Этап 1. Смена массива на список

This commit is contained in:
crum61kg 2023-01-22 01:35:09 +04:00
parent 8545247498
commit 2e12e1f2e1
2 changed files with 47 additions and 31 deletions

View File

@ -93,14 +93,11 @@ namespace WarmlyShip
public Bitmap ShowOnMap()
{
Shaking();
for (int i = 0; i < _setWarmlyShip.Count; i++)
foreach (var ship in _setWarmlyShip.GetShip())
{
var car = _setWarmlyShip.Get(i);
if (car != null)
{
return _map.CreateMap(_pictureWidth, _pictureHeight, car);
}
return _map.CreateMap(_pictureWidth, _pictureHeight, ship);
}
return new(_pictureWidth, _pictureHeight);
}
/// <summary>
@ -124,11 +121,11 @@ namespace WarmlyShip
int j = _setWarmlyShip.Count - 1;
for (int i = 0; i < _setWarmlyShip.Count; i++)
{
if (_setWarmlyShip.Get(i) == null)
if (_setWarmlyShip[i] == null)
{
for (; j > i; j--)
{
var car = _setWarmlyShip.Get(j);
var car = _setWarmlyShip[j];
if (car != null)
{
_setWarmlyShip.Insert(car, i);
@ -167,23 +164,12 @@ namespace WarmlyShip
/// <param name="g"></param>
private void DrawWarmlyShip(Graphics g)
{
int i = 0;
int j = 0;
for (int k = 0; k < _setWarmlyShip.Count; k++)
foreach (var ship in _setWarmlyShip.GetShip())
{
_setWarmlyShip.Get(k)?.SetObject(j + 10, i + 20, _pictureWidth, _pictureHeight);
_setWarmlyShip.Get(k)?.DrawningObject(g);
if (j >= _pictureWidth - 2 * _placeSizeWidth)
{
j = 0;
i += _placeSizeHeight;
}
else
{
j += _placeSizeWidth;
}
// TODO установка позиции
ship.DrawningObject(g);
}
}
}
}

View File

@ -14,20 +14,23 @@ namespace WarmlyShip
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// Список объектов, которые храним
/// </summary>
private readonly T[] _places;
private readonly List<T> _places;
/// <summary>
/// Количество объектов в массиве
/// Количество объектов в списке
/// </summary>
public int Count => _places.Length;
public int Count => _places.Count;
private readonly int _maxCount;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="count"></param>
public SetWarmlyShipGeneric(int count)
{
_places = new T[count];
_maxCount = count;
_places = new List<T>();
}
/// <summary>
/// Добавление объекта в набор
@ -36,6 +39,8 @@ namespace WarmlyShip
/// <returns></returns>
public int Insert(T ship)
{
// + проверка на _maxCount
if (ship == null)
{
return -1;
@ -55,6 +60,7 @@ namespace WarmlyShip
/// <returns></returns>
public int Insert(T ship, int position)
{
//кое что убрать (проверка позиции)
if (position < 0 || position > Count)
{
return -1;
@ -83,6 +89,7 @@ namespace WarmlyShip
/// <returns></returns>
public T Remove(int position)
{
// убрать удаление объекта
if (_places[position] == null)
{
return null;
@ -96,13 +103,36 @@ namespace WarmlyShip
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T Get(int position)
public T this[int position]
{
if (_places[position] != null)
get
{
// TODO проверка позиции
return _places[position];
}
return null;
set
{
// TODO проверка позиции
// TODO вставка в список по позиции
}
}
/// <summary>
/// Проход по набору до первого пустого
/// </summary>
/// <returns></returns>
public IEnumerable<T> GetShip()
{
foreach (var ship in _places)
{
if (ship != null)
{
yield return ship;
}
else
{
yield break;
}
}
}
}
}