Sorokin P.V. Lab work 3 #3
145
Liner/Liner/MapWithSetShipsGeneric.cs
Normal file
145
Liner/Liner/MapWithSetShipsGeneric.cs
Normal file
@ -0,0 +1,145 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Liner
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{
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internal class MapWithSetShipsGeneric<T, U>
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where T : class, IDrawingObject
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where U : AbstractMap
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{
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private readonly int _pictureWidth;
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private readonly int _pictureHeight;
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private readonly int _placeSizeWidth = 170;
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private readonly int _placeSizeHeight = 90;
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private readonly SetShipsGeneric<T> _setShips;
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private readonly U _map;
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public MapWithSetShipsGeneric(int picWidth, int picHeight, U map)
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{
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int width = picWidth / _placeSizeWidth;
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int height = picHeight / _placeSizeHeight;
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_setShips = new SetShipsGeneric<T>(width * height);
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_map = map;
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}
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public static bool operator +(MapWithSetShipsGeneric<T, U> map, T car)
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{
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if (map._setShips.Insert(car) == -1)
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{
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return false;
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}
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else
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{
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return true;
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}
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}
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public static bool operator -(MapWithSetShipsGeneric<T, U> map, int position)
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{
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if (map._setShips.Remove(position) == null)
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{
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return false;
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}
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else
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{
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return true;
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}
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}
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public Bitmap ShowSet()
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{
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Bitmap bmp = new(_pictureWidth, _pictureHeight);
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Graphics gr = Graphics.FromImage(bmp);
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DrawBackground(gr);
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DrawCars(gr);
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return bmp;
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}
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public Bitmap ShowOnMap()
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{
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Shaking();
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for (int i = 0; i < _setShips.Count; i++)
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{
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var ship = _setShips.Get(i);
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if (ship != null)
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{
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return _map.CreateMap(_pictureWidth, _pictureHeight, ship);
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}
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}
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return new(_pictureWidth, _pictureHeight);
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}
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public Bitmap MoveObject(Direction direction)
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{
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if (_map != null)
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{
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return _map.MoveObject(direction);
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}
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return new(_pictureWidth, _pictureHeight);
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}
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private void Shaking()
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{
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int j = _setShips.Count - 1;
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for (int i = 0; i < _setShips.Count; i++)
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{
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if (_setShips.Get(i) == null)
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{
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for (; j > i; j--)
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{
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var car = _setShips.Get(j);
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if (car != null)
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{
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_setShips.Insert(car, i);
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_setShips.Remove(j);
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break;
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}
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}
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if (j <= i)
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{
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return;
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}
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}
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}
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}
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private void DrawBackground(Graphics g)
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{
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Pen pen = new(Color.Sienna, 3);
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Brush brush = new SolidBrush(Color.DodgerBlue);
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g.FillRectangle(brush, 0, 0, _pictureWidth, _pictureHeight);
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for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
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{
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for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
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{
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g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2 + 40, j * _placeSizeHeight);
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}
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g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, (_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
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g.DrawLine(pen, i * _placeSizeWidth - 4, 0, i * _placeSizeWidth - 4, (_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
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}
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}
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private void DrawCars(Graphics g)
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{
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int widthEl = _pictureWidth / _placeSizeWidth;
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int heightEl = _pictureHeight / _placeSizeHeight;
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int curWidth = 1;
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int curHeight = 0;
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for (int i = 0; i < _setShips.Count; i++)
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{
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_setShips.Get(i)?.SetObject(_pictureWidth - _placeSizeWidth * curWidth - (_pictureWidth / 8),
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curHeight * _placeSizeHeight + 10, _pictureWidth, _pictureHeight);
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_setShips.Get(i)?.DrawningObject(g);
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if (curWidth < widthEl)
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curWidth++;
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else
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{
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curWidth = 1;
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curHeight++;
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}
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if (curHeight > heightEl)
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{
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return;
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}
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}
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}
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}
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}
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72
Liner/Liner/SetShipsGeneric.cs
Normal file
72
Liner/Liner/SetShipsGeneric.cs
Normal file
@ -0,0 +1,72 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Liner
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{
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internal class SetShipsGeneric<T>
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where T : class
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{
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private readonly T[] _places;
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public int Count => _places.Length;
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public SetShipsGeneric(int count)
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{
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_places = new T[count];
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}
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public int Insert(T ship)
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{
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return Insert(ship, 0);
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}
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public int Insert(T ship, int position)
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{
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if (position >= _places.Length || position < 0)
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{
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return -1;
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}
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if (_places[position] == null)
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{
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_places[position] = ship;
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return position;
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}
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int emptyIndex = -1;
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for (int i = position + 1; i < _places.Length; i++)
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{
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if (_places[i] == null)
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{
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emptyIndex = i;
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break;
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}
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}
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if (emptyIndex < 0)
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{
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return -1;
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}
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for (int i = emptyIndex; i > position; i--)
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{
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_places[i] = _places[i - 1];
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}
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_places[position] = ship;
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return position;
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}
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public T Remove(int position)
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{
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if (position >= _places.Length || position < 0)
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{
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return null;
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}
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T ship = _places[position];
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_places[position] = null;
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return ship;
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}
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public T Get(int position)
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{
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if (position >= _places.Length || position < 0)
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{
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return null;
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}
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return _places[position];
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}
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}
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}
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