Compare commits
No commits in common. "LabWork02" and "main" have entirely different histories.
367
.gitignore
vendored
367
.gitignore
vendored
@ -1,46 +1,85 @@
|
||||
# The following command works for downloading when using Git for Windows:
|
||||
# curl -LOf http://gist.githubusercontent.com/kmorcinek/2710267/raw/.gitignore
|
||||
#
|
||||
# Download this file using PowerShell v3 under Windows with the following comand:
|
||||
# Invoke-WebRequest https://gist.githubusercontent.com/kmorcinek/2710267/raw/ -OutFile .gitignore
|
||||
#
|
||||
# or wget:
|
||||
# wget --no-check-certificate http://gist.githubusercontent.com/kmorcinek/2710267/raw/.gitignore
|
||||
# ---> VisualStudio
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Ww][Ii][Nn]32/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
# build folder is nowadays used for build scripts and should not be ignored
|
||||
#build/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/packages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/packages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/packages/repositories.config
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
@ -50,25 +89,41 @@ x64/
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.tlog
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
@ -76,6 +131,7 @@ ipch/
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
@ -83,9 +139,30 @@ _TeamCity*
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
*.ncrunch*
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
@ -104,124 +181,220 @@ DocProject/Help/html
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.Publish.xml
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Windows Azure Build Output
|
||||
csx
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Windows Store app package directory
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
*.Cache
|
||||
ClientBin/
|
||||
[Ss]tyle[Cc]op.*
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.[Pp]ublish.xml
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
modulesbin/
|
||||
tempbin/
|
||||
orleans.codegen.cs
|
||||
|
||||
# EPiServer Site file (VPP)
|
||||
AppData/
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file to a newer
|
||||
# Visual Studio version. Backup files are not needed, because we have git ;-)
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
|
||||
# vim
|
||||
*.txt~
|
||||
*.swp
|
||||
*.swo
|
||||
|
||||
# Temp files when opening LibreOffice on ubuntu
|
||||
.~lock.*
|
||||
|
||||
# svn
|
||||
.svn
|
||||
|
||||
# CVS - Source Control
|
||||
**/CVS/
|
||||
|
||||
# Remainings from resolving conflicts in Source Control
|
||||
*.orig
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
**/App_Data/*.mdf
|
||||
**/App_Data/*.ldf
|
||||
**/App_Data/*.sdf
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
#LightSwitch generated files
|
||||
GeneratedArtifacts/
|
||||
_Pvt_Extensions/
|
||||
ModelManifest.xml
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# =========================
|
||||
# Windows detritus
|
||||
# =========================
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Windows image file caches
|
||||
Thumbs.db
|
||||
ehthumbs.db
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Folder config file
|
||||
Desktop.ini
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Recycle Bin used on file shares
|
||||
$RECYCLE.BIN/
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# OS generated files #
|
||||
Icon?
