diff --git a/Battleship/Battleship/AbstractMap.cs b/Battleship/Battleship/AbstractMap.cs
new file mode 100644
index 0000000..605c54c
--- /dev/null
+++ b/Battleship/Battleship/AbstractMap.cs
@@ -0,0 +1,131 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Battleship
+{
+ internal abstract class AbstractMap
+ {
+ private IDrawningObject _drawingObject = null;
+ protected int[,] _map = null;
+ protected int _width;
+ protected int _height;
+ protected float _size_x;
+ protected float _size_y;
+ protected readonly Random _random = new Random();
+ protected readonly int _freeRoad = 0;
+ protected readonly int _barrier = 1;
+
+
+ public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
+ {
+ _width = width;
+ _height = height;
+ _drawingObject = drawningObject;
+ GenerateMap();
+ while (!SetObjectOnMap())
+ {
+ GenerateMap();
+ }
+ return DrawMapWithObject();
+ }
+ public Bitmap MoveObject(Direction direction)
+ {
+
+ _drawingObject.MoveObject(direction);
+
+ bool collision = CheckCollision();
+
+ if (collision)
+ {
+ switch (direction)
+ {
+ case Direction.Left:
+ _drawingObject.MoveObject(Direction.Right);
+ break;
+ case Direction.Right:
+ _drawingObject.MoveObject(Direction.Left);
+ break;
+ case Direction.Up:
+ _drawingObject.MoveObject(Direction.Down);
+ break;
+ case Direction.Down:
+ _drawingObject.MoveObject(Direction.Up);
+ break;
+ }
+ }
+
+ return DrawMapWithObject();
+ }
+ private bool SetObjectOnMap()
+ {
+ if (_drawingObject == null || _map == null)
+ {
+ return false;
+ }
+ int x = _random.Next(0, 10);
+ int y = _random.Next(0, 10);
+ _drawingObject.SetObject(x, y, _width, _height);
+
+ return !CheckCollision();
+ }
+ private Bitmap DrawMapWithObject()
+ {
+ Bitmap bmp = new(_width, _height);
+ if (_drawingObject == null || _map == null)
+ {
+ return bmp;
+ }
+ Graphics gr = Graphics.FromImage(bmp);
+ for (int i = 0; i < _map.GetLength(0); ++i)
+ {
+ for (int j = 0; j < _map.GetLength(1); ++j)
+ {
+ if (_map[i, j] == _freeRoad)
+ {
+ DrawRoadPart(gr, i, j);
+ }
+ else if (_map[i, j] == _barrier)
+ {
+ DrawBarrierPart(gr, i, j);
+ }
+ }
+ }
+ _drawingObject.DrawningObject(gr);
+ return bmp;
+
+ }
+
+ private bool CheckCollision()
+ {
+ var pos = _drawingObject.GetCurrentPosition();
+ int startX = (int)((pos.Left) / _size_x);
+ int endX = (int)((pos.Right) / _size_x);
+ int startY = (int)((pos.Top) / _size_y);
+ int endY = (int)((pos.Bottom) / _size_y);
+
+ if (startX < 0 || startY < 0 || endX > _map.GetLength(1) || endY > _map.GetLength(0)) { return false; }
+
+
+
+ for (int y = startY; y < endY; y++)
+ {
+ for (int x = startX; x < endX; x++)
+ {
+ if (_map[x, y] == _barrier)
+ {
+ return true;
+ }
+ }
+ }
+
+ return false;
+ }
+
+ protected abstract void GenerateMap();
+ protected abstract void DrawRoadPart(Graphics g, int i, int j);
+ protected abstract void DrawBarrierPart(Graphics g, int i, int j);
+ }
+}
diff --git a/Battleship/Battleship/Direction.cs b/Battleship/Battleship/Direction.cs
index ddbac72..048f8e8 100644
--- a/Battleship/Battleship/Direction.cs
+++ b/Battleship/Battleship/Direction.cs
@@ -11,6 +11,7 @@ namespace Battleship
///
internal enum Direction
{
+ None = 0,
Up = 1,
Down = 2,
Left = 3,
diff --git a/Battleship/Battleship/DrawningBattleship.cs b/Battleship/Battleship/DrawningBattleship.cs
index 2217080..6341f46 100644
--- a/Battleship/Battleship/DrawningBattleship.cs
+++ b/Battleship/Battleship/DrawningBattleship.cs
@@ -14,15 +14,15 @@ namespace Battleship
///
/// Класс-сущность
///
- public EntityBattleship Battleship { get; private set; }
+ public EntityBattleship Battleship { get; protected set; }
///
/// Левая координата отрисовки боевого корабля
///
- private float _startPosX;
+ protected float _startPosX;
///
/// Верхняя кооридната отрисовки боевого корабля
///
- private float _startPosY;
+ protected float _startPosY;
///
/// Ширина окна отрисовки
///
@@ -34,21 +34,34 @@ namespace Battleship
///
/// Ширина отрисовки боевого корабля
///
- private readonly int _battleshipWidth = 80;
+ private readonly int _battleshipWidth = 130;
///
/// Высота отрисовки боевого корабля
///
- private readonly int _battleshipHeight = 50;
+ private readonly int _battleshipHeight = 40;
///
/// Инициализация свойств
///
/// Скорость
/// Вес боевого корабля
