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4.3 KiB
C#
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2024-03-27 13:30:13 +04:00
using System.Drawing;
namespace ProjectLiner
{
internal class DrawingLiner
{
Liner aag;
private readonly int _width = 0;
private readonly int _height = 0;
public DrawingLiner(Liner aag)
{
this.aag = aag;
_height = 60 + ((int)(aag.NumOfBoxes / 8 + 0.5) * 15);
_width = 150;
}
public DrawingLiner()
{
aag = new Liner();
}
public void SetPos(Point pos)
{
aag.position.X = Math.Clamp(pos.X + aag.position.X, 0, Program.faag.ClientSize.Width-_width);
aag.position.Y = Math.Clamp(pos.Y + aag.position.Y, 0, Program.faag.ClientSize.Height-_height);
}
public void MoveTransport(Vector2 way)
{
if(way == null)
{
throw new NullReferenceException();
}
SetPos(new Point((int)(way.x*aag.Step), (int)(way.y*aag.Step)));
}
public void Draw(Graphics g)
{
Pen pen = new Pen(Color.Black);
Brush brush1 = new SolidBrush(aag.FirstColor);
Brush brush2 = new SolidBrush(aag.SecondColor);
//deck
g.DrawPolygon(pen, new Point[] {
new Point(0 + aag.position.X, 15 + aag.position.Y+((int)(aag.NumOfBoxes/8+0.5)*15)),
new Point(150 + aag.position.X, 15 + aag.position.Y+((int)(aag.NumOfBoxes/8+0.5)*15)),
new Point(120 + aag.position.X, 45 + aag.position.Y+((int)(aag.NumOfBoxes/8+0.5)*15)),
new Point(30 + aag.position.X, 45 + aag.position.Y +((int)(aag.NumOfBoxes / 8 + 0.5) * 15)),
new Point(0 + aag.position.X, 15 + aag.position.Y +((int)(aag.NumOfBoxes / 8 + 0.5) * 15))});
g.FillPolygon(brush1, new Point[] {
new Point(0 + aag.position.X, 15 + aag.position.Y+((int)(aag.NumOfBoxes/8+0.5)*15)),
new Point(150 + aag.position.X, 15 + aag.position.Y+((int)(aag.NumOfBoxes/8+0.5)*15)),
new Point(120 + aag.position.X, 45 + aag.position.Y+((int)(aag.NumOfBoxes/8+0.5)*15)),
new Point(30 + aag.position.X, 45 + aag.position.Y +((int)(aag.NumOfBoxes / 8 + 0.5) * 15)),
new Point(0 + aag.position.X, 15 + aag.position.Y +((int)(aag.NumOfBoxes / 8 + 0.5) * 15))});
//mark
if (aag.HasMark)
{
g.DrawLine(new Pen(aag.SecondColor),30+aag.position.X, 20 + aag.position.Y + ((int)(aag.NumOfBoxes / 8 + 0.5) * 15), 30 + aag.position.X, 35 + aag.position.Y + ((int)(aag.NumOfBoxes / 8 + 0.5) * 15));
g.DrawLine(new Pen(aag.SecondColor), 20+aag.position.X, 25 + aag.position.Y + ((int)(aag.NumOfBoxes / 8 + 0.5) * 15), 40 + aag.position.X, 25 + aag.position.Y + ((int)(aag.NumOfBoxes / 8 + 0.5) * 15));
}
//block
for (int j = 0; j <= (int)(aag.NumOfBoxes / 8 + 0.5); j++)
{
if(aag.NumOfBoxes - j * 8 >= 8)
for (int i = 0; i < 8; i++)
{
g.FillRectangle(brush2, 15 + aag.position.X + i * 15, aag.position.Y - j * 15+((int)(aag.NumOfBoxes / 8 + 0.5) * 15), 15, 15);
g.DrawRectangle(pen, 15 + aag.position.X + i * 15, aag.position.Y - j * 15 + ((int)(aag.NumOfBoxes / 8 + 0.5) * 15), 15, 15);
}
else
for (int i = 0; i < aag.NumOfBoxes%8; i++)
{
if(aag.NumOfBoxes % 8 == 1)
{
g.FillRectangle(brush2, 8 + 15 + aag.position.X + (90 / 2), aag.position.Y - j * 15 + ((int)(aag.NumOfBoxes / 8 + 0.5) * 15), 15, 15);
g.DrawRectangle(pen, 8 + 15 + aag.position.X + (90 / 2), aag.position.Y - j * 15 + ((int)(aag.NumOfBoxes / 8 + 0.5) * 15), 15, 15);
continue;
}
g.FillRectangle(brush2,8 +15 + aag.position.X + (90 / (aag.NumOfBoxes % 8 - 1)) * i, aag.position.Y - j * 15 + ((int)(aag.NumOfBoxes / 8 + 0.5) * 15), 15, 15);
g.DrawRectangle(pen,8 + 15 + aag.position.X + (90 / (aag.NumOfBoxes % 8 - 1)) * i, aag.position.Y - j * 15 + ((int)(aag.NumOfBoxes / 8 + 0.5) * 15), 15, 15);
}
}
}
}
}