готово к сдаче

This commit is contained in:
MorozovDanil 2024-03-14 12:17:43 +04:00
parent 82d87e609a
commit bf1961b30b
16 changed files with 951 additions and 308 deletions

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@ -1,235 +0,0 @@
using ProjectContainerShip;
using System.Drawing;
namespace ProjectContainerShip;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningContainerShip
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityContainerShip? EntityContainerShip { get; private set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки контейнеровоза
/// </summary>
private int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки контейнеровоза
/// </summary>
private int? _startPosY;
/// <summary>
/// Ширина прорисовки контейнеровоза
/// </summary>
private readonly int _drawningShipWidth = 130;
/// <summary>
/// Высота прорисовки контейнеровоза
/// </summary>
private readonly int _drawningShipHeight = 85;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="container">Признак наличия контейнеров</param>
/// <param name="Crane">Признак наличия крана</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool container, bool Crane)
{
EntityContainerShip = new EntityContainerShip();
EntityContainerShip.Init(speed, weight, bodyColor, additionalColor, container, Crane);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
// TODO проверка, что объект "влезает" в размеры поля
if ((width < _drawningShipWidth) || (height < _drawningShipHeight))
{
return false;
}
// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX.HasValue && (_startPosX.Value + _drawningShipWidth > _pictureWidth))
{
_startPosX = _pictureWidth - _drawningShipWidth;
}
if (_startPosY.HasValue && (_startPosY + _drawningShipHeight > _pictureHeight))
{
_startPosY = _pictureHeight - _drawningShipHeight;
}
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
_startPosX = x;
_startPosY = y;
if (_startPosX + _drawningShipWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawningShipWidth;
}
if (_startPosX < 0)
{
_startPosX = 0;
}
if (_startPosY + _drawningShipHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _drawningShipHeight;
}
if (_startPosY < 0)
{
_startPosY = 0;
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityContainerShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityContainerShip.Step > 0)
{
_startPosX -= (int)EntityContainerShip.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityContainerShip.Step > 0)
{
_startPosY -= (int)EntityContainerShip.Step;
}
return true;
// вправо
case DirectionType.Right:
//TODO прописать логику сдвига в право
if (_startPosX.Value + EntityContainerShip.Step + _drawningShipWidth < _pictureWidth)
{
_startPosX += (int)EntityContainerShip.Step;
}
return true;
//вниз
case DirectionType.Down:
//TODO прописать логику сдвига в вниз
if (_startPosY.Value + EntityContainerShip.Step + _drawningShipHeight < _pictureHeight)
{
_startPosY += (int)EntityContainerShip.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
{
if (EntityContainerShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityContainerShip.AdditionalColor);
// контейнеры
if (EntityContainerShip.Container)
{
g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value + 55, 40, 5);
g.FillRectangle(additionalBrush, _startPosX.Value + 60, _startPosY.Value + 55, 40, 5);
g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value + 50, 40, 5);
g.FillRectangle(additionalBrush, _startPosX.Value + 60, _startPosY.Value + 45, 40, 5);
g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value + 45, 40, 5);
g.FillRectangle(additionalBrush, _startPosX.Value + 60, _startPosY.Value + 50, 40, 5);
}
//границы лодки
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 80, 120, 10);
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 60, 110, 20);
g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 60, 25, 25);
g.DrawEllipse(pen, _startPosX.Value + 105, _startPosY.Value + 60, 25, 25);
//кузов
Brush br = new SolidBrush(EntityContainerShip.BodyColor);
g.FillRectangle(br, _startPosX.Value + 5, _startPosY.Value + 80, 120, 10);
g.FillRectangle(br, _startPosX.Value + 10, _startPosY.Value + 60, 110, 20);
g.FillEllipse(br, _startPosX.Value, _startPosY.Value + 60, 25, 25);
g.FillEllipse(br, _startPosX.Value + 105, _startPosY.Value + 60, 25, 25);
//палуба
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 30, 30, 30);
g.FillRectangle(br, _startPosX.Value + 20, _startPosY.Value + 30, 30, 30);
// кран
if (EntityContainerShip.Crane)
{
g.DrawRectangle(pen, _startPosX.Value + 105, _startPosY.Value + 15, 15, 45);
g.DrawRectangle(pen, _startPosX.Value + 75, _startPosY.Value + 17, 30, 7);
g.DrawRectangle(pen, _startPosX.Value + 80, _startPosY.Value + 24, 5, 15);
g.FillRectangle(additionalBrush, _startPosX.Value + 105, _startPosY.Value + 15, 15, 45);
g.FillRectangle(additionalBrush, _startPosX.Value + 75, _startPosY.Value + 17, 30, 7);
g.FillRectangle(additionalBrush, _startPosX.Value + 80, _startPosY.Value + 24, 5, 15);
}
}
}

