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ba7340fc32 | |||
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028d0d760d |
367
.gitignore
vendored
367
.gitignore
vendored
@ -1,85 +1,46 @@
|
||||
# ---> VisualStudio
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
|
||||
# The following command works for downloading when using Git for Windows:
|
||||
# curl -LOf http://gist.githubusercontent.com/kmorcinek/2710267/raw/.gitignore
|
||||
#
|
||||
# Download this file using PowerShell v3 under Windows with the following comand:
|
||||
# Invoke-WebRequest https://gist.githubusercontent.com/kmorcinek/2710267/raw/ -OutFile .gitignore
|
||||
#
|
||||
# or wget:
|
||||
# wget --no-check-certificate http://gist.githubusercontent.com/kmorcinek/2710267/raw/.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Ww][Ii][Nn]32/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
# build folder is nowadays used for build scripts and should not be ignored
|
||||
#build/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/packages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/packages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/packages/repositories.config
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
@ -89,41 +50,25 @@ StyleCopReport.xml
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.tlog
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
@ -131,7 +76,6 @@ $tf/
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
@ -139,30 +83,9 @@ _TeamCity*
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
*.ncrunch*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
@ -181,220 +104,124 @@ DocProject/Help/html
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
*.Publish.xml
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
# Windows Azure Build Output
|
||||
csx
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
# Windows Store app package directory
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
*.Cache
|
||||
ClientBin/
|
||||
[Ss]tyle[Cc]op.*
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.[Pp]ublish.xml
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
modulesbin/
|
||||
tempbin/
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
# EPiServer Site file (VPP)
|
||||
AppData/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
# Backup & report files from converting an old project file to a newer
|
||||
# Visual Studio version. Backup files are not needed, because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# vim
|
||||
*.txt~
|
||||
*.swp
|
||||
*.swo
|
||||
|
||||
# Temp files when opening LibreOffice on ubuntu
|
||||
.~lock.*
|
||||
|
||||
# svn
|
||||
.svn
|
||||
|
||||
# CVS - Source Control
|
||||
**/CVS/
|
||||
|
||||
# Remainings from resolving conflicts in Source Control
|
||||
*.orig
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
**/App_Data/*.mdf
|
||||
**/App_Data/*.ldf
|
||||
**/App_Data/*.sdf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
#LightSwitch generated files
|
||||
GeneratedArtifacts/
|
||||
_Pvt_Extensions/
|
||||
ModelManifest.xml
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
# =========================
|
||||
# Windows detritus
|
||||
# =========================
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
# Windows image file caches
|
||||
Thumbs.db
|
||||
ehthumbs.db
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
# Folder config file
|
||||
Desktop.ini
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
# Recycle Bin used on file shares
|
||||
$RECYCLE.BIN/
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
# OS generated files #
|
||||
Icon?
|
||||
|
||||
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||
*.vbp
|
||||
# Mac desktop service store files
|
||||
.DS_Store
|
||||
|
||||
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||
*.dsw
|
||||
*.dsp
|
||||
# SASS Compiler cache
|
||||
.sass-cache
|
||||
|
||||
# Visual Studio 6 technical files
|
||||
*.ncb
|
||||
*.aps
|
||||
# Visual Studio 2014 CTP
|
||||
**/*.sln.ide
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
# Visual Studio temp something
|
||||
.vs/
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
# dotnet stuff
|
||||
project.lock.json
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
# VS 2015+
|
||||
*.vc.vc.opendb
|
||||
*.vc.db
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
# Rider
|
||||
.idea/
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
# Visual Studio Code
|
||||
.vscode/
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
# Output folder used by Webpack or other FE stuff
|
||||
**/node_modules/*
|
||||
**/wwwroot/*
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
# SpecFlow specific
|
||||
*.feature.cs
|
||||
*.feature.xlsx.*
|
||||
*.Specs_*.html
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
# UWP Projects
|
||||
AppPackages/
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# Visual Studio History (VSHistory) files
|
||||
.vshistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
# VS Code files for those working on multiple tools
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
*.code-workspace
|
||||
|
||||
# Local History for Visual Studio Code
|
||||
.history/
|
||||
|
||||
# Windows Installer files from build outputs
|
||||
*.cab
|
||||
*.msi
|
||||
*.msix
|
||||
*.msm
|
||||
*.msp
|
||||
|
||||
# JetBrains Rider
|
||||
*.sln.iml
|
||||
#####
|
||||
# End of core ignore list, below put you custom 'per project' settings (patterns or path)
|
||||
#####
|
||||
|
||||
|
39
ProjectAntiAircraftGun/Form1.Designer.cs
generated
39
ProjectAntiAircraftGun/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
||||
namespace ProjectAntiAircraftGun
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace ProjectAntiAircraftGun
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,17 +0,0 @@
|
||||
namespace ProjectAntiAircraftGun
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,11 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
BIN
ProjectLiner/.vs/ProjectEvaluation/projectliner.metadata.v7.bin
Normal file
BIN
ProjectLiner/.vs/ProjectEvaluation/projectliner.metadata.v7.bin
Normal file
Binary file not shown.
