygon(wheelBrush, points4);
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g.DrawLine(pen, _startPosX.Value + 67, _startPosY.Value, _startPosX.Value + 47, _startPosY.Value - 5);
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g.DrawLine(pen, _startPosX.Value + 47, _startPosY.Value - 5, _startPosX.Value + 67, _startPosY.Value - 10);
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g.DrawLine(pen, _startPosX.Value + 67, _startPosY.Value - 10, _startPosX.Value + 87, _startPosY.Value - 5);
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g.DrawLine(pen, _startPosX.Value + 87, _startPosY.Value - 5, _startPosX.Value + 67, _startPosY.Value);
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if (entityTLocomotive.Electro)
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if (entityTLocomotive.Fueltank)
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{
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g.FillRectangle(ElectroBrush, _startPosX.Value + 107, _startPosY.Value - 5 + 3, 33, 28);
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g.DrawRectangle(pen, _startPosX.Value + 107, _startPosY.Value - 5 + 3, 33, 28);
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Point[] points5 = { new Point(_startPosX.Value + 52, _startPosY.Value + 50), new Point(_startPosX.Value + 92, _startPosY.Value + 50), new Point(_startPosX.Value + 87, _startPosY.Value + 35), new Point(_startPosX.Value + 57, _startPosY.Value + 35) };
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g.FillPolygon(wheelBrush, points5);
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}
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if (entityTLocomotive.Headlight)
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{
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g.FillEllipse(headlightBrush, _startPosX.Value - 3, _startPosY.Value + 23, 6, 14);
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g.DrawEllipse(pen, _startPosX.Value - 3, _startPosY.Value + 23, 6, 14);
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g.DrawLine(pen3, _startPosX.Value, _startPosY.Value - 5, _startPosX.Value + 15, _startPosY.Value);
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g.FillEllipse(headlightBrush, _startPosX.Value - 2, _startPosY.Value - 6, 6, 14);
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g.DrawEllipse(pen, _startPosX.Value - 2, _startPosY.Value - 6, 6, 14);
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}
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@ -1,7 +1,7 @@
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namespace ProjectLocomotive.Entities;
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/// <summary>
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/// Класс-сущность "поед"
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/// Класс-сущность "поезд"
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/// </summary>
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public class EntityLocomotiev
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{
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@ -24,7 +24,7 @@ public class EntityLocomotiev
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/// </summary>
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public double Step => Speed * 100 / Weight;
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/// <summary>
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/// Инициализация полей объекта-класса поеда
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/// Инициализация полей объекта-класса поезда
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/// </summary>
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/// <param name="speed">скорость</param>
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/// <param name="weight">вес</param>
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@ -3,13 +3,13 @@
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internal class EntityTLocomotive : EntityLocomotiev
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{
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/// <summary>
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/// Признак (опция) наличие рогов
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/// Признак (опция) наличие трубы
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/// </summary>
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public bool Horns { get; private set; }
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public bool Pipe { get; private set; }
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/// <summary>
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/// Признак (опция) наличие электробатареи
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/// Признак (опция) наличие топливного бака
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/// </summary>
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public bool Electro { get; private set; }
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public bool Fueltank { get; private set; }
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/// <summary>
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/// Признак (опция) наличие фары
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/// </summary>
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@ -19,11 +19,11 @@
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/// </summary>
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public Color AdditionalColor { get; private set; }
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public EntityTLocomotive(int speed, double weight, Color bodyColor, Color additionalColor, bool horns, bool electro, bool headlight) : base(speed, weight, bodyColor)
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public EntityTLocomotive(int speed, double weight, Color bodyColor, Color additionalColor, bool pipe, bool fueltank, bool headlight) : base(speed, weight, bodyColor)
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{
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AdditionalColor = additionalColor;
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Horns = horns;
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Electro = electro;
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Pipe = pipe;
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Fueltank = fueltank;
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Headlight = headlight;
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}
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}
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@ -60,7 +60,7 @@
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button1.Name = "button1";
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button1.Size = new Size(186, 22);
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button1.TabIndex = 1;
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button1.Text = "создать электро-поезда";
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button1.Text = "создать тепловоз";
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button1.UseVisualStyleBackColor = true;
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button1.Click += ButtonCreateLocomotive_Click;
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//
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