/// Цвет корпуса
- public void Init(int speed, float weight, Color bodyColor)
+ public DrawningBattleship(int speed, float weight, Color bodyColor)
{
- Battleship = new EntityBattleship();
- Battleship.Init(speed, weight, bodyColor);
+ Battleship = new EntityBattleship(speed, weight, bodyColor);
+ }
+ ///
+ /// Инициализация свойств
+ ///
+ /// Скорость
+ /// Вес военного корабля
+ /// Цвет корпуса корабля
+ /// Ширина отрисовки военного корабля
+ /// Высота отрисовки военного корабля
+ protected DrawningBattleship(int speed, float weight, Color bodyColor, int battleshipWidth, int battleshipHeight) :
+ this(speed, weight, bodyColor)
+ {
+ _battleshipWidth = battleshipWidth;
+ _battleshipHeight = battleshipHeight;
}
///
/// Установка позиции боевого корабля
@@ -117,7 +130,7 @@ namespace Battleship
/// Отрисовка боевого корабля
///
///
- public void DrawTransport(Graphics g)
+ public virtual void DrawTransport(Graphics g)
{
if (_startPosX < 0 || _startPosY < 0
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
@@ -131,10 +144,10 @@ namespace Battleship
g.DrawRectangle(pen, _startPosX - 4, _startPosY + 4, 4, 10);
g.DrawRectangle(pen, _startPosX - 4, _startPosY + 16 , 4, 10);
g.DrawRectangle(pen, _startPosX + 40, _startPosY + 4, 10, 20);
- g.DrawRectangle(pen, _startPosX , _startPosY, 70, 30);
- PointF point_triangle_1 = new PointF(_startPosX + 70, _startPosY);
- PointF point_triangle_2 = new PointF(_startPosX + 90, _startPosY + 15);
- PointF point_triangle_3 = new PointF(_startPosX + 70, _startPosY + 30);
+ g.DrawRectangle(pen, _startPosX , _startPosY, 110, 30);
+ PointF point_triangle_1 = new PointF(_startPosX + 110, _startPosY);
+ PointF point_triangle_2 = new PointF(_startPosX + 130, _startPosY + 15);
+ PointF point_triangle_3 = new PointF(_startPosX + 110, _startPosY + 30);
PointF[] assembled_triangle =
{
point_triangle_1,
@@ -151,7 +164,7 @@ namespace Battleship
//палуба корабля
Brush br = new SolidBrush(Battleship?.BodyColor ?? Color.Black);
- g.FillRectangle(br, _startPosX, _startPosY, 70, 30);
+ g.FillRectangle(br, _startPosX, _startPosY, 110, 30);
g.FillPolygon(br, assembled_triangle);
//отсек корабля
@@ -190,5 +203,13 @@ namespace Battleship
_startPosY = _pictureHeight.Value - _battleshipHeight;
}
}
+ ///
+ /// Получение текущей позиции объекта
+ ///
+ ///
+ public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
+ {
+ return (_startPosX, _startPosX + _battleshipWidth, _startPosY, _startPosY + _battleshipHeight);
+ }
}
}
diff --git a/Battleship/Battleship/DrawningGunBattleship.cs b/Battleship/Battleship/DrawningGunBattleship.cs
new file mode 100644
index 0000000..b1a4a02
--- /dev/null
+++ b/Battleship/Battleship/DrawningGunBattleship.cs
@@ -0,0 +1,65 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Battleship
+{
+ internal class DrawningGunBattleship : DrawningBattleship
+ {
+ ///
+ /// Инициализация свойств
+ ///
+ /// Скорость
+ /// Вес военного корабля
+ /// Цвет корпуса корабля
+ /// Дополнительный цвет
+ /// Признак наличия отсека для ракет
+ /// Признак наличия орудийной башни
+ /// Признак наличия забора на корме
+ public DrawningGunBattleship(int speed, float weight, Color bodyColor, Color dopColor, bool compartmentRocket, bool gunTower, bool sternFence) :
+ base(speed, weight, bodyColor, 140, 40)
+ {
+ Battleship = new EntityGunBattleship(speed, weight, bodyColor, dopColor, compartmentRocket, gunTower, sternFence);
+ }
+ public override void DrawTransport(Graphics g)
+ {
+ if (Battleship is not EntityGunBattleship gunBattleship)
+ {
+ return;
+ }
+
+ Pen pen = new(Color.Black);
+ Brush dopBrush = new SolidBrush(gunBattleship.DopColor);
+
+ if (gunBattleship.CompartmentRocket)
+ {
+ g.FillRectangle(dopBrush, _startPosX + 85, _startPosY + 10, 15, 20);
+
+ g.DrawRectangle(pen, _startPosX + 85, _startPosY + 10, 15, 20);
+ }
+
+ _startPosX += 10;
+ _startPosY += 5;
+ base.DrawTransport(g);
+ _startPosX -= 10;
+ _startPosY -= 5;
+
+ if (gunBattleship.GunTower)
+ {
+ g.FillEllipse(dopBrush, _startPosX + 105, _startPosY + 12, 17, 17);
+ g.FillRectangle(dopBrush, _startPosX + 121, _startPosY + 17, 11, 7);
+
+ g.DrawEllipse(pen, _startPosX + 105, _startPosY + 12, 17, 17);
+ g.DrawRectangle(pen, _startPosX + 121, _startPosY + 17, 11, 7);
+ }
+