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Mac desktop service store files
|
||||
.DS_Store
|
||||
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||
*.vbp
|
||||
|
||||
# SASS Compiler cache
|
||||
.sass-cache
|
||||
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||
*.dsw
|
||||
*.dsp
|
||||
|
||||
# Visual Studio 2014 CTP
|
||||
**/*.sln.ide
|
||||
# Visual Studio 6 technical files
|
||||
*.ncb
|
||||
*.aps
|
||||
|
||||
# Visual Studio temp something
|
||||
.vs/
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# dotnet stuff
|
||||
project.lock.json
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# VS 2015+
|
||||
*.vc.vc.opendb
|
||||
*.vc.db
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# Rider
|
||||
.idea/
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Visual Studio Code
|
||||
.vscode/
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Output folder used by Webpack or other FE stuff
|
||||
**/node_modules/*
|
||||
**/wwwroot/*
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# SpecFlow specific
|
||||
*.feature.cs
|
||||
*.feature.xlsx.*
|
||||
*.Specs_*.html
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# UWP Projects
|
||||
AppPackages/
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
#####
|
||||
# End of core ignore list, below put you custom 'per project' settings (patterns or path)
|
||||
#####
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# Visual Studio History (VSHistory) files
|
||||
.vshistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
# VS Code files for those working on multiple tools
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
*.code-workspace
|
||||
|
||||
# Local History for Visual Studio Code
|
||||
.history/
|
||||
|
||||
# Windows Installer files from build outputs
|
||||
*.cab
|
||||
*.msi
|
||||
*.msix
|
||||
*.msm
|
||||
*.msp
|
||||
|
||||
# JetBrains Rider
|
||||
*.sln.iml
|
||||
|
||||
|
39
ProjectAntiAircraftGun/Form1.Designer.cs
generated
Normal file
39
ProjectAntiAircraftGun/Form1.Designer.cs
generated
Normal file
@ -0,0 +1,39 @@
|
||||
namespace ProjectAntiAircraftGun
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
10
ProjectAntiAircraftGun/Form1.cs
Normal file
10
ProjectAntiAircraftGun/Form1.cs
Normal file
@ -0,0 +1,10 @@
|
||||
namespace ProjectAntiAircraftGun
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,17 +1,17 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
|
||||
Example:
|
||||
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
@ -26,36 +26,36 @@
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
17
ProjectAntiAircraftGun/Program.cs
Normal file
17
ProjectAntiAircraftGun/Program.cs
Normal file
@ -0,0 +1,17 @@
|
||||
namespace ProjectAntiAircraftGun
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
11
ProjectAntiAircraftGun/ProjectAntiAircraftGun.csproj
Normal file
11
ProjectAntiAircraftGun/ProjectAntiAircraftGun.csproj
Normal file
@ -0,0 +1,11 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
@ -1,9 +1,9 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.8.34330.188
|
||||
VisualStudioVersion = 17.6.33815.320
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ProjectLiner", "ProjectLiner\ProjectLiner.csproj", "{7FB62E78-175F-490A-B5F2-2FF676947033}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ProjectAntiAircraftGun", "ProjectAntiAircraftGun.csproj", "{0C215558-2860-459F-A04D-5BCE3792F5CC}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
@ -11,15 +11,15 @@ Global
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{7FB62E78-175F-490A-B5F2-2FF676947033}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7FB62E78-175F-490A-B5F2-2FF676947033}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7FB62E78-175F-490A-B5F2-2FF676947033}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{7FB62E78-175F-490A-B5F2-2FF676947033}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{0C215558-2860-459F-A04D-5BCE3792F5CC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{0C215558-2860-459F-A04D-5BCE3792F5CC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{0C215558-2860-459F-A04D-5BCE3792F5CC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{0C215558-2860-459F-A04D-5BCE3792F5CC}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {78BFA3C9-3BCC-4037-9217-9197133D11B5}
|
||||
SolutionGuid = {2A46C0F6-1F06-4A83-A51A-7BC26DD276FF}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -1,190 +0,0 @@
|
||||
{
|
||||
"Version": 1,
|
||||
"WorkspaceRootPath": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\",
|
||||
"Documents": [
