Compare commits
8 Commits
Author | SHA1 | Date | |
---|---|---|---|
477bdcf3d4 | |||
40c8209de7 | |||
33fe1a4537 | |||
fa5d91263c | |||
adb2f3668b | |||
ca87f5d55d | |||
56bcaa4f0c | |||
68cfcc07d9 |
BIN
ProectMilitaryAircraft/Picture/Down.png
Normal file
After Width: | Height: | Size: 23 KiB |
BIN
ProectMilitaryAircraft/Picture/Left.png
Normal file
After Width: | Height: | Size: 24 KiB |
BIN
ProectMilitaryAircraft/Picture/Right.png
Normal file
After Width: | Height: | Size: 23 KiB |
BIN
ProectMilitaryAircraft/Picture/Up.png
Normal file
After Width: | Height: | Size: 25 KiB |
@ -0,0 +1,10 @@
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using ProectMilitaryAircraft.Draw;
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namespace ProectMilitaryAircraft;
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/// <summary>
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/// Делегат передачи объекта класса - прорисовки
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/// </summary>
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/// <param name="aircraft"></param>
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public delegate void AircraftDelegate(DrawningAircraft aircraft);
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@ -0,0 +1,107 @@
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using ProectMilitaryAircraft.Draw;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProectMilitaryAircraft.CollectionGenericObjects;
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/// <summary>
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/// Абстракция компании, хранящий коллекцию автомобилей
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/// </summary>
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public abstract class AbstractCompany
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{
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/// <summary>
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/// Размер места (ширина)
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/// </summary>
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protected readonly int _placeSizeWidth = 120;
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/// <summary>
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/// Размер места (высота)
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/// </summary>
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protected readonly int _placeSizeHeight = 110;
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/// <summary>
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/// Ширина окна
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/// </summary>
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protected readonly int _pictureWidth;
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/// <summary>
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/// Высота онка
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/// </summary>
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protected readonly int _pictureHeight;
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/// <summary>
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/// Коллекция автомобилей
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/// </summary>
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protected ICollectionGenericObjects<DrawningAircraft>? _collection = null;
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/// <summary>
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/// Вычисление максимального количества элементов, который можно разместить в окне
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/// </summary>
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private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth">Ширина окна</param>
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/// <param name="picHeight">Высота окна</param>
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/// <param name="collection">Коллекция автомобилей</param>
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public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningAircraft> collection)
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{
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = collection;
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_collection.SetMaxCount = GetMaxCount;
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}
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/// <summary>
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/// Перегрузка оператора сложения для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="aircraft">Добавляемый объект</param>
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/// <returns></returns>
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public static bool operator +(AbstractCompany company, DrawningAircraft aircraft)
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{
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return company._collection?.Insert(aircraft) ?? false;
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}
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/// <summary>
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/// Перегрузка оператора удаления для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="position">Номер удлаяемого объекта</param>
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/// <returns></returns>
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public static bool operator -(AbstractCompany company, int position)
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{
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return company._collection?.Remove(position) ?? false;
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}
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/// <summary>
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/// Получение случайного объекта из коллекции
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/// </summary>
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/// <returns></returns>
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public DrawningAircraft? GetRandomObject()
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{
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Random rnd = new Random();
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return _collection?.Get(rnd.Next(GetMaxCount));
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}
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/// <summary>
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/// Вывод всей коллекции
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/// </summary>
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/// <returns></returns>
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public Bitmap? Show()
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{
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Bitmap bitmap = new(_pictureWidth, _pictureHeight);
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Graphics g = Graphics.FromImage(bitmap);
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DrawBackGround(g);
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SetObjectPosition(g);
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for (int i = 0; i < (_collection?.Count ?? 0); i++)
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{
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DrawningAircraft? obj = _collection?.Get(i);
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obj?.DrawTransport(g);
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}
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return bitmap;
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}
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protected abstract void DrawBackGround(Graphics g);
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protected abstract void SetObjectPosition(Graphics g);
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}
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@ -0,0 +1,95 @@
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using ProectMilitaryAircraft.Draw;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProectMilitaryAircraft.CollectionGenericObjects;
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public class AircraftSharingService : AbstractCompany
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{
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public AircraftSharingService(int picWidth, int picHeight, ICollectionGenericObjects<DrawningAircraft> collection) : base(picWidth, picHeight, collection)
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{
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}
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private int? _startPosX;
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private int? _startPosY;
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private int? ObjPositionX;
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private int? ObjPositionY;
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private void DrawPlace(Graphics g)
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{
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Pen pen = new(Color.Black);
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g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value, _placeSizeWidth, _placeSizeHeight);
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}
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private void DrawPosition(Graphics g)
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{
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Pen pen = new(Color.Black);
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g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value, 2, 2);
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}
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protected override void DrawBackGround(Graphics g)
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{
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_startPosX = 0;
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_startPosY = 0;
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for (int x = 0; x <= _pictureWidth; x = x + _placeSizeWidth)
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{
