import 'dart:async'; import 'package:flutter/foundation.dart'; import 'package:flutter/widgets.dart'; import 'package:flutter_localizations/flutter_localizations.dart'; import 'package:intl/intl.dart' as intl; import 'app_locale_en.dart'; import 'app_locale_ru.dart'; // ignore_for_file: type=lint /// Callers can lookup localized strings with an instance of AppLocale /// returned by `AppLocale.of(context)`. /// /// Applications need to include `AppLocale.delegate()` in their app's /// `localizationDelegates` list, and the locales they support in the app's /// `supportedLocales` list. For example: /// /// ```dart /// import 'l10n/app_locale.dart'; /// /// return MaterialApp( /// localizationsDelegates: AppLocale.localizationsDelegates, /// supportedLocales: AppLocale.supportedLocales, /// home: MyApplicationHome(), /// ); /// ``` /// /// ## Update pubspec.yaml /// /// Please make sure to update your pubspec.yaml to include the following /// packages: /// /// ```yaml /// dependencies: /// # Internationalization support. /// flutter_localizations: /// sdk: flutter /// intl: any # Use the pinned version from flutter_localizations /// /// # Rest of dependencies /// ``` /// /// ## iOS Applications /// /// iOS applications define key application metadata, including supported /// locales, in an Info.plist file that is built into the application bundle. /// To configure the locales supported by your app, you’ll need to edit this /// file. /// /// First, open your project’s ios/Runner.xcworkspace Xcode workspace file. /// Then, in the Project Navigator, open the Info.plist file under the Runner /// project’s Runner folder. /// /// Next, select the Information Property List item, select Add Item from the /// Editor menu, then select Localizations from the pop-up menu. /// /// Select and expand the newly-created Localizations item then, for each /// locale your application supports, add a new item and select the locale /// you wish to add from the pop-up menu in the Value field. This list should /// be consistent with the languages listed in the AppLocale.supportedLocales /// property. abstract class AppLocale { AppLocale(String locale) : localeName = intl.Intl.canonicalizedLocale(locale.toString()); final String localeName; static AppLocale? of(BuildContext context) { return Localizations.of(context, AppLocale); } static const LocalizationsDelegate delegate = _AppLocaleDelegate(); static const List> localizationsDelegates = >[ delegate, GlobalMaterialLocalizations.delegate, GlobalCupertinoLocalizations.delegate, GlobalWidgetsