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kuzarin_ma
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6de5160da9 |
484
kuzarin_maxim_lab_5/.gitignore
vendored
Normal file
484
kuzarin_maxim_lab_5/.gitignore
vendored
Normal file
@ -0,0 +1,484 @@
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|||||||
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## Ignore Visual Studio temporary files, build results, and
|
||||||
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## files generated by popular Visual Studio add-ons.
|
||||||
|
##
|
||||||
|
## Get latest from `dotnet new gitignore`
|
||||||
|
|
||||||
|
# dotenv files
|
||||||
|
.env
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.rsuser
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
*.userprefs
|
||||||
|
|
||||||
|
# Mono auto generated files
|
||||||
|
mono_crash.*
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Dd]ebugPublic/
|
||||||
|
[Rr]elease/
|
||||||
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[Rr]eleases/
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||||||
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x64/
|
||||||
|
x86/
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||||||
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[Ww][Ii][Nn]32/
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||||||
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[Aa][Rr][Mm]/
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||||||
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[Aa][Rr][Mm]64/
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||||||
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bld/
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||||||
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[Bb]in/
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||||||
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[Oo]bj/
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||||||
|
[Ll]og/
|
||||||
|
[Ll]ogs/
|
||||||
|
|
||||||
|
# Visual Studio 2015/2017 cache/options directory
|
||||||
|
.vs/
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
#wwwroot/
|
||||||
|
|
||||||
|
# Visual Studio 2017 auto generated files
|
||||||
|
Generated\ Files/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
# NUnit
|
||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
nunit-*.xml
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
|
dlldata.c
|
||||||
|
|
||||||
|
# Benchmark Results
|
||||||
|
BenchmarkDotNet.Artifacts/
|
||||||
|
|
||||||
|
# .NET
|
||||||
|
project.lock.json
|
||||||
|
project.fragment.lock.json
|
||||||
|
artifacts/
|
||||||
|
|
||||||
|
# Tye
|
||||||
|
.tye/
|
||||||
|
|
||||||
|
# ASP.NET Scaffolding
|
||||||
|
ScaffoldingReadMe.txt
|
||||||
|
|
||||||
|
# StyleCop
|
||||||
|
StyleCopReport.xml
|
||||||
|
|
||||||
|
# Files built by Visual Studio
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*_h.h
|
||||||
|
*.ilk
|
||||||
|
*.meta
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||||||
|
*.obj
|
||||||
|
*.iobj
|
||||||
|
*.pch
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||||||
|
*.pdb
|
||||||
|
*.ipdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
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||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*_wpftmp.csproj
|
||||||
|
*.log
|
||||||
|
*.tlog
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
_Chutzpah*
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opendb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
*.VC.db
|
||||||
|
*.VC.VC.opendb
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# Visual Studio Trace Files
|
||||||
|
*.e2e
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# AxoCover is a Code Coverage Tool
|
||||||
|
.axoCover/*
|
||||||
|
!.axoCover/settings.json
|
||||||
|
|
||||||
|
# Coverlet is a free, cross platform Code Coverage Tool
|
||||||
|
coverage*.json
|
||||||
|
coverage*.xml
|
||||||
|
coverage*.info
|
||||||
|
|
||||||
|
# Visual Studio code coverage results
|
||||||
|
*.coverage
|
||||||
|
*.coveragexml
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
PublishScripts/
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# NuGet Symbol Packages
|
||||||
|
*.snupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/[Pp]ackages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/[Pp]ackages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/[Pp]ackages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignorable files
|
||||||
|
*.nuget.props
|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
Package.StoreAssociation.xml
|
||||||
|
_pkginfo.txt
|
||||||
|
*.appx
|
||||||
|
*.appxbundle
|
||||||
|
*.appxupload
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!?*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.jfm
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Including strong name files can present a security risk
|
||||||
|
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||||
|
#*.snk
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
#bower_components/
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
ServiceFabricBackup/
|
||||||
|
*.rptproj.bak
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
*.ndf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
*.rptproj.rsuser
|
||||||
|
*- [Bb]ackup.rdl
|
||||||
|
*- [Bb]ackup ([0-9]).rdl
|
||||||
|
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
node_modules/
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
*.vbw
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||||
|
*.vbp
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||||
|
*.dsw
|
||||||
|
*.dsp
|
||||||
|
|
||||||
|
# Visual Studio 6 technical files
|
||||||
|
*.ncb
|
||||||
|
*.aps
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# CodeRush personal settings
|
||||||
|
.cr/personal
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
*.tss
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
*.jmconfig
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
*.btp.cs
|
||||||
|
*.btm.cs
|
||||||
|
*.odx.cs
|
||||||
|
*.xsd.cs
|
||||||
|
|
||||||
|
# OpenCover UI analysis results
|
||||||
|
OpenCover/
|
||||||
|
|
||||||
|
# Azure Stream Analytics local run output
|
||||||
|
ASALocalRun/
|
||||||
|
|
||||||
|
# MSBuild Binary and Structured Log
|
||||||
|
*.binlog
|
||||||
|
|
||||||
|
# NVidia Nsight GPU debugger configuration file
|
||||||
|
*.nvuser
|
||||||
|
|
||||||
|
# MFractors (Xamarin productivity tool) working folder
|
||||||
|
.mfractor/
|
||||||
|
|
||||||
|
# Local History for Visual Studio
|
||||||
|
.localhistory/
|
||||||
|
|
||||||
|
# Visual Studio History (VSHistory) files
|
||||||
|
.vshistory/
|
||||||
|
|
||||||
|
# BeatPulse healthcheck temp database
|
||||||
|
healthchecksdb
|
||||||
|
|
||||||
|
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||||
|
MigrationBackup/
|
||||||
|
|
||||||
|
# Ionide (cross platform F# VS Code tools) working folder
|
||||||
|
.ionide/
|
||||||
|
|
||||||
|
# Fody - auto-generated XML schema
|
||||||
|
FodyWeavers.xsd
|
||||||
|
|
||||||
|
# VS Code files for those working on multiple tools
|
||||||
|
.vscode/*
|
||||||
|
!.vscode/settings.json
|
||||||
|
!.vscode/tasks.json
|
||||||
|
!.vscode/launch.json
|
||||||
|
!.vscode/extensions.json
|
||||||
|
*.code-workspace
|
||||||
|
|
||||||
|
# Local History for Visual Studio Code
|
||||||
|
.history/
|
||||||
|
|
||||||
|
# Windows Installer files from build outputs
|
||||||
|
*.cab
|
||||||
|
*.msi
|
||||||
|
*.msix
|
||||||
|
*.msm
|
||||||
|
*.msp
|
||||||
|
|
||||||
|
# JetBrains Rider
|
||||||
|
*.sln.iml
|
||||||
|
.idea
|
||||||
|
|
||||||
|
##
|
||||||
|
## Visual studio for Mac
|
||||||
|
##
|
||||||
|
|
||||||
|
|
||||||
|
# globs
|
||||||
|
Makefile.in
|
||||||
|
*.userprefs
|
||||||
|
*.usertasks
|
||||||
|
config.make
|
||||||
|
config.status
|
||||||
|
aclocal.m4
|
||||||
|
install-sh
|
||||||
|
autom4te.cache/
|
||||||
|
*.tar.gz
|
||||||
|
tarballs/
|
||||||
|
test-results/
|
||||||
|
|
||||||
|
# Mac bundle stuff
|
||||||
|
*.dmg
|
||||||
|
*.app
|
||||||
|
|
||||||
|
# content below from: https://github.com/github/gitignore/blob/master/Global/macOS.gitignore
|
||||||
|
# General
|
||||||
|
.DS_Store
|
||||||
|