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|c:\\somegitstuff\\isebd-11_khatypov_k.r_fundamental\\projectliner\\projectliner\\formliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\formliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|c:\\somegitstuff\\isebd-11_khatypov_k.r_fundamental\\projectliner\\projectliner\\formliner.designer.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\formliner.designer.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|c:\\somegitstuff\\isebd-11_khatypov_k.r_fundamental\\projectliner\\projectliner\\drawnings\\drawningbetterliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\drawnings\\drawningbetterliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|c:\\somegitstuff\\isebd-11_khatypov_k.r_fundamental\\projectliner\\projectliner\\drawnings\\drawningliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\drawnings\\drawningliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|c:\\somegitstuff\\isebd-11_khatypov_k.r_fundamental\\projectliner\\projectliner\\entities\\entitybetterliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\entities\\entitybetterliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|c:\\somegitstuff\\isebd-11_khatypov_k.r_fundamental\\projectliner\\projectliner\\entities\\entityliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\entities\\entityliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|c:\\somegitstuff\\isebd-11_khatypov_k.r_fundamental\\projectliner\\projectliner\\movementstrategy\\movetocorner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\movementstrategy\\movetocorner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|c:\\somegitstuff\\isebd-11_khatypov_k.r_fundamental\\projectliner\\projectliner\\movementstrategy\\movetocenter.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\movementstrategy\\movetocenter.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|c:\\somegitstuff\\isebd-11_khatypov_k.r_fundamental\\projectliner\\projectliner\\movementstrategy\\moveableliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\movementstrategy\\moveableliner.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
},
|
||||
{
|
||||
"AbsoluteMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|c:\\somegitstuff\\isebd-11_khatypov_k.r_fundamental\\projectliner\\projectliner\\program.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{7FB62E78-175F-490A-B5F2-2FF676947033}|ProjectLiner\\ProjectLiner.csproj|solutionrelative:projectliner\\program.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
}
|
||||
],
|
||||
"DocumentGroupContainers": [
|
||||
{
|
||||
"Orientation": 0,
|
||||
"VerticalTabListWidth": 256,
|
||||
"DocumentGroups": [
|
||||
{
|
||||
"DockedWidth": 200,
|
||||
"SelectedChildIndex": 1,
|
||||
"Children": [
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 1,
|
||||
"Title": "FormLiner.Designer.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\FormLiner.Designer.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\FormLiner.Designer.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\FormLiner.Designer.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\FormLiner.Designer.cs",
|
||||
"ViewState": "AQIAACoAAAAAAAAAAAAewDMAAAAhAAAA",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2024-04-24T06:50:50.101Z",
|
||||
"EditorCaption": ""
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 0,
|
||||
"Title": "FormLiner.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\FormLiner.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\FormLiner.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\FormLiner.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\FormLiner.cs",
|
||||
"ViewState": "AQIAAAAAAAAAAAAAAAAAABMAAAAAAAAA",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2024-04-24T06:44:12.266Z",
|
||||
"EditorCaption": ""
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 2,
|
||||
"Title": "DrawningBetterLiner.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Drawnings\\DrawningBetterLiner.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\Drawnings\\DrawningBetterLiner.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Drawnings\\DrawningBetterLiner.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\Drawnings\\DrawningBetterLiner.cs",
|
||||
"ViewState": "AQIAAAMAAAAAAAAAAAAAABAAAAAeAAAA",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2024-04-24T06:24:10.949Z",
|
||||
"EditorCaption": ""
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 4,
|
||||
"Title": "EntityBetterLiner.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Entities\\EntityBetterLiner.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\Entities\\EntityBetterLiner.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Entities\\EntityBetterLiner.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\Entities\\EntityBetterLiner.cs",
|
||||
"ViewState": "AQIAAA4AAAAAAAAAAAD4vxwAAABBAAAA",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2024-04-24T06:26:19.536Z",
|
||||
"EditorCaption": ""
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 5,
|
||||
"Title": "EntityLiner.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Entities\\EntityLiner.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\Entities\\EntityLiner.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Entities\\EntityLiner.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\Entities\\EntityLiner.cs",
|
||||
"ViewState": "AQIAAA0AAAAAAAAAAAAQwAAAAAAAAAAA",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2024-04-24T06:25:44.938Z",
|
||||
"EditorCaption": ""
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 7,
|
||||
"Title": "MoveToCenter.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\MovementStrategy\\MoveToCenter.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\MovementStrategy\\MoveToCenter.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\MovementStrategy\\MoveToCenter.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\MovementStrategy\\MoveToCenter.cs",
|
||||
"ViewState": "AQIAAAAAAAAAAAAAAAAAABkAAAADAAAA",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2024-04-23T15:59:24.952Z",
|
||||
"EditorCaption": ""
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 6,
|
||||
"Title": "MoveToCorner.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\MovementStrategy\\MoveToCorner.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\MovementStrategy\\MoveToCorner.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\MovementStrategy\\MoveToCorner.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\MovementStrategy\\MoveToCorner.cs",
|
||||
"ViewState": "AQIAAAAAAAAAAAAAAAAAABcAAAAXAAAA",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2024-04-23T15:58:58.074Z",
|
||||
"EditorCaption": ""
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 3,
|
||||
"Title": "DrawningLiner.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Drawnings\\DrawningLiner.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\Drawnings\\DrawningLiner.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Drawnings\\DrawningLiner.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\Drawnings\\DrawningLiner.cs",
|
||||
"ViewState": "AQIAALwAAAAAAAAAAAASwMcAAAB5AAAA",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2024-04-23T15:54:39.654Z",
|
||||
"EditorCaption": ""
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 8,
|
||||
"Title": "MoveableLiner.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\MovementStrategy\\MoveableLiner.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\MovementStrategy\\MoveableLiner.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\MovementStrategy\\MoveableLiner.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\MovementStrategy\\MoveableLiner.cs",
|
||||
"ViewState": "AQIAAA4AAAAAAAAAAAAAwAAAAAAAAAAA",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2024-04-23T15:54:19.94Z",
|
||||
"EditorCaption": ""
|
||||
},
|
||||
{
|
||||
"$type": "Document",
|
||||
"DocumentIndex": 9,
|
||||
"Title": "Program.cs",
|
||||
"DocumentMoniker": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Program.cs",
|
||||
"RelativeDocumentMoniker": "ProjectLiner\\Program.cs",
|
||||
"ToolTip": "C:\\SomeGitStuff\\ISEbd-11_Khatypov_K.R_fundamental\\ProjectLiner\\ProjectLiner\\Program.cs",
|
||||
"RelativeToolTip": "ProjectLiner\\Program.cs",
|
||||
"ViewState": "AQIAAAAAAAAAAAAAAAAAAAAAAAAAAAAA",
|
||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
|
||||
"WhenOpened": "2024-04-23T15:50:13.098Z",
|
||||
"EditorCaption": ""
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
@ -1,32 +0,0 @@
|
||||
namespace ProjectLiner.Drawnings;
|
||||
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum DirectionType
|
||||
{
|
||||
/// <summary>
|
||||
/// Неизвестное направление
|
||||
/// </summary>
|
||||
Unknow = -1,
|
||||
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
@ -1,64 +0,0 @@
|
||||
using ProjectLiner.Entities;
|
||||
|
||||
namespace ProjectLiner.Drawnings;
|
||||
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawningBetterLiner : DrawningLiner
|
||||
{
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
public DrawningBetterLiner(int speed, double weight, Color bodyColor, Color additionalColor, bool hasMark, bool hasDecoration) : base(80, 50)
|
||||
{
|
||||
EntityLiner = new EntityBetterLiner(speed, weight, bodyColor, additionalColor, hasMark, hasDecoration);
|
||||
}
|
||||
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityLiner == null || EntityLiner is not EntityBetterLiner betterLiner || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(betterLiner.AdditionalColor);
|
||||
|
||||
base.DrawTransport(g);
|
||||
|
||||
//Марка на борту
|
||||
if (((EntityBetterLiner)EntityLiner).HasMark)