+ if (gunBattleship.SternFence)
+ {
+ g.FillRectangle(dopBrush, _startPosX + 13, _startPosY + 8, 5, 25);
+ g.DrawRectangle(pen, _startPosX + 13, _startPosY + 8, 5, 25);
+ }
+ }
+ }
+}
diff --git a/Battleship/Battleship/DrawningObjectBattleship.cs b/Battleship/Battleship/DrawningObjectBattleship.cs
new file mode 100644
index 0000000..d934dcb
--- /dev/null
+++ b/Battleship/Battleship/DrawningObjectBattleship.cs
@@ -0,0 +1,40 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Battleship
+{
+ internal class DrawningObjectBattleship : IDrawningObject
+ {
+ private DrawningBattleship _battleship = null;
+
+ public DrawningObjectBattleship(DrawningBattleship battleship)
+ {
+ _battleship = battleship;
+ }
+
+ public float Step => _battleship?.Battleship?.Step ?? 0;
+
+ public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
+ {
+ return _battleship?.GetCurrentPosition() ?? default;
+ }
+
+ public void MoveObject(Direction direction)
+ {
+ _battleship?.MoveTransport(direction);
+ }
+
+ public void SetObject(int x, int y, int width, int height)
+ {
+ _battleship.SetPosition(x, y, width, height);
+ }
+
+ void IDrawningObject.DrawningObject(Graphics g)
+ {
+ _battleship.DrawTransport(g);
+ }
+ }
+}
diff --git a/Battleship/Battleship/EntityBattleship.cs b/Battleship/Battleship/EntityBattleship.cs
index ddcb788..00a13de 100644
--- a/Battleship/Battleship/EntityBattleship.cs
+++ b/Battleship/Battleship/EntityBattleship.cs
@@ -34,7 +34,7 @@ namespace Battleship
///
///
///
- public void Init(int speed, float weight, Color bodyColor)
+ public EntityBattleship(int speed, float weight, Color bodyColor)
{
Random rnd = new();
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
diff --git a/Battleship/Battleship/EntityGunBattleship.cs b/Battleship/Battleship/EntityGunBattleship.cs
new file mode 100644
index 0000000..e25fc13
--- /dev/null
+++ b/Battleship/Battleship/EntityGunBattleship.cs
@@ -0,0 +1,49 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Battleship
+{
+ ///
+ /// Класс-сущность "Военный корабль с оружием"
+ ///
+ internal class EntityGunBattleship : EntityBattleship
+ {
+ ///
+ /// Дополнительный цвет
+ ///
+ public Color DopColor { get; private set; }
+ ///
+ /// Признак наличия отсека для ракет
+ ///
+ public bool CompartmentRocket { get; private set; }
+ ///
+ /// Признак наличия орудийной башни
+ ///
+ public bool GunTower { get; private set; }
+ ///
+ /// Признак наличия забора на корме
+ ///
+ public bool SternFence { get; private set; }
+ ///
+ /// Инициализация свойств
+ ///
+ /// Скорость
+ /// Вес военного корабля
+ /// Цвет корпуса корабля
+ /// Дополнительный цвет
+ /// Признак наличия отсека для ракет
+ /// Признак наличия орудийной башни
+ /// Признак наличия забора на корме
+ public EntityGunBattleship(int speed, float weight, Color bodyColor, Color dopColor, bool compartmentRocket, bool gunTower, bool sternFence) :
+ base(speed, weight, bodyColor)
+ {
+ DopColor = dopColor;
+ CompartmentRocket = compartmentRocket;
+ GunTower = gunTower;
+ SternFence = sternFence;
+ }
+ }
+}
diff --git a/Battleship/Battleship/FormBattleship.Designer.cs b/Battleship/Battleship/FormBattleship.Designer.cs
index 299bcfd..fe452e7 100644
--- a/Battleship/Battleship/FormBattleship.Designer.cs
+++ b/Battleship/Battleship/FormBattleship.Designer.cs
@@ -29,15 +29,16 @@
private void InitializeComponent()
{
this.pictureBoxBattleship = new System.Windows.Forms.PictureBox();
- this.statusStripBattleship = new System.Windows.Forms.StatusStrip();
- this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
- this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
- this.toolStripStatusLabeBodylColor = new System.Windows.Forms.ToolStripStatusLabel();
this.buttonCreate = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
+ this.buttonCreateModif = new System.Windows.Forms.Button();
+ this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
+ this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
+ this.toolStripStatusLabeBodylColor = new System.Windows.Forms.ToolStripStatusLabel();
+ this.statusStripBattleship = new System.Windows.Forms.StatusStrip();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxBattleship)).BeginInit();
this.statusStripBattleship.SuspendLayout();
this.SuspendLayout();
@@ -53,36 +54,6 @@
this.pictureBoxBattleship.TabStop = false;
this.pictureBoxBattleship.Resize += new System.EventHandler(this.PictureBoxBattleship_Resize);
//
- // statusStripBattleship
- //
- this.statusStripBattleship.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
- this.toolStripStatusLabelSpeed,
- this.toolStripStatusLabelWeight,
- this.toolStripStatusLabeBodylColor});
- this.statusStripBattleship.Location = new System.Drawing.Point(0, 428);
- this.statusStripBattleship.Name = "statusStripBattleship";
- this.statusStripBattleship.Size = new System.Drawing.Size(800, 22);
- this.statusStripBattleship.TabIndex = 1;
- this.statusStripBattleship.Text = "statusStrip1";
- //
- // toolStripStatusLabelSpeed
- //
- this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
- this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(65, 17);
- this.toolStripStatusLabelSpeed.Text = "Скорость: ";
- //
- // toolStripStatusLabelWeight
- //
- this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
- this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(32, 17);
- this.toolStripStatusLabelWeight.Text = "Вес: ";
- //
- // toolStripStatusLabeBodylColor
- //
- this.toolStripStatusLabeBodylColor.Name = "toolStripStatusLabeBodylColor";
- this.toolStripStatusLabeBodylColor.Size = new System.Drawing.Size(36, 17);
- this.toolStripStatusLabeBodylColor.Text = "Цвет:";
- //
// buttonCreate
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
@@ -138,12 +109,53 @@
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
+ // buttonCreateModif
+ //
+ this.buttonCreateModif.Location = new System.Drawing.Point(93, 397);
+ this.buttonCreateModif.Name = "buttonCreateModif";
+ this.buttonCreateModif.Size = new System.Drawing.Size(110, 23);
+ this.buttonCreateModif.TabIndex = 7;
+ this.buttonCreateModif.Text = "Модификация";
+ this.buttonCreateModif.UseVisualStyleBackColor = true;
+ this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
+ //
+ // toolStripStatusLabelSpeed
+ //
+ this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
+ this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(65, 17);
+ this.toolStripStatusLabelSpeed.Text = "Скорость: ";
+ //
+ // toolStripStatusLabelWeight
+ //
+ this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
+ this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(32, 17);
+ this.toolStripStatusLabelWeight.Text = "Вес: ";
+ //
+ // toolStripStatusLabeBodylColor
+ //
+ this.toolStripStatusLabeBodylColor.Name = "toolStripStatusLabeBodylColor";
+ this.toolStripStatusLabeBodylColor.Size = new System.Drawing.Size(36, 17);
+ this.toolStripStatusLabeBodylColor.Text = "Цвет:";
+ //
+ // statusStripBattleship
+ //
+ this.statusStripBattleship.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
+ this.toolStripStatusLabelSpeed,
+ this.toolStripStatusLabelWeight,
+ this.toolStripStatusLabeBodylColor});
+ this.statusStripBattleship.Location = new System.Drawing.Point(0, 428);
+ this.statusStripBattleship.Name = "statusStripBattleship";
+ this.statusStripBattleship.Size = new System.Drawing.Size(800, 22);
+ this.statusStripBattleship.TabIndex = 1;
+ this.statusStripBattleship.Text = "statusStrip1";
+ //
// FormBattleship
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.AutoSize = true;
this.ClientSize = new System.Drawing.Size(800, 450);
+ this.Controls.Add(this.buttonCreateModif);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonUp);
@@ -164,14 +176,15 @@
#endregion
private PictureBox pictureBoxBattleship;
- private StatusStrip statusStripBattleship;
- private ToolStripStatusLabel toolStripStatusLabelSpeed;
- private ToolStripStatusLabel toolStripStatusLabelWeight;
- private ToolStripStatusLabel toolStripStatusLabeBodylColor;
private Button buttonCreate;
private Button buttonDown;
private Button buttonUp;
private Button buttonRight;
private Button buttonLeft;
+ private Button buttonCreateModif;
+ private ToolStripStatusLabel toolStripStatusLabelSpeed;
+ private ToolStripStatusLabel toolStripStatusLabelWeight;
+ private ToolStripStatusLabel toolStripStatusLabeBodylColor;
+ private StatusStrip statusStripBattleship;
}
}
\ No newline at end of file
diff --git a/Battleship/Battleship/FormBattleship.cs b/Battleship/Battleship/FormBattleship.cs
