Merge pull request 'ISEbd-21 Nikolay Gapon LabWork01' (#1) from LabWork01 into master

Reviewed-on: http://student.git.athene.tech/NikGapon/ISEbd-21_Gapon_N.I._Airbus_Base/pulls/1
This commit is contained in:
Евгений Эгов 2022-10-28 09:53:49 +04:00
commit a2feace3c1
19 changed files with 822 additions and 0 deletions

25
Airbus/Airbus.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.3.32929.385
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Airbus", "Airbus\Airbus.csproj", "{ED366BAA-3C16-414B-B381-DE0B509BFD6A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{ED366BAA-3C16-414B-B381-DE0B509BFD6A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{ED366BAA-3C16-414B-B381-DE0B509BFD6A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{ED366BAA-3C16-414B-B381-DE0B509BFD6A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{ED366BAA-3C16-414B-B381-DE0B509BFD6A}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {F80C7287-B0F9-477D-92F0-7592A3B0DEDC}
EndGlobalSection
EndGlobal

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
</Project>

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Airbus
{
internal enum Direction
{
Left = 1, //Влево
Up = 2, //Вверх
Right = 3, //Вправо
Down = 4 //Вниз
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Airbus
{
internal class DrawningAirbus
{
/// Класс-сущность
public EntityAirbus airbus { private set; get; }
/// Левая координата отрисовки автомобиля
private float _startPosX;
/// Верхняя кооридната отрисовки автомобиля
private float _startPosY;
/// Ширина окна отрисовки
private int? _pictureWidth = null;
/// Высота окна отрисовки
private int? _pictureHeight = null;
/// Ширина отрисовки автомобиля
private readonly int _airbusWidth = 150; //Ширина отрисовки корабля
private readonly int _airbusHeight = 30; //Высота отрисовки корабля
public void Init(int speed, float weight, Color bodyColor)
{
airbus = new EntityAirbus();
airbus.Init(speed, weight, bodyColor);
}
public void SetPosition(int x, int y, int width, int height)
{
if (width < _airbusWidth || height < _airbusHeight) return;
Random random = new Random();
_startPosX = x < 0 || x + _airbusWidth > width ? random.Next(0, width - _airbusWidth) : x;
_startPosY = y < 0 || y + _airbusHeight > height ? random.Next(0, height - _airbusHeight) : y;
_startPosX = x;
_startPosY = y;
_pictureWidth = width;
_pictureHeight = height;
}
public void MoveTransport(Direction direction)
{
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue) return;
switch (direction)
{
case Direction.Left: //Влево
if (_startPosX - airbus.Step > 0) _startPosX -= airbus.Step;
break;
case Direction.Up: //Вверх
if (_startPosY - airbus.Step > 0) _startPosY -= airbus.Step;
break;
case Direction.Right: //Вправо