|
||||
{
|
||||
g.FillRectangles(additionalBrush, new Rectangle[]
|
||||
{
|
||||
new(_startPosX.Value+15,_startPosY.Value+38,17,3),
|
||||
new(_startPosX.Value+22,_startPosY.Value+32,3,16)
|
||||
});
|
||||
}
|
||||
|
||||
//Декорации
|
||||
if (((EntityBetterLiner)EntityLiner).HasDecoratins)
|
||||
{
|
||||
g.FillRectangles(additionalBrush, new Rectangle[]
|
||||
{
|
||||
new(_startPosX.Value+8,_startPosY.Value+0,10,20),
|
||||
new(_startPosX.Value+26,_startPosY.Value+0,10,20),
|
||||
new(_startPosX.Value+44,_startPosY.Value+0,10,20),
|
||||
new(_startPosX.Value+62,_startPosY.Value+0,10,20),
|
||||
});
|
||||
g.DrawRectangles(pen, new Rectangle[]
|
||||
{
|
||||
new(_startPosX.Value+8,_startPosY.Value+0,10,20),
|
||||
new(_startPosX.Value+26,_startPosY.Value+0,10,20),
|
||||
new(_startPosX.Value+44,_startPosY.Value+0,10,20),
|
||||
new(_startPosX.Value+62,_startPosY.Value+0,10,20),
|
||||
});
|
||||
|
||||
}
|
||||
}
|
||||
}
|
@ -1,239 +0,0 @@
|
||||
using ProjectLiner.Entities;
|
||||
|
||||
namespace ProjectLiner.Drawnings;
|
||||
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawningLiner
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityLiner? EntityLiner { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int? _pictureWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int? _pictureHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки автомобиля
|
||||
/// </summary>
|
||||
protected int? _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки автомобиля
|
||||
/// </summary>
|
||||
protected int? _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина прорисовки автомобиля
|
||||
/// </summary>
|
||||
private readonly int _drawningLinerWidth = 80;
|
||||
|
||||
/// <summary>
|
||||
/// Высота прорисовки автомобиля
|
||||
/// </summary>
|
||||
private readonly int _drawningLinerHeight = 50;
|
||||
|
||||
/// <summary>
|
||||
/// Координата X объекта
|
||||
/// </summary>
|
||||
public int? GetPosX => _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y объекта
|
||||
/// </summary>
|
||||
public int? GetPosY => _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _drawningLinerWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _drawningLinerHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Пустой конструктор
|
||||
/// </summary>
|
||||
private DrawningLiner()
|
||||
{
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
_startPosX = null;
|
||||
_startPosY = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public DrawningLiner(int speed, double weight, Color bodyColor) : this()
|
||||
{
|
||||
EntityLiner = new EntityLiner(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор для наследников
|
||||
/// </summary>
|
||||
/// <param name="drawningLinerWidth">Ширина прорисовки лайнера</param>
|
||||
/// <param name="drawningLinerHeight">Высота прорисовки лайнера</param>
|
||||
protected DrawningLiner(int drawningLinerWidth, int drawningLinerHeight) : this()
|
||||
{
|
||||
_drawningLinerWidth = drawningLinerWidth;
|
||||
_pictureHeight = drawningLinerHeight;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка границ поля
|
||||
/// </summary>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
||||
public bool SetPictureSize(int width, int height)
|
||||
{
|
||||
if (_drawningLinerWidth > width || _drawningLinerHeight > height)
|
||||
return false;
|
||||
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
if (_startPosX.HasValue && _startPosY.HasValue)
|
||||
{
|
||||
if (_pictureWidth - _drawningLinerWidth < _startPosX)
|
||||
_startPosX = _pictureWidth - _drawningLinerWidth;
|
||||
if (_pictureHeight - _drawningLinerHeight < _startPosY)
|
||||
_startPosY = _pictureHeight - _drawningLinerHeight;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_startPosX = _pictureWidth - _drawningLinerWidth < x ? _pictureWidth - _drawningLinerWidth : x;
|
||||
_startPosY = _pictureHeight - _drawningLinerHeight < y ? _pictureHeight - _drawningLinerHeight : y;
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
||||
public bool MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntityLiner == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
if (_startPosX.Value - EntityLiner.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityLiner.Step;
|
||||
}
|
||||
return true;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
if (_startPosY.Value - EntityLiner.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityLiner.Step;
|
||||
}
|
||||
return true;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
if (_startPosX.Value + EntityLiner.Step < _pictureWidth - _drawningLinerWidth)
|
||||
{
|
||||
_startPosX += (int)EntityLiner.Step;
|
||||
}
|
||||
return true;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