index 00d8b54..534d5d6 100644
--- a/Battleship/Battleship/FormBattleship.cs
+++ b/Battleship/Battleship/FormBattleship.cs
@@ -10,7 +10,7 @@ namespace Battleship
}
///
- ///
+ ///
///
private void Draw()
{
@@ -20,20 +20,26 @@ namespace Battleship
pictureBoxBattleship.Image = bmp;
}
///
- /// ""
- ///
- ///
- ///
-
- private void ButtonCreate_Click(object sender, EventArgs e)
+ ///
+ ///
+ private void SetData()
{
Random rnd = new();
- _battleship = new DrawningBattleship();
- _battleship.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
_battleship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxBattleship.Width, pictureBoxBattleship.Height);
toolStripStatusLabelSpeed.Text = $": {_battleship.Battleship.Speed}";
toolStripStatusLabelWeight.Text = $": {_battleship.Battleship.Weight}";
toolStripStatusLabeBodylColor.Text = $": {_battleship.Battleship.BodyColor.Name}";
+ }
+ ///
+ /// ""
+ ///
+ ///
+ ///
+ private void ButtonCreate_Click(object sender, EventArgs e)
+ {
+ Random rnd = new();
+ _battleship = new DrawningBattleship(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
+ SetData();
Draw();
}
///
@@ -72,5 +78,20 @@ namespace Battleship
_battleship?.ChangeBorders(pictureBoxBattleship.Width, pictureBoxBattleship.Height);
Draw();
}
+ ///
+ /// ""
+ ///
+ ///
+ ///
+ private void ButtonCreateModif_Click(object sender, EventArgs e)
+ {
+ Random rnd = new();
+ _battleship = new DrawningGunBattleship(rnd.Next(100, 300), rnd.Next(1000, 2000),
+ Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
+ Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
+ Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
+ SetData();
+ Draw();
+ }
}
}
\ No newline at end of file
diff --git a/Battleship/Battleship/FormBattleship.resx b/Battleship/Battleship/FormBattleship.resx
index dd36fec..8cfaecb 100644
--- a/Battleship/Battleship/FormBattleship.resx
+++ b/Battleship/Battleship/FormBattleship.resx
@@ -60,4 +60,7 @@
17, 17
+
+ 25
+
\ No newline at end of file
diff --git a/Battleship/Battleship/FormMap.Designer.cs b/Battleship/Battleship/FormMap.Designer.cs
new file mode 100644
index 0000000..2cb8b9a
--- /dev/null
+++ b/Battleship/Battleship/FormMap.Designer.cs
@@ -0,0 +1,205 @@
+namespace Battleship
+{
+ partial class FormMap
+ {
+ ///
+ /// Required designer variable.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Clean up any resources being used.
+ ///
+ /// true if managed resources should be disposed; otherwise, false.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Windows Form Designer generated code
+
+ ///
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ ///
+ private void InitializeComponent()
+ {
+ this.pictureBoxBattleship = new System.Windows.Forms.PictureBox();
+ this.buttonCreate = new System.Windows.Forms.Button();
+ this.buttonDown = new System.Windows.Forms.Button();
+ this.buttonUp = new System.Windows.Forms.Button();
+ this.buttonRight = new System.Windows.Forms.Button();
+ this.buttonLeft = new System.Windows.Forms.Button();
+ this.buttonCreateModif = new System.Windows.Forms.Button();
+ this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
+ this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
+ this.toolStripStatusLabeBodylColor = new System.Windows.Forms.ToolStripStatusLabel();
+ this.statusStripBattleship = new System.Windows.Forms.StatusStrip();
+ this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
+ ((System.ComponentModel.ISupportInitialize)(this.pictureBoxBattleship)).BeginInit();
+ this.statusStripBattleship.SuspendLayout();
+ this.SuspendLayout();
+ //
+ // pictureBoxBattleship
+ //
+ this.pictureBoxBattleship.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.pictureBoxBattleship.Location = new System.Drawing.Point(0, 0);
+ this.pictureBoxBattleship.Name = "pictureBoxBattleship";
+ this.pictureBoxBattleship.Size = new System.Drawing.Size(800, 450);
+ this.pictureBoxBattleship.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
+ this.pictureBoxBattleship.TabIndex = 0;
+ this.pictureBoxBattleship.TabStop = false;
+ //
+ // buttonCreate
+ //
+ this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
+ this.buttonCreate.Location = new System.Drawing.Point(12, 397);
+ this.buttonCreate.Name = "buttonCreate";