BIN
ProjectLiner/.vs/ProjectEvaluation/projectliner.projects.v7.bin
Normal file
BIN
ProjectLiner/.vs/ProjectEvaluation/projectliner.projects.v7.bin
Normal file
Binary file not shown.
BIN
ProjectLiner/.vs/ProjectLiner/DesignTimeBuild/.dtbcache.v2
Normal file
BIN
ProjectLiner/.vs/ProjectLiner/DesignTimeBuild/.dtbcache.v2
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
ProjectLiner/.vs/ProjectLiner/v17/.futdcache.v2
Normal file
BIN
ProjectLiner/.vs/ProjectLiner/v17/.futdcache.v2
Normal file
Binary file not shown.
190
ProjectLiner/.vs/ProjectLiner/v17/DocumentLayout.json
Normal file
190
ProjectLiner/.vs/ProjectLiner/v17/DocumentLayout.json
Normal file
@ -0,0 +1,190 @@
|
||||
{
|
||||
"Version": 1,
|
||||
"WorkspaceRootPath": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\",
|
||||
"Documents": [
|
||||
{
|
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|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\formliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|c:\\somegitstuff\\isebd-11_khatypov_k.r_fundamental\\projectliner\\projectliner\\formliner.designer.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\formliner.designer.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|c:\\somegitstuff\\isebd-11_khatypov_k.r_fundamental\\projectliner\\projectliner\\drawnings\\drawningbetterliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\drawnings\\drawningbetterliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|c:\\somegitstuff\\isebd-11_khatypov_k.r_fundamental\\projectliner\\projectliner\\drawnings\\drawningliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\drawnings\\drawningliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|c:\\somegitstuff\\isebd-11_khatypov_k.r_fundamental\\projectliner\\projectliner\\entities\\entitybetterliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\entities\\entitybetterliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
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{
|
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"AbsoluteMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|c:\\somegitstuff\\isebd-11_khatypov_k.r_fundamental\\projectliner\\projectliner\\entities\\entityliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\entities\\entityliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
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{
|
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"AbsoluteMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|c:\\somegitstuff\\isebd-11_khatypov_k.r_fundamental\\projectliner\\projectliner\\movementstrategy\\movetocorner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\movementstrategy\\movetocorner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|c:\\somegitstuff\\isebd-11_khatypov_k.r_fundamental\\projectliner\\projectliner\\movementstrategy\\movetocenter.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\movementstrategy\\movetocenter.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|c:\\somegitstuff\\isebd-11_khatypov_k.r_fundamental\\projectliner\\projectliner\\movementstrategy\\moveableliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\movementstrategy\\moveableliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|c:\\somegitstuff\\isebd-11_khatypov_k.r_fundamental\\projectliner\\projectliner\\program.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\program.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
}
|
||||
],
|
||||
"DocumentGroupContainers": [
|
||||
{
|
||||
"Orientation": 0,
|
||||
"VerticalTabListWidth": 256,
|
||||
"DocumentGroups": [
|
||||
{
|
||||
"DockedWidth": 200,
|
||||
"SelectedChildIndex": 1,
|
||||
"Children": [
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 1,
|
||||
"Title": "FormLiner.Designer.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\FormLiner.Designer.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\FormLiner.Designer.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\FormLiner.Designer.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\FormLiner.Designer.cs",
|
||||
"ViewState": "AQIAACoAAAAAAAAAAAAewDMAAAAhAAAA",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2024-04-24T06:50:50.101Z",
|
||||
"EditorCaption": ""
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 0,
|
||||
"Title": "FormLiner.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\FormLiner.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\FormLiner.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\FormLiner.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\FormLiner.cs",
|
||||
"ViewState": "AQIAAAAAAAAAAAAAAAAAABMAAAAAAAAA",
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"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2024-04-24T06:44:12.266Z",
|
||||
"EditorCaption": ""
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 2,
|
||||