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if ((_pictureWidth - _placeSizeWidth) > _startPosX)
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{
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for (int y = 0; y <= _pictureHeight; y = y + _placeSizeHeight)
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{
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if ((_pictureHeight - _placeSizeHeight) > _startPosY)
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{
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DrawPlace(g);
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_startPosY = _startPosY + _placeSizeHeight;
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}
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}
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_startPosX = _startPosX + _placeSizeWidth;
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_startPosY = 0;
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}
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}
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}
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protected override void SetObjectPosition(Graphics g)
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{
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_startPosX = 5;
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_startPosY = 5;
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int i = 0;
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for (int x = 0; x <= _pictureWidth; x = x + _placeSizeWidth)
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{
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if ((_pictureWidth - _placeSizeWidth) > _startPosX)
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{
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ObjPositionX = _startPosX;
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for (int y = 0; y <= _pictureHeight; y = y + _placeSizeHeight)
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{
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if ((_pictureHeight - _placeSizeHeight) > _startPosY)
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{
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ObjPositionY = _startPosY;
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if (i < (_collection?.Count))
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{
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DrawningAircraft obj = _collection.Get(i);
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if (obj != null)
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{
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obj.SetpictureSize(_pictureWidth, _pictureHeight);
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obj.SetPosition(Convert.ToInt32(ObjPositionX), Convert.ToInt32(ObjPositionY));
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}
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i++;
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}
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_startPosY = _startPosY + _placeSizeHeight;
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}
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}
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_startPosX = _startPosX + _placeSizeWidth;
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_startPosY = 5;
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}
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}
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}
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}
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@ -0,0 +1,29 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProectMilitaryAircraft.CollectionGenericObjects;
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/// <summary>
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/// Тип коллекции
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/// </summary>
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public enum CollectionType
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{
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/// <summary>
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/// Неопределено
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/// </summary>
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None = 0,
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/// <summary>
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/// Массив
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/// </summary>
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Massive = 1,
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/// <summary>
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/// Список
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/// </summary>
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List = 2
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}
|
@ -0,0 +1,56 @@
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using ProectMilitaryAircraft.Draw;
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using ProectMilitaryAircraft.MovementStrategy;
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using System;
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using System.Collections.Generic;
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||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
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||||
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namespace ProectMilitaryAircraft.CollectionGenericObjects;
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/// <summary>
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/// Интерфейс описания действий для набора хранимых объектов
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/// </summary>
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/// <typeparam name="T"> Параметр : ограничение - ссылочный тип</typeparam>
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public interface ICollectionGenericObjects<T>
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where T : class
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||||
{
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/// <summary>
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/// Количество объектов в коллекции
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/// </summary>
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int Count { get; }
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/// <summary>
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/// Установка максимального количества элементов
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/// </summary>
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int SetMaxCount { set; }
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/// <summary>
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/// Добавление объекта в коллекцию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <returns>true - вставка прошла успешно, false - вставка прошла не успешно</returns>
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bool Insert(T obj);
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/// <summary>
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/// Добавление объекта в коллекцию на конкретную позицию
|
||||
/// </summary>
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/// <param name="obj">Добавляемый объект</param>
|
||||
/// <param name="position">Позиция</param>
|
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/// <returns>true - вставка прошла успешно, false - вставка прошла не успешно</returns>
|
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bool Insert(T obj, int position);
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|
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/// <summary>
|
||||
/// Удаление объекта из коллекции с конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns>true - удаление прошло успешно, false - удаление прошло не успешно</returns>
|
||||
bool Remove(int position);
|
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|
||||
/// <summary>
|
||||
/// Получение объекта по позиции
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||||
/// </summary>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns>Объект</returns>
|
||||
T? Get(int position);
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||||
}
|
@ -0,0 +1,78 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProectMilitaryAircraft.CollectionGenericObjects;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Параметризованный набор объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Параметр : ограничение - ссылочный тип</typeparam>
|
||||
public class ListgenericObjects<T> : ICollectionGenericObjects<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Список объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly List<T?> _collection;
|
||||
|
||||
/// <summary>
|
||||
/// Максимально допустимое число объектов в списке
|
||||
/// </summary>
|
||||
private int _maxCount;
|
||||
|
||||
public int Count => _collection.Count;
|
||||
|
||||
public int SetMaxCount { set { if (value > 0) { _maxCount = value; } } }
|
||||
|
||||
public CollectionType GetCollectionType => CollectionType.List;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public ListgenericObjects()
|
||||
{
|
||||
_collection = new();
|
||||
}
|
||||
|
||||
public T? Get(int position)
|
||||
{
|
||||
|
||||
if (position < 0 || position >= Count) return null;
|
||||
return _collection[position];
|
||||
|
||||
}
|
||||
|
||||
public bool Insert(T obj)
|
||||
{
|
||||
if (Count != _maxCount)
|
||||
{
|
||||
_collection.Add(obj);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool Insert(T obj, int position)
|
||||
{
|
||||
if (position > 0 && position <= _maxCount && Count != _maxCount)
|
||||
{
|
||||
_collection.Insert(position, obj);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool Remove(int position)
|
||||
{
|
||||
if (_collection[position] != null)
|
||||
{
|
||||
_collection.RemoveAt(position);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
@ -0,0 +1,118 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProectMilitaryAircraft.CollectionGenericObjects
