diff --git a/ExcavatorDifficult/ExcavatorDifficult/DirectionType.cs b/ExcavatorDifficult/ExcavatorDifficult/DirectionType.cs new file mode 100644 index 0000000..90ce149 --- /dev/null +++ b/ExcavatorDifficult/ExcavatorDifficult/DirectionType.cs @@ -0,0 +1,23 @@ +namespace ExcavatorDifficult; +/// +/// Направление перемещения +/// +public enum DirectionType +{ + /// + /// Вверх + /// + Up=1, + /// + /// Вниз + /// + Down=2, + /// + /// Влево + /// + Left=3, + /// + /// Вправо + /// + Right=4, +} diff --git a/ExcavatorDifficult/ExcavatorDifficult/DrawingExcavator.cs b/ExcavatorDifficult/ExcavatorDifficult/DrawingExcavator.cs new file mode 100644 index 0000000..f124887 --- /dev/null +++ b/ExcavatorDifficult/ExcavatorDifficult/DrawingExcavator.cs @@ -0,0 +1,243 @@ +namespace ExcavatorDifficult; + +public class DrawingExcavator +{ + /// + /// Класс-сущность + /// + public EntityExcavator? EntityExcavator { get; private set; } + public DrawingRink Rink; + + /// + /// Ширина окна + /// + private int? _pictureWidth; + + /// + /// Высота окна + /// + private int? _pictureHeight; + + /// + /// Левая координата прорисовки экскаватора + /// + private int? _startPosX; + + /// + /// Верхняя кооридната прорисовки экскаватора + /// + private int? _startPosY; + + /// + /// Ширина прорисовки экскаватора + /// + private int _drawningExcavatorWidth; + + /// + /// Высота прорисовки экскаватора + /// + private int _drawningExcavatorHeight; + + + + /// + /// Инициализация свойств + /// + /// Скорость + /// Вес + /// Основной цвет + /// Дополнительный цвет + /// Признак наличия обвеса + /// Признак наличия антикрыла + /// Признак наличия гоночной полосы + public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool support, bool bulldozerDump, int width, int height) + { + + if (weight < _pictureWidth || height < _pictureHeight) + { + return false; + } + + _drawningExcavatorWidth = 174; + + + _drawningExcavatorHeight = 80; + + _pictureWidth = width; + _pictureHeight = height; + EntityExcavator = new EntityExcavator(); + EntityExcavator.Init(speed, weight, bodyColor, additionalColor, bucket, support, bulldozerDump); + Rink = new DrawingRink(); + return true; + + } + + /// + /// Установка границ поля + /// + /// Ширина поля + /// Высота поля + /// true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах + + + /// + /// Установка позиции + /// + /// Координата X + /// Координата Y + public void SetPosition(int x, int y) + { + if (x < 0) + { + x = 0; + } + else if (x > _pictureWidth.Value - _drawningExcavatorWidth) + { + x = (_pictureWidth.Value - _drawningExcavatorWidth); + + } + + if (y < 0) + { + y = 0; + } + else if (y > _pictureHeight.Value - _drawningExcavatorWidth) + { + y = _pictureHeight.Value - _drawningExcavatorHeight; + } + _startPosX = x; + _startPosY = y; + + } + + /// + /// Изменение направления перемещения + /// + /// Направление + /// true - перемещение выполнено, false - перемещение невозможно + public bool MoveTransport(DirectionType direction) + { + if (EntityExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue) + { + return false; + } + + switch (direction) + { + //влево + case DirectionType.Left: + if (_startPosX.Value - EntityExcavator.Step > 0) + { + _startPosX -= (int)EntityExcavator.Step; + } + return true; + //вверх + case DirectionType.Up: + if (_startPosY.Value - EntityExcavator.Step > 0) + { + _startPosY -= (int)EntityExcavator.Step; + } + return true; + // вправо + case DirectionType.Right: + if (_startPosX.Value + _drawningExcavatorWidth + EntityExcavator.Step < _pictureWidth) + { + _startPosX += (int)EntityExcavator.Step; + } + return true; + //вниз + case DirectionType.Down: + if (_startPosY.Value + _drawningExcavatorHeight + EntityExcavator.Step < _pictureHeight) + { + _startPosY += (int)EntityExcavator.Step; + } + return true; + default: + return false; + } + } + + /// + /// Прорисовка объекта + /// + /// + public void DrawTransport(Graphics g) + { + if (EntityExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue) + { + return; + } + + Pen pen = new(Color.Black); + Brush additionalBrush = new SolidBrush(EntityExcavator.AdditionalColor); + Brush bodybrush = new SolidBrush(EntityExcavator.BodyColor); + + + //границы экскаватора + g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 20, 100, 30); + g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value, 10, 20); + g.DrawRectangle(pen, _startPosX.Value + 80, _startPosY.Value, 20, 20); + g.DrawArc(pen, _startPosX.Value, _startPosY.Value + 45, 30, 40, 130, 100); + g.DrawArc(pen, _startPosX.Value + 80, _startPosY.Value + 50, 30, 40, 285, 110); + g.DrawLine(pen, _startPosX.Value + 5, _startPosY.Value + 80, _startPosX.Value + 109, _startPosY.Value + 80); + + + //заливка кабины и основного железа + Brush br = new SolidBrush(Color.Black); + g.FillRectangle(bodybrush, _startPosX.Value, _startPosY.Value + 20, 100, 30); + g.FillRectangle(bodybrush, _startPosX.Value + 30, _startPosY.Value, 10, 20); + g.FillRectangle(bodybrush, _startPosX.Value + 80, _startPosY.Value, 20, 20); + + + Rink.DrawRinks(g, _startPosX.Value + 5, _startPosY.Value + 10); + + //фары + Brush brfara = new SolidBrush(Color.Blue); + g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 27, 10, 10); + g.FillRectangle(brfara, _startPosX.Value, _startPosY.Value + 27, 10, 10); + //окно + g.FillRectangle(brfara, _startPosX.Value + 85, _startPosY.Value + 10, 10, 10); + + + if (EntityExcavator.Bucket) + { + Point point1 = new Point(_startPosX.Value + 100, _startPosY.Value); + Point point2 = new Point(_startPosX.Value + 180, _startPosY.Value); + Point point4 = new Point(_startPosX.Value + 180, _startPosY.Value + 40); + Point point5 = new Point(_startPosX.Value + 170, _startPosY.Value + 60); + Point point6 = new Point(_startPosX.Value + 150, _startPosY.Value + 60); + Point point7 = new Point(_startPosX.Value + 140, _startPosY.Value + 40); + Point point8 = new Point(_startPosX.Value + 172, _startPosY.Value + 40); + Point point9 = new Point(_startPosX.Value + 172, _startPosY.Value + 10); + Point point10 = new Point(_startPosX.Value + 100, _startPosY.Value + 10); + + Point[] Bucket = { point1, point2, point4, point5, point6, point7, point8, point9, point10 }; + g.FillPolygon(additionalBrush, Bucket); + } + + if (EntityExcavator.Support) + { + Point point1 = new Point(_startPosX.Value + 2, _startPosY.Value + 50); + Point point2 = new Point(_startPosX.Value + 12, _startPosY.Value + 80); + Point point3 = new Point(_startPosX.Value + 22, _startPosY.Value + 80); + Point point4 = new Point(_startPosX.Value + 12, _startPosY.Value + 50); + Point[] Support = { point1, point2, point3, point4 }; + g.FillPolygon(additionalBrush, Support); + + } + + if (EntityExcavator.BulldozerDump) + { + Point point11 = new Point(_startPosX.Value + 100, _startPosY.Value + 40); + Point point12 = new Point(_startPosX.Value + 160, _startPosY.Value + 