еще фикс

This commit is contained in:
Marselchi 2023-11-24 15:24:14 +04:00
parent c05b306cb1
commit 7dbd8ad01f

View File

@ -49,6 +49,11 @@ namespace Liner
Random random = new(); Random random = new();
Color mainColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)); Color mainColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
Color addColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)); Color addColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
addColor = dialog.Color;
}
_drawingLiner = new DrawingLiner(random.Next(100, 300), _drawingLiner = new DrawingLiner(random.Next(100, 300),
random.Next(1000, 3000), mainColor, addColor, random.Next(1000, 3000), mainColor, addColor,
pictureBoxLiner.Width, pictureBoxLiner.Height); pictureBoxLiner.Width, pictureBoxLiner.Height);
@ -91,6 +96,10 @@ namespace Liner
{ {
addColor = dialog.Color; addColor = dialog.Color;
} }
if (dialog.ShowDialog() == DialogResult.OK)
{
mainColor = dialog.Color;
}
_drawingLiner = new DrawingBigLiner(random.Next(100, 300), _drawingLiner = new DrawingBigLiner(random.Next(100, 300),
random.Next(1000, 3000), mainColor, addColor, random.Next(1000, 3000), mainColor, addColor,
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),