if (_startPosY.Value + EntityLiner.Step < _pictureHeight - _drawningLinerHeight)
|
||||
{
|
||||
_startPosY += (int)EntityLiner.Step;
|
||||
}
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityLiner == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
|
||||
Brush mainBrush = new SolidBrush(EntityLiner.BodyColor);
|
||||
|
||||
Brush negativeMainBrush = new SolidBrush(Color.FromArgb(255-EntityLiner.BodyColor.R, 255 - EntityLiner.BodyColor.G, 255 - EntityLiner.BodyColor.B));
|
||||
|
||||
g.FillPolygon(mainBrush, new Point[] {
|
||||
new(_startPosX.Value+0, _startPosY.Value + 30),
|
||||
new(_startPosX.Value+15,_startPosY.Value+50),
|
||||
new(_startPosX.Value+65,_startPosY.Value+50),
|
||||
new(_startPosX.Value+80,_startPosY.Value+30),
|
||||
new(_startPosX.Value+0,_startPosY.Value+30),
|
||||
new(_startPosX.Value+0,_startPosY.Value+20),
|
||||
new(_startPosX.Value+80, _startPosY.Value+20),
|
||||
new(_startPosX.Value+80, _startPosY.Value+30)
|
||||
});
|
||||
g.DrawLines(pen, new Point[] {
|
||||
new(_startPosX.Value+0, _startPosY.Value + 30),
|
||||
new(_startPosX.Value+15,_startPosY.Value+50),
|
||||
new(_startPosX.Value+65,_startPosY.Value+50),
|
||||
new(_startPosX.Value+80,_startPosY.Value+30),
|
||||
new(_startPosX.Value+0,_startPosY.Value+30),
|
||||
new(_startPosX.Value+0,_startPosY.Value+20),
|
||||
new(_startPosX.Value+80, _startPosY.Value+20),
|
||||
new(_startPosX.Value+80, _startPosY.Value+30)
|
||||
});
|
||||
|
||||
g.FillRectangles(negativeMainBrush, new Rectangle[]{
|
||||
new(_startPosX.Value+5,_startPosY.Value+22,10,6),
|
||||
new(_startPosX.Value+20,_startPosY.Value+22,10,6),
|
||||
new(_startPosX.Value+35,_startPosY.Value+22,10,6),
|
||||
new(_startPosX.Value+50,_startPosY.Value+22,10,6),
|
||||
new(_startPosX.Value+65,_startPosY.Value+22,10,6),
|
||||
});
|
||||
g.DrawRectangles(pen, new Rectangle[]{
|
||||
new(_startPosX.Value+5,_startPosY.Value+22,10,6),
|
||||
new(_startPosX.Value+20,_startPosY.Value+22,10,6),
|
||||
new(_startPosX.Value+35,_startPosY.Value+22,10,6),
|
||||
new(_startPosX.Value+50,_startPosY.Value+22,10,6),
|
||||
new(_startPosX.Value+65,_startPosY.Value+22,10,6),
|
||||
});
|
||||
|
||||
}
|
||||
}
|
@ -1,38 +0,0 @@
|
||||
namespace ProjectLiner.Entities;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-сущность "Спортивный автомобиль"
|
||||
/// </summary>
|
||||
public class EntityBetterLiner : EntityLiner
|
||||
{/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Имеет марку на боку
|
||||
/// </summary>
|
||||
public bool HasMark { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Имеет декорации сверху
|
||||
/// </summary>
|
||||
public bool HasDecoratins { get; private set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор сущности
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="hasMark">Присутствие марки</param>
|
||||
/// <param name="hasDecoratins">Присутствие декораций</param>
|
||||
public EntityBetterLiner(int speed, double weight, Color bodyColor, Color additionalColor, bool hasMark, bool hasDecoratins) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
HasMark = hasMark;
|
||||
HasDecoratins = hasDecoratins;
|
||||
}
|
||||
}
|
@ -1,40 +0,0 @@
|
||||
namespace ProjectLiner.Entities;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-сущность "Автомобиль"
|
||||
/// </summary>
|
||||
public class EntityLiner
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор сущности
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityLiner(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
174
ProjectLiner/ProjectLiner/FormLiner.Designer.cs
generated
174
ProjectLiner/ProjectLiner/FormLiner.Designer.cs
generated
@ -1,174 +0,0 @@
|
||||
namespace ProjectLiner
|
||||
{
|
||||
partial class FormLiner
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxLiner = new PictureBox();
|
||||
buttonCreateBetterLiner = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonCreateLiner = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxLiner).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBoxLiner
|
||||
//
|
||||
pictureBoxLiner.Dock = DockStyle.Fill;
|
||||
pictureBoxLiner.Location = new Point(0, 0);
|
||||
pictureBoxLiner.Name = "pictureBoxLiner";
|
||||
pictureBoxLiner.Size = new Size(923, 597);
|
||||
pictureBoxLiner.TabIndex = 0;
|
||||
pictureBoxLiner.TabStop = false;
|
||||
//
|
||||
// buttonCreateBetterLiner
|
||||
//
|
||||
buttonCreateBetterLiner.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateBetterLiner.Location = new Point(12, 562);
|
||||
buttonCreateBetterLiner.Name = "buttonCreateBetterLiner";
|
||||
buttonCreateBetterLiner.Size = new Size(223, 23);
|
||||
buttonCreateBetterLiner.TabIndex = 1;
|
||||
buttonCreateBetterLiner.Text = "Создать крутой лайнер";
|
||||
buttonCreateBetterLiner.UseVisualStyleBackColor = true;
|
||||
