попытка
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@ -19,10 +19,10 @@ public class DrawningContainerShip : DrawningShip
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/// <param name="container">Признак наличия контейнеров</param>
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public DrawningContainerShip(int speed, double weight, Color bodyColor, Color additionalColor, bool crane, bool container) : base(125, 60)
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{
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EntityShip = new EntityContainerShip(speed, weight, bodyColor, additionalColor, crane, container);
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EntityShip = new EntityContainerShip(speed, weight, bodyColor, additionalColor, crane, container);
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}
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/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
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public override void DrawTransport(Graphics g)
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public override void DrawTransport(Graphics g)
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{
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if (EntityShip == null || EntityShip is not EntityContainerShip containerShip || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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@ -35,6 +35,18 @@ public class DrawningContainerShip : DrawningShip
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base.DrawTransport(g);
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_startPosX -= 5;
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_startPosY -= 30;
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// контейнеры
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if (containerShip.Container)
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{
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g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value + 55, 40, 5);
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g.FillRectangle(additionalBrush, _startPosX.Value + 60, _startPosY.Value + 55, 40, 5);
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g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value + 50, 40, 5);
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g.FillRectangle(additionalBrush, _startPosX.Value + 60, _startPosY.Value + 50, 40, 5);
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g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value + 45, 40, 5);
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g.FillRectangle(additionalBrush, _startPosX.Value + 60, _startPosY.Value + 45, 40, 5);
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}
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// кран
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if (containerShip.Crane)
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{
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@ -47,16 +59,6 @@ public class DrawningContainerShip : DrawningShip
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}
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// контейнеры
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if (containerShip.Container)
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{
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g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value + 55, 40, 5);
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g.FillRectangle(additionalBrush, _startPosX.Value + 60, _startPosY.Value + 55, 40, 5);
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g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value + 50, 40, 5);
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g.FillRectangle(additionalBrush, _startPosX.Value + 60, _startPosY.Value + 50, 40, 5);
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g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value + 45, 40, 5);
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g.FillRectangle(additionalBrush, _startPosX.Value + 60, _startPosY.Value + 45, 40, 5);
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}
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_startPosX += 5;
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_startPosY += 30;
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