+ this.buttonCreate.Size = new System.Drawing.Size(75, 23);
+ this.buttonCreate.TabIndex = 2;
+ this.buttonCreate.Text = "Создание";
+ this.buttonCreate.UseVisualStyleBackColor = true;
+ this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
+ //
+ // buttonDown
+ //
+ this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
+ this.buttonDown.BackgroundImage = global::Battleship.Properties.Resources.BatteleshipDown;
+ this.buttonDown.Location = new System.Drawing.Point(731, 390);
+ this.buttonDown.Name = "buttonDown";
+ this.buttonDown.Size = new System.Drawing.Size(30, 30);
+ this.buttonDown.TabIndex = 3;
+ this.buttonDown.UseVisualStyleBackColor = true;
+ this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
+ //
+ // buttonUp
+ //
+ this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
+ this.buttonUp.BackgroundImage = global::Battleship.Properties.Resources.BattleshipUp;
+ this.buttonUp.Location = new System.Drawing.Point(732, 361);
+ this.buttonUp.Name = "buttonUp";
+ this.buttonUp.Size = new System.Drawing.Size(30, 30);
+ this.buttonUp.TabIndex = 4;
+ this.buttonUp.UseVisualStyleBackColor = true;
+ this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
+ //
+ // buttonRight
+ //
+ this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
+ this.buttonRight.BackgroundImage = global::Battleship.Properties.Resources.BattleshipRight;
+ this.buttonRight.Location = new System.Drawing.Point(758, 390);
+ this.buttonRight.Name = "buttonRight";
+ this.buttonRight.Size = new System.Drawing.Size(30, 30);
+ this.buttonRight.TabIndex = 5;
+ this.buttonRight.UseVisualStyleBackColor = true;
+ this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
+ //
+ // buttonLeft
+ //
+ this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
+ this.buttonLeft.BackgroundImage = global::Battleship.Properties.Resources.BattleshipLeft;
+ this.buttonLeft.Location = new System.Drawing.Point(706, 390);
+ this.buttonLeft.Name = "buttonLeft";
+ this.buttonLeft.Size = new System.Drawing.Size(30, 30);
+ this.buttonLeft.TabIndex = 6;
+ this.buttonLeft.UseVisualStyleBackColor = true;
+ this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
+ //
+ // buttonCreateModif
+ //
+ this.buttonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
+ this.buttonCreateModif.Location = new System.Drawing.Point(93, 397);
+ this.buttonCreateModif.Name = "buttonCreateModif";
+ this.buttonCreateModif.Size = new System.Drawing.Size(110, 23);
+ this.buttonCreateModif.TabIndex = 7;
+ this.buttonCreateModif.Text = "Модификация";
+ this.buttonCreateModif.UseVisualStyleBackColor = true;
+ this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
+ //
+ // toolStripStatusLabelSpeed
+ //
+ this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
+ this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(65, 17);
+ this.toolStripStatusLabelSpeed.Text = "Скорость: ";
+ //
+ // toolStripStatusLabelWeight
+ //
+ this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
+ this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(32, 17);
+ this.toolStripStatusLabelWeight.Text = "Вес: ";
+ //
+ // toolStripStatusLabeBodylColor
+ //
+ this.toolStripStatusLabeBodylColor.Name = "toolStripStatusLabeBodylColor";
+ this.toolStripStatusLabeBodylColor.Size = new System.Drawing.Size(36, 17);
+ this.toolStripStatusLabeBodylColor.Text = "Цвет:";
+ //
+ // statusStripBattleship
+ //
+ this.statusStripBattleship.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
+ this.toolStripStatusLabelSpeed,
+ this.toolStripStatusLabelWeight,
+ this.toolStripStatusLabeBodylColor});
+ this.statusStripBattleship.Location = new System.Drawing.Point(0, 428);
+ this.statusStripBattleship.Name = "statusStripBattleship";
+ this.statusStripBattleship.Size = new System.Drawing.Size(800, 22);
+ this.statusStripBattleship.TabIndex = 1;
+ this.statusStripBattleship.Text = "statusStrip1";
+ //
+ // comboBoxSelectorMap
+ //
+ this.comboBoxSelectorMap.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
+ this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
+ this.comboBoxSelectorMap.FormattingEnabled = true;
+ this.comboBoxSelectorMap.Items.AddRange(new object[] {
+ "Простая карта",
+ "Водная карта"});