.AppleDouble
|
||||||
|
.LSOverride
|
||||||
|
|
||||||
|
# Icon must end with two \r
|
||||||
|
Icon
|
||||||
|
|
||||||
|
|
||||||
|
# Thumbnails
|
||||||
|
._*
|
||||||
|
|
||||||
|
# Files that might appear in the root of a volume
|
||||||
|
.DocumentRevisions-V100
|
||||||
|
.fseventsd
|
||||||
|
.Spotlight-V100
|
||||||
|
.TemporaryItems
|
||||||
|
.Trashes
|
||||||
|
.VolumeIcon.icns
|
||||||
|
.com.apple.timemachine.donotpresent
|
||||||
|
|
||||||
|
# Directories potentially created on remote AFP share
|
||||||
|
.AppleDB
|
||||||
|
.AppleDesktop
|
||||||
|
Network Trash Folder
|
||||||
|
Temporary Items
|
||||||
|
.apdisk
|
||||||
|
|
||||||
|
# content below from: https://github.com/github/gitignore/blob/master/Global/Windows.gitignore
|
||||||
|
# Windows thumbnail cache files
|
||||||
|
Thumbs.db
|
||||||
|
ehthumbs.db
|
||||||
|
ehthumbs_vista.db
|
||||||
|
|
||||||
|
# Dump file
|
||||||
|
*.stackdump
|
||||||
|
|
||||||
|
# Folder config file
|
||||||
|
[Dd]esktop.ini
|
||||||
|
|
||||||
|
# Recycle Bin used on file shares
|
||||||
|
$RECYCLE.BIN/
|
||||||
|
|
||||||
|
# Windows Installer files
|
||||||
|
*.cab
|
||||||
|
*.msi
|
||||||
|
*.msix
|
||||||
|
*.msm
|
||||||
|
*.msp
|
||||||
|
|
||||||
|
# Windows shortcuts
|
||||||
|
*.lnk
|
||||||
|
|
||||||
|
# Vim temporary swap files
|
||||||
|
*.swp
|
BIN
kuzarin_maxim_lab_5/Images/Resouts.png
Normal file
BIN
kuzarin_maxim_lab_5/Images/Resouts.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 31 KiB |
25
kuzarin_maxim_lab_5/MatrixMultiplication.sln
Normal file
25
kuzarin_maxim_lab_5/MatrixMultiplication.sln
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
|
||||||
|
VisualStudioVersion = 17.10.34916.146
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MatrixMultiplication", "MatrixMultiplication\MatrixMultiplication.csproj", "{EF2DB216-9BCD-4FEE-B9C8-4262A5B7CC30}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{EF2DB216-9BCD-4FEE-B9C8-4262A5B7CC30}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{EF2DB216-9BCD-4FEE-B9C8-4262A5B7CC30}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{EF2DB216-9BCD-4FEE-B9C8-4262A5B7CC30}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{EF2DB216-9BCD-4FEE-B9C8-4262A5B7CC30}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {619485C2-FE35-496B-9E25-4F5465D0C1A1}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
@ -0,0 +1,10 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<TargetFramework>net8.0</TargetFramework>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
</Project>
|
117
kuzarin_maxim_lab_5/MatrixMultiplication/Program.cs
Normal file
117
kuzarin_maxim_lab_5/MatrixMultiplication/Program.cs
Normal file
@ -0,0 +1,117 @@
|
|||||||
|
|
||||||
|
using System.Diagnostics;
|
||||||
|
internal class Program
|
||||||
|
{
|
||||||
|
private static string[] _resTableColumnsNames = new string[] { "m*m", "1 t", "2 t", "3 t", "4 t", "5 t", "6 t", "7 t", "8 t" };
|
||||||
|
|
||||||
|
private static void Main(string[] args)
|
||||||
|
{
|
||||||
|
Console.WriteLine(string.Join("\t", _resTableColumnsNames));
|
||||||
|
|
||||||
|
for (int i = 10; i < 10000; i *= 2)
|
||||||
|
{
|
||||||
|
var a = CreateMatrix(i, i);
|
||||||
|
var b = CreateMatrix(i, i);
|
||||||
|
|
||||||
|
List<long> times = new() { i };
|
||||||
|
|
||||||
|
for (int j = 1; j <= 8; j++)
|
||||||
|
{
|
||||||
|
var sw = new Stopwatch();
|
||||||
|
sw.Start();
|
||||||
|
|
||||||
|
MultiplyMatrix(a, b, j);
|
||||||
|
|
||||||
|
sw.Stop();
|
||||||
|
times.Add(sw.ElapsedMilliseconds);
|
||||||
|
}
|
||||||
|
Console.WriteLine(string.Join("\t", times));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Создаём матрицу случайных элементов
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x"></param>
|
||||||
|
/// <param name="y"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
private static int[,] CreateMatrix(int x, int y)
|
||||||
|
{
|
||||||
|
var rnd = new Random();
|
||||||
|
|
||||||
|
var res = new int[y, x];
|
||||||
|
|
||||||
|
for (int i = 0; i < y; i++)
|
||||||
|
{
|
||||||
|
for (int j = 0; j < x; j++)
|
||||||
|
{
|
||||||
|