"Title": "DrawningBetterLiner.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Drawnings\\DrawningBetterLiner.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\Drawnings\\DrawningBetterLiner.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Drawnings\\DrawningBetterLiner.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\Drawnings\\DrawningBetterLiner.cs",
|
||||
"ViewState": "AQIAAAMAAAAAAAAAAAAAABAAAAAeAAAA",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2024-04-24T06:24:10.949Z",
|
||||
"EditorCaption": ""
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 4,
|
||||
"Title": "EntityBetterLiner.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Entities\\EntityBetterLiner.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\Entities\\EntityBetterLiner.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Entities\\EntityBetterLiner.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\Entities\\EntityBetterLiner.cs",
|
||||
"ViewState": "AQIAAA4AAAAAAAAAAAD4vxwAAABBAAAA",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2024-04-24T06:26:19.536Z",
|
||||
"EditorCaption": ""
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 5,
|
||||
"Title": "EntityLiner.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Entities\\EntityLiner.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\Entities\\EntityLiner.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Entities\\EntityLiner.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\Entities\\EntityLiner.cs",
|
||||
"ViewState": "AQIAAA0AAAAAAAAAAAAQwAAAAAAAAAAA",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2024-04-24T06:25:44.938Z",
|
||||
"EditorCaption": ""
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 7,
|
||||
"Title": "MoveToCenter.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\MovementStrategy\\MoveToCenter.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\MovementStrategy\\MoveToCenter.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\MovementStrategy\\MoveToCenter.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\MovementStrategy\\MoveToCenter.cs",
|
||||
"ViewState": "AQIAAAAAAAAAAAAAAAAAABkAAAADAAAA",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2024-04-23T15:59:24.952Z",
|
||||
"EditorCaption": ""
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 6,
|
||||
"Title": "MoveToCorner.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\MovementStrategy\\MoveToCorner.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\MovementStrategy\\MoveToCorner.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\MovementStrategy\\MoveToCorner.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\MovementStrategy\\MoveToCorner.cs",
|
||||
"ViewState": "AQIAAAAAAAAAAAAAAAAAABcAAAAXAAAA",
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"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
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||||
"WhenOpened": "2024-04-23T15:58:58.074Z",
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"EditorCaption": ""
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||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 3,
|
||||
"Title": "DrawningLiner.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Drawnings\\DrawningLiner.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\Drawnings\\DrawningLiner.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Drawnings\\DrawningLiner.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\Drawnings\\DrawningLiner.cs",
|
||||
"ViewState": "AQIAALwAAAAAAAAAAAASwMcAAAB5AAAA",
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||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2024-04-23T15:54:39.654Z",
|
||||
"EditorCaption": ""
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 8,
|
||||
"Title": "MoveableLiner.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\MovementStrategy\\MoveableLiner.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\MovementStrategy\\MoveableLiner.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\MovementStrategy\\MoveableLiner.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\MovementStrategy\\MoveableLiner.cs",
|
||||
"ViewState": "AQIAAA4AAAAAAAAAAAAAwAAAAAAAAAAA",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2024-04-23T15:54:19.94Z",
|
||||
"EditorCaption": ""
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 9,
|
||||
"Title": "Program.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Program.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\Program.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Program.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\Program.cs",
|
||||
"ViewState": "AQIAAAAAAAAAAAAAAAAAAAAAAAAAAAAA",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2024-04-23T15:50:13.098Z",
|
||||
"EditorCaption": ""
|
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}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
@ -1,9 +1,9 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.6.33815.320
|
||||
VisualStudioVersion = 17.8.34330.188
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ProjectAntiAircraftGun", "ProjectAntiAircraftGun.csproj", "{0C215558-2860-459F-A04D-5BCE3792F5CC}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ProjectLiner", "ProjectLiner\ProjectLiner.csproj", "{7FB62E78-175F-490A-B5F2-2FF676947033}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
@ -11,15 +11,15 @@ Global
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{0C215558-2860-459F-A04D-5BCE3792F5CC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{0C215558-2860-459F-A04D-5BCE3792F5CC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{0C215558-2860-459F-A04D-5BCE3792F5CC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{0C215558-2860-459F-A04D-5BCE3792F5CC}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{7FB62E78-175F-490A-B5F2-2FF676947033}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7FB62E78-175F-490A-B5F2-2FF676947033}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7FB62E78-175F-490A-B5F2-2FF676947033}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{7FB62E78-175F-490A-B5F2-2FF676947033}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {2A46C0F6-1F06-4A83-A51A-7BC26DD276FF}
|
||||
SolutionGuid = {78BFA3C9-3BCC-4037-9217-9197133D11B5}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
32
ProjectLiner/ProjectLiner/Drawnings/DirectionType.cs
Normal file
32
ProjectLiner/ProjectLiner/Drawnings/DirectionType.cs
Normal file
@ -0,0 +1,32 @@
|
||||
namespace ProjectLiner.Drawnings;
|
||||
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum DirectionType
|
||||
{
|
||||
/// <summary>
|
||||
/// Неизвестное направление
|
||||
/// </summary>
|
||||
Unknow = -1,
|
||||
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
64
ProjectLiner/ProjectLiner/Drawnings/DrawningBetterLiner.cs
Normal file
64
ProjectLiner/ProjectLiner/Drawnings/DrawningBetterLiner.cs
Normal file
@ -0,0 +1,64 @@
|
||||
using ProjectLiner.Entities;
|
||||
|
||||
namespace ProjectLiner.Drawnings;
|
||||
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawningBetterLiner : DrawningLiner
|
||||
{
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
public DrawningBetterLiner(int speed, double weight, Color bodyColor, Color additionalColor, bool hasMark, bool hasDecoration) : base(80, 50)
|
||||
{
|
||||
EntityLiner = new EntityBetterLiner(speed, weight, bodyColor, additionalColor, hasMark, hasDecoration);
|
||||
}
|
||||
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityLiner == null || EntityLiner is not EntityBetterLiner betterLiner || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(betterLiner.AdditionalColor);
|
||||
|
||||
base.DrawTransport(g);
|
||||
|
||||
//Марка на борту
|
||||
if (((EntityBetterLiner)EntityLiner).HasMark)
|
||||
{
|
||||
g.FillRectangles(additionalBrush, new Rectangle[]
|
||||
{
|
||||
new(_startPosX.Value+15,_startPosY.Value+38,17,3),
|
||||
new(_startPosX.Value+22,_startPosY.Value+32,3,16)
|
||||
});
|
||||
}
|
||||
|
||||
//Декорации
|
||||
if (((EntityBetterLiner)EntityLiner).HasDecoratins)
|
||||
{
|
||||
g.FillRectangles(additionalBrush, new Rectangle[]
|
||||
{
|
||||
new(_startPosX.Value+8,_startPosY.Value+0,10,20),
|
||||
new(_startPosX.Value+26,_startPosY.Value+0,10,20),
|
||||
new(_startPosX.Value+44,_startPosY.Value+0,10,20),
|
||||
new(_startPosX.Value+62,_startPosY.Value+0,10,20),
|
||||
});
|
||||
g.DrawRectangles(pen, new Rectangle[]
|
||||
{
|
||||
new(_startPosX.Value+8,_startPosY.Value+0,10,20),
|
||||
new(_startPosX.Value+26,_startPosY.Value+0,10,20),
|
||||
new(_startPosX.Value+44,_startPosY.Value+0,10,20),
|
||||
new(_startPosX.Value+62,_startPosY.Value+0,10,20),
|
||||
});
|
||||
|
||||
}
|
||||
}
|
||||
}
|
239
ProjectLiner/ProjectLiner/Drawnings/DrawningLiner.cs
Normal file
239
ProjectLiner/ProjectLiner/Drawnings/DrawningLiner.cs
Normal file
@ -0,0 +1,239 @@
|
||||
using ProjectLiner.Entities;
|
||||
|
||||
namespace ProjectLiner.Drawnings;
|
||||
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawningLiner
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityLiner? EntityLiner { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int? _pictureWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int? _pictureHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки автомобиля
|
||||
/// </summary>
|
||||
protected int? _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки автомобиля
|
||||
/// </summary>
|
||||
protected int? _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина прорисовки автомобиля
|
||||
/// </summary>
|
||||
private readonly int _drawningLinerWidth = 80;
|
||||
|
||||
/// <summary>
|
||||
/// Высота прорисовки автомобиля
|
||||
/// </summary>
|
||||
private readonly int _drawningLinerHeight = 50;
