Добавление родителей и ввод конструкторов
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@ -4,7 +4,7 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectSeaplane;
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namespace ProjectSeaplane.Drawings;
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public enum DirectionType
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{
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@ -3,34 +3,44 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectSeaplane.Entities;
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namespace ProjectSeaplane;
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public class DrawingSeaplane
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namespace ProjectSeaplane.Drawings;
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public class DrawingPlane
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{
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public EntitySeaplane? EntitySeaplane {get;private set;}
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private int? _pictureWidth;
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private int? _pictureHeight;
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private int? _startPosX;
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private int? _startPosY;
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private readonly int _drawingSeaplaneWidth = 190;
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private readonly int _drawingSeaplaneHeight = 85;
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public EntityPlane? EntityPlane { get; protected set; }
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public void Init (int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool inflatableBoat)
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private int? _pictureWidth;
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private int? _pictureHeight;
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protected int? _startPosX;
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protected int? _startPosY;
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private readonly int _drawingSeaplaneWidth = 190;
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private readonly int _drawingSeaplaneHeight = 70;
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private DrawingPlane()
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{
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EntitySeaplane = new EntitySeaplane();
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EntitySeaplane.Init(speed, weight, bodyColor, additionalColor, floats, inflatableBoat);
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_pictureHeight = null;
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_pictureWidth = null;
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_startPosX = null;
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_startPosY = null;
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}
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public DrawingPlane(int speed, double weight, Color bodyColor) : this()
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{
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EntityPlane = new EntityPlane(speed, weight, bodyColor);
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}
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protected DrawingPlane(int drawingSeaplaneWidth, int drawingSeaplaneHeight) : this()
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{
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_drawingSeaplaneWidth = drawingSeaplaneWidth;
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_drawingSeaplaneHeight = drawingSeaplaneHeight;
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}
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public bool SetPictureSize(int width, int height)
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{
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if (_drawingSeaplaneWidth > width || _drawingSeaplaneHeight > height)
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@ -88,7 +98,7 @@ public class DrawingSeaplane
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public bool MoveTransport(DirectionType direction)
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{
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if (EntitySeaplane == null || !_startPosX.HasValue || !_startPosY.HasValue || !_pictureWidth.HasValue || !_pictureHeight.HasValue)
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if (EntityPlane == null || !_startPosX.HasValue || !_startPosY.HasValue || !_pictureWidth.HasValue || !_pictureHeight.HasValue)
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{
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return false;
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}
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@ -97,30 +107,30 @@ public class DrawingSeaplane
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntitySeaplane.Step >= 0)
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if (_startPosX.Value - EntityPlane.Step >= 0)
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{
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_startPosX -= (int)EntitySeaplane.Step;
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_startPosX -= (int)EntityPlane.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntitySeaplane.Step >= 0)
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if (_startPosY.Value - EntityPlane.Step >= 0)
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{
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_startPosY -= (int)EntitySeaplane.Step;
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_startPosY -= (int)EntityPlane.Step;
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}
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return true;
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// вправо
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case DirectionType.Right:
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if (_startPosX.Value + EntitySeaplane.Step <= _pictureWidth.Value - _drawingSeaplaneWidth)
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if (_startPosX.Value + EntityPlane.Step <= _pictureWidth.Value - _drawingSeaplaneWidth)