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметризованный набор объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Параметр : Ограничение - ссылочный тип</typeparam>
|
||||
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Массив объектов, которые храним
|
||||
/// </summary>
|
||||
private T?[] _collection;
|
||||
|
||||
public int Count => _collection.Length;
|
||||
|
||||
public int SetMaxCount
|
||||
{
|
||||
set
|
||||
{
|
||||
if (value > 0)
|
||||
{
|
||||
if (_collection.Length > 0)
|
||||
{
|
||||
Array.Resize(ref _collection, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
_collection = new T?[value];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public MassiveGenericObjects()
|
||||
{
|
||||
_collection = Array.Empty<T?>();
|
||||
}
|
||||
|
||||
public T? Get(int position)
|
||||
{
|
||||
if (_collection[position] != null)
|
||||
{
|
||||
return _collection[position];
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public bool Insert(T obj)
|
||||
{
|
||||
for (int i = 0; i < _collection.Length; i++)
|
||||
{
|
||||
if (_collection[i] == null)
|
||||
{
|
||||
_collection[i] = obj;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool Insert(T obj, int position)
|
||||
{
|
||||
if (_collection[position] == null)
|
||||
{
|
||||
_collection[position] = obj;
|
||||
return true;
|
||||
}
|
||||
if (_collection[position] != null)
|
||||
{
|
||||
for (int i = position; i < _collection.Length; i++)
|
||||
{
|
||||
if (_collection[i] == null)
|
||||
{
|
||||
_collection[i] = obj;
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i = position; i <= 0; i--)
|
||||
{
|
||||
if (_collection[i] == null)
|
||||
{
|
||||
_collection[i] = obj;
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool Remove(int position)
|
||||
{
|
||||
if (_collection[position] != null)
|
||||
{
|
||||
_collection[position] = null;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,60 @@
|
||||
using ProectMilitaryAircraft.MovementStrategy;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProectMilitaryAircraft.CollectionGenericObjects;
|
||||
|
||||
public class StorageCollection<T>
|
||||
where T : class
|
||||
{
|
||||
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
|
||||
|
||||
public List<string> Keys => _storages.Keys.ToList();
|
||||
|
||||
public StorageCollection()
|
||||
{
|
||||
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
|
||||
}
|
||||
|
||||
public void AddCollection (string name, CollectionType collectionType)
|
||||
{
|
||||
if (name != null && !_storages.ContainsKey(name))
|
||||
{
|
||||
|
||||
if (collectionType == CollectionType.Massive)
|
||||
{
|
||||
_storages.Add(name, new MassiveGenericObjects<T>());
|
||||
}
|
||||
if (collectionType == CollectionType.List)
|
||||
{
|
||||
_storages.Add(name, new ListgenericObjects<T>());
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void DelCollection (string name)
|
||||
{
|
||||
if (!_storages.ContainsKey(name))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_storages.Remove(name);
|
||||
}
|
||||
|
||||
public ICollectionGenericObjects<T>? this[string name]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_storages.ContainsKey(name))
|
||||
{
|
||||
return _storages[name];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProectMilitaryAircraft.Draw;
|
||||
|
||||
/// <summary>
|
||||
/// Навравление перемещения
|
||||
/// </summary>
|
||||
public enum DirectionType
|
||||
{
|
||||
/// <summary>
|
||||
/// Неизвестное направление
|
||||
/// </summary>
|
||||
Unknow = -1,
|
||||
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4,
|
||||
|
||||
}
|
||||
|
@ -0,0 +1,238 @@
|
||||
using ProectMilitaryAircraft.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProectMilitaryAircraft.Draw;
|
||||
|
||||
public class DrawningAircraft
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс - сущность
|
||||
/// </summary>
|
||||
public EntityAircraft? EntityAircraft { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int? _pictureWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int? _pictureHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Левая координата прописовки самолета
|
||||
/// </summary>
|
||||
protected int? _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя координа прорисовки самолета
|
||||
/// </summary>
|
||||
protected int? _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина прорисовки самолета
|
||||
/// </summary>
|
||||
private readonly int _drawningMilitaryAircraftWidth = 120;
|
||||
|
||||
/// <summary>
|
||||
/// Высота прорисовки самолета
|
||||
/// </summary>
|
||||
private readonly int _drawingMilitaryAircraftHeight = 110;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Координа Х
|
||||
/// </summary>
|
||||
public int? GetPosX => _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y
|
||||
/// </summary>
|
||||
public int? GetPosY => _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _drawningMilitaryAircraftWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _drawingMilitaryAircraftHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Пустой конструктор
|
||||
/// </summary>
|
||||
private DrawningAircraft()
|
||||
{
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
_startPosX = null;
|
||||
_startPosY = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес самолета</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
|
||||
public DrawningAircraft(int speed, double weight, Color bodyColor, int width, int height) : this()
|
||||
{
|
||||
if (width < _drawingMilitaryAircraftHeight || height < _drawningMilitaryAircraftWidth)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
EntityAircraft = new EntityAircraft(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Констуктор для наследников
|
||||
/// </summary>
|
||||
/// <param name="drawningMilitaryAircraftWidth">Ширина прорисовки самолета</param>
|
||||
/// <param name="drawingMilitaryAircraftHeight">Высота прорисовки самолета</param>
|
||||
|
||||
protected DrawningAircraft(int speed, double weight, Color bodyColor, int width, int height, int drawningMilitaryAircraftWidth, int drawingMilitaryAircraftHeight) : this()
|
||||
{
|
||||
if (width < _drawingMilitaryAircraftHeight || height < _drawningMilitaryAircraftWidth)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
_drawningMilitaryAircraftWidth = drawningMilitaryAircraftWidth;
|
||||
_drawingMilitaryAircraftHeight = drawingMilitaryAircraftHeight;
|
||||
EntityAircraft = new EntityAircraft(speed, weight, bodyColor);
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка границ поля
|
||||
/// </summary>
|
||||
/// <param name="width"> Ширина поля</param>
|
||||
/// <param name="height"> Высота поля</param>
|
||||
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
||||
public bool SetpictureSize(int width, int height)
|
||||
{
|
||||
if (width <= _drawningMilitaryAircraftWidth || height <= _drawingMilitaryAircraftHeight)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата Х</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (x > _pictureWidth || x < 0 || y > _pictureHeight || y < 0)
|
||||
{
|
||||
x = 0;
|
||||
y = 0;
|
||||
}
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
}
|
||||
public bool MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntityAircraft == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
//Влево
|
||||
case DirectionType.Left:
|
||||
if (_startPosX.Value - EntityAircraft.Step > 0)
|
||||
{
|
||||
if (_startPosX - 50 <= _pictureWidth)
|
||||
_startPosX -= (int)EntityAircraft.Step;
|
||||
}
|
||||
return true;
|
||||
//Вверх
|
||||
case DirectionType.Up:
|
||||
if (_startPosY.Value - EntityAircraft.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityAircraft.Step;
|
||||
}
|
||||
return true;
|
||||
//Вправо
|
||||
case DirectionType.Right:
|
||||
|
||||
if (_startPosX.Value + _drawningMilitaryAircraftWidth + EntityAircraft.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityAircraft.Step;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
//Влево
|
||||
case DirectionType.Down:
|
||||
|
||||
if (_startPosY.Value + _drawingMilitaryAircraftHeight + EntityAircraft.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityAircraft.Step;
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityAircraft == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush br = new SolidBrush(EntityAircraft.BodyColor);
|
||||
|
||||
//крыло
|
||||
g.FillRectangle(br, _startPosX.Value + 40, _startPosY.Value, 10, 80);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 40, _startPosY.Value, 10, 80);
|
||||
|
||||
//хвост
|
||||
g.FillRectangle(br, _startPosX.Value + 5, _startPosY.Value + 27, 10, 5);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 27, 10, 5);
|
||||
g.FillRectangle(br, _startPosX.Value + 5, _startPosY.Value + 47, 10, 5);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 47, 10, 5);
|
||||
|
||||
//Границы Самолета
|
||||
|
||||
g.FillRectangle(br, _startPosX.Value + 10, _startPosY.Value + 30, 50, 20);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 30, 50, 20);
|
||||
|
||||
//Хвост (центр)
|
||||
g.FillRectangle(br, _startPosX.Value + 2, _startPosY.Value + 37, 10, 5);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 2, _startPosY.Value + 37, 10, 5);
|
||||
|
||||
//Кабина
|
||||
g.DrawLine(pen, _startPosX.Value + 60, _startPosY.Value + 40, _startPosX.Value + 60, _startPosY.Value + 25);
|
||||
g.DrawLine(pen, _startPosX.Value + 60, _startPosY.Value + 25, _startPosX.Value + 80, _startPosY.Value + 40);
|
||||
g.DrawLine(pen, _startPosX.Value + 80, _startPosY.Value + 40, _startPosX.Value + 60, _startPosY.Value + 55);
|
||||
g.DrawLine(pen, _startPosX.Value + 60, _startPosY.Value + 50, _startPosX.Value + 60, _startPosY.Value + 55);
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,95 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Reflection.Metadata.Ecma335;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using ProectMilitaryAircraft.Entities;
|
||||
|
||||
namespace ProectMilitaryAircraft.Draw;
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за отрисовку и перемещение объекта - сущности
|
||||
/// </summary>
|
||||
public class DrawningMilitaryAircraft : DrawningAircraft
|
||||
{
|
||||
/// <summary>
|
||||
/// Констуктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес самолета</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Доп. цвет</param>
|
||||