|
||||
|
||||
/// <summary>
|
||||
/// Координата X объекта
|
||||
/// </summary>
|
||||
public int? GetPosX => _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y объекта
|
||||
/// </summary>
|
||||
public int? GetPosY => _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _drawningLinerWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _drawningLinerHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Пустой конструктор
|
||||
/// </summary>
|
||||
private DrawningLiner()
|
||||
{
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
_startPosX = null;
|
||||
_startPosY = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public DrawningLiner(int speed, double weight, Color bodyColor) : this()
|
||||
{
|
||||
EntityLiner = new EntityLiner(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор для наследников
|
||||
/// </summary>
|
||||
/// <param name="drawningLinerWidth">Ширина прорисовки лайнера</param>
|
||||
/// <param name="drawningLinerHeight">Высота прорисовки лайнера</param>
|
||||
protected DrawningLiner(int drawningLinerWidth, int drawningLinerHeight) : this()
|
||||
{
|
||||
_drawningLinerWidth = drawningLinerWidth;
|
||||
_pictureHeight = drawningLinerHeight;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка границ поля
|
||||
/// </summary>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
||||
public bool SetPictureSize(int width, int height)
|
||||
{
|
||||
if (_drawningLinerWidth > width || _drawningLinerHeight > height)
|
||||
return false;
|
||||
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
if (_startPosX.HasValue && _startPosY.HasValue)
|
||||
{
|
||||
if (_pictureWidth - _drawningLinerWidth < _startPosX)
|
||||
_startPosX = _pictureWidth - _drawningLinerWidth;
|
||||
if (_pictureHeight - _drawningLinerHeight < _startPosY)
|
||||
_startPosY = _pictureHeight - _drawningLinerHeight;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_startPosX = _pictureWidth - _drawningLinerWidth < x ? _pictureWidth - _drawningLinerWidth : x;
|
||||
_startPosY = _pictureHeight - _drawningLinerHeight < y ? _pictureHeight - _drawningLinerHeight : y;
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
||||
public bool MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntityLiner == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
if (_startPosX.Value - EntityLiner.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityLiner.Step;
|
||||
}
|
||||
return true;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
if (_startPosY.Value - EntityLiner.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityLiner.Step;
|
||||
}
|
||||
return true;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
if (_startPosX.Value + EntityLiner.Step < _pictureWidth - _drawningLinerWidth)
|
||||
{
|
||||
_startPosX += (int)EntityLiner.Step;
|
||||
}
|
||||
return true;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
if (_startPosY.Value + EntityLiner.Step < _pictureHeight - _drawningLinerHeight)
|
||||
{
|
||||
_startPosY += (int)EntityLiner.Step;
|
||||
}
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityLiner == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
|
||||
Brush mainBrush = new SolidBrush(EntityLiner.BodyColor);
|
||||
|
||||
Brush negativeMainBrush = new SolidBrush(Color.FromArgb(255-EntityLiner.BodyColor.R, 255 - EntityLiner.BodyColor.G, 255 - EntityLiner.BodyColor.B));
|
||||
|
||||
g.FillPolygon(mainBrush, new Point[] {
|
||||
new(_startPosX.Value+0, _startPosY.Value + 30),
|
||||
new(_startPosX.Value+15,_startPosY.Value+50),
|
||||
new(_startPosX.Value+65,_startPosY.Value+50),
|
||||
new(_startPosX.Value+80,_startPosY.Value+30),
|
||||
new(_startPosX.Value+0,_startPosY.Value+30),
|
||||
new(_startPosX.Value+0,_startPosY.Value+20),
|
||||
new(_startPosX.Value+80, _startPosY.Value+20),
|
||||
new(_startPosX.Value+80, _startPosY.Value+30)
|
||||
});
|
||||
g.DrawLines(pen, new Point[] {
|
||||
new(_startPosX.Value+0, _startPosY.Value + 30),
|
||||
new(_startPosX.Value+15,_startPosY.Value+50),
|
||||
new(_startPosX.Value+65,_startPosY.Value+50),
|
||||
new(_startPosX.Value+80,_startPosY.Value+30),
|
||||
new(_startPosX.Value+0,_startPosY.Value+30),
|
||||
new(_startPosX.Value+0,_startPosY.Value+20),
|
||||
new(_startPosX.Value+80, _startPosY.Value+20),
|
||||
new(_startPosX.Value+80, _startPosY.Value+30)
|
||||
});
|
||||
|
||||
g.FillRectangles(negativeMainBrush, new Rectangle[]{
|
||||
new(_startPosX.Value+5,_startPosY.Value+22,10,6),
|
||||
new(_startPosX.Value+20,_startPosY.Value+22,10,6),
|
||||
new(_startPosX.Value+35,_startPosY.Value+22,10,6),
|
||||
new(_startPosX.Value+50,_startPosY.Value+22,10,6),
|
||||
new(_startPosX.Value+65,_startPosY.Value+22,10,6),
|
||||
});
|
||||
g.DrawRectangles(pen, new Rectangle[]{
|
||||
new(_startPosX.Value+5,_startPosY.Value+22,10,6),
|
||||
new(_startPosX.Value+20,_startPosY.Value+22,10,6),