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{
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_startPosX += (int)EntitySeaplane.Step;
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_startPosX += (int)EntityPlane.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY.Value + EntitySeaplane.Step <= _pictureHeight.Value - _drawingSeaplaneHeight)
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if (_startPosY.Value + EntityPlane.Step <= _pictureHeight.Value - _drawingSeaplaneHeight)
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{
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_startPosY += (int)EntitySeaplane.Step;
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_startPosY += (int)EntityPlane.Step;
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}
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return true;
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default:
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@ -128,18 +138,16 @@ public class DrawingSeaplane
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}
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}
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public void DrawTransport(Graphics g)
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public virtual void DrawTransport(Graphics g)
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{
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if (EntitySeaplane == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntityPlane == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(EntitySeaplane.AdditionalColor);
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Brush bodyBrush = new SolidBrush(EntitySeaplane.BodyColor);
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Brush bodyBrush = new SolidBrush(EntityPlane.BodyColor);
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Brush brBlack = new SolidBrush(Color.Black);
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Brush brRed = new SolidBrush(Color.Red);
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//границы самолета
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g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 34, 20, 20);
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@ -149,9 +157,9 @@ public class DrawingSeaplane
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g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 34, 160, 30);
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Point[] pointsFaceTop = {
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new Point(_startPosX.Value + 170, _startPosY.Value+30),
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new Point(_startPosX.Value + 170, _startPosY.Value + 50),
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new Point(_startPosX.Value + 190, _startPosY.Value + 50)
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new Point(_startPosX.Value + 170, _startPosY.Value + 30),
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new Point(_startPosX.Value + 170, _startPosY.Value + 50),
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new Point(_startPosX.Value + 190, _startPosY.Value + 50)
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};
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g.DrawPolygon(pen, pointsFaceTop);
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@ -161,34 +169,18 @@ public class DrawingSeaplane
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new Point(_startPosX.Value + 190, _startPosY.Value + 50)
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};
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g.DrawPolygon(pen, pointsFaceBottom);
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Point[] pointsKeel = {
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new Point(_startPosX.Value + 10, _startPosY.Value),
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new Point(_startPosX.Value + 10, _startPosY.Value+35),
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new Point(_startPosX.Value + 50, _startPosY.Value+35)
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new Point(_startPosX.Value + 10, _startPosY.Value + 35),
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new Point(_startPosX.Value + 50, _startPosY.Value + 35)
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};
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g.DrawPolygon(pen, pointsKeel);
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if (!EntitySeaplane.Floats)
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{
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// Рисуем переднее шасси с одним колесом
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g.DrawEllipse(pen, _startPosX.Value + 140, _startPosY.Value + 75, 10, 10);
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// Рисуем задние шасси с двумя колесами
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g.DrawEllipse(pen, _startPosX.Value + 20, _startPosY.Value + 75, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 75, 10, 10);
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// Рисуем ногу переднего шасси
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g.DrawLine(pen, _startPosX.Value + 145, _startPosY.Value + 65, _startPosX.Value + 145, _startPosY.Value + 80);
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// Рисуем ноги заднего шасси
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g.DrawLine(pen, _startPosX.Value + 30, _startPosY.Value + 65, _startPosX.Value + 30, _startPosY.Value + 80);
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}
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// Рисуем триммера
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g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value+30, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value+30, _startPosY.Value+30, 10, 10);
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g.DrawRectangle(pen, _startPosX.Value+5, _startPosY.Value+30, 30, 10);
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g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 30, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 30, 10, 10);
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g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 30, 30, 10);
