PIbd-22. Kozlova A.A. Lab work 02 #3

Closed
Nastya_Kozlova wants to merge 3 commits from laba2 into laba1
10 changed files with 596 additions and 180 deletions
Showing only changes of commit fbd45d6ab1 - Show all commits

View File

@ -0,0 +1,119 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AirFighter.DrawningObjects;
namespace AirFighter.MovementStrategy
{
// Класс-стратегия перемещения объекта
public abstract class AbstractStrategy
{
// Перемещаемый объект
private IMoveableObject? _moveableObject;
// Статус перемещения
private Status _state = Status.NotInit;
// Ширина поля
protected int FieldWidth { get; private set; }
// Высота поля
protected int FieldHeight { get; private set; }
// Статус перемещения
public Status GetStatus() { return _state; }
// Установка данных
public void SetData(IMoveableObject moveableObject, int width, int
height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
// Шаг перемещения
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
// Перемещение влево
protected bool MoveLeft() => MoveTo(DirectionType.Left);
// Перемещение вправо
protected bool MoveRight() => MoveTo(DirectionType.Right);
// Перемещение вверх
protected bool MoveUp() => MoveTo(DirectionType.Up);
// Перемещение вниз
protected bool MoveDown() => MoveTo(DirectionType.Down);
// Параметры объекта
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
// Шаг объекта
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
// Перемещение к цели
protected abstract void MoveToTarget();
// Достигнута ли цель
protected abstract bool IsTargetDestinaion();
// Попытка перемещения в требуемом направлении
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