/// <param name="pin"> Признак наличия "Штыря на носу самолета"</param>
|
||||
/// <param name="rokets">Признак наличия "Символики"</param>
|
||||
/// <param name="symbolism">Признак наличия "Символики"</param>
|
||||
|
||||
public DrawningMilitaryAircraft(int speed, double weight, Color bodyColor, Color additionalColor, bool pin, bool rokets, bool symbolism, int width, int height) :base (speed, weight, bodyColor, width, height,120, 110)
|
||||
{
|
||||
if (EntityAircraft != null)
|
||||
{
|
||||
EntityAircraft = new EntityMilitaryAircraft(speed, weight, bodyColor, additionalColor, pin, rokets, symbolism);
|
||||
}
|
||||
}
|
||||
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityAircraft is not EntityMilitaryAircraft airCraft || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush abr = new SolidBrush(airCraft.AdditionalColor);
|
||||
|
||||
base.DrawTransport(g);
|
||||
|
||||
//Ракеты
|
||||
if (airCraft.Rokets)
|
||||
{
|
||||
//Ракеты 1-3
|
||||
g.FillEllipse(abr, _startPosX.Value + 44, _startPosY.Value + 20, 5, 5);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 44, _startPosY.Value + 20, 5, 5);
|
||||
|
||||
g.FillEllipse(abr, _startPosX.Value + 44, _startPosY.Value + 13, 5, 5);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 44, _startPosY.Value + 13, 5, 5);
|
||||
|
||||
g.FillEllipse(abr, _startPosX.Value + 44, _startPosY.Value + 6, 5, 5);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 44, _startPosY.Value + 6, 5, 5);
|
||||
|
||||
|
||||
//Ракеты 4-6
|
||||
g.FillEllipse(abr, _startPosX.Value + 44, _startPosY.Value + 55, 5, 5);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 44, _startPosY.Value + 55, 5, 5);
|
||||
|
||||
g.FillEllipse(abr, _startPosX.Value + 44, _startPosY.Value + 62, 5, 5);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 44, _startPosY.Value + 62, 5, 5);
|
||||
|
||||
g.FillEllipse(abr, _startPosX.Value + 44, _startPosY.Value + 69, 5, 5);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 44, _startPosY.Value + 69, 5, 5);
|
||||
}
|
||||
|
||||
if (airCraft.Symbolism)
|
||||
{
|
||||
//Символ
|
||||
g.FillEllipse(abr, _startPosX.Value + 15, _startPosY.Value + 35, 10, 10);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 15, _startPosY.Value + 35, 10, 10);
|
||||
|
||||
g.FillRectangle(abr, _startPosX.Value + 30, _startPosY.Value + 35, 10, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 35, 10, 10);
|
||||
|
||||
g.FillEllipse(abr, _startPosX.Value + 45, _startPosY.Value + 35, 10, 10);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 45, _startPosY.Value + 35, 10, 10);
|
||||
}
|
||||
|
||||
if (airCraft.Pin)
|
||||
{
|
||||
//Носовая часть
|
||||
g.FillEllipse(abr, _startPosX.Value + 78, _startPosY.Value + 37, 10, 5);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,48 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProectMilitaryAircraft.Entities;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс-сущность "Cамолет"
|
||||
/// </summary>
|
||||
public class EntityAircraft
|
||||
{
|
||||
public void SetBodyColor(Color color)
|
||||
{
|
||||
BodyColor = color;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор сущности
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес самолета</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
|
||||
public EntityAircraft(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,46 @@
|
||||
namespace ProectMilitaryAircraft.Entities;
|
||||
/// <summary>
|
||||
/// Класс-сущность "Военный самолет"
|
||||
/// </summary>
|
||||
public class EntityMilitaryAircraft : EntityAircraft
|
||||
{
|
||||
|
||||
public void SAdditionalColor(Color color)
|
||||
{
|
||||
AdditionalColor = color;
|
||||
}
|
||||
/// <summary>
|
||||
/// Доп. цвет
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия "Штыря на носу самолета"
|
||||
/// </summary>
|
||||
public bool Pin { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия "Ракет"
|
||||
/// </summary>
|
||||
public bool Rokets { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия "Символики"
|
||||
/// </summary>
|
||||
public bool Symbolism { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес самолета</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Доп. цвет</param>
|
||||
/// <param name="pin"> Признак наличия "Штыря на носу самолета"</param>
|
||||
/// <param name="rokets">Признак наличия "Символики"</param>
|
||||
/// <param name="symbolism">Признак наличия "Символики"</param>
|
||||
public EntityMilitaryAircraft(int speed, double weight, Color bodyColor, Color additionalColor, bool pin, bool rokets, bool symbolism) :base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
Pin = pin;
|
||||
Rokets = rokets;
|
||||
Symbolism = symbolism;
|
||||
}
|
||||
}
|
@ -1,39 +0,0 @@
|
||||
namespace ProectMilitaryAircraft
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace ProectMilitaryAircraft
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
287
ProectMilitaryAircraft/ProectMilitaryAircraft/FormAircraftCollection.Designer.cs
generated
Normal file
@ -0,0 +1,287 @@
|
||||
namespace ProectMilitaryAircraft
|
||||
{
|
||||
partial class FormAircraftCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBoxTools = new GroupBox();
|
||||
panelCompanyTools = new Panel();
|
||||
buttonAddAircraft = new Button();
|
||||
buttonRefresh = new Button();
|
||||
maskedTextBox = new MaskedTextBox();
|
||||
buttonGoToCheck = new Button();
|
||||
buttonRemoveAircraft = new Button();
|
||||
buttonCreateCompany = new Button();
|
||||
panelStorage = new Panel();
|
||||
buttonCollectionDel = new Button();
|
||||
listBoxCollection = new ListBox();
|
||||
buttonCollectionAdd = new Button();
|
||||
radioButtonList = new RadioButton();
|
||||
radioButtonMassive = new RadioButton();
|
||||
textBoxCollectionName = new TextBox();
|
||||
labelCollectionName = new Label();
|
||||
comboBoxSelectorCompany = new ComboBox();
|
||||
pictureBox = new PictureBox();
|
||||
groupBoxTools.SuspendLayout();
|
||||
panelCompanyTools.SuspendLayout();
|
||||
panelStorage.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBoxTools
|
||||
//
|
||||
groupBoxTools.Controls.Add(panelCompanyTools);
|
||||
groupBoxTools.Controls.Add(buttonCreateCompany);
|
||||
groupBoxTools.Controls.Add(panelStorage);
|
||||
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
||||
groupBoxTools.Dock = DockStyle.Right;
|
||||
groupBoxTools.Location = new Point(607, 0);
|
||||
groupBoxTools.Name = "groupBoxTools";
|
||||
groupBoxTools.Size = new Size(194, 563);
|
||||
groupBoxTools.TabIndex = 0;
|
||||
groupBoxTools.TabStop = false;
|
||||
groupBoxTools.Text = " Инструменты";
|
||||
//
|
||||
// panelCompanyTools
|
||||
//
|
||||
panelCompanyTools.Controls.Add(buttonAddAircraft);
|
||||
panelCompanyTools.Controls.Add(buttonRefresh);
|
||||
panelCompanyTools.Controls.Add(maskedTextBox);
|
||||
panelCompanyTools.Controls.Add(buttonGoToCheck);
|
||||
panelCompanyTools.Controls.Add(buttonRemoveAircraft);
|
||||
panelCompanyTools.Enabled = false;
|
||||
panelCompanyTools.Location = new Point(6, 280);
|
||||
panelCompanyTools.Name = "panelCompanyTools";
|
||||
panelCompanyTools.Size = new Size(182, 283);
|
||||
panelCompanyTools.TabIndex = 8;
|
||||
//
|
||||
// buttonAddAircraft
|
||||
//
|
||||
buttonAddAircraft.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonAddAircraft.Location = new Point(4, 3);
|
||||
buttonAddAircraft.Name = "buttonAddAircraft";
|
||||
buttonAddAircraft.Size = new Size(178, 36);
|
||||
buttonAddAircraft.TabIndex = 1;
|
||||
buttonAddAircraft.Text = "Добавление самолета";
|
||||
buttonAddAircraft.UseVisualStyleBackColor = true;
|
||||
buttonAddAircraft.Click += ButtonAddAircraft_Click;
|
||||
//
|
||||
// buttonRefresh
|
||||
//
|
||||
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonRefresh.Location = new Point(4, 229);
|
||||
buttonRefresh.Name = "buttonRefresh";
|
||||
buttonRefresh.Size = new Size(178, 45);
|
||||
buttonRefresh.TabIndex = 5;
|
||||
buttonRefresh.Text = "Обновить";
|
||||
buttonRefresh.UseVisualStyleBackColor = true;
|
||||
buttonRefresh.Click += ButtonRefresh_Click;
|
||||
//
|
||||
// maskedTextBox
|
||||
//
|
||||
maskedTextBox.Location = new Point(4, 98);
|
||||
maskedTextBox.Mask = "00";
|
||||
maskedTextBox.Name = "maskedTextBox";
|
||||
maskedTextBox.Size = new Size(178, 23);
|
||||
maskedTextBox.TabIndex = 3;
|
||||
maskedTextBox.ValidatingType = typeof(int);
|
||||
//
|
||||
// buttonGoToCheck
|
||||
//
|
||||
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonGoToCheck.Location = new Point(4, 178);
|
||||
buttonGoToCheck.Name = "buttonGoToCheck";
|
||||
buttonGoToCheck.Size = new Size(178, 45);
|
||||
buttonGoToCheck.TabIndex = 4;
|
||||
buttonGoToCheck.Text = "Передать на тесты";
|
||||
buttonGoToCheck.UseVisualStyleBackColor = true;
|
||||
buttonGoToCheck.Click += ButtonGoToCheck_Click;
|
||||
//
|
||||
// buttonRemoveAircraft
|
||||
//
|
||||
buttonRemoveAircraft.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonRemoveAircraft.Location = new Point(4, 127);
|
||||
buttonRemoveAircraft.Name = "buttonRemoveAircraft";
|
||||
buttonRemoveAircraft.Size = new Size(178, 45);
|
||||
buttonRemoveAircraft.TabIndex = 3;
|
||||
buttonRemoveAircraft.Text = " Удалить самолет";
|
||||
buttonRemoveAircraft.UseVisualStyleBackColor = true;
|
||||
buttonRemoveAircraft.Click += ButtonRemoveAircraft_Click;
|
||||
//
|
||||
// buttonCreateCompany
|
||||
//
|
||||
buttonCreateCompany.Location = new Point(6, 251);
|
||||
buttonCreateCompany.Name = "buttonCreateCompany";
|
||||
buttonCreateCompany.Size = new Size(182, 23);
|
||||
buttonCreateCompany.TabIndex = 7;
|
||||
buttonCreateCompany.Text = "Создать компанию";
|
||||
buttonCreateCompany.UseVisualStyleBackColor = true;
|
||||
buttonCreateCompany.Click += ButtonCreateCompany_Click;
|
||||
//
|
||||
// panelStorage
|
||||
//
|
||||
panelStorage.Controls.Add(buttonCollectionDel);
|
||||
panelStorage.Controls.Add(listBoxCollection);
|
||||
panelStorage.Controls.Add(buttonCollectionAdd);
|
||||
panelStorage.Controls.Add(radioButtonList);
|
||||
panelStorage.Controls.Add(radioButtonMassive);
|
||||
panelStorage.Controls.Add(textBoxCollectionName);
|
||||
panelStorage.Controls.Add(labelCollectionName);
|
||||
panelStorage.Dock = DockStyle.Top;
|
||||
panelStorage.Location = new Point(3, 19);
|
||||
panelStorage.Name = "panelStorage";
|
||||
panelStorage.Size = new Size(188, 186);