|
||||
new(_startPosX.Value+35,_startPosY.Value+22,10,6),
|
||||
new(_startPosX.Value+50,_startPosY.Value+22,10,6),
|
||||
new(_startPosX.Value+65,_startPosY.Value+22,10,6),
|
||||
});
|
||||
|
||||
}
|
||||
}
|
38
ProjectLiner/ProjectLiner/Entities/EntityBetterLiner.cs
Normal file
38
ProjectLiner/ProjectLiner/Entities/EntityBetterLiner.cs
Normal file
@ -0,0 +1,38 @@
|
||||
namespace ProjectLiner.Entities;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-сущность "Спортивный автомобиль"
|
||||
/// </summary>
|
||||
public class EntityBetterLiner : EntityLiner
|
||||
{/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Имеет марку на боку
|
||||
/// </summary>
|
||||
public bool HasMark { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Имеет декорации сверху
|
||||
/// </summary>
|
||||
public bool HasDecoratins { get; private set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор сущности
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="hasMark">Присутствие марки</param>
|
||||
/// <param name="hasDecoratins">Присутствие декораций</param>
|
||||
public EntityBetterLiner(int speed, double weight, Color bodyColor, Color additionalColor, bool hasMark, bool hasDecoratins) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
HasMark = hasMark;
|
||||
HasDecoratins = hasDecoratins;
|
||||
}
|
||||
}
|
40
ProjectLiner/ProjectLiner/Entities/EntityLiner.cs
Normal file
40
ProjectLiner/ProjectLiner/Entities/EntityLiner.cs
Normal file
@ -0,0 +1,40 @@
|
||||
namespace ProjectLiner.Entities;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-сущность "Автомобиль"
|
||||
/// </summary>
|
||||
public class EntityLiner
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор сущности
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityLiner(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
174
ProjectLiner/ProjectLiner/FormLiner.Designer.cs
generated
Normal file
174
ProjectLiner/ProjectLiner/FormLiner.Designer.cs
generated
Normal file
@ -0,0 +1,174 @@
|
||||
namespace ProjectLiner
|
||||
{
|
||||
partial class FormLiner
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxLiner = new PictureBox();
|
||||
buttonCreateBetterLiner = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonCreateLiner = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxLiner).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBoxLiner
|
||||
//
|
||||
pictureBoxLiner.Dock = DockStyle.Fill;
|
||||
pictureBoxLiner.Location = new Point(0, 0);
|
||||
pictureBoxLiner.Name = "pictureBoxLiner";
|
||||
pictureBoxLiner.Size = new Size(923, 597);
|
||||
pictureBoxLiner.TabIndex = 0;
|
||||
pictureBoxLiner.TabStop = false;
|
||||
//
|
||||
// buttonCreateBetterLiner
|
||||
//
|
||||
buttonCreateBetterLiner.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateBetterLiner.Location = new Point(12, 562);
|
||||
buttonCreateBetterLiner.Name = "buttonCreateBetterLiner";
|
||||
buttonCreateBetterLiner.Size = new Size(223, 23);
|
||||
buttonCreateBetterLiner.TabIndex = 1;
|
||||
buttonCreateBetterLiner.Text = "Создать крутой лайнер";
|
||||
buttonCreateBetterLiner.UseVisualStyleBackColor = true;
|
||||
buttonCreateBetterLiner.Click += ButtonCreateBetterLiner_Click;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonLeft.Location = new Point(787, 550);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(35, 35);
|
||||
buttonLeft.TabIndex = 2;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonUp.Location = new Point(828, 509);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(35, 35);
|
||||
buttonUp.TabIndex = 3;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonDown.Location = new Point(828, 550);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(35, 35);
|
||||
buttonDown.TabIndex = 4;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonRight.Location = new Point(869, 550);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(35, 35);
|
||||
buttonRight.TabIndex = 5;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonCreateLiner
|
||||
//
|
||||
buttonCreateLiner.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateLiner.Location = new Point(250, 562);
|
||||
buttonCreateLiner.Name = "buttonCreateLiner";
|
||||
buttonCreateLiner.Size = new Size(223, 23);
|
||||
buttonCreateLiner.TabIndex = 6;
|
||||
buttonCreateLiner.Text = "Создать лайнер";
|
||||
buttonCreateLiner.UseVisualStyleBackColor = true;
|
||||
buttonCreateLiner.Click += ButtonCreateLiner_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||
comboBoxStrategy.Location = new Point(790, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(121, 23);
|
||||
comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Location = new Point(836, 41);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(75, 23);
|
||||
buttonStrategyStep.TabIndex = 8;
|
||||
buttonStrategyStep.Text = "Шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += ButtonStrategyStep_Click;