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namespace ProjectContainerShip.Drawnings;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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using ProjectContainerShip.Entities;
namespace ProjectContainerShip.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningContainerShip : DrawningShip
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет палубы</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="crane">Признак наличия крана</param>
/// <param name="container">Признак наличия контейнеров</param>
public DrawningContainerShip(int speed, double weight, Color bodyColor, Color additionalColor, bool crane, bool container) : base(125, 60)
{
EntityShip = new EntityContainerShip(speed, weight, bodyColor, additionalColor, crane, container);
}
/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
public override void DrawTransport(Graphics g)
{
if (EntityShip == null || EntityShip is not EntityContainerShip containerShip || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(containerShip.AdditionalColor);
base.DrawTransport(g);
_startPosX -= 5;
_startPosY -= 30;
// кран
if (containerShip.Crane)
{
g.DrawRectangle(pen, _startPosX.Value + 105, _startPosY.Value + 22, 15, 38);
g.DrawRectangle(pen, _startPosX.Value + 75, _startPosY.Value + 22, 30, 7);
g.DrawRectangle(pen, _startPosX.Value + 80, _startPosY.Value + 29, 5, 15);
g.FillRectangle(additionalBrush, _startPosX.Value + 105, _startPosY.Value + 22, 15, 38);
g.FillRectangle(additionalBrush, _startPosX.Value + 75, _startPosY.Value + 22, 30, 7);
g.FillRectangle(additionalBrush, _startPosX.Value + 80, _startPosY.Value + 29, 5, 15);
}
//base.DrawTransport(g);
// контейнеры
if (containerShip.Container)
{
g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value + 55, 40, 5);
g.FillRectangle(additionalBrush, _startPosX.Value + 60, _startPosY.Value + 55, 40, 5);
g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value + 50, 40, 5);
g.FillRectangle(additionalBrush, _startPosX.Value + 60, _startPosY.Value + 50, 40, 5);
g.DrawRectangle(pen, _startPosX.Value + 60, _startPosY.Value + 45, 40, 5);
g.FillRectangle(additionalBrush, _startPosX.Value + 60, _startPosY.Value + 45, 40, 5);
}
//base.DrawTransport(g);
_startPosX += 5;
_startPosY += 30;
}
}