|
||||
panelStorage.TabIndex = 6;
|
||||
//
|
||||
// buttonCollectionDel
|
||||
//
|
||||
buttonCollectionDel.Location = new Point(3, 156);
|
||||
buttonCollectionDel.Name = "buttonCollectionDel";
|
||||
buttonCollectionDel.Size = new Size(182, 21);
|
||||
buttonCollectionDel.TabIndex = 6;
|
||||
buttonCollectionDel.Text = "Удалить коллекцию";
|
||||
buttonCollectionDel.UseVisualStyleBackColor = true;
|
||||
buttonCollectionDel.Click += ButtonCollectionDel_Click;
|
||||
//
|
||||
// listBoxCollection
|
||||
//
|
||||
listBoxCollection.FormattingEnabled = true;
|
||||
listBoxCollection.ItemHeight = 15;
|
||||
listBoxCollection.Location = new Point(3, 101);
|
||||
listBoxCollection.Name = "listBoxCollection";
|
||||
listBoxCollection.Size = new Size(182, 49);
|
||||
listBoxCollection.TabIndex = 5;
|
||||
//
|
||||
// buttonCollectionAdd
|
||||
//
|
||||
buttonCollectionAdd.Location = new Point(3, 72);
|
||||
buttonCollectionAdd.Name = "buttonCollectionAdd";
|
||||
buttonCollectionAdd.Size = new Size(182, 23);
|
||||
buttonCollectionAdd.TabIndex = 4;
|
||||
buttonCollectionAdd.Text = "Добавить коллекцию";
|
||||
buttonCollectionAdd.UseVisualStyleBackColor = true;
|
||||
buttonCollectionAdd.Click += ButtonCollectionAdd_Click;
|
||||
//
|
||||
// radioButtonList
|
||||
//
|
||||
radioButtonList.AutoSize = true;
|
||||
radioButtonList.Location = new Point(119, 47);
|
||||
radioButtonList.Name = "radioButtonList";
|
||||
radioButtonList.Size = new Size(66, 19);
|
||||
radioButtonList.TabIndex = 3;
|
||||
radioButtonList.TabStop = true;
|
||||
radioButtonList.Text = "Список";
|
||||
radioButtonList.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// radioButtonMassive
|
||||
//
|
||||
radioButtonMassive.AutoSize = true;
|
||||
radioButtonMassive.Location = new Point(3, 47);
|
||||
radioButtonMassive.Name = "radioButtonMassive";
|
||||
radioButtonMassive.Size = new Size(67, 19);
|
||||
radioButtonMassive.TabIndex = 2;
|
||||
radioButtonMassive.TabStop = true;
|
||||
radioButtonMassive.Text = "Массив";
|
||||
radioButtonMassive.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// textBoxCollectionName
|
||||
//
|
||||
textBoxCollectionName.Location = new Point(3, 18);
|
||||
textBoxCollectionName.Name = "textBoxCollectionName";
|
||||
textBoxCollectionName.Size = new Size(182, 23);
|
||||
textBoxCollectionName.TabIndex = 1;
|
||||
//
|
||||
// labelCollectionName
|
||||
//
|
||||
labelCollectionName.AutoSize = true;
|
||||
labelCollectionName.Location = new Point(29, 0);
|
||||
labelCollectionName.Name = "labelCollectionName";
|
||||
labelCollectionName.Size = new Size(125, 15);
|
||||
labelCollectionName.TabIndex = 0;
|
||||
labelCollectionName.Text = "Название коллекции:";
|
||||
//
|
||||
// comboBoxSelectorCompany
|
||||
//
|
||||
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
|
||||
comboBoxSelectorCompany.Location = new Point(6, 211);
|
||||
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||
comboBoxSelectorCompany.Size = new Size(182, 23);
|
||||
comboBoxSelectorCompany.TabIndex = 0;
|
||||
comboBoxSelectorCompany.SelectedValueChanged += ComboBoxSelectorCompany_SelectedValueChanged;
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
pictureBox.Dock = DockStyle.Fill;
|
||||
pictureBox.Location = new Point(0, 0);
|
||||
pictureBox.Name = "pictureBox";
|
||||
pictureBox.Size = new Size(607, 563);
|
||||
pictureBox.TabIndex = 1;
|
||||
pictureBox.TabStop = false;
|
||||
//
|
||||
// FormAircraftCollection
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(801, 563);
|
||||
Controls.Add(pictureBox);
|
||||
Controls.Add(groupBoxTools);
|
||||
Name = "FormAircraftCollection";
|
||||
Text = "Коллекция самолетов";
|
||||
groupBoxTools.ResumeLayout(false);
|
||||
panelCompanyTools.ResumeLayout(false);
|
||||
panelCompanyTools.PerformLayout();
|
||||
panelStorage.ResumeLayout(false);
|
||||
panelStorage.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxTools;
|
||||
private ComboBox comboBoxSelectorCompany;
|
||||
private Button buttonAddAircraft;
|
||||
private Button buttonRefresh;
|
||||
private Button buttonGoToCheck;
|
||||
private Button buttonRemoveAircraft;
|
||||
private MaskedTextBox maskedTextBox;
|
||||
private PictureBox pictureBox;
|
||||
private Panel panelStorage;
|
||||
private TextBox textBoxCollectionName;
|
||||
private Label labelCollectionName;
|
||||
private RadioButton radioButtonMassive;
|
||||
private RadioButton radioButtonList;
|
||||
private Button buttonCollectionAdd;
|
||||
private ListBox listBoxCollection;
|
||||
private Button buttonCreateCompany;
|
||||
private Button buttonCollectionDel;
|
||||
private Panel panelCompanyTools;
|
||||
}
|
||||
}
|
@ -0,0 +1,256 @@
|
||||
using ProectMilitaryAircraft.CollectionGenericObjects;
|
||||
using ProectMilitaryAircraft.Draw;
|
||||
using ProectMilitaryAircraft.MovementStrategy;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ProectMilitaryAircraft;
|
||||
|
||||
/// <summary>
|
||||
/// Форма работы с компанией и её коллекцией
|
||||
/// </summary>
|
||||
public partial class FormAircraftCollection : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Хранилище коллекций
|
||||
/// </summary>
|
||||
private readonly StorageCollection<DrawningAircraft> _storageCollection;
|
||||
|
||||
/// <summary>
|
||||
/// Компания
|
||||
/// </summary>
|
||||
private AbstractCompany? _company = null;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormAircraftCollection()
|
||||
{
|
||||
InitializeComponent();
|
||||
_storageCollection = new();
|
||||
}
|
||||
/// <summary>
|
||||
/// Выбор компании
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ComboBoxSelectorCompany_SelectedValueChanged(object sender, EventArgs e)
|
||||
{
|
||||
panelCompanyTools.Enabled = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление самолета
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddAircraft_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxCollection.SelectedIndex == -1) return;
|
||||
var obj = _storageCollection[listBoxCollection.SelectedItem?.ToString() ?? string.Empty];
|
||||
if (obj == null) return;
|
||||
|
||||
FormAircraftConfig form = new();
|
||||
form.Show();
|
||||
form.AddEvent(SetAircraft);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление самолета в коллекцмю
|
||||
/// </summary>
|
||||
/// <param name="aircraft"></param>
|
||||
private void SetAircraft(DrawningAircraft aircraft)
|
||||
{
|
||||
if (_company == null || aircraft == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_company + aircraft)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBox.Image = _company.Show();
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Удаление самолета
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRemoveAircraft_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(maskedTextBox.Text) || _company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int pos = Convert.ToInt32(maskedTextBox.Text);
|
||||
if (_company - pos)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передать на тесты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonGoToCheck_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
DrawningAircraft? aircraft = null;
|
||||
int counter = 100;
|
||||
while (aircraft == null)
|
||||
{
|
||||
aircraft = _company.GetRandomObject();
|
||||
counter--;
|
||||
if (counter <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (aircraft == null) { return; }
|
||||
|
||||
FormMilitaryAircraft form = new()
|
||||
{
|
||||
SetAircraft = aircraft
|
||||
};
|
||||
form.ShowDialog();
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обновление
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRefresh_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCollectionAdd_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
|
||||
{
|
||||
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
|
||||
CollectionType collectionType = CollectionType.None;
|
||||
if (radioButtonMassive.Checked)
|
||||
{
|
||||
collectionType = CollectionType.Massive;
|
||||
}
|
||||
else if (radioButtonList.Checked)
|
||||
{
|
||||
collectionType = CollectionType.List;
|
||||
}
|
||||
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
|
||||
RefreshListBoxItems();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// /
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCollectionDel_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxCollection.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show($"Удалить объект{listBoxCollection.SelectedItem}?", "Удаление", MessageBoxButtons.YesNo,
|
||||
MessageBoxIcon.Question) == DialogResult.Yes)
|
||||
{
|
||||
_storageCollection.DelCollection(listBoxCollection.SelectedItem?.ToString()
|
||||
?? string.Empty);
|
||||
RefreshListBoxItems();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void RefreshListBoxItems()
|
||||
{
|
||||
listBoxCollection.Items.Clear();
|
||||
for (int i =0; i < _storageCollection.Keys?.Count; i++)
|
||||
{
|
||||
string? colName = _storageCollection.Keys?[i];
|
||||
if (!string.IsNullOrEmpty(colName))
|
||||
{
|
||||
listBoxCollection.Items.Add(colName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateCompany_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItems == null)
|
||||
{
|
||||
MessageBox.Show("Коллекция не выбрана");
|
||||
return;
|
||||
}
|
||||
|
||||
ICollectionGenericObjects<DrawningAircraft>? collection = _storageCollection[listBoxCollection.SelectedItem?.ToString()?? string.Empty];
|
||||
if (collection == null)
|
||||
{
|
||||
MessageBox.Show("Коллкция не проиницилизирована");
|
||||
return;
|
||||
}
|
||||
|
||||
switch (comboBoxSelectorCompany.Text)
|
||||
{
|
||||
case "Хранилище":
|
||||
_company = new AircraftSharingService(pictureBox.Width, pictureBox.Height, collection);
|
||||
pictureBox.Image = _company.Show();
|
||||
break;
|
||||
}
|
||||
|
||||
panelCompanyTools.Enabled = true;
|
||||
RefreshListBoxItems();
|
||||
}
|
||||
}
|
@ -1,17 +1,17 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
|
||||
Example:
|
||||
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
@ -26,36 +26,36 @@
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
371
ProectMilitaryAircraft/ProectMilitaryAircraft/FormAircraftConfig.Designer.cs
generated
Normal file
@ -0,0 +1,371 @@
|
||||
namespace ProectMilitaryAircraft
|
||||
{
|
||||