buttonCreateBetterLiner.Click += ButtonCreateBetterLiner_Click;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonLeft.Location = new Point(787, 550);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(35, 35);
|
||||
buttonLeft.TabIndex = 2;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonUp.Location = new Point(828, 509);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(35, 35);
|
||||
buttonUp.TabIndex = 3;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonDown.Location = new Point(828, 550);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(35, 35);
|
||||
buttonDown.TabIndex = 4;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonRight.Location = new Point(869, 550);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(35, 35);
|
||||
buttonRight.TabIndex = 5;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonCreateLiner
|
||||
//
|
||||
buttonCreateLiner.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateLiner.Location = new Point(250, 562);
|
||||
buttonCreateLiner.Name = "buttonCreateLiner";
|
||||
buttonCreateLiner.Size = new Size(223, 23);
|
||||
buttonCreateLiner.TabIndex = 6;
|
||||
buttonCreateLiner.Text = "Создать лайнер";
|
||||
buttonCreateLiner.UseVisualStyleBackColor = true;
|
||||
buttonCreateLiner.Click += ButtonCreateLiner_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||
comboBoxStrategy.Location = new Point(790, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(121, 23);
|
||||
comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Location = new Point(836, 41);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(75, 23);
|
||||
buttonStrategyStep.TabIndex = 8;
|
||||
buttonStrategyStep.Text = "Шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += ButtonStrategyStep_Click;
|
||||
//
|
||||
// FormLiner
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(923, 597);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonCreateLiner);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonCreateBetterLiner);
|
||||
Controls.Add(pictureBoxLiner);
|
||||
Name = "FormLiner";
|
||||
Text = "Лайнер";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxLiner).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxLiner;
|
||||
private Button buttonCreateBetterLiner;
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonCreateLiner;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
}
|
@ -1,168 +0,0 @@
|
||||
using ProjectLiner.Drawnings;
|
||||
using ProjectLiner.MovementStrategy;
|
||||
|
||||
namespace ProjectLiner;
|
||||
|
||||
/// <summary>
|
||||
/// Форма работы с объектом "Спортивный автомобиль"
|
||||
/// </summary>
|
||||
public partial class FormLiner : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningLiner? _drawningLiner;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения
|
||||
/// </summary>
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор формы
|
||||
/// </summary>
|
||||
public FormLiner()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Метод прорисовки машины
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningLiner == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxLiner.Width, pictureBoxLiner.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningLiner.DrawTransport(gr);
|
||||
pictureBoxLiner.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта класса-перемещения
|
||||
/// </summary>
|
||||
/// <param name="type">Тип создаваемого объекта</param>
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningLiner):
|
||||
_drawningLiner = new DrawningLiner(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
break;
|
||||
case nameof(DrawningBetterLiner):
|
||||
_drawningLiner = new DrawningBetterLiner(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
_drawningLiner.SetPictureSize(pictureBoxLiner.Width, pictureBoxLiner.Height);
|
||||
_drawningLiner.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_strategy = null;
|
||||
comboBoxStrategy.Enabled = true;
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать спортивный автомобиль"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateBetterLiner_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningBetterLiner));
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать автомобиль"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateLiner_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningLiner));
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningLiner == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningLiner.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningLiner.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningLiner.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningLiner.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Шаг"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningLiner == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToCorner(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new MoveableLiner(_drawningLiner), pictureBoxLiner.Width, pictureBoxLiner.Height);
