PIbd22_NikiforovaMV_Contain.../ContainerShip/DrawingContainerShip.cs

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C#
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2023-11-25 12:27:56 +04:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ContainerShip
{
public class DrawingContainerShip
{
public EntityContainerShip? EntityContainerShip { get; private set;}
private int _pictureWidth;
private int _pictureHeight;
private int _startPosX;
private int _startPosY;
private readonly int _shipWidth = 140;
private readonly int _shipHeight = 90;
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool load, bool crane, int width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
if ((_pictureWidth < _shipWidth) || (_pictureHeight < _shipHeight))
{
return false;
}
EntityContainerShip = new EntityContainerShip();
EntityContainerShip.Init(speed, weight, bodyColor, additionalColor, load, crane);
return true;
}
public void SetPosition (int x, int y)
{
_startPosX = x;
_startPosY = y;
if (_startPosX + _shipWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _shipWidth;
}
if (_startPosX < 0)
{
_startPosX = 0;
}
if (_startPosY + _shipHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _shipHeight;
}
if (_startPosY < 0)
{
_startPosY = 0;
}
}
public void MoveTransport (DirectionType direction)
{
if (EntityContainerShip == null) return;
switch (direction)
{
case DirectionType.Left:
if (_startPosX - EntityContainerShip.Step > 0)
{
_startPosX-= (int)EntityContainerShip.Step;
}
break;
case DirectionType.Up:
if (_startPosY - EntityContainerShip.Step > 0)
{
_startPosY -= (int)EntityContainerShip.Step;
}
break;
case DirectionType.Right:
if (_startPosX + EntityContainerShip.Step + _shipWidth < _pictureWidth)
{
_startPosX += (int)EntityContainerShip.Step;
}
break;
case DirectionType.Down:
if (_startPosY + EntityContainerShip.Step + _shipHeight < _pictureHeight)
{
_startPosY += (int)EntityContainerShip.Step;
}
break;
}
}
public void DrawTransport (Graphics g)
{
if (EntityContainerShip == null) { return; }
Pen pen = new(Color.Black);
Brush bodyBrush = new SolidBrush(EntityContainerShip.BodyColor);
Point point1 = new Point(_startPosX, _startPosY + 52);
Point point2 = new Point(_startPosX + 137, _startPosY + 52);
Point point3 = new Point(_startPosX + 137 - 20, _startPosY + 52 + 46 - 10);
Point point4 = new Point(_startPosX + 20, _startPosY + 52 + 46 - 10);
Point[] p = { point1, point2, point3, point4 };
g.FillPolygon(bodyBrush, p); //корпус
Brush additionalBrush = new SolidBrush(EntityContainerShip.AdditionalColor);
g.FillRectangle(additionalBrush, _startPosX + 15, _startPosY + 32, 80, 20); //прямоугольник
//груз
if (EntityContainerShip.Load)
{
g.FillRectangle(additionalBrush, _startPosX + 100, _startPosY + 32, 30, 20); //большой прямоугольник
}
// кран
if (EntityContainerShip.Crane)
{
g.DrawLine(pen, _startPosX + 90, _startPosY + 32, _startPosX + 120, _startPosY);
g.DrawLine(pen, _startPosX + 80, _startPosY + 32, _startPosX + 120, _startPosY);
g.DrawLine(pen, _startPosX + 120, _startPosY, _startPosX + 120, _startPosY + 30);
}
}
}
}