View File

@ -1,178 +1,38 @@
using System;
using AirFighter.DrawningObjects;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AirFighter.Entities;
namespace AirFighter.DrawningObjects
namespace AirFighter
{
internal class DrawningAirFighter
public class DrawningAirFighter : DrawningAirplane
{
public EntityAirFighter? EntityAirFighter { get; private set; }
private int _pictureWidth;
private int _pictureHeight;
private int _startPosX;
private int _startPosY;
private readonly int _airFigherWidth = 90;
private readonly int _airFigherHeight = 95;
public bool Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool rockets, bool wings, int width, int height)
public DrawningAirFighter(int speed, double weight, Color bodyColor, Color
additionalColor, bool rockets, bool wings, int width, int height)
: base(speed, weight, bodyColor, width, height, 90, 95)
{
if (_airFigherWidth < width || _airFigherHeight < height)
if (EntityAirplane != null)
{
EntityAirFighter = new EntityAirFighter();
EntityAirFighter.Init(speed, weight, bodyColor, additionalColor,
rockets, wings);
_pictureWidth = width;
_pictureHeight = height;
return true;
}
return false;
}
public void SetPosition(int x, int y)
{
_startPosX = x;
_startPosY = y;
if (_startPosX < 0 || _startPosY < 0 || _startPosX > (_pictureWidth - _airFigherWidth) || _startPosY > (_pictureHeight - _airFigherHeight))
{
_startPosX = 50;
_startPosY = 50;
EntityAirplane = new EntityAirFighter(speed, weight, bodyColor,
additionalColor, rockets, wings);
}
}
public void MoveTransport(DirectionType direction)
public override void DrawTransport(Graphics g)
{
if (EntityAirFighter == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX - EntityAirFighter.Step > 0)
{
_startPosX -= (int)EntityAirFighter.Step;
}
break;
//вверх
case DirectionType.Up:
if (_startPosY - EntityAirFighter.Step > 0)
{
_startPosY -= (int)EntityAirFighter.Step;
}
break;
// вправо
case DirectionType.Right:
if (_startPosX + EntityAirFighter.Step < _pictureWidth - _airFigherWidth)
{
_startPosX += (int)EntityAirFighter.Step;
}
break;
//вниз
case DirectionType.Down:
if (_startPosY + EntityAirFighter.Step < _pictureHeight - _airFigherHeight)
{
_startPosY += (int)EntityAirFighter.Step;
}
break;
}
}
public void DrawTransport(Graphics g)
{
if (EntityAirFighter == null)
if (EntityAirplane is not EntityAirFighter airFighter)
{
return;
}
Pen pen = new(Color.Black);
Brush bodyBrush = new SolidBrush(EntityAirFighter.BodyColor);
Brush additionalBrush = new SolidBrush(EntityAirFighter.AdditionalColor);
//тело истребителя
g.DrawRectangle(pen, _startPosX + 10, _startPosY + 40, 80, 15);
//нос
Point nose1 = new Point(_startPosX, _startPosY + 48);
Point nose2 = new Point(_startPosX + 10, _startPosY + 48 - 8);
Point nose3 = new Point(_startPosX + 10, _startPosY + 48 + 8);
Point[] nosePoints =
{
nose1,
nose2,
nose3
};
g.FillPolygon(additionalBrush, nosePoints);
//передние крылья
Point wingUp1 = new Point(_startPosX + 30, _startPosY + 40);
Point wingUp2 = new Point(_startPosX + 30, _startPosY);
Point wingUp3 = new Point(_startPosX + 40, _startPosY);
Point wingUp4 = new Point(_startPosX + 45, _startPosY + 40);
Point[] wingUpPoints =
{
wingUp1,
wingUp2,
wingUp3,
wingUp4
};
g.DrawPolygon(pen, wingUpPoints);
Point wingDown1 = new Point(_startPosX + 30, _startPosY + 55);
Point wingDown2 = new Point(_startPosX + 30, _startPosY + 95);
Point wingDown3 = new Point(_startPosX + 40, _startPosY + 95);
Point wingDown4 = new Point(_startPosX + 45, _startPosY + 55);
Point[] wingDownPoints =
{
wingDown1,
wingDown2,
wingDown3,
wingDown4
};
g.DrawPolygon(pen, wingDownPoints);
//хвост
Point tailUp1 = new Point(_startPosX + 75, _startPosY + 40);
Point tailUp2 = new Point(_startPosX + 75, _startPosY + 30);
Point tailUp3 = new Point(_startPosX + 90, _startPosY + 15);
Point tailUp4 = new Point(_startPosX + 90, _startPosY + 40);
Point[] tailUpPoints =
{
tailUp1,
tailUp2,
tailUp3,
tailUp4,
};
g.DrawPolygon(pen, tailUpPoints);
Point tailDown1 = new Point(_startPosX + 75, _startPosY + 55);
Point tailDown2 = new Point(_startPosX + 75, _startPosY + 65);
Point tailDown3 = new Point(_startPosX + 90, _startPosY + 80);
Point tailDown4 = new Point(_startPosX + 90, _startPosY + 55);
Point[] tailDownPoints =
{
tailDown1,
tailDown2,
tailDown3,
tailDown4,
};
g.DrawPolygon(pen, tailDownPoints);
Brush additionalBrush = new SolidBrush(airFighter.AdditionalColor);
//ракеты
if (EntityAirFighter.Rockets)
if (airFighter.Rockets)
{
Point rocketUp1 = new Point(_startPosX + 50, _startPosY + 15);
Point rocketUp2 = new Point(_startPosX + 50, _startPosY + 5);
@ -210,7 +70,7 @@ namespace AirFighter
}
//дополнительные крылья
if (EntityAirFighter.Wings)
if (airFighter.Wings)
{
Point miniWingUp1 = new Point(_startPosX + 50, _startPosY + 40);
Point miniWingUp2 = new Point(_startPosX + 50, _startPosY + 20);
@ -224,7 +84,7 @@ namespace AirFighter
miniWingUp3,
miniWingUp4
};
g.FillPolygon(bodyBrush, miniWingUpPoints);
g.FillPolygon(additionalBrush, miniWingUpPoints);
Point miniWingDown1 = new Point(_startPosX + 50, _startPosY + 55);
Point miniWingDown2 = new Point(_startPosX + 50, _startPosY + 75);
@ -238,7 +98,7 @@ namespace AirFighter
miniWingDown3,
miniWingDown4
};
g.FillPolygon(bodyBrush, miniWingDownPoints);
g.FillPolygon(additionalBrush, miniWingDownPoints);
}
}
}