|
||||
}
|
||||
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,139 +0,0 @@
|
||||
namespace ProjectLiner.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-стратегия перемещения объекта
|
||||
/// </summary>
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="movementDirection">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
}
|
@ -1,24 +0,0 @@
|
||||
namespace ProjectLiner.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
@ -1,54 +0,0 @@
|
||||
namespace ProjectLiner.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,26 +0,0 @@
|
||||
namespace ProjectLiner.MovementStrategy;
|
||||
|
||||
public class MoveToCorner : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.LeftBorder - GetStep() <= 0 || objParams.RightBorder + GetStep() >= FieldWidth || objParams.TopBorder - GetStep() <= 0 || objParams.ObjectMiddleVertical + GetStep() >= FieldHeight;
|
||||
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
return;
|
||||
if (objParams.RightBorder + GetStep() < FieldWidth)
|
||||
MoveRight();
|
||||
if (objParams.DownBorder + GetStep() < FieldHeight)
|
||||
MoveDown();
|
||||
}
|
||||
}
|
@ -1,64 +0,0 @@
|
||||
using ProjectLiner.Drawnings;
|
||||
|
||||
namespace ProjectLiner.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-реализация IMoveableObject с использованием DrawningLiner
|
||||
/// </summary>
|
||||
public class MoveableLiner : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект класса DrawningLiner или его наследника
|
||||
/// </summary>
|
||||
private readonly DrawningLiner? _liner = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="liner">Объект класса DrawningLiner</param>
|
||||
public MoveableLiner(DrawningLiner liner)
|
||||
{
|
||||
_liner = liner;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_liner == null || _liner.EntityLiner == null || !_liner.GetPosX.HasValue || !_liner.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_liner.GetPosX.Value, _liner.GetPosY.Value, _liner.GetWidth, _liner.GetHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_liner?.EntityLiner?.Step ?? 0);
|
||||
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_liner == null || _liner.EntityLiner == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _liner.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <returns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
@ -1,27 +0,0 @@
|
||||
namespace ProjectLiner.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum MovementDirection
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
@ -1,72 +0,0 @@
|
||||
namespace ProjectLiner.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Параметры-координаты объекта
|
||||
/// </summary>
|
||||
public class ObjectParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// Координата X
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина объекта</param>
|
||||
/// <param name="height">Высота объекта</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
@ -1,22 +0,0 @@
|
||||
namespace ProjectLiner.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
public enum StrategyStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Все готово к началу
|
||||
/// </summary>
|
||||
NotInit,
|
||||
|
||||
/// <summary>
|
||||
/// Выполняется
|
||||
/// </summary>
|
||||
InProgress,
|
||||
|
||||
/// <summary>
|
||||
/// Завершено
|
||||
/// </summary>
|
||||
Finish
|
||||
}
|
@ -1,17 +0,0 @@
|
||||
namespace ProjectLiner
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormLiner());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,26 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
@ -1,103 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ProjectLiner.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectLiner.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowDown {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowLeft {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowRight {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowUp {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,133 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowDown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowLeft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowRight.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
Binary file not shown.
Before Width: | Height: | Size: 61 KiB |
Binary file not shown.
Before Width: | Height: | Size: 60 KiB |
Binary file not shown.
Before Width: | Height: | Size: 60 KiB |
Binary file not shown.
Before Width: | Height: | Size: 61 KiB |
Loading…
x
Reference in New Issue
Block a user