partial class FormAircraftConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBoxConfig = new GroupBox();
|
||||
groupBoxColors = new GroupBox();
|
||||
panelPurple = new Panel();
|
||||
panelBlack = new Panel();
|
||||
panelGray = new Panel();
|
||||
panelWhite = new Panel();
|
||||
panelYellow = new Panel();
|
||||
panelBlue = new Panel();
|
||||
panelGreen = new Panel();
|
||||
panelRed = new Panel();
|
||||
checkBoxSymbolism = new CheckBox();
|
||||
checkBoxRokets = new CheckBox();
|
||||
checkBoxPin = new CheckBox();
|
||||
numericUpDownWeight = new NumericUpDown();
|
||||
labelWeight = new Label();
|
||||
numericUpDownSpeed = new NumericUpDown();
|
||||
labelSpeed = new Label();
|
||||
labelModifiedObject = new Label();
|
||||
labelSimpleObject = new Label();
|
||||
pictureBoxObject = new PictureBox();
|
||||
buttonAdd = new Button();
|
||||
buttonCancel = new Button();
|
||||
panelObject = new Panel();
|
||||
labelAdditionalColor = new Label();
|
||||
labelBodyColor = new Label();
|
||||
groupBoxConfig.SuspendLayout();
|
||||
groupBoxColors.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
|
||||
panelObject.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBoxConfig
|
||||
//
|
||||
groupBoxConfig.Controls.Add(groupBoxColors);
|
||||
groupBoxConfig.Controls.Add(checkBoxSymbolism);
|
||||
groupBoxConfig.Controls.Add(checkBoxRokets);
|
||||
groupBoxConfig.Controls.Add(checkBoxPin);
|
||||
groupBoxConfig.Controls.Add(numericUpDownWeight);
|
||||
groupBoxConfig.Controls.Add(labelWeight);
|
||||
groupBoxConfig.Controls.Add(numericUpDownSpeed);
|
||||
groupBoxConfig.Controls.Add(labelSpeed);
|
||||
groupBoxConfig.Controls.Add(labelModifiedObject);
|
||||
groupBoxConfig.Controls.Add(labelSimpleObject);
|
||||
groupBoxConfig.Dock = DockStyle.Left;
|
||||
groupBoxConfig.Location = new Point(0, 0);
|
||||
groupBoxConfig.Name = "groupBoxConfig";
|
||||
groupBoxConfig.Size = new Size(496, 314);
|
||||
groupBoxConfig.TabIndex = 0;
|
||||
groupBoxConfig.TabStop = false;
|
||||
groupBoxConfig.Text = "Параметры";
|
||||
//
|
||||
// groupBoxColors
|
||||
//
|
||||
groupBoxColors.Controls.Add(panelPurple);
|
||||
groupBoxColors.Controls.Add(panelBlack);
|
||||
groupBoxColors.Controls.Add(panelGray);
|
||||
groupBoxColors.Controls.Add(panelWhite);
|
||||
groupBoxColors.Controls.Add(panelYellow);
|
||||
groupBoxColors.Controls.Add(panelBlue);
|
||||
groupBoxColors.Controls.Add(panelGreen);
|
||||
groupBoxColors.Controls.Add(panelRed);
|
||||
groupBoxColors.Location = new Point(308, 32);
|
||||
groupBoxColors.Name = "groupBoxColors";
|
||||
groupBoxColors.Size = new Size(154, 89);
|
||||
groupBoxColors.TabIndex = 9;
|
||||
groupBoxColors.TabStop = false;
|
||||
groupBoxColors.Text = "Цвета";
|
||||
//
|
||||
// panelPurple
|
||||
//
|
||||
panelPurple.BackColor = Color.Purple;
|
||||
panelPurple.Location = new Point(114, 55);
|
||||
panelPurple.Name = "panelPurple";
|
||||
panelPurple.Size = new Size(30, 27);
|
||||
panelPurple.TabIndex = 1;
|
||||
//
|
||||
// panelBlack
|
||||
//
|
||||
panelBlack.BackColor = Color.Black;
|
||||
panelBlack.Location = new Point(78, 55);
|
||||
panelBlack.Name = "panelBlack";
|
||||
panelBlack.Size = new Size(30, 27);
|
||||
panelBlack.TabIndex = 1;
|
||||
//
|
||||
// panelGray
|
||||
//
|
||||
panelGray.BackColor = Color.Gray;
|
||||
panelGray.Location = new Point(42, 55);
|
||||
panelGray.Name = "panelGray";
|
||||
panelGray.Size = new Size(30, 27);
|
||||
panelGray.TabIndex = 1;
|
||||
//
|
||||
// panelWhite
|
||||
//
|
||||
panelWhite.BackColor = Color.White;
|
||||
panelWhite.Location = new Point(6, 55);
|
||||
panelWhite.Name = "panelWhite";
|
||||
panelWhite.Size = new Size(30, 27);
|
||||
panelWhite.TabIndex = 1;
|
||||
//
|
||||
// panelYellow
|
||||
//
|
||||
panelYellow.BackColor = Color.Yellow;
|
||||
panelYellow.Location = new Point(114, 22);
|
||||
panelYellow.Name = "panelYellow";
|
||||
panelYellow.Size = new Size(30, 27);
|
||||
panelYellow.TabIndex = 1;
|
||||
//
|
||||
// panelBlue
|
||||
//
|
||||
panelBlue.BackColor = Color.Blue;
|
||||
panelBlue.Location = new Point(78, 22);
|
||||
panelBlue.Name = "panelBlue";
|
||||
panelBlue.Size = new Size(30, 27);
|
||||
panelBlue.TabIndex = 1;
|
||||
//
|
||||
// panelGreen
|
||||
//
|
||||
panelGreen.BackColor = Color.Green;
|
||||
panelGreen.Location = new Point(42, 22);
|
||||
panelGreen.Name = "panelGreen";
|
||||
panelGreen.Size = new Size(30, 27);
|
||||
panelGreen.TabIndex = 1;
|
||||
//
|
||||
// panelRed
|
||||
//
|
||||
panelRed.BackColor = Color.Red;
|
||||
panelRed.Location = new Point(6, 22);
|
||||
panelRed.Name = "panelRed";
|
||||
panelRed.Size = new Size(30, 27);
|
||||
panelRed.TabIndex = 0;
|
||||
//
|
||||
// checkBoxSymbolism
|
||||
//
|
||||
checkBoxSymbolism.AutoSize = true;
|
||||
checkBoxSymbolism.Location = new Point(6, 155);
|
||||
checkBoxSymbolism.Name = "checkBoxSymbolism";
|
||||
checkBoxSymbolism.Size = new Size(200, 19);
|
||||
checkBoxSymbolism.TabIndex = 8;
|
||||
checkBoxSymbolism.Text = "Признак наличия \"Символики\"";
|
||||
checkBoxSymbolism.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkBoxRokets
|
||||
//
|
||||
checkBoxRokets.AutoSize = true;
|
||||
checkBoxRokets.Location = new Point(6, 130);
|
||||
checkBoxRokets.Name = "checkBoxRokets";
|
||||
checkBoxRokets.Size = new Size(166, 19);
|
||||
checkBoxRokets.TabIndex = 7;
|
||||
checkBoxRokets.Text = "Признак наличия \"Ракет\"";
|
||||
checkBoxRokets.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// checkBoxPin
|
||||
//
|
||||
checkBoxPin.AutoSize = true;
|
||||
checkBoxPin.Location = new Point(6, 105);
|
||||
checkBoxPin.Name = "checkBoxPin";
|
||||
checkBoxPin.Size = new Size(274, 19);
|
||||
checkBoxPin.TabIndex = 6;
|
||||
checkBoxPin.Text = "Признак наличия \"Штырь на носу самолета\"";
|
||||
checkBoxPin.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// numericUpDownWeight
|
||||
//
|
||||
numericUpDownWeight.Location = new Point(74, 58);
|
||||
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
numericUpDownWeight.Name = "numericUpDownWeight";
|
||||
numericUpDownWeight.Size = new Size(83, 23);
|
||||
numericUpDownWeight.TabIndex = 5;
|
||||
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
//
|
||||
// labelWeight
|
||||
//
|
||||
labelWeight.AutoSize = true;
|
||||
labelWeight.Location = new Point(6, 60);
|
||||
labelWeight.Name = "labelWeight";
|
||||
labelWeight.Size = new Size(29, 15);
|
||||
labelWeight.TabIndex = 4;
|
||||
labelWeight.Text = "Вес:";
|
||||
//
|
||||
// numericUpDownSpeed
|
||||
//
|
||||
numericUpDownSpeed.Location = new Point(74, 32);
|
||||
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
numericUpDownSpeed.Name = "numericUpDownSpeed";
|
||||
numericUpDownSpeed.Size = new Size(83, 23);
|
||||
numericUpDownSpeed.TabIndex = 3;
|
||||
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
//
|
||||
// labelSpeed
|
||||
//
|
||||
labelSpeed.AutoSize = true;
|
||||
labelSpeed.Location = new Point(6, 34);
|
||||
labelSpeed.Name = "labelSpeed";
|
||||
labelSpeed.Size = new Size(62, 15);
|
||||
labelSpeed.TabIndex = 2;
|
||||
labelSpeed.Text = "Скорость:";
|
||||
//
|
||||
// labelModifiedObject
|
||||
//
|
||||
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelModifiedObject.Location = new Point(382, 146);
|
||||
labelModifiedObject.Name = "labelModifiedObject";
|
||||
labelModifiedObject.Size = new Size(100, 34);
|
||||
labelModifiedObject.TabIndex = 1;
|
||||
labelModifiedObject.Text = "Продвинутый";
|
||||
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelModifiedObject.MouseDown += LabelObject_MouseDown;
|
||||
//
|
||||
// labelSimpleObject
|
||||
//
|
||||
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelSimpleObject.Location = new Point(276, 146);
|
||||
labelSimpleObject.Name = "labelSimpleObject";
|
||||
labelSimpleObject.Size = new Size(100, 34);
|
||||
labelSimpleObject.TabIndex = 0;
|
||||
labelSimpleObject.Text = "Простой";
|
||||
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelSimpleObject.MouseDown += LabelObject_MouseDown;
|
||||
//
|
||||
// pictureBoxObject
|
||||
//
|
||||
pictureBoxObject.BorderStyle = BorderStyle.FixedSingle;
|
||||
pictureBoxObject.Location = new Point(3, 63);
|
||||
pictureBoxObject.Name = "pictureBoxObject";
|
||||
pictureBoxObject.Size = new Size(224, 164);
|
||||
pictureBoxObject.TabIndex = 1;
|
||||
pictureBoxObject.TabStop = false;
|
||||
//
|
||||
// buttonAdd
|
||||
//
|
||||
buttonAdd.Location = new Point(505, 240);
|
||||
buttonAdd.Name = "buttonAdd";
|
||||
buttonAdd.Size = new Size(75, 23);
|
||||
buttonAdd.TabIndex = 2;
|
||||
buttonAdd.Text = "Добавить";
|
||||
buttonAdd.UseVisualStyleBackColor = true;
|
||||
buttonAdd.Click += ButtonAdd_Click;
|
||||
//
|
||||
// buttonCancel
|
||||
//
|
||||
buttonCancel.Location = new Point(605, 240);
|
||||
buttonCancel.Name = "buttonCancel";
|
||||
buttonCancel.Size = new Size(75, 23);
|
||||
buttonCancel.TabIndex = 3;
|
||||
buttonCancel.Text = "Отменить";
|
||||
buttonCancel.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// panelObject
|
||||
//
|
||||
panelObject.AllowDrop = true;
|
||||
panelObject.Controls.Add(labelAdditionalColor);
|
||||
panelObject.Controls.Add(labelBodyColor);
|
||||
panelObject.Controls.Add(pictureBoxObject);
|
||||
panelObject.Location = new Point(502, 4);
|
||||
panelObject.Name = "panelObject";
|
||||
panelObject.Size = new Size(230, 230);
|
||||
panelObject.TabIndex = 4;
|
||||
panelObject.DragDrop += PanelObject_DragDrop;
|
||||
panelObject.DragEnter += PanelObject_DragEnter;
|
||||
//
|
||||
// labelAdditionalColor
|
||||
//
|
||||
labelAdditionalColor.AllowDrop = true;
|
||||
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelAdditionalColor.Location = new Point(145, 0);
|
||||
labelAdditionalColor.Name = "labelAdditionalColor";
|
||||
labelAdditionalColor.Size = new Size(85, 46);
|
||||
labelAdditionalColor.TabIndex = 3;
|
||||
labelAdditionalColor.Text = "Доп. цвет";
|
||||
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelAdditionalColor.DragDrop += LabelColor_DragDrop;
|
||||
labelAdditionalColor.DragEnter += LabelColor_DragEnter;
|
||||
//
|
||||
// labelBodyColor
|
||||
//
|
||||
labelBodyColor.AllowDrop = true;
|
||||
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
|
||||
labelBodyColor.Location = new Point(0, 0);
|
||||
labelBodyColor.Name = "labelBodyColor";
|
||||
labelBodyColor.Size = new Size(88, 46);
|
||||