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using ProjectContainerShip.Entities;
namespace ProjectContainerShip.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
/// </summary>
public class DrawningShip
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityShip? EntityShip { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки корабля
/// </summary>
protected int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки корабля
/// </summary>
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки корабля
/// </summary>
private readonly int _drawningShipWidth = 125;
/// <summary>
/// Высота прорисовки корабля
/// </summary>
private readonly int _drawningShipHeight = 60;
/// <summary>
/// Координата X объекта
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningShipWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningShipHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
private DrawningShip()
{
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningShip(int speed, double weight, Color bodyColor) : this()
{
EntityShip = new EntityShip(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="drawningShipWidth">Ширина прорисовки автомобиля</param>
/// <param name="drawningShipHeight">Высота прорисовки автомобиля</param>
protected DrawningShip(int drawningShipWidth, int drawningShipHeight) : this()
{
_drawningShipWidth = drawningShipWidth;
_pictureHeight = drawningShipHeight;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
// TODO проверка, что объект "влезает" в размеры поля
if ((width < _drawningShipWidth) || (height < _drawningShipHeight))
{
return false;
}
// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX.HasValue && (_startPosX.Value + _drawningShipWidth > _pictureWidth))
{
_startPosX = _pictureWidth - _drawningShipWidth;
}
if (_startPosY.HasValue && (_startPosY + _drawningShipHeight > _pictureHeight))
{
_startPosY = _pictureHeight - _drawningShipHeight;
}
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (EntityShip == null) return;
while (x + _drawningShipWidth > _pictureWidth)
{
x -= (int)EntityShip.Step;
}
while (x < 0)
{
x += (int)EntityShip.Step;
}
while (y + _drawningShipHeight > _pictureHeight)
{
y -= (int)EntityShip.Step;
}
while (y < 0)
{
y += (int)EntityShip.Step;
}
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public bool MoveTransport(DirectionType direction)
{
if (EntityShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityShip.Step > 0)
{
_startPosX -= (int)EntityShip.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityShip.Step > 0)
{
_startPosY -= (int)EntityShip.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX + _drawningShipWidth + EntityShip.Step < _pictureWidth)
{
_startPosX += (int)EntityShip.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY + _drawningShipHeight + EntityShip.Step < _pictureHeight)
{
_startPosY += (int)EntityShip.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
//незабыть смещение к границе лев.верх.
Pen pen = new(Color.Black);
//границы лодки
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 50, 120, 10);
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 30, 110, 20);
g.DrawEllipse(pen, _startPosX.Value - 5, _startPosY.Value + 30, 25, 25);
g.DrawEllipse(pen, _startPosX.Value + 100, _startPosY.Value + 30, 25, 25);
//кузов
Brush br = new SolidBrush(EntityShip.BodyColor);
g.FillRectangle(br, _startPosX.Value, _startPosY.Value + 50, 120, 10);
g.FillRectangle(br, _startPosX.Value + 5, _startPosY.Value + 30, 110, 20);
g.FillEllipse(br, _startPosX.Value - 5, _startPosY.Value + 30, 25, 25);
g.FillEllipse(br, _startPosX.Value + 100, _startPosY.Value + 30, 25, 25);
//палуба
g.DrawRectangle(pen, _startPosX.Value + 15, _startPosY.Value, 30, 30);
g.FillRectangle(br, _startPosX.Value + 15, _startPosY.Value, 30, 30);
}
}

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@ -1,63 +1,38 @@

namespace ProjectContainerShip;
namespace ProjectContainerShip.Entities;
/// <summary>
/// Класс-сущность "Контейнеровоз"
/// </summary>
public class EntityContainerShip
public class EntityContainerShip : EntityShip
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия Контейнеров
/// </summary>
public bool Container { get; private set; }
/// <summary>
/// Признак (опция) наличия крана
/// </summary>
public bool Crane { get; private set; }
/// <summary>
/// Шаг перемещения контейнеровоза
/// Признак (опция) наличия дополнительных контейнеров
/// </summary>
public double Step => Speed * 100 / Weight;
public bool Container { get; private set; }
/// <summary>
/// Инициализация полей объекта-класса контейнеровоза
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес контейнеровоза</param>
/// <param name="weight">Вес </param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="container">Признак наличия контейнеров</param>
/// <param name="crane">Признак наличия крана</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool container, bool crane)
/// <param name="container">Признак наличия контейнеров</param>
public EntityContainerShip(int speed, double weight, Color bodyColor, Color additionalColor, bool crane, bool container) : base(speed, weight, Color.Black)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
Container = container;
Crane = crane;
Container = container;
}
}

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@ -0,0 +1,42 @@
namespace ProjectContainerShip.Entities;
/// <summary>
/// Класс-сущность "Корабль"
/// </summary>
public class EntityShip
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения корабля
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Конструктор с параметрами
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес корабля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityShip(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