+ this.comboBoxSelectorMap.Location = new System.Drawing.Point(209, 397);
+ this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
+ this.comboBoxSelectorMap.Size = new System.Drawing.Size(121, 23);
+ this.comboBoxSelectorMap.TabIndex = 8;
+ this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
+ //
+ // FormMap
+ //
+ this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
+ this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+ this.AutoSize = true;
+ this.ClientSize = new System.Drawing.Size(800, 450);
+ this.Controls.Add(this.comboBoxSelectorMap);
+ this.Controls.Add(this.buttonCreateModif);
+ this.Controls.Add(this.buttonLeft);
+ this.Controls.Add(this.buttonRight);
+ this.Controls.Add(this.buttonUp);
+ this.Controls.Add(this.buttonDown);
+ this.Controls.Add(this.buttonCreate);
+ this.Controls.Add(this.statusStripBattleship);
+ this.Controls.Add(this.pictureBoxBattleship);
+ this.Name = "FormMap";
+ this.Text = "Военный корабль ";
+ ((System.ComponentModel.ISupportInitialize)(this.pictureBoxBattleship)).EndInit();
+ this.statusStripBattleship.ResumeLayout(false);
+ this.statusStripBattleship.PerformLayout();
+ this.ResumeLayout(false);
+ this.PerformLayout();
+
+ }
+ #endregion
+ private PictureBox pictureBoxBattleship;
+ private Button buttonCreate;
+ private Button buttonDown;
+ private Button buttonUp;
+ private Button buttonRight;
+ private Button buttonLeft;
+ private Button buttonCreateModif;
+ private ToolStripStatusLabel toolStripStatusLabelSpeed;
+ private ToolStripStatusLabel toolStripStatusLabelWeight;
+ private ToolStripStatusLabel toolStripStatusLabeBodylColor;
+ private StatusStrip statusStripBattleship;
+ private ComboBox comboBoxSelectorMap;
+ }
+}
\ No newline at end of file
diff --git a/Battleship/Battleship/FormMap.cs b/Battleship/Battleship/FormMap.cs
new file mode 100644
index 0000000..f0a2a89
--- /dev/null
+++ b/Battleship/Battleship/FormMap.cs
@@ -0,0 +1,104 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace Battleship
+{
+ public partial class FormMap : Form
+ {
+ private AbstractMap _abstractMap;
+
+ public FormMap()
+ {
+ InitializeComponent();
+ _abstractMap = new SimpleMap();
+ }
+ ///
+ /// Заполнение информации по объекту
+ ///
+ ///
+ private void SetData(DrawningBattleship battleship)
+ {
+ toolStripStatusLabelSpeed.Text = $"Скорость: {battleship.Battleship.Speed}";
+ toolStripStatusLabelWeight.Text = $"Вес: {battleship.Battleship.Weight}";
+ toolStripStatusLabeBodylColor.Text = $"Цвет: {battleship.Battleship.BodyColor.Name}";
+ pictureBoxBattleship.Image = _abstractMap.CreateMap(pictureBoxBattleship.Width, pictureBoxBattleship.Height,
+ new DrawningObjectBattleship(battleship));
+ }
+ ///
+ /// Обработка нажатия кнопки "Создать"
+ ///
+ ///
+ ///
+ private void ButtonCreate_Click(object sender, EventArgs e)
+ {
+ Random rnd = new();
+ var car = new DrawningBattleship(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
+ SetData(car);
+ }
+ ///
+ /// Изменение размеров формы
+ ///
+ ///
+ ///
+ private void ButtonMove_Click(object sender, EventArgs e)
+ {
+ //получаем имя кнопки
+ string name = ((Button)sender)?.Name ?? string.Empty;
+ Direction dir = Direction.None;
+ switch (name)
+ {
+ case "buttonUp":
+ dir = Direction.Up;
+ break;
+ case "buttonDown":
+ dir = Direction.Down;
+ break;
+ case "buttonLeft":
+ dir = Direction.Left;
+ break;
+ case "buttonRight":
+ dir = Direction.Right;
+ break;
+ }
+ pictureBoxBattleship.Image = _abstractMap?.MoveObject(dir);
+ }
+ ///
+ /// Обработка нажатия кнопки "Модификация"
+ ///
+ ///
+ ///
+ private void ButtonCreateModif_Click(object sender, EventArgs e)
+ {
+ Random rnd = new();
+ var car = new DrawningGunBattleship(rnd.Next(100, 300), rnd.Next(1000, 2000),
+ Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
+ Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
+ Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
+ SetData(car);
+ }
+ ///
+ /// Смена карты
+ ///
+ ///
+ ///
+ private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
+ {
+ switch (comboBoxSelectorMap.Text)
+ {
+ case "Простая карта":
+ _abstractMap = new SimpleMap();
+ break;
+ case "Водная карта":
+ _abstractMap = new WaterMap();
+ break;
+ }
+ }
+ }
+}
diff --git a/Battleship/Battleship/FormMap.resx b/Battleship/Battleship/FormMap.resx