labelBodyColor.TabIndex = 2;
|
||||
labelBodyColor.Text = "Цвет";
|
||||
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||
labelBodyColor.DragDrop += LabelColor_DragDrop;
|
||||
labelBodyColor.DragEnter += LabelColor_DragEnter;
|
||||
//
|
||||
// FormAircraftConfig
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(810, 314);
|
||||
Controls.Add(panelObject);
|
||||
Controls.Add(buttonCancel);
|
||||
Controls.Add(buttonAdd);
|
||||
Controls.Add(groupBoxConfig);
|
||||
Name = "FormAircraftConfig";
|
||||
Text = "Созданиие объекта";
|
||||
groupBoxConfig.ResumeLayout(false);
|
||||
groupBoxConfig.PerformLayout();
|
||||
groupBoxColors.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
|
||||
panelObject.ResumeLayout(false);
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxConfig;
|
||||
private Label labelModifiedObject;
|
||||
private Label labelSimpleObject;
|
||||
private NumericUpDown numericUpDownWeight;
|
||||
private Label labelWeight;
|
||||
private NumericUpDown numericUpDownSpeed;
|
||||
private Label labelSpeed;
|
||||
private CheckBox checkBoxPin;
|
||||
private CheckBox checkBoxSymbolism;
|
||||
private CheckBox checkBoxRokets;
|
||||
private GroupBox groupBoxColors;
|
||||
private Panel panelPurple;
|
||||
private Panel panelBlack;
|
||||
private Panel panelGray;
|
||||
private Panel panelWhite;
|
||||
private Panel panelYellow;
|
||||
private Panel panelBlue;
|
||||
private Panel panelGreen;
|
||||
private Panel panelRed;
|
||||
private PictureBox pictureBoxObject;
|
||||
private Button buttonAdd;
|
||||
private Button buttonCancel;
|
||||
private Panel panelObject;
|
||||
private Label labelAdditionalColor;
|
||||
private Label labelBodyColor;
|
||||
}
|
||||
}
|
@ -0,0 +1,166 @@
|
||||
using ProectMilitaryAircraft.Draw;
|
||||
using ProectMilitaryAircraft.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ProectMilitaryAircraft;
|
||||
|
||||
/// <summary>
|
||||
/// Форма конфигурации объекта
|
||||
/// </summary>
|
||||
public partial class FormAircraftConfig : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Объект - прорисовка самолета
|
||||
/// </summary>
|
||||
private DrawningAircraft? _aircraft;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Событие для передачи объекта
|
||||
/// </summary>
|
||||
private event AircraftDelegate? _aircraftDelegate;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormAircraftConfig()
|
||||
{
|
||||
InitializeComponent();
|
||||
panelRed.MouseDown += Panel_MouseDown;
|
||||
panelGreen.MouseDown += Panel_MouseDown;
|
||||
panelYellow.MouseDown += Panel_MouseDown;
|
||||
panelWhite.MouseDown += Panel_MouseDown;
|
||||
panelGray.MouseDown += Panel_MouseDown;
|
||||
panelBlack.MouseDown += Panel_MouseDown;
|
||||
panelBlue.MouseDown += Panel_MouseDown;
|
||||
panelPurple.MouseDown += Panel_MouseDown;
|
||||
buttonCancel.Click += (sender, e) => Close();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Привязка внешнего метода к событию
|
||||
/// </summary>
|
||||
/// <param name="aircraftDelegate"></param>
|
||||
public void AddEvent(AircraftDelegate aircraftDelegate)
|
||||
{
|
||||
_aircraftDelegate += aircraftDelegate;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Отрисовка объекта
|
||||
/// </summary>
|
||||
private void DrawObject()
|
||||
{
|
||||
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_aircraft?.SetpictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
_aircraft?.SetPosition(5, 5);
|
||||
_aircraft?.DrawTransport(gr);
|
||||
pictureBoxObject.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передаем информацию при нажатии на Label
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Проверка получаемой инф. (ее типа на соотв. требуемому)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelObject_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Действия при приеме перетаскиваемой информации
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PanelObject_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
|
||||
{
|
||||
case "labelSimpleObject":
|
||||
_aircraft = new DrawningAircraft((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White, pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
break;
|
||||
case "labelModifiedObject":
|
||||
_aircraft = new DrawningMilitaryAircraft((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White, Color.Black, checkBoxPin.Checked, checkBoxRokets.Checked, checkBoxSymbolism.Checked, pictureBoxObject.Width, pictureBoxObject.Height);
|
||||
break;
|
||||
}
|
||||
DrawObject();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передаем информацию принажатии на Panel
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void Panel_MouseDown(object? sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Panel)?.DoDragDrop((sender as Panel)?.BackColor, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
|
||||
|
||||
//todo прописать логику смены цветов для продвинутого объекта
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Передача объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAdd_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_aircraft != null)
|
||||
{
|
||||
_aircraftDelegate?.Invoke(_aircraft);
|
||||
Close();
|
||||
}
|
||||
}
|
||||
private void LabelColor_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
if (_aircraft == null) return;
|
||||
switch (((Label)sender).Name)
|
||||
{
|
||||
case "labelBodyColor":
|
||||
_aircraft.EntityAircraft?.SetBodyColor((Color)e.Data.GetData(typeof(Color)));
|
||||
break;
|
||||
case "labelAdditionalColor":
|
||||
if (_aircraft == null) return;
|
||||
(_aircraft.EntityAircraft as EntityMilitaryAircraft)?.SAdditionalColor((Color)e.Data.GetData(typeof(Color)));
|
||||
break;
|
||||
}
|
||||
DrawObject();
|
||||
}
|
||||
|
||||
private void LabelColor_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data?.GetDataPresent(typeof(Color)) ?? false)
|
||||
{
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
156
ProectMilitaryAircraft/ProectMilitaryAircraft/FormMilitaryAircraft.Designer.cs
generated
Normal file
@ -0,0 +1,156 @@
|
||||
namespace ProectMilitaryAircraft
|
||||
{
|
||||
partial class FormMilitaryAircraft
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxMilitaryAircraft = new PictureBox();
|
||||
buttonLeft = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonDown = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxMilitaryAircraft).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBoxMilitaryAircraft
|
||||
//
|
||||
pictureBoxMilitaryAircraft.Dock = DockStyle.Fill;
|
||||
pictureBoxMilitaryAircraft.Location = new Point(0, 0);
|
||||
pictureBoxMilitaryAircraft.Name = "pictureBoxMilitaryAircraft";
|
||||
pictureBoxMilitaryAircraft.Size = new Size(953, 651);
|
||||
pictureBoxMilitaryAircraft.TabIndex = 0;
|
||||
pictureBoxMilitaryAircraft.TabStop = false;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackColor = SystemColors.ButtonHighlight;
|
||||
buttonLeft.BackgroundImage = Properties.Resources.Left;
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonLeft.ForeColor = SystemColors.ControlLightLight;
|
||||
buttonLeft.Location = new Point(824, 610);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(35, 35);
|
||||
buttonLeft.TabIndex = 2;
|
||||
buttonLeft.UseVisualStyleBackColor = false;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackColor = SystemColors.ButtonHighlight;
|
||||
buttonUp.BackgroundImage = Properties.Resources.Up;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonUp.ForeColor = SystemColors.ControlLightLight;
|
||||
buttonUp.Location = new Point(865, 569);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(35, 35);
|
||||
buttonUp.TabIndex = 3;
|
||||
buttonUp.UseVisualStyleBackColor = false;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackColor = SystemColors.ButtonHighlight;
|
||||
buttonRight.BackgroundImage = Properties.Resources.Right;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonRight.ForeColor = SystemColors.ControlLightLight;
|
||||
buttonRight.Location = new Point(906, 610);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(35, 35);
|
||||
buttonRight.TabIndex = 4;
|
||||
buttonRight.UseVisualStyleBackColor = false;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackColor = SystemColors.ButtonHighlight;
|
||||
buttonDown.BackgroundImage = Properties.Resources.Down;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonDown.ForeColor = SystemColors.ControlLightLight;
|
||||
buttonDown.Location = new Point(865, 610);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(35, 35);
|
||||
buttonDown.TabIndex = 5;
|
||||
buttonDown.UseVisualStyleBackColor = false;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К ценру", "К краю" });
|
||||
comboBoxStrategy.Location = new Point(823, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(121, 23);
|
||||
comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
buttonStrategyStep.Location = new Point(870, 41);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(75, 23);
|
||||
buttonStrategyStep.TabIndex = 8;
|
||||
buttonStrategyStep.Text = "Шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += ButtonStrategyStep_Click;
|
||||
//
|
||||
// FormMilitaryAircraft
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(953, 651);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(pictureBoxMilitaryAircraft);
|
||||
Name = "FormMilitaryAircraft";
|
||||
Text = "Военный самолет";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxMilitaryAircraft).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxMilitaryAircraft;
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonRight;
|
||||
private Button buttonDown;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
}
|
@ -0,0 +1,174 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using ProectMilitaryAircraft.Draw;
|
||||
using ProectMilitaryAircraft.MovementStrategy;
|
||||
|
||||
namespace ProectMilitaryAircraft
|
||||
{
|
||||
public partial class FormMilitaryAircraft : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningAircraft? _DrawningAircraft;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения
|
||||
/// </summary>
|
||||
private AbstractStrategys? _AbstractStrategy;
|
||||
|
||||
|
||||
public DrawningAircraft SetAircraft
|
||||
{
|
||||
set
|
||||
{
|
||||
_DrawningAircraft = value;
|
||||