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@ -38,6 +38,9 @@ namespace ProjectContainerShip
buttonUp = new Button();
buttonDown = new Button();
buttonRight = new Button();
buttonCreateShip = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxContainerShip).BeginInit();
SuspendLayout();
//
@ -46,18 +49,18 @@ namespace ProjectContainerShip
pictureBoxContainerShip.Dock = DockStyle.Fill;
pictureBoxContainerShip.Location = new Point(0, 0);
pictureBoxContainerShip.Name = "pictureBoxContainerShip";
pictureBoxContainerShip.Size = new Size(923, 597);
pictureBoxContainerShip.Size = new Size(934, 586);
pictureBoxContainerShip.TabIndex = 0;
pictureBoxContainerShip.TabStop = false;
//
// buttonCreateContainerShip
//
buttonCreateContainerShip.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateContainerShip.Location = new Point(12, 562);
buttonCreateContainerShip.Location = new Point(12, 546);
buttonCreateContainerShip.Name = "buttonCreateContainerShip";
buttonCreateContainerShip.Size = new Size(75, 23);
buttonCreateContainerShip.Size = new Size(196, 26);
buttonCreateContainerShip.TabIndex = 1;
buttonCreateContainerShip.Text = "Создать";
buttonCreateContainerShip.Text = "Создать контейнеровоз";
buttonCreateContainerShip.UseVisualStyleBackColor = true;
buttonCreateContainerShip.Click += ButtonCreateContainerShip_Click;
//
@ -66,9 +69,9 @@ namespace ProjectContainerShip
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(787, 550);
buttonLeft.Location = new Point(798, 532);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(35, 35);
buttonLeft.Size = new Size(35, 40);
buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
@ -78,9 +81,9 @@ namespace ProjectContainerShip
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(828, 509);
buttonUp.Location = new Point(839, 486);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(35, 35);
buttonUp.Size = new Size(35, 40);
buttonUp.TabIndex = 3;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
@ -90,9 +93,9 @@ namespace ProjectContainerShip
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(828, 550);
buttonDown.Location = new Point(839, 532);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(35, 35);
buttonDown.Size = new Size(35, 40);
buttonDown.TabIndex = 4;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
@ -102,18 +105,52 @@ namespace ProjectContainerShip
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(869, 550);
buttonRight.Location = new Point(880, 532);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(35, 35);
buttonRight.Size = new Size(35, 40);
buttonRight.TabIndex = 5;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// buttonCreateShip
//
buttonCreateShip.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateShip.Location = new Point(214, 546);
buttonCreateShip.Name = "buttonCreateShip";
buttonCreateShip.Size = new Size(196, 26);
buttonCreateShip.TabIndex = 6;
buttonCreateShip.Text = "Создать корабль";
buttonCreateShip.UseVisualStyleBackColor = true;
buttonCreateShip.Click +=ButtonCreateShip_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(801, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(121, 25);
comboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(839, 43);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(75, 23);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += ButtonStrategyStep_Click;
//
// FormContainerShip
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleDimensions = new SizeF(7F, 17F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(923, 597);
ClientSize = new Size(934, 586);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreateShip);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
@ -134,5 +171,9 @@ namespace ProjectContainerShip
private Button buttonUp;
private Button buttonDown;
private Button buttonRight;
private Button button1;
private Button buttonCreateShip;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}
}

View File

@ -1,4 +1,5 @@
using ProjectContainerShip;
using ProjectContainerShip.Drawnings;
using ProjectContainerShip.MovementStrategy;
namespace ProjectContainerShip;
@ -10,7 +11,12 @@ public partial class FormContainerShip : Form
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawningContainerShip? _drawningContainerShip;
private DrawningShip? _drawningShip;
/// <summary>
/// Стратегия перемещения
/// </summary>
private AbstractStrategy? _strategy;
/// <summary>
/// Конструктор формы
@ -18,6 +24,7 @@ public partial class FormContainerShip : Form
public FormContainerShip()
{
InitializeComponent();
_strategy = null;
}
/// <summary>
@ -25,34 +32,60 @@ public partial class FormContainerShip : Form
/// </summary>
private void Draw()
{
if (_drawningContainerShip == null)
if (_drawningShip == null)
{
return;
}
Bitmap bmp = new(pictureBoxContainerShip.Width, pictureBoxContainerShip.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningContainerShip.DrawTransport(gr);
_drawningShip.DrawTransport(gr);
pictureBoxContainerShip.Image = bmp;
}
/// <summary>
/// Обработка нажатия кнопки "Создать"
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
{
Random random = new();
switch (type)
{
case nameof(DrawningShip):
_drawningShip = new DrawningShip(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawningContainerShip):
_drawningShip = new DrawningContainerShip(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
_drawningShip.SetPictureSize(pictureBoxContainerShip.Width, pictureBoxContainerShip.Height);
_drawningShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
_strategy = null;
comboBoxStrategy.Enabled = true;
Draw();
}
/// <summary>
/// Обработка нажатия кнопки "Создать спортивный автомобиль"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateContainerShip_Click(object sender, EventArgs e)
{
Random random = new();
_drawningContainerShip = new DrawningContainerShip();
_drawningContainerShip.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
_drawningContainerShip.SetPictureSize(pictureBoxContainerShip.Width, pictureBoxContainerShip.Height);
_drawningContainerShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void ButtonCreateContainerShip_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningContainerShip));
/// <summary>
/// Обработка нажатия кнопки "Создать автомобиль"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateShip_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningShip));
/// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации)
@ -61,7 +94,7 @@ public partial class FormContainerShip : Form
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningContainerShip == null)
if (_drawningShip == null)
{
return;
}
@ -71,16 +104,16 @@ public partial class FormContainerShip : Form
switch (name)
{
case "buttonUp":
result = _drawningContainerShip.MoveTransport(DirectionType.Up);
result = _drawningShip.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawningContainerShip.MoveTransport(DirectionType.Down);
result = _drawningShip.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result = _drawningContainerShip.MoveTransport(DirectionType.Left);
result = _drawningShip.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawningContainerShip.MoveTransport(DirectionType.Right);
result = _drawningShip.MoveTransport(DirectionType.Right);
break;
}
@ -89,4 +122,47 @@ public partial class FormContainerShip : Form
Draw();
}
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningShip == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableShip(_drawningShip), pictureBoxContainerShip.Width, pictureBoxContainerShip.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}