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// Рисуем крыло
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g.DrawEllipse(pen, _startPosX.Value + 70, _startPosY.Value + 45, 6, 6);
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@ -196,9 +188,9 @@ public class DrawingSeaplane
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g.DrawRectangle(pen, _startPosX.Value + 75, _startPosY.Value + 45, 60, 6);
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// Закрашиваем носовую часть и киль
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g.FillPolygon(additionalBrush, pointsFaceBottom);
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g.FillPolygon(additionalBrush, pointsFaceTop);
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g.FillPolygon(additionalBrush, pointsKeel);
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g.FillPolygon(bodyBrush, pointsFaceBottom);
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g.FillPolygon(bodyBrush, pointsFaceTop);
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g.FillPolygon(bodyBrush, pointsKeel);
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// Закрашиваем корпус
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g.FillEllipse(bodyBrush, _startPosX.Value, _startPosY.Value + 34, 20, 20);
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@ -207,34 +199,14 @@ public class DrawingSeaplane
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g.FillRectangle(bodyBrush, _startPosX.Value + 10, _startPosY.Value + 34, 160, 30);
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// Закрашиваем триммера
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g.FillEllipse(brBlack, _startPosX.Value, _startPosY.Value+30, 10, 10);
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g.FillEllipse(brBlack, _startPosX.Value + 30, _startPosY.Value+30, 10, 10);
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g.FillRectangle(brBlack, _startPosX.Value + 5, _startPosY.Value+30, 30, 10);
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g.FillEllipse(brBlack, _startPosX.Value, _startPosY.Value + 30, 10, 10);
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g.FillEllipse(brBlack, _startPosX.Value + 30, _startPosY.Value + 30, 10, 10);
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g.FillRectangle(brBlack, _startPosX.Value + 5, _startPosY.Value + 30, 30, 10);
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// Закрашиваем крыло
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g.FillEllipse(brBlack, _startPosX.Value + 70, _startPosY.Value + 44, 6, 6);
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g.FillEllipse(brBlack, _startPosX.Value + 130, _startPosY.Value + 44, 6, 6);
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g.FillRectangle(brBlack, _startPosX.Value + 75, _startPosY.Value + 45, 60, 5);
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// Поплавки
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if (EntitySeaplane.Floats)
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{
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g.DrawLine(pen, _startPosX.Value + 125, _startPosY.Value + 65, _startPosX.Value + 125, _startPosY.Value + 80);
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g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 65, _startPosX.Value + 50, _startPosY.Value + 80);
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g.FillEllipse(brBlack, _startPosX.Value + 40, _startPosY.Value + 75, 10, 10);
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g.FillEllipse(brBlack, _startPosX.Value + 125, _startPosY.Value + 75, 10, 10);
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g.FillRectangle(brBlack, _startPosX.Value + 45, _startPosY.Value + 75, 85, 10);
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}
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// Надувная лодка
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if (EntitySeaplane.InflatableBoat)
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{
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g.FillEllipse(brRed, _startPosX.Value, _startPosY.Value + 60, 8, 8);
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g.FillEllipse(brRed, _startPosX.Value + 165, _startPosY.Value + 60, 8, 8);
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g.FillRectangle(brRed, _startPosX.Value + 4, _startPosY.Value + 60, 165, 8);
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}
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}
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}
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68
ProjectSeaplane/ProjectSeaplane/Drawings/DrawingSeaplane.cs
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68
ProjectSeaplane/ProjectSeaplane/Drawings/DrawingSeaplane.cs
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@ -0,0 +1,68 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectSeaplane.Entities;
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namespace ProjectSeaplane.Drawings;
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public class DrawingSeaplane : DrawingPlane
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{
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public DrawingSeaplane(int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool inflatableBoat) : base(190, 85)
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{
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EntityPlane = new EntitySeaplane(speed, weight, bodyColor, additionalColor, floats, inflatableBoat);
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityPlane == null || EntityPlane is not EntitySeaplane seaplane || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(seaplane.AdditionalColor);
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Brush brBlack = new SolidBrush(Color.Black);
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Brush brRed = new SolidBrush(Color.Red);
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if (!seaplane.Floats)
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{
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// Рисуем переднее шасси с одним колесом
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g.DrawEllipse(pen, _startPosX.Value + 140, _startPosY.Value + 75, 10, 10);
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// Рисуем задние шасси с двумя колесами