_DrawningAircraft.SetpictureSize(pictureBoxMilitaryAircraft.Width, pictureBoxMilitaryAircraft.Height);
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_AbstractStrategy = null;
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор формы
|
||||
/// </summary>
|
||||
public FormMilitaryAircraft()
|
||||
{
|
||||
InitializeComponent();
|
||||
_AbstractStrategy = null;
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if (_DrawningAircraft == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxMilitaryAircraft.Width, pictureBoxMilitaryAircraft.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_DrawningAircraft.DrawTransport(gr);
|
||||
pictureBoxMilitaryAircraft.Image = bmp;
|
||||
}
|
||||
|
||||
private void CreateObj(string type)
|
||||
{
|
||||
Random rnd = new();
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningAircraft):
|
||||
_DrawningAircraft = new DrawningAircraft(rnd.Next(100, 300), rnd.Next(1000, 3000),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), pictureBoxMilitaryAircraft.Width, pictureBoxMilitaryAircraft.Height);
|
||||
|
||||
break;
|
||||
|
||||
case nameof(DrawningMilitaryAircraft):
|
||||
_DrawningAircraft = new DrawningMilitaryAircraft(rnd.Next(100, 300), rnd.Next(1000, 3000),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), pictureBoxMilitaryAircraft.Width, pictureBoxMilitaryAircraft.Height);
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
_DrawningAircraft.SetpictureSize(pictureBoxMilitaryAircraft.Width, pictureBoxMilitaryAircraft.Height);
|
||||
_DrawningAircraft.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100));
|
||||
_AbstractStrategy = null;
|
||||
comboBoxStrategy.Enabled = true;
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка кнопки нажатия "Создать ваенный самолет"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateMA_Click(object sender, EventArgs e) => CreateObj(nameof(DrawningMilitaryAircraft));
|
||||
|
||||
/// <summary>
|
||||
/// Обработка кнопки нажатия "Создать самолет"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateA_Click(object sender, EventArgs e) => CreateObj(nameof(DrawningAircraft));
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_DrawningAircraft == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _DrawningAircraft.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _DrawningAircraft.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _DrawningAircraft.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _DrawningAircraft.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_DrawningAircraft == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_AbstractStrategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_AbstractStrategy == null) { return; }
|
||||
|
||||
_AbstractStrategy.SetData(new MoveableAircraft(_DrawningAircraft), pictureBoxMilitaryAircraft.Width, pictureBoxMilitaryAircraft.Height);
|
||||
}
|
||||
|
||||
if (_AbstractStrategy == null) { return; }
|
||||
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_AbstractStrategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_AbstractStrategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_AbstractStrategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -0,0 +1,139 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.DirectoryServices.ActiveDirectory;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProectMilitaryAircraft.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// класс - стратегия перемещения объекта
|
||||
/// </summary>
|
||||
public abstract class AbstractStrategys
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObjects? _moveableObjects;
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемеения
|
||||
/// </summary>
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObjects">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObjects moveableObjects, int width, int height)
|
||||
{
|
||||
if(moveableObjects == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObjects = moveableObjects;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (IsTrgetDestansion())
|
||||
{
|
||||
_state |= StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns> Результат перемещения (true - да, false - неи)</returns>
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns> Результат перемещения (true - да, false - неи)</returns>
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение Вверх
|
||||
/// </summary>
|
||||
/// <returns> Результат перемещения (true - да, false - неи)</returns>
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение Вниз
|
||||
/// </summary>
|
||||
/// <returns> Результат перемещения (true - да, false - неи)</returns>
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObjects?.GetObjectPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObjects?.GetStep;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTrgetDestansion();
|
||||
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return _moveableObjects?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProectMilitaryAircraft.MovementStrategy;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObjects
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="direction"> Направление</param>
|
||||
/// <returns>true - Объект перемещен, false - перемещение невозможно-v</returns>
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
@ -0,0 +1,57 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProectMilitaryAircraft.MovementStrategy;
|
||||
|
||||
public class MoveToBorder : AbstractStrategys
|
||||
{
|
||||
protected override bool IsTrgetDestansion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProectMilitaryAircraft.MovementStrategy;
|
||||
|
||||
public class MoveToCenter : AbstractStrategys
|
||||
{
|
||||
protected override bool IsTrgetDestansion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if(objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2
|
||||
&& objParams.ObjectMiddleVertical +GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if(objParams == null) { return;}
|
||||
|
||||
int diffx = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffx) > GetStep())
|
||||
{
|
||||
if (diffx > 0) { MoveLeft(); } else { MoveRight(); }
|
||||
}
|
||||
|
||||
int diffy = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffy) > GetStep())
|
||||
{
|
||||
if (diffy > 0) { MoveUp(); } else { MoveDown(); }
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,69 @@
|
||||
using ProectMilitaryAircraft.Draw;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProectMilitaryAircraft.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс - реалицация IMoveableObjects с использованием DrawningAircraft
|
||||
/// </summary>
|
||||
public class MoveableAircraft : IMoveableObjects
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле - объект класса DrawningAircraft или его наследника
|
||||
/// </summary>
|
||||
private readonly DrawningAircraft? _Air = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="Air">Объект класса DrawningAircraft</param>
|
||||
public MoveableAircraft(DrawningAircraft Air)
|
||||
{
|
||||
_Air = Air;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_Air == null || _Air.EntityAircraft == null || !_Air.GetPosX.HasValue || !_Air.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_Air.GetPosX.Value, _Air.GetPosY.Value, _Air.GetWidth, _Air.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_Air?.EntityAircraft?.Step ?? 0);
|
||||
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if(_Air == null || _Air.EntityAircraft == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _Air.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <returns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
@ -0,0 +1,29 @@
|
||||
namespace ProectMilitaryAircraft.MovementStrategy;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum MovementDirection
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
///Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4,
|
||||
}
|
@ -0,0 +1,74 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProectMilitaryAircraft.MovementStrategy;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Параметры - координаты объекта
|
||||
/// </summary>
|
||||
public class ObjectParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// Координата Х
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _width;
|
||||
|
||||
/// <summary>
|
||||
/// Середнина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _height / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,29 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProectMilitaryAircraft.MovementStrategy;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
public enum StrategyStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Все готово к началу
|
||||
/// </summary>
|
||||
NotInit,
|
||||
|
||||
/// <summary>
|
||||
/// Выполняется
|
||||
/// </summary>
|
||||
InProgress,
|
||||
|
||||
/// <summary>
|
||||
/// Завершено
|
||||
/// </summary>
|
||||
Finish
|
||||
}
|
@ -8,4 +8,19 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
@ -11,7 +11,7 @@ namespace ProectMilitaryAircraft
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new FormAircraftCollection());
|
||||
}
|
||||
}
|
||||
}
|
103
ProectMilitaryAircraft/ProectMilitaryAircraft/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ProectMilitaryAircraft.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProectMilitaryAircraft.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap Down {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Down", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap Left {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Left", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap Right {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Right", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap Up {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Up", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,133 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="Down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
ProectMilitaryAircraft/ProectMilitaryAircraft/Resources/Down.png
Normal file
After Width: | Height: | Size: 23 KiB |
BIN
ProectMilitaryAircraft/ProectMilitaryAircraft/Resources/Left.png
Normal file
After Width: | Height: | Size: 24 KiB |
After Width: | Height: | Size: 23 KiB |
BIN
ProectMilitaryAircraft/ProectMilitaryAircraft/Resources/Up.png
Normal file
After Width: | Height: | Size: 25 KiB |