View File

@ -0,0 +1,222 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AirFighter.Entities;
namespace AirFighter.DrawningObjects
{
// Класс, отвечающий за прорисовку и перемещение объекта-сущности
public class DrawningAirplane
{
// Класс-сущность
public EntityAirplane? EntityAirplane { get; protected set; }
// Ширина окна
private int _pictureWidth;
// Высота окна
private int _pictureHeight;
// Левая координата прорисовки самолета
protected int _startPosX;
// Верхняя кооридната прорисовки самолета
protected int _startPosY;
// Ширина прорисовки самолета
protected readonly int _airplaneWidth = 90;
// Высота прорисовки самолета
protected readonly int _airplaneHeight = 95;
// Координата X объекта
public int GetPosX => _startPosX;
// Координата Y объекта
public int GetPosY => _startPosY;
// Ширина объекта
public int GetWidth => _airplaneWidth;
// Высота объекта
public int GetHeight => _airplaneHeight;
// Конструктор
public DrawningAirplane(int speed, double weight, Color bodyColor, int width, int height)
{
if (width < _airplaneWidth || height < _airplaneHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
EntityAirplane = new EntityAirplane(speed, weight, bodyColor);
}
// Конструктор
protected DrawningAirplane(int speed, double weight, Color bodyColor, int
width, int height, int airplaneWidth, int airplaneHeight)
{
if (width < _airplaneWidth || height < _airplaneHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
_airplaneWidth = airplaneWidth;
_airplaneHeight = airplaneHeight;
EntityAirplane = new EntityAirplane(speed, weight, bodyColor);
}
// Установка позиции
public void SetPosition(int x, int y)
{
_startPosX = x;
_startPosY = y;
if (_startPosX < 0 || _startPosY < 0 || _startPosX > (_pictureWidth - _airplaneWidth) || _startPosY > (_pictureHeight - _airplaneHeight))
{
_startPosX = 50;
_startPosY = 50;
}
}
// Изменение направления перемещения
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityAirplane == null)
{
return;
}
switch (direction)
{
case DirectionType.Left:
_startPosX -= (int)EntityAirplane.Step;
break;
case DirectionType.Up:
_startPosY -= (int)EntityAirplane.Step;
break;
case DirectionType.Right:
_startPosX += (int)EntityAirplane.Step;
break;
case DirectionType.Down:
_startPosY += (int)EntityAirplane.Step;
break;
}
}
public bool CanMove(DirectionType direction)
{
if (EntityAirplane == null)
{
return false;
}
return direction switch
{
DirectionType.Left => _startPosX - EntityAirplane.Step > 0,
DirectionType.Up => _startPosY - EntityAirplane.Step > 0,
DirectionType.Right => _startPosX + _airplaneWidth + EntityAirplane.Step < _pictureWidth,
DirectionType.Down => _startPosY + _airplaneHeight + EntityAirplane.Step < _pictureHeight,
_ => false,
};
}
// Прорисовка объекта
public virtual void DrawTransport(Graphics g)
{
if (EntityAirplane == null)
{
return;
}
Pen pen = new(Color.Black);
Brush bodyBrush = new SolidBrush(EntityAirplane.BodyColor);
//тело истребителя
g.DrawRectangle(pen, _startPosX + 10, _startPosY + 40, 80, 15);
//нос
Point nose1 = new Point(_startPosX, _startPosY + 48);
Point nose2 = new Point(_startPosX + 10, _startPosY + 48 - 8);
Point nose3 = new Point(_startPosX + 10, _startPosY + 48 + 8);
Point[] nosePoints =
{
nose1,
nose2,
nose3
};
g.FillPolygon(bodyBrush, nosePoints);
//передние крылья
Point wingUp1 = new Point(_startPosX + 30, _startPosY + 40);
Point wingUp2 = new Point(_startPosX + 30, _startPosY);
Point wingUp3 = new Point(_startPosX + 40, _startPosY);
Point wingUp4 = new Point(_startPosX + 45, _startPosY + 40);
Point[] wingUpPoints =
{
wingUp1,
wingUp2,
wingUp3,
wingUp4
};
g.DrawPolygon(pen, wingUpPoints);
Point wingDown1 = new Point(_startPosX + 30, _startPosY + 55);
Point wingDown2 = new Point(_startPosX + 30, _startPosY + 95);
Point wingDown3 = new Point(_startPosX + 40, _startPosY + 95);
Point wingDown4 = new Point(_startPosX + 45, _startPosY + 55);
Point[] wingDownPoints =
{
wingDown1,
wingDown2,
wingDown3,
wingDown4
};
g.DrawPolygon(pen, wingDownPoints);
//хвост
Point tailUp1 = new Point(_startPosX + 75, _startPosY + 40);
Point tailUp2 = new Point(_startPosX + 75, _startPosY + 30);
Point tailUp3 = new Point(_startPosX + 90, _startPosY + 15);
Point tailUp4 = new Point(_startPosX + 90, _startPosY + 40);
Point[] tailUpPoints =
{
tailUp1,
tailUp2,
tailUp3,
tailUp4,
};
g.DrawPolygon(pen, tailUpPoints);
Point tailDown1 = new Point(_startPosX + 75, _startPosY + 55);
Point tailDown2 = new Point(_startPosX + 75, _startPosY + 65);
Point tailDown3 = new Point(_startPosX + 90, _startPosY + 80);
Point tailDown4 = new Point(_startPosX + 90, _startPosY + 55);
Point[] tailDownPoints =
{
tailDown1,
tailDown2,
tailDown3,
tailDown4,
};
g.DrawPolygon(pen, tailDownPoints);
}
}
}