if (_startPosX + _airbusWidth + airbus.Step - 6 < _pictureWidth) _startPosX += airbus.Step;
break;
case Direction.Down: //Вниз
if (_startPosY + _airbusHeight + airbus.Step + 25 < _pictureHeight) _startPosY += airbus.Step;
break;
}
}
public void DrawTransport(Graphics g)
{
if (_startPosX < 0 || _startPosY < 0 || !_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
Pen pen = new(Color.Black);
SolidBrush brush = new SolidBrush(airbus?.BodyColor ?? Color.White);
g.FillPolygon(brush, new[]
{
new Point((int)(_startPosX + _airbusWidth - 25), (int)(_startPosY + 25)),
new Point((int)(_startPosX + _airbusWidth), (int)(_startPosY + 40)),
new Point((int)(_startPosX + _airbusWidth - 25), (int)(_startPosY + 55)),
new Point((int)(_startPosX + _airbusWidth - 25), (int)(_startPosY + 15)),
});
g.FillRectangle(brush, _startPosX, _startPosY + 25, _airbusWidth - 25, _airbusHeight );
g.DrawPolygon(pen, new[]
{
new Point((int)(_startPosX), (int)(_startPosY)),
new Point((int)(_startPosX + 25), (int)(_startPosY + 25)),
new Point((int)(_startPosX), (int)(_startPosY + 25)),
new Point((int)(_startPosX), (int)(_startPosY)),
});
g.DrawEllipse(new(Color.Blue, 2), _startPosX, _startPosY + 15, 25, 5);
g.DrawEllipse(new(Color.Red, 2), _startPosX + _airbusWidth - 40, _startPosY + 30, 20, 20);
g.DrawEllipse(new(Color.Red, 2), _startPosX + _airbusWidth - 65, _startPosY + 30, 20, 20);
g.DrawEllipse(new(Color.Red, 2), _startPosX + _airbusWidth - 90, _startPosY + 30, 20, 20);
g.DrawEllipse(new(Color.Black, 2), _startPosX + _airbusWidth - 30, _startPosY + _airbusHeight + 25, 4, 4);
g.DrawEllipse(new(Color.Black, 2), _startPosX + _airbusWidth - 35, _startPosY + _airbusHeight + 25, 4, 4);
g.DrawEllipse(new(Color.Black, 2), _startPosX , _startPosY + _airbusHeight + 25, 4, 4);
}
public void ChangeBorders(int width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
if (_pictureWidth <= _airbusWidth || _pictureHeight <= _airbusHeight)
{
_pictureWidth = null;
_pictureHeight = null;
return;
}
if (_startPosX + _airbusWidth > _pictureWidth)
{
_startPosX = _pictureWidth.Value - _airbusWidth;
}
if (_startPosY + _airbusHeight > _pictureHeight)
{
_startPosY = _pictureHeight.Value - _airbusHeight;
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Airbus
{
internal class EntityAirbus
{
public int Speed { get; private set; } //Скорость
public float Weight { get; private set; } //Вес
public Color BodyColor { get; private set; } //Цвет
public float Step => Speed * 100 / Weight; //Шаг при перемещении
//Инициализация
public void Init(int speed, float weight, Color bodyColor)
{
Random random = new Random();
Speed = speed <= 0 ? random.Next(50, 150) : speed;
Weight = weight <= 0 ? random.Next(40, 70) : weight;
BodyColor = bodyColor;
}
}
}

