Этап 1. Смена массива на список

This commit is contained in:
crum61kg 2023-01-22 01:35:09 +04:00
parent 8545247498
commit 2e12e1f2e1
2 changed files with 47 additions and 31 deletions

View File

@ -93,14 +93,11 @@ namespace WarmlyShip
public Bitmap ShowOnMap() public Bitmap ShowOnMap()
{ {
Shaking(); Shaking();
for (int i = 0; i < _setWarmlyShip.Count; i++) foreach (var ship in _setWarmlyShip.GetShip())
{ {
var car = _setWarmlyShip.Get(i); return _map.CreateMap(_pictureWidth, _pictureHeight, ship);
if (car != null)
{
return _map.CreateMap(_pictureWidth, _pictureHeight, car);
}
} }
return new(_pictureWidth, _pictureHeight); return new(_pictureWidth, _pictureHeight);
} }
/// <summary> /// <summary>
@ -124,11 +121,11 @@ namespace WarmlyShip
int j = _setWarmlyShip.Count - 1; int j = _setWarmlyShip.Count - 1;
for (int i = 0; i < _setWarmlyShip.Count; i++) for (int i = 0; i < _setWarmlyShip.Count; i++)
{ {
if (_setWarmlyShip.Get(i) == null) if (_setWarmlyShip[i] == null)
{ {
for (; j > i; j--) for (; j > i; j--)
{ {
var car = _setWarmlyShip.Get(j); var car = _setWarmlyShip[j];
if (car != null) if (car != null)
{ {
_setWarmlyShip.Insert(car, i); _setWarmlyShip.Insert(car, i);
@ -167,23 +164,12 @@ namespace WarmlyShip
/// <param name="g"></param> /// <param name="g"></param>
private void DrawWarmlyShip(Graphics g) private void DrawWarmlyShip(Graphics g)
{ {
int i = 0; foreach (var ship in _setWarmlyShip.GetShip())
int j = 0;
for (int k = 0; k < _setWarmlyShip.Count; k++)
{ {
_setWarmlyShip.Get(k)?.SetObject(j + 10, i + 20, _pictureWidth, _pictureHeight); // TODO установка позиции
_setWarmlyShip.Get(k)?.DrawningObject(g); ship.DrawningObject(g);
if (j >= _pictureWidth - 2 * _placeSizeWidth)
{
j = 0;
i += _placeSizeHeight;
}
else
{
j += _placeSizeWidth;
}
} }
} }
} }
} }

View File

@ -14,20 +14,23 @@ namespace WarmlyShip
where T : class where T : class
{ {
/// <summary> /// <summary>
/// Массив объектов, которые храним /// Список объектов, которые храним
/// </summary> /// </summary>
private readonly T[] _places; private readonly List<T> _places;
/// <summary> /// <summary>
/// Количество объектов в массиве /// Количество объектов в списке
/// </summary> /// </summary>
public int Count => _places.Length; public int Count => _places.Count;
private readonly int _maxCount;
/// <summary> /// <summary>
/// Конструктор /// Конструктор
/// </summary> /// </summary>
/// <param name="count"></param> /// <param name="count"></param>
public SetWarmlyShipGeneric(int count) public SetWarmlyShipGeneric(int count)
{ {
_places = new T[count]; _maxCount = count;
_places = new List<T>();
} }
/// <summary> /// <summary>
/// Добавление объекта в набор /// Добавление объекта в набор
@ -36,6 +39,8 @@ namespace WarmlyShip
/// <returns></returns> /// <returns></returns>
public int Insert(T ship) public int Insert(T ship)
{ {
// + проверка на _maxCount
if (ship == null) if (ship == null)
{ {
return -1; return -1;
@ -55,6 +60,7 @@ namespace WarmlyShip
/// <returns></returns> /// <returns></returns>
public int Insert(T ship, int position) public int Insert(T ship, int position)
{ {
//кое что убрать (проверка позиции)
if (position < 0 || position > Count) if (position < 0 || position > Count)
{ {
return -1; return -1;
@ -83,6 +89,7 @@ namespace WarmlyShip
/// <returns></returns> /// <returns></returns>
public T Remove(int position) public T Remove(int position)
{ {
// убрать удаление объекта
if (_places[position] == null) if (_places[position] == null)
{ {
return null; return null;
@ -96,13 +103,36 @@ namespace WarmlyShip
/// </summary> /// </summary>
/// <param name="position"></param> /// <param name="position"></param>
/// <returns></returns> /// <returns></returns>
public T Get(int position) public T this[int position]
{ {
if (_places[position] != null) get
{ {
// TODO проверка позиции
return _places[position]; return _places[position];
} }
return null; set
{
// TODO проверка позиции
// TODO вставка в список по позиции
}
}
/// <summary>
/// Проход по набору до первого пустого
/// </summary>
/// <returns></returns>
public IEnumerable<T> GetShip()
{
foreach (var ship in _places)
{
if (ship != null)
{
yield return ship;
}
else
{
yield break;
}
}
} }
} }
} }