View File

@ -0,0 +1,41 @@
using AirFighter.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AirFighter.DrawningObjects;
namespace AirFighter.MovementStrategy
{
// Реализация интерфейса IDrawningObject для работы с объектом DrawningCar
public class DrawningObjectAirplane : IMoveableObject
{
private readonly DrawningAirplane? _drawningAirplane = null;
public DrawningObjectAirplane(DrawningAirplane drawningCar)
{
_drawningAirplane = drawningCar;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningAirplane == null || _drawningAirplane.EntityAirplane ==
null)
{
return null;
}
return new ObjectParameters(_drawningAirplane.GetPosX,
_drawningAirplane.GetPosY, _drawningAirplane.GetWidth, _drawningAirplane.GetHeight);
}
}
public int GetStep => (int)(_drawningAirplane?.EntityAirplane?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) =>
_drawningAirplane?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) =>
_drawningAirplane?.MoveTransport(direction);
}
}

View File

@ -4,19 +4,11 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirFighter
namespace AirFighter.Entities
{
public class EntityAirFighter
// Класс-сущность "истребитель"
public class EntityAirFighter : EntityAirplane
{
//Скорость
public int Speed { get; private set; }
//Вес
public double Weight { get; private set; }
//Основной цвет
public Color BodyColor { get; private set; }
//Дополнительный цвет (для опциональных элементов)
public Color AdditionalColor { get; private set; }
@ -25,17 +17,10 @@ namespace AirFighter
// Признак(опция) наличия крыльев
public bool Wings { get; private set; }
// Шаг перемещения
public double Step => (double)Speed * 100 / Weight;
public void Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool rockets, bool wings)
public EntityAirFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool rockets, bool wings)
: base(speed, weight, bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
Rockets = rockets;
Wings = wings;
}

View File

@ -0,0 +1,39 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirFighter.Entities
{
// Класс-сущность "самолет"
public class EntityAirplane
{
// Скорость
public int Speed { get; private set; }
// Вес
public double Weight { get; private set; }
// Основной цвет
public Color BodyColor { get; private set; }
// Шаг перемещения самолета
public double Step => (double)Speed * 100 / Weight;
// Конструктор с параметрами
public EntityAirplane(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

View File

@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AirFighter.DrawningObjects;
namespace AirFighter.MovementStrategy
{
// Интерфейс для работы с перемещаемым объектом
public interface IMoveableObject
{
// Получение координаты X объекта
ObjectParameters? GetObjectPosition { get; }
// Шаг объекта
int GetStep { get; }
// Проверка, можно ли переместиться по нужному направлению
bool CheckCanMove(DirectionType direction);
// Изменение направления пермещения объекта
void MoveObject(DirectionType direction);
}
}

View File

@ -0,0 +1,58 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirFighter.MovementStrategy
{
// Стратегия перемещения объекта в центр экрана
internal class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,49 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirFighter.MovementStrategy
{
// Параметры-координаты объекта
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
// Левая граница
public int LeftBorder => _x;
// Верхняя граница
public int TopBorder => _y;
// Правая граница
public int RightBorder => _x + _width;
// Нижняя граница
public int DownBorder => _y + _height;
// Середина объекта
public int ObjectMiddleHorizontal => _x + _width / 2;
// Середина объекта
public int ObjectMiddleVertical => _y + _height / 2;
// Конструктор
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

View File

@ -0,0 +1,16 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirFighter.MovementStrategy
{
// Статус выполнения операции перемещения
public enum Status
{
NotInit,
InProgress,
Finish
}
}