View File

@ -0,0 +1,141 @@
using ProjectContainerShip.Drawnings;
using ProjectContainerShip.MovementStrategy;
namespace ProjectContainerShip.MovementStrategy;
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>*
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

View File

@ -0,0 +1,28 @@
using ProjectContainerShip.Drawnings;
namespace ProjectContainerShip.MovementStrategy;
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты X объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}

View File

@ -0,0 +1,47 @@
namespace ProjectContainerShip.MovementStrategy;
internal class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
if (GetObjectParameters == null)
{
return false;
}
return GetObjectParameters.RightBorder <= FieldWidth &&
GetObjectParameters.RightBorder + GetStep() >= FieldWidth &&
GetObjectParameters.DownBorder <= FieldHeight &&
GetObjectParameters.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
if (GetObjectParameters == null)
{
return;
}
if (Math.Abs(GetObjectParameters.ObjectMiddleHorizontal - FieldWidth) > GetStep())
{
if (GetObjectParameters.ObjectMiddleHorizontal - FieldWidth > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
if (Math.Abs(GetObjectParameters.ObjectMiddleVertical - FieldHeight) > GetStep())
{
if (GetObjectParameters.ObjectMiddleVertical - FieldHeight > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@ -0,0 +1,51 @@
namespace ProjectContainerShip.MovementStrategy
{
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,69 @@
using ProjectContainerShip.Drawnings;
namespace ProjectContainerShip.MovementStrategy;
/// <summary>
/// Класс-реализация IMoveableObject с использованием DrawningShip
/// </summary>
public class MoveableShip : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawningShip или его наследника
/// </summary>
private readonly DrawningShip? _ship = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="ship"></param>
public MoveableShip(DrawningShip ship)
{
_ship = ship;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_ship == null || _ship.EntityShip == null || !_ship.GetPosX.HasValue || !_ship.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_ship.GetPosX.Value, _ship.GetPosY.Value, _ship.GetWidth, _ship.GetHeight);
}
}
public int GetStep => (int)(_ship?.EntityShip?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_ship == null || _ship.EntityShip == null)
{
return false;
}
return _ship.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

View File

@ -1,9 +1,9 @@
namespace ProjectContainerShip;
namespace ProjectContainerShip.MovementStrategy;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
public enum MovementDirection
{
/// <summary>
/// Вверх

View File

@ -0,0 +1,53 @@
namespace ProjectContainerShip.MovementStrategy;
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

View File

@ -0,0 +1,20 @@
namespace ProjectContainerShip.MovementStrategy;
public enum StrategyStatus
{
/// <summary
/// Все готово к началу
/// </summary
NotInit,
/// <summary
/// Выполняется
/// </summary
InProgress,
/// <summary
/// Завершено
/// </summary
Finish
}