101 lines
3.4 KiB
C#
101 lines
3.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ContainerShip.Generic;
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using ContainerShip.MovementStrategy;
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using ContainerShip.DrawningObjects;
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using ContainerShip.Exceptions;
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namespace ContainerShip.Generic
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{
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internal class ShipsGenericCollection<T, U>
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where T : DrawningShip
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where U : IMoveableObject
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{
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public int count => _collection.Count;
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private readonly int _pictureWidth;
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private readonly int _pictureHeight;
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private readonly int _placeSizeWidth = 210;
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private readonly int _placeSizeHeight = 90;
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private readonly SetGeneric<T> _collection;
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public ShipsGenericCollection(int picWidth, int picHeight)
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{
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int width = picWidth / _placeSizeWidth;
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int height = picHeight / _placeSizeHeight;
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = new SetGeneric<T>(width * height);
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}
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public static int operator +(ShipsGenericCollection<T, U> collect, T? obj)
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{
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if (obj != null)
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{
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return collect._collection.Insert(obj);
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}
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return -1;
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}
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public static bool operator -(ShipsGenericCollection<T, U> collect, int pos)
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{
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if (collect._collection[pos] == null)
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{
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throw new ShipNotFoundException(pos);
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}
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return collect?._collection.Remove(pos) ?? false;
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}
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public U? GetU(int pos)
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{
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return (U?)_collection[pos]?.GetMoveableObject;
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}
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public Bitmap ShowShips()
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{
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Bitmap bmp = new(_pictureWidth, _pictureHeight);
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Graphics gr = Graphics.FromImage(bmp);
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DrawBackground(gr);
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DrawObjects(gr);
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return bmp;
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}
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private void DrawBackground(Graphics g)
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{
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Pen pen = new(Color.Black, 3);
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for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
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{
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for (int j = 0; j < _pictureHeight / _placeSizeHeight +
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1; ++j)
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{//линия разметки места
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g.DrawLine(pen, i * _placeSizeWidth, j *
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_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
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_placeSizeHeight);
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}
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g.DrawLine(pen, i * _placeSizeWidth, 0, i *
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_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
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}
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}
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private void DrawObjects(Graphics g)
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{
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// координаты
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int x = _pictureWidth / _placeSizeWidth - 1;
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int y = _pictureHeight / _placeSizeHeight - 1;
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for (int i = 0; i < _collection.Count; i++)
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{
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DrawningShip _ship = _collection[i];
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if (_ship != null) {
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if (x < 0)
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{
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x = _pictureWidth / _placeSizeWidth - 1;
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y--;
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}
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_ship.SetPosition(_placeSizeWidth * x, _placeSizeHeight * y);
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_ship.DrawTransport(g);
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x--;
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}
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}
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}
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public IEnumerable<T?> GetShip => _collection.GetShip();
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}
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}
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