res[i, j] = rnd.Next(0, 100);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вывести матрицу. Использовался при отладке
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="mx"></param>
|
||||||
|
private static void PrintMatrix(int[,] mx)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < mx.GetLength(0); i++)
|
||||||
|
{
|
||||||
|
for (int j = 0; j < mx.GetLength(1); j++)
|
||||||
|
{
|
||||||
|
Console.Write($"{mx[i, j].ToString("000")}\t");
|
||||||
|
}
|
||||||
|
Console.WriteLine();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Непосредственно умножение матриц
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="a"></param>
|
||||||
|
/// <param name="b"></param>
|
||||||
|
/// <param name="maxTask"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
private static int[,] MultiplyMatrix(int[,] a, int[,] b, int maxTask)
|
||||||
|
{
|
||||||
|
int[,] res = new int[a.GetLength(0), b.GetLength(1)];
|
||||||
|
|
||||||
|
var semaphore = new SemaphoreSlim(maxTask, maxTask);
|
||||||
|
|
||||||
|
for (int i = 0; i < a.GetLength(0); i++)
|
||||||
|
{
|
||||||
|
for (int j = 0; j < b.GetLength(1); j++)
|
||||||
|
{
|
||||||
|
semaphore.Wait();
|
||||||
|
int ci = i;
|
||||||
|
int cj = j;
|
||||||
|
_ = Task.Run(() =>
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
res[ci, cj] = CalculateElement(a, b, ci, cj);
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
semaphore.Release();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
semaphore.Wait(maxTask);
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вычисление значение одного элемента
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="a"></param>
|
||||||
|
/// <param name="b"></param>
|
||||||
|
/// <param name="i"></param>
|
||||||
|
/// <param name="j"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
private static int CalculateElement(int[,] a, int[,] b, int i, int j)
|
||||||
|
=> Enumerable.Range(0, a.GetLength(1)).Sum(k => a[i, k] * b[k, j]);
|
||||||
|
}
|
20
kuzarin_maxim_lab_5/README.md
Normal file
20
kuzarin_maxim_lab_5/README.md
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
# Лабораторная работа 5
|
||||||
|
Данная работа посвящена параллельному умножению больших матриц (чтобы это был побыстрее)
|
||||||
|
## Описание
|
||||||
|
Основной принцип умножения матриц: строки умножаются на столбцы, таким образом получаются элементы. И так как значения в строках/столбцах не меняется по ходу алгоритма, его достаточно легко можно распаралелить.
|
||||||
|
|
||||||
|
## Запуск
|
||||||
|
Приложение представлет собой консольную программу на C#, которую можно скомпилировать и затем запустит exe файл. В результате в окне консоли появится таблица сравнения времени умножения 2-х квадратных матриц (размер указан в первой колонке) с использованием разного числа потоков(от 1 до 8). Чем больше размер, тем дольше будет идти расчёт.
|
||||||
|
## Результаты
|
||||||
|
Результаты одного из запусков программы представлены ниже.
|
||||||
|
<br/>
|
||||||
|
![Resout](Images/Resouts.png)
|
||||||
|
<br/>
|
||||||
|
Как можно заметить, на небольших размерах распаралеливание не приносит никакого выигрыша, а иногда даже удлиняет время работы. Это связана с тем, что работы с потоками (запуск, получение результата и т. п.) - требует дополнительного времени, а из-за малого числа операций в целом, получаем не прирост производительности, а её падение.
|
||||||
|
Противоположно обстоят дела в случае с большими матрицами. Так как там расчётов значительно больше, распаралеливание начинает значительно ускорять вычисление результата. Причём, часто можно видеть, что, например, увеличения числа потоков с 1 до 2 (в 2 раза) сокращает время в 2 раза. Но чем больше потоков, тем прирост меньше (так как вновь вступают в силу факторы, описанные ранее). И прирост производительности пусть и есть, но он очень небольшой.
|
||||||
|
|
||||||
|
## Видеодемонстрация
|
||||||
|
Был записан видеоролик, демонстрирующий процесс запуска и работы системы. Он расположен по [адресу](https://drive.google.com/file/d/1dhA3JUAhhpDUh32xVW7jMuW1BKDX02eV/view?usp=sharing)
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user