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g.DrawEllipse(pen, _startPosX.Value + 20, _startPosY.Value + 75, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 75, 10, 10);
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// Рисуем ногу переднего шасси
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g.DrawLine(pen, _startPosX.Value + 145, _startPosY.Value + 65, _startPosX.Value + 145, _startPosY.Value + 80);
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// Рисуем ноги заднего шасси
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g.DrawLine(pen, _startPosX.Value + 30, _startPosY.Value + 65, _startPosX.Value + 30, _startPosY.Value + 80);
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}
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base.DrawTransport(g);
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// Поплавки
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if (seaplane.Floats)
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{
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g.DrawLine(pen, _startPosX.Value + 125, _startPosY.Value + 65, _startPosX.Value + 125, _startPosY.Value + 80);
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g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 65, _startPosX.Value + 50, _startPosY.Value + 80);
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g.FillEllipse(additionalBrush, _startPosX.Value + 40, _startPosY.Value + 75, 10, 10);
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g.FillEllipse(additionalBrush, _startPosX.Value + 125, _startPosY.Value + 75, 10, 10);
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g.FillRectangle(additionalBrush, _startPosX.Value + 45, _startPosY.Value + 75, 85, 10);
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}
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// Надувная лодка
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if (seaplane.InflatableBoat)
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{
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g.FillEllipse(brRed, _startPosX.Value, _startPosY.Value + 60, 8, 8);
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g.FillEllipse(brRed, _startPosX.Value + 165, _startPosY.Value + 60, 8, 8);
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g.FillRectangle(brRed, _startPosX.Value + 4, _startPosY.Value + 60, 165, 8);
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}
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}
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}
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27
ProjectSeaplane/ProjectSeaplane/Entities/EntityPlane.cs
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27
ProjectSeaplane/ProjectSeaplane/Entities/EntityPlane.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectSeaplane.Entities;
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public class EntityPlane
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{
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public int Speed { get; set; }
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public double Weight { get; set; }
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public Color BodyColor { get; private set; }
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public double Step => Speed * 100 / Weight;
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public EntityPlane(int speed, double weight, Color bodyColor)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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}
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}
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23
ProjectSeaplane/ProjectSeaplane/Entities/EntitySeaplane.cs
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23
ProjectSeaplane/ProjectSeaplane/Entities/EntitySeaplane.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectSeaplane.Entities;
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public class EntitySeaplane : EntityPlane
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{
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public Color AdditionalColor { get; private set; }
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public bool Floats { get; private set; }
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public bool InflatableBoat { get; private set; }
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public EntitySeaplane(int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool inflatableBoat) : base(speed, weight, bodyColor)
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{
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AdditionalColor = additionalColor;
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Floats = floats;
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InflatableBoat = inflatableBoat;
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}
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}
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@ -1,34 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectSeaplane;
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public class EntitySeaplane
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{
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public int Speed { get; set; }
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public double Weight { get; set; }
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public Color BodyColor { get; private set; }
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public Color AdditionalColor { get; private set; }
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public double Step => Speed * 100 / Weight;
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public bool Floats { get; private set; }
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public bool InflatableBoat { get; private set; }
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public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool inflatableBoat)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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AdditionalColor = additionalColor;
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Floats = floats;
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InflatableBoat = inflatableBoat;