new file mode 100644
index 0000000..dd36fec
--- /dev/null
+++ b/Battleship/Battleship/FormMap.resx
@@ -0,0 +1,63 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ 17, 17
+
+
\ No newline at end of file
diff --git a/Battleship/Battleship/IDrawningObject.cs b/Battleship/Battleship/IDrawningObject.cs
new file mode 100644
index 0000000..8749a76
--- /dev/null
+++ b/Battleship/Battleship/IDrawningObject.cs
@@ -0,0 +1,43 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Battleship
+{
+ ///
+ /// Интерфейс для работы с объектом, прорисовываемым на форме
+ ///
+ internal interface IDrawningObject
+ {
+ ///
+ /// Шаг перемещения объекта
+ ///
+ public float Step { get; }
+ ///
+ /// Установка позиции объекта
+ ///
+ /// Координата X
+ /// Координата Y
+ /// Ширина полотна
+ /// Высота полотна
+ void SetObject(int x, int y, int width, int height);
+ ///
+ /// Изменение направления пермещения объекта
+ ///
+ /// Направление
+ ///
+ void MoveObject(Direction direction);
+ ///
+ /// Отрисовка объекта
+ ///
+ ///
+ void DrawningObject(Graphics g);
+ ///
+ /// Получение текущей позиции объекта
+ ///
+ ///
+ (float Left, float Right, float Top, float Bottom) GetCurrentPosition();
+ }
+}
diff --git a/Battleship/Battleship/Program.cs b/Battleship/Battleship/Program.cs
index 4d0e539..14fd6f5 100644
--- a/Battleship/Battleship/Program.cs
+++ b/Battleship/Battleship/Program.cs
@@ -11,7 +11,7 @@ namespace Battleship
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
- Application.Run(new FormBattleship());
+ Application.Run(new FormMap());
}
}
}
\ No newline at end of file
diff --git a/Battleship/Battleship/SimpleMap.cs b/Battleship/Battleship/SimpleMap.cs
new file mode 100644
index 0000000..f030d9e
--- /dev/null
+++ b/Battleship/Battleship/SimpleMap.cs
@@ -0,0 +1,56 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Battleship
+{
+ ///
+ /// Простая реализация абсрактного класса AbstractMap
+ ///
+ internal class SimpleMap : AbstractMap
+ {
+ ///
+ /// Цвет участка закрытого
+ ///
+ private readonly Brush barrierColor = new SolidBrush(Color.Black);
+ ///
+ /// Цвет участка открытого
+ ///
+ private readonly Brush roadColor = new SolidBrush(Color.Gray);
+
+ protected override void DrawBarrierPart(Graphics g, int i, int j)
+ {
+ g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x+1), j * (_size_y+1));
+ }
+ protected override void DrawRoadPart(Graphics g, int i, int j)
+ {
+ g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x+1), j * (_size_y+1));
+ }
+ protected override void GenerateMap()
+ {
+ _map = new int[100, 100];
+ _size_x = (float)_width / _map.GetLength(0);
+ _size_y = (float)_height / _map.GetLength(1);
+ int counter = 0;
+ for (int i = 0; i < _map.GetLength(0); ++i)
+ {
+ for (int j = 0; j < _map.GetLength(1); ++j)
+ {
+ _map[i, j] = _freeRoad;
+ }
+ }
+ while (counter < 50)
+ {
+ int x = _random.Next(0, 100);
+ int y = _random.Next(0, 100);
+ if (_map[x, y] == _freeRoad)
+ {
+ _map[x, y] = _barrier;
+ counter++;
+ }
+ }
+ }
+ }
+}
diff --git a/Battleship/Battleship/WaterMap.cs b/Battleship/Battleship/WaterMap.cs
new file mode 100644
index 0000000..c446065
--- /dev/null
+++ b/Battleship/Battleship/WaterMap.cs
@@ -0,0 +1,46 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Battleship
+{
+ internal class WaterMap : AbstractMap
+ {
+ private readonly Brush barrierColor = new SolidBrush(Color.Red);
+ private readonly Brush lightGrassColor = new SolidBrush(Color.Blue);
+ protected override void DrawBarrierPart(Graphics g, int i, int j)
+ {
+ g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
+ }
+ protected override void DrawRoadPart(Graphics g, int i, int j)
+ {
+ g.FillRectangle(lightGrassColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
+ }
+ protected override void GenerateMap()
+ {
+ _map = new int[100, 100];
+ _size_x = (float)_width / _map.GetLength(0);
+ _size_y = (float)_height / _map.GetLength(1);
+ int counter = 0;
+ for (int i = 0; i < _map.GetLength(0); ++i)
+ {
+ for (int j = 0; j < _map.GetLength(1); ++j)
+ {
+ _map[i, j] = _freeRoad;
+ }
+ }
+ while (counter < 50)
+ {
+ int x = _random.Next(0, 100);
+ int y = _random.Next(0, 100);
+ if (_map[x, y] == _freeRoad)
+ {
+ _map[x, y] = _barrier;
+ counter++;
+ }
+ }
+ }
+ }
+}