|
||||
//
|
||||
// FormLiner
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(923, 597);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonCreateLiner);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonCreateBetterLiner);
|
||||
Controls.Add(pictureBoxLiner);
|
||||
Name = "FormLiner";
|
||||
Text = "Лайнер";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxLiner).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxLiner;
|
||||
private Button buttonCreateBetterLiner;
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonCreateLiner;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
}
|
168
ProjectLiner/ProjectLiner/FormLiner.cs
Normal file
168
ProjectLiner/ProjectLiner/FormLiner.cs
Normal file
@ -0,0 +1,168 @@
|
||||
using ProjectLiner.Drawnings;
|
||||
using ProjectLiner.MovementStrategy;
|
||||
|
||||
namespace ProjectLiner;
|
||||
|
||||
/// <summary>
|
||||
/// Форма работы с объектом "Спортивный автомобиль"
|
||||
/// </summary>
|
||||
public partial class FormLiner : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningLiner? _drawningLiner;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения
|
||||
/// </summary>
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор формы
|
||||
/// </summary>
|
||||
public FormLiner()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Метод прорисовки машины
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningLiner == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxLiner.Width, pictureBoxLiner.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningLiner.DrawTransport(gr);
|
||||
pictureBoxLiner.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта класса-перемещения
|
||||
/// </summary>
|
||||
/// <param name="type">Тип создаваемого объекта</param>
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningLiner):
|
||||
_drawningLiner = new DrawningLiner(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
break;
|
||||
case nameof(DrawningBetterLiner):
|
||||
_drawningLiner = new DrawningBetterLiner(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
_drawningLiner.SetPictureSize(pictureBoxLiner.Width, pictureBoxLiner.Height);
|
||||
_drawningLiner.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_strategy = null;
|
||||
comboBoxStrategy.Enabled = true;
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать спортивный автомобиль"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateBetterLiner_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningBetterLiner));
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать автомобиль"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateLiner_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningLiner));
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningLiner == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningLiner.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningLiner.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningLiner.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningLiner.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Шаг"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningLiner == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToCorner(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new MoveableLiner(_drawningLiner), pictureBoxLiner.Width, pictureBoxLiner.Height);
|
||||
}
|
||||
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,17 +1,17 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
|
||||
Example:
|
||||
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
@ -26,36 +26,36 @@
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
139
ProjectLiner/ProjectLiner/MovementStrategy/AbstractStrategy.cs
Normal file
139
ProjectLiner/ProjectLiner/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,139 @@
|
||||
namespace ProjectLiner.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-стратегия перемещения объекта
|
||||
/// </summary>
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="movementDirection">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
}
|
@ -0,0 +1,24 @@
|
||||
namespace ProjectLiner.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
54
ProjectLiner/ProjectLiner/MovementStrategy/MoveToCenter.cs
Normal file
54
ProjectLiner/ProjectLiner/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,54 @@
|
||||
namespace ProjectLiner.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
26
ProjectLiner/ProjectLiner/MovementStrategy/MoveToCorner.cs
Normal file
26
ProjectLiner/ProjectLiner/MovementStrategy/MoveToCorner.cs
Normal file
@ -0,0 +1,26 @@
|
||||
namespace ProjectLiner.MovementStrategy;
|
||||
|
||||
public class MoveToCorner : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.LeftBorder - GetStep() <= 0 || objParams.RightBorder + GetStep() >= FieldWidth || objParams.TopBorder - GetStep() <= 0 || objParams.ObjectMiddleVertical + GetStep() >= FieldHeight;