80); + Point point13 = new Point(_startPosX.Value + 130, _startPosY.Value + 80); + Point point14 = new Point(_startPosX.Value + 100, _startPosY.Value + 50); + Point[] Dump = { point11, point12, point13, point14 }; + g.FillPolygon(additionalBrush, Dump); + } + + + + + } +} diff --git a/ExcavatorDifficult/ExcavatorDifficult/DrawingRink.cs b/ExcavatorDifficult/ExcavatorDifficult/DrawingRink.cs new file mode 100644 index 0000000..689b4aa --- /dev/null +++ b/ExcavatorDifficult/ExcavatorDifficult/DrawingRink.cs @@ -0,0 +1,64 @@ +namespace ExcavatorDifficult; + +public class DrawingRink +{ + public EntityExcavator? EntityExcavator { get; private set; } + + private NumberOfRink numberOfRink; + + public int KatNum + { + set + { + if (value <= 4 || value > 6) + { + numberOfRink = NumberOfRink.FourRink; + } + else if (value == 5) + { + numberOfRink = NumberOfRink.FiveRink; + } + else if (value == 6) + { + numberOfRink = NumberOfRink.SixRink; + } + } + } + + + + + public void DrawRinks(Graphics g, int _startPosX, int _startPosY) + { + + Brush bodybrush = new SolidBrush(Color.Black); + + + switch (numberOfRink) + { + case NumberOfRink.FourRink: + g.FillEllipse(bodybrush, _startPosX, _startPosY + 48, 15, 15); + g.FillEllipse(bodybrush, _startPosX + 25, _startPosY + 48, 15, 15); + g.FillEllipse(bodybrush, _startPosX + 50, _startPosY + 48, 15, 15); + g.FillEllipse(bodybrush, _startPosX + 75, _startPosY + 48, 15, 15); + break; + case NumberOfRink.FiveRink: + g.FillEllipse(bodybrush, _startPosX + 5, _startPosY + 48, 15, 15); + g.FillEllipse(bodybrush, _startPosX + 25, _startPosY + 48, 15, 15); + g.FillEllipse(bodybrush, _startPosX + 45, _startPosY + 48, 15, 15); + g.FillEllipse(bodybrush, _startPosX + 65, _startPosY + 48, 15, 15); + g.FillEllipse(bodybrush, _startPosX + 85, _startPosY + 48, 15, 15); + break; + case NumberOfRink.SixRink: + g.FillEllipse(bodybrush, _startPosX, _startPosY + 52, 15, 15); + g.FillEllipse(bodybrush, _startPosX + 25, _startPosY + 52, 15, 15); + g.FillEllipse(bodybrush, _startPosX + 50, _startPosY + 52, 15, 15); + g.FillEllipse(bodybrush, _startPosX + 75, _startPosY + 52, 15, 15); + g.FillEllipse(bodybrush, _startPosX + 15, _startPosY + 40, 15, 15); + g.FillEllipse(bodybrush, _startPosX + 60, _startPosY + 40, 15, 15); + break; + + } + + } +} diff --git a/ExcavatorDifficult/ExcavatorDifficult/EntityExcavator.cs b/ExcavatorDifficult/ExcavatorDifficult/EntityExcavator.cs new file mode 100644 index 0000000..cd2b6c9 --- /dev/null +++ b/ExcavatorDifficult/ExcavatorDifficult/EntityExcavator.cs @@ -0,0 +1,68 @@ +namespace ExcavatorDifficult; + +public class EntityExcavator +{ + /// + /// Скорость + /// + public int Speed { get; private set; } + + /// + /// Вес + /// + public double Weight { get; private set; } + + /// + /// Основной цвет + /// + public Color BodyColor { get; private set; } + + /// + /// Дополнительный цвет (для опциональных элементов) + /// + public Color AdditionalColor { get; private set; } + + /// + /// Признак (опция) наличия ковша + /// + public bool Bucket { get; private set; } + + /// + /// Признак (опция) наличие опоры + /// + public bool Support { get; private set; } + + /// + /// Признак (опция) наличие бульдозерного отвала + /// + public bool BulldozerDump { get; private set; } + + /// + /// Шаг перемещения автомобиля + /// + public double Step => Speed * 100 / Weight; + + /// + /// Инициализация полей объекта-класса экскаватора + /// + /// Скорость + /// Вес автомобиля + /// Основной цвет + /// Дополнительный цвет + /// Признак наличия ковша + /// Признак наличия опоры + /// Признак наличия бульдозерного обвеса + + + public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool support, bool bulldozerDump) + { + Speed = speed; + Weight = weight; + BodyColor = bodyColor; + AdditionalColor = additionalColor; + Bucket = bucket; + Support = support; + BulldozerDump = bulldozerDump; + + } +} diff --git a/ExcavatorDifficult/ExcavatorDifficult/ExcavatorDifficult.csproj b/ExcavatorDifficult/ExcavatorDifficult/ExcavatorDifficult.csproj index 663fdb8..f46417f 100644 --- a/ExcavatorDifficult/ExcavatorDifficult/ExcavatorDifficult.csproj +++ b/ExcavatorDifficult/ExcavatorDifficult/ExcavatorDifficult.csproj @@ -8,4 +8,23 @@ enable + + + True + True + Resources.resx + + + + + + ResXFileCodeGenerator + Resources.Designer.cs + + + + + + + \ No newline at end of file diff --git a/ExcavatorDifficult/ExcavatorDifficult/Form1.Designer.cs b/ExcavatorDifficult/ExcavatorDifficult/Form1.Designer.cs deleted file mode 100644 index 62d6e38..0000000 --- a/ExcavatorDifficult/ExcavatorDifficult/Form1.Designer.cs +++ /dev/null @@ -1,39 +0,0 @@ -namespace ExcavatorDifficult -{ - partial class Form1 - { - /// - /// Required designer variable. - /// - private System.ComponentModel.IContainer components = null; - - /// - /// Clean up any resources being used. - /// - /// true if managed resources should be disposed; otherwise, false. - protected override void Dispose(bool disposing) - { - if (disposing && (components != null)) - { - components.Dispose(); - } - base.Dispose(disposing); - } - - #region Windows Form Designer generated code - - /// - /// Required method for Designer support - do not modify - /// the contents of this method with the code editor. - /// - private void InitializeComponent() - { - this.components = new System.ComponentModel.Container(); - this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; - this.ClientSize = new System.Drawing.Size(800, 450); - this.Text = "Form1"; - } - - #endregion - } -} diff --git a/ExcavatorDifficult/ExcavatorDifficult/Form1.cs b/ExcavatorDifficult/ExcavatorDifficult/Form1.cs deleted file mode 100644 index 0f16e60..0000000 --- a/ExcavatorDifficult/ExcavatorDifficult/Form1.cs +++ /dev/null @@ -1,10 +0,0 @@ -namespace ExcavatorDifficult -{ - public partial class Form1 : Form - { - public Form1() - { - InitializeComponent(); - } - } -} diff --git a/ExcavatorDifficult/ExcavatorDifficult/FormExcavator.Designer.cs b/ExcavatorDifficult/ExcavatorDifficult/FormExcavator.Designer.cs new file mode 100644 index 0000000..670c9e5 --- /dev/null +++ b/ExcavatorDifficult/ExcavatorDifficult/FormExcavator.Designer.cs @@ -0,0 +1,142 @@ +namespace ExcavatorDifficult +{ + partial class FormExcavator + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + pictureBoxExcavator = new PictureBox(); + buttonCreate = new Button(); + buttonUp = new Button(); + buttonRight = new Button(); + buttonDown = new Button(); + buttonLeft = new Button(); + numericUpDownrinkExcavator = new NumericUpDown(); + ((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).BeginInit(); + ((System.ComponentModel.ISupportInitialize)numericUpDownrinkExcavator).BeginInit(); + SuspendLayout(); + // + // pictureBoxExcavator + // + pictureBoxExcavator.Dock = DockStyle.Fill; + pictureBoxExcavator.Location = new Point(0, 0); + pictureBoxExcavator.Name = "pictureBoxExcavator"; + pictureBoxExcavator.Size = new Size(800, 450); + pictureBoxExcavator.TabIndex = 0; + pictureBoxExcavator.TabStop = false; + // + // buttonCreate + // + buttonCreate.Location = new Point(26, 409); + buttonCreate.Name = "buttonCreate"; + buttonCreate.Size = new Size(94, 29); + buttonCreate.TabIndex = 1; + buttonCreate.Text = "Создать"; + buttonCreate.UseVisualStyleBackColor = true; + buttonCreate.Click += ButtonCreat_Click; + // + // buttonUp + // + buttonUp.BackgroundImage = Properties.Resources.Up; + buttonUp.BackgroundImageLayout = ImageLayout.Stretch; + buttonUp.Location = new Point(690, 355); + buttonUp.Name = "buttonUp"; + buttonUp.Size = new Size(41, 36); + buttonUp.TabIndex = 2; + buttonUp.UseVisualStyleBackColor = true; + buttonUp.Click += ButtonMove_Click; + // + // buttonRight + // + buttonRight.BackgroundImage = Properties.Resources.Right; + buttonRight.BackgroundImageLayout = ImageLayout.Stretch; + buttonRight.Location = new Point(737, 397); + buttonRight.Name = "buttonRight"; + buttonRight.Size = new Size(41, 36); + buttonRight.TabIndex = 3; + buttonRight.UseVisualStyleBackColor = true; + buttonRight.Click += ButtonMove_Click; + // + // buttonDown + // + buttonDown.BackgroundImage = Properties.Resources.Down; + buttonDown.BackgroundImageLayout = ImageLayout.Stretch; + buttonDown.Location = new Point(690, 397); + buttonDown.Name = "buttonDown"; + buttonDown.Size = new Size(41, 36); + buttonDown.TabIndex = 4; + buttonDown.UseVisualStyleBackColor = true; + buttonDown.Click += ButtonMove_Click; + // + // buttonLeft + // + buttonLeft.BackgroundImage = Properties.Resources.Left; + buttonLeft.BackgroundImageLayout = ImageLayout.Stretch; + buttonLeft.Location = new Point(643, 397); + buttonLeft.Name = "buttonLeft"; + buttonLeft.Size = new Size(41, 36); + buttonLeft.TabIndex = 5; + buttonLeft.UseVisualStyleBackColor = true; + buttonLeft.Click += ButtonMove_Click; + // + // numericUpDownrinkExcavator + // + numericUpDownrinkExcavator.Location = new Point(126, 411); + numericUpDownrinkExcavator.Margin = new Padding(3, 4, 3, 4); + numericUpDownrinkExcavator.Name = "numericUpDownrinkExcavator"; + numericUpDownrinkExcavator.Size = new Size(150, 27); + numericUpDownrinkExcavator.TabIndex = 6; + // + // FormExcavator + // + AutoScaleDimensions = new SizeF(8F, 20F); + AutoScaleMode = AutoScaleMode.Font; + ClientSize = new Size(800, 450); + Controls.Add(numericUpDownrinkExcavator); + Controls.Add(buttonLeft); + Controls.Add(buttonDown); + Controls.Add(buttonRight); + Controls.Add(buttonUp); + Controls.Add(buttonCreate); + Controls.Add(pictureBoxExcavator); + Name = "FormExcavator"; + Text = "FormExcavator"; + ((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).EndInit(); + ((System.ComponentModel.ISupportInitialize)numericUpDownrinkExcavator).EndInit(); + ResumeLayout(false); + } + + #endregion + + private PictureBox pictureBoxExcavator; + private Button buttonCreate; + private Button buttonUp; + private Button buttonRight; + private Button buttonDown; + private Button buttonLeft; + private NumericUpDown numericUpDownrinkExcavator; + } +} \ No newline at end of file diff --git a/ExcavatorDifficult/ExcavatorDifficult/FormExcavator.cs b/ExcavatorDifficult/ExcavatorDifficult/FormExcavator.cs new file mode 100644 index 0000000..4fe02db --- /dev/null +++ b/ExcavatorDifficult/ExcavatorDifficult/FormExcavator.cs @@ -0,0 +1,87 @@ +namespace ExcavatorDifficult +{ + public partial class FormExcavator : Form + { + + /// + /// поле объект для прорисовки объекта + /// + private DrawingExcavator? _drawingExcavator; + + public FormExcavator() + { + InitializeComponent(); + } + + /// + /// метод прорисовки экскаватора + /// + + private void Draw() + { + if (_drawingExcavator == null) + { + return; + } + + Bitmap bmp = new(pictureBoxExcavator.Width, pictureBoxExcavator.Height); + Graphics gr = Graphics.FromImage(bmp); + _drawingExcavator.DrawTransport(gr); + pictureBoxExcavator.Image = bmp; + } + + /// + /// обработка кнопки создать + /// + /// + /// + private void ButtonCreat_Click(object sender, EventArgs e) + { + Random random = new(); + _drawingExcavator = new DrawingExcavator(); + _drawingExcavator.Init(random.Next(100, 300), random.Next(1000, 3000), + Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), + Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), + Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), + pictureBoxExcavator.Width, pictureBoxExcavator.Height); + _drawingExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100)); + _drawingExcavator.Rink.KatNum=(int)numericUpDownrinkExcavator.Value; + + Draw(); + } + + /// + /// перемещение объекта + /// + /// + /// + private void ButtonMove_Click(object sender, EventArgs e) + { + if (_drawingExcavator == null) + { + return; + } + + string name = ((Button)sender)?.Name ?? string.Empty; + + switch (name) + { + case "buttonUp": + _drawingExcavator.MoveTransport(DirectionType.Up); + break; + case "buttonDown": + _drawingExcavator.MoveTransport(DirectionType.Down); + break; + case "buttonLeft": + _drawingExcavator.MoveTransport(DirectionType.Left); + break; + case "buttonRight": + _drawingExcavator.MoveTransport(DirectionType.Right); + break; + } + + Draw(); + } + } +} + diff --git a/ExcavatorDifficult/ExcavatorDifficult/Form1.resx b/ExcavatorDifficult/ExcavatorDifficult/FormExcavator.resx similarity index 93% rename from ExcavatorDifficult/ExcavatorDifficult/Form1.resx rename to ExcavatorDifficult/ExcavatorDifficult/FormExcavator.resx index 1af7de1..af32865 100644 --- a/ExcavatorDifficult/ExcavatorDifficult/Form1.resx +++ b/ExcavatorDifficult/ExcavatorDifficult/FormExcavator.resx @@ -1,17 +1,17 @@  - diff --git a/ExcavatorDifficult/ExcavatorDifficult/NumberOfRink.cs b/ExcavatorDifficult/ExcavatorDifficult/NumberOfRink.cs new file mode 100644 index 0000000..2003a3b --- /dev/null +++ b/ExcavatorDifficult/ExcavatorDifficult/NumberOfRink.cs @@ -0,0 +1,22 @@ +namespace ExcavatorDifficult; +/// +/// Количество катков +/// +public enum NumberOfRink +{ + /// + /// 4 катка + /// + FourRink, + /// + /// 5 катков + /// + FiveRink, + /// + /// 6 катков + /// + SixRink + +} + + \ No newline at end of file diff --git a/ExcavatorDifficult/ExcavatorDifficult/Program.cs b/ExcavatorDifficult/ExcavatorDifficult/Program.cs index dbca9b6..29ad8ca 100644 --- a/ExcavatorDifficult/ExcavatorDifficult/Program.cs +++ b/ExcavatorDifficult/ExcavatorDifficult/Program.cs @@ -11,7 +11,7 @@ namespace ExcavatorDifficult // To customize application configuration such as set high DPI settings or default font, // see https://aka.ms/applicationconfiguration. ApplicationConfiguration.Initialize(); - Application.Run(new Form1()); + Application.Run(new FormExcavator()); } } } \ No newline at end of file diff --git a/ExcavatorDifficult/ExcavatorDifficult/Properties/Resources.Designer.cs