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Airbus/Airbus/FormAirbus.Designer.cs generated Normal file
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namespace Airbus
{
partial class FormAirbus
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelWight = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelColor = new System.Windows.Forms.ToolStripStatusLabel();
this.pictureBox = new System.Windows.Forms.PictureBox();
this.buttonCreate = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.statusStrip1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).BeginInit();
this.SuspendLayout();
//
// statusStrip1
//
this.statusStrip1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.statusStrip1.Dock = System.Windows.Forms.DockStyle.None;
this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.toolStripStatusLabelSpeed,
this.toolStripStatusLabelWight,
this.toolStripStatusLabelColor});
this.statusStrip1.Location = new System.Drawing.Point(0, 428);
this.statusStrip1.Name = "statusStrip1";
this.statusStrip1.Size = new System.Drawing.Size(135, 22);
this.statusStrip1.TabIndex = 0;
this.statusStrip1.Text = "statusStrip1";
//
// toolStripStatusLabelSpeed
//
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(59, 17);
this.toolStripStatusLabelSpeed.Text = "Скорость";
//
// toolStripStatusLabelWight
//
this.toolStripStatusLabelWight.Name = "toolStripStatusLabelWight";
this.toolStripStatusLabelWight.Size = new System.Drawing.Size(26, 17);
this.toolStripStatusLabelWight.Text = "Вес";
//
// toolStripStatusLabelColor
//
this.toolStripStatusLabelColor.Name = "toolStripStatusLabelColor";
this.toolStripStatusLabelColor.Size = new System.Drawing.Size(33, 17);
this.toolStripStatusLabelColor.Text = "Цвет";
//
// pictureBox
//
this.pictureBox.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBox.Location = new System.Drawing.Point(0, 0);
this.pictureBox.Name = "pictureBox";
this.pictureBox.Size = new System.Drawing.Size(800, 450);
this.pictureBox.TabIndex = 1;
this.pictureBox.TabStop = false;
//
// buttonCreate
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreate.Location = new System.Drawing.Point(0, 402);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(75, 23);
this.buttonCreate.TabIndex = 2;
this.buttonCreate.Text = "Создать";
this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::Airbus.Properties.Resources.v2;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonUp.Location = new System.Drawing.Point(719, 326);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(35, 35);
this.buttonUp.TabIndex = 3;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::Airbus.Properties.Resources.v3;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonRight.Location = new System.Drawing.Point(753, 358);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(35, 35);
this.buttonRight.TabIndex = 4;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::Airbus.Properties.Resources.v1;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonLeft.Location = new System.Drawing.Point(686, 358);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(35, 35);
this.buttonLeft.TabIndex = 5;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::Airbus.Properties.Resources.v4;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonDown.Location = new System.Drawing.Point(719, 390);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(35, 35);
this.buttonDown.TabIndex = 6;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// FormAirbus
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.statusStrip1);
this.Controls.Add(this.pictureBox);
this.Name = "FormAirbus";
this.Text = "Airbus";
this.statusStrip1.ResumeLayout(false);
this.statusStrip1.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private StatusStrip statusStrip1;
private ToolStripStatusLabel toolStripStatusLabelSpeed;
private ToolStripStatusLabel toolStripStatusLabelWight;
private ToolStripStatusLabel toolStripStatusLabelColor;
private PictureBox pictureBox;
private Button buttonCreate;
private Button buttonUp;
private Button buttonRight;
private Button buttonLeft;
private Button buttonDown;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Airbus
{
public partial class FormAirbus : Form
{
private DrawningAirbus airbus;
public FormAirbus()
{
InitializeComponent();
}
private void Draw()
{
Bitmap bmp = new(pictureBox.Width, pictureBox.Height);
Graphics g = Graphics.FromImage(bmp);
airbus.DrawTransport(g);
pictureBox.Image = bmp;
}
private void buttonCreate_Click(object sender, EventArgs e)
{
Random random = new Random();
airbus = new DrawningAirbus();
airbus.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
airbus.SetPosition(random.Next(10, 100), random.Next(10, 100), pictureBox.Width, pictureBox.Height);
toolStripStatusLabelSpeed.Text = $"Скорость: {airbus.airbus?.Speed}";
toolStripStatusLabelWight.Text = $"Вес: {airbus.airbus?.Weight}";
toolStripStatusLabelColor.Text = $" : {airbus.airbus?.BodyColor}";
Draw();
}
private void ButtonMove_Click(object sender, EventArgs e)
{
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonLeft":
Console.WriteLine("");
airbus?.MoveTransport(Direction.Left);
break;
case "buttonUp":
airbus?.MoveTransport(Direction.Up);
break;
case "buttonRight":
airbus?.MoveTransport(Direction.Right);
break;
case "buttonDown":
airbus?.MoveTransport(Direction.Down);
break;
}
Draw();
}
private void PictureBox_Resize(object sender, EventArgs e)
{
airbus?.ChangeBorders(pictureBox.Width, pictureBox.Height);
Draw();
}
}
}

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<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

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Airbus/Airbus/Program.cs Normal file
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namespace Airbus
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormAirbus());
}
}
}

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//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Airbus.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Airbus.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap down {
get {
object obj = ResourceManager.GetObject("down", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap left {
get {
object obj = ResourceManager.GetObject("left", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap right {
get {
object obj = ResourceManager.GetObject("right", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap up {
get {
object obj = ResourceManager.GetObject("up", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap v1 {
get {
object obj = ResourceManager.GetObject("v1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap v2 {
get {
object obj = ResourceManager.GetObject("v2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap v3 {
get {
object obj = ResourceManager.GetObject("v3", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap v4 {
get {
object obj = ResourceManager.GetObject("v4", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -0,0 +1,157 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="v4" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\v4.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="v2" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\v2.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="v1" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\v1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="v3" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\v3.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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