|
||||
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
return;
|
||||
if (objParams.RightBorder + GetStep() < FieldWidth)
|
||||
MoveRight();
|
||||
if (objParams.DownBorder + GetStep() < FieldHeight)
|
||||
MoveDown();
|
||||
}
|
||||
}
|
64
ProjectLiner/ProjectLiner/MovementStrategy/MoveableLiner.cs
Normal file
64
ProjectLiner/ProjectLiner/MovementStrategy/MoveableLiner.cs
Normal file
@ -0,0 +1,64 @@
|
||||
using ProjectLiner.Drawnings;
|
||||
|
||||
namespace ProjectLiner.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-реализация IMoveableObject с использованием DrawningLiner
|
||||
/// </summary>
|
||||
public class MoveableLiner : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект класса DrawningLiner или его наследника
|
||||
/// </summary>
|
||||
private readonly DrawningLiner? _liner = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="liner">Объект класса DrawningLiner</param>
|
||||
public MoveableLiner(DrawningLiner liner)
|
||||
{
|
||||
_liner = liner;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_liner == null || _liner.EntityLiner == null || !_liner.GetPosX.HasValue || !_liner.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_liner.GetPosX.Value, _liner.GetPosY.Value, _liner.GetWidth, _liner.GetHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_liner?.EntityLiner?.Step ?? 0);
|
||||
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_liner == null || _liner.EntityLiner == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _liner.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <returns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
namespace ProjectLiner.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum MovementDirection
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
@ -0,0 +1,72 @@
|
||||
namespace ProjectLiner.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Параметры-координаты объекта
|
||||
/// </summary>
|
||||
public class ObjectParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// Координата X
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина объекта</param>
|
||||
/// <param name="height">Высота объекта</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
22
ProjectLiner/ProjectLiner/MovementStrategy/StrategyStatus.cs
Normal file
22
ProjectLiner/ProjectLiner/MovementStrategy/StrategyStatus.cs
Normal file
@ -0,0 +1,22 @@
|
||||
namespace ProjectLiner.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
public enum StrategyStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Все готово к началу
|
||||
/// </summary>
|
||||
NotInit,
|
||||
|
||||
/// <summary>
|
||||
/// Выполняется
|
||||
/// </summary>
|
||||
InProgress,
|
||||
|
||||
/// <summary>
|
||||
/// Завершено
|
||||
/// </summary>
|
||||
Finish
|
||||
}
|
17
ProjectLiner/ProjectLiner/Program.cs
Normal file
17
ProjectLiner/ProjectLiner/Program.cs
Normal file
@ -0,0 +1,17 @@
|
||||
namespace ProjectLiner
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormLiner());
|
||||
}
|
||||
}
|
||||
}
|
26
ProjectLiner/ProjectLiner/ProjectLiner.csproj
Normal file
26
ProjectLiner/ProjectLiner/ProjectLiner.csproj
Normal file
@ -0,0 +1,26 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
103
ProjectLiner/ProjectLiner/Properties/Resources.Designer.cs
generated
Normal file
103
ProjectLiner/ProjectLiner/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ProjectLiner.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectLiner.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowDown {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowLeft {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowRight {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowUp {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
133
ProjectLiner/ProjectLiner/Properties/Resources.resx
Normal file
133
ProjectLiner/ProjectLiner/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowDown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowLeft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowRight.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
ProjectLiner/ProjectLiner/Resources/arrowDown.jpg
Normal file
BIN
ProjectLiner/ProjectLiner/Resources/arrowDown.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 61 KiB |
BIN
ProjectLiner/ProjectLiner/Resources/arrowLeft.jpg
Normal file
BIN
ProjectLiner/ProjectLiner/Resources/arrowLeft.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 60 KiB |
BIN
ProjectLiner/ProjectLiner/Resources/arrowRight.jpg
Normal file
BIN
ProjectLiner/ProjectLiner/Resources/arrowRight.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 60 KiB |
BIN
ProjectLiner/ProjectLiner/Resources/arrowUp.jpg
Normal file
BIN
ProjectLiner/ProjectLiner/Resources/arrowUp.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 61 KiB |
Loading…
x
Reference in New Issue
Block a user