b/ExcavatorDifficult/ExcavatorDifficult/Properties/Resources.Designer.cs new file mode 100644 index 0000000..f25c4bb --- /dev/null +++ b/ExcavatorDifficult/ExcavatorDifficult/Properties/Resources.Designer.cs @@ -0,0 +1,103 @@ +//------------------------------------------------------------------------------ +// +// Этот код создан программой. +// Исполняемая версия:4.0.30319.42000 +// +// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае +// повторной генерации кода. +// +//------------------------------------------------------------------------------ + +namespace ExcavatorDifficult.Properties { + using System; + + + /// + /// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д. + /// + // Этот класс создан автоматически классом StronglyTypedResourceBuilder + // с помощью такого средства, как ResGen или Visual Studio. + // Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen + // с параметром /str или перестройте свой проект VS. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() { + } + + /// + /// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ExcavatorDifficult.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Перезаписывает свойство CurrentUICulture текущего потока для всех + /// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap Down { + get { + object obj = ResourceManager.GetObject("Down", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap Left { + get { + object obj = ResourceManager.GetObject("Left", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap Right { + get { + object obj = ResourceManager.GetObject("Right", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap Up { + get { + object obj = ResourceManager.GetObject("Up", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + } +} diff --git a/ExcavatorDifficult/ExcavatorDifficult/Properties/Resources.resx b/ExcavatorDifficult/ExcavatorDifficult/Properties/Resources.resx new file mode 100644 index 0000000..929184e --- /dev/null +++ b/ExcavatorDifficult/ExcavatorDifficult/Properties/Resources.resx @@ -0,0 +1,133 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + + ..\Resources\Up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Resources\Down.bmp;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Resources\Left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Resources\Right.bmp;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + \ No newline at end of file diff --git a/ExcavatorDifficult/ExcavatorDifficult/Resources/Down.bmp b/ExcavatorDifficult/ExcavatorDifficult/Resources/Down.bmp new file mode 100644 index 0000000..9a978c3 Binary files /dev/null and b/ExcavatorDifficult/ExcavatorDifficult/Resources/Down.bmp differ diff --git a/ExcavatorDifficult/ExcavatorDifficult/Resources/Left.png b/ExcavatorDifficult/ExcavatorDifficult/Resources/Left.png new file mode 100644 index 0000000..f20b33f Binary files /dev/null and b/ExcavatorDifficult/ExcavatorDifficult/Resources/Left.png differ diff --git a/ExcavatorDifficult/ExcavatorDifficult/Resources/Right.bmp b/ExcavatorDifficult/ExcavatorDifficult/Resources/Right.bmp new file mode 100644 index 0000000..75b6203 Binary files /dev/null and b/ExcavatorDifficult/ExcavatorDifficult/Resources/Right.bmp differ diff --git a/ExcavatorDifficult/ExcavatorDifficult/Resources/Up.png b/ExcavatorDifficult/ExcavatorDifficult/Resources/Up.png new file mode 100644 index 0000000..14c6eab Binary files /dev/null and b/ExcavatorDifficult/ExcavatorDifficult/Resources/Up.png differ