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}
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}
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@ -29,11 +29,12 @@
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private void InitializeComponent()
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{
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pictureBoxSeaplane = new PictureBox();
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buttonCreate = new Button();
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buttonCreateSeaplane = new Button();
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buttonLeft = new Button();
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buttonRight = new Button();
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buttonDown = new Button();
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buttonUp = new Button();
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buttonCreatePlane = new Button();
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((System.ComponentModel.ISupportInitialize)pictureBoxSeaplane).BeginInit();
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SuspendLayout();
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//
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@ -48,14 +49,14 @@
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//
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// buttonCreate
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//
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buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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buttonCreate.Location = new Point(12, 511);
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buttonCreate.Name = "buttonCreate";
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buttonCreate.Size = new Size(75, 23);
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buttonCreate.TabIndex = 1;
|
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buttonCreate.Text = "Создать";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += buttonCreate_Click;
|
||||
buttonCreateSeaplane.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateSeaplane.Location = new Point(12, 511);
|
||||
buttonCreateSeaplane.Name = "buttonCreate";
|
||||
buttonCreateSeaplane.Size = new Size(205, 23);
|
||||
buttonCreateSeaplane.TabIndex = 1;
|
||||
buttonCreateSeaplane.Text = "Создать Seaplane";
|
||||
buttonCreateSeaplane.UseVisualStyleBackColor = true;
|
||||
buttonCreateSeaplane.Click += buttonCreateSeaplane_Click;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
@ -105,16 +106,28 @@
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonCreatePlane
|
||||
//
|
||||
buttonCreatePlane.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreatePlane.Location = new Point(223, 511);
|
||||
buttonCreatePlane.Name = "buttonCreatePlane";
|
||||
buttonCreatePlane.Size = new Size(205, 23);
|
||||
buttonCreatePlane.TabIndex = 6;
|
||||
buttonCreatePlane.Text = "Создать Plane";
|
||||
buttonCreatePlane.UseVisualStyleBackColor = true;
|
||||
buttonCreatePlane.Click += buttonCreatePlane_Click;
|
||||
//
|
||||
// FormSeaplane
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(817, 546);
|
||||
Controls.Add(buttonCreatePlane);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonCreate);
|
||||
Controls.Add(buttonCreateSeaplane);
|
||||
Controls.Add(pictureBoxSeaplane);
|
||||
Name = "FormSeaplane";
|
||||
Text = "FormSeaplane";
|
||||
@ -125,10 +138,11 @@
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxSeaplane;
|
||||
private Button buttonCreate;
|
||||
private Button buttonCreateSeaplane;
|
||||
private Button buttonLeft;
|
||||
private Button buttonRight;
|
||||
private Button buttonDown;
|
||||
private Button buttonUp;
|
||||
private Button buttonCreatePlane;
|
||||
}
|
||||
}
|
@ -7,13 +7,14 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using ProjectSeaplane.Drawings;
|
||||
|
||||
namespace ProjectSeaplane
|
||||
{
|
||||
public partial class FormSeaplane : Form
|
||||
{
|
||||
private DrawingSeaplane? _drawingSeaplane;
|
||||
|
||||
private DrawingPlane? _drawingPlane;
|
||||
|
||||
public FormSeaplane()
|
||||
{
|
||||
InitializeComponent();
|
||||
@ -21,35 +22,48 @@ namespace ProjectSeaplane
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawingSeaplane == null)
|
||||
if (_drawingPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawingSeaplane.DrawTransport(gr);
|
||||
_drawingPlane.DrawTransport(gr);
|
||||
pictureBoxSeaplane.Image = bmp;
|
||||
}
|
||||
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
_drawingSeaplane = new DrawingSeaplane();
|
||||
_drawingSeaplane.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0,2)), Convert.ToBoolean(random.Next(0, 2))
|
||||
);
|
||||
_drawingSeaplane.SetPictureSize(pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
|
||||
_drawingSeaplane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawingPlane):
|
||||
_drawingPlane = new DrawingPlane(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
break;
|
||||
case nameof(DrawingSeaplane):
|
||||
_drawingPlane = new DrawingSeaplane(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
_drawingPlane.SetPictureSize(pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
|
||||
_drawingPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void buttonCreateSeaplane_Click(object sender, EventArgs e) => CreateObject(nameof(DrawingSeaplane));
|
||||
|
||||
private void buttonCreatePlane_Click(object sender, EventArgs e) => CreateObject(nameof(DrawingPlane));
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingSeaplane == null)
|
||||
if (_drawingPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -59,16 +73,16 @@ namespace ProjectSeaplane
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawingSeaplane.MoveTransport(DirectionType.Up);
|
||||
result = _drawingPlane.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawingSeaplane.MoveTransport(DirectionType.Down);
|
||||
result = _drawingPlane.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawingSeaplane.MoveTransport(DirectionType.Left);
|
||||
result = _drawingPlane.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawingSeaplane.MoveTransport(DirectionType.Right);
|
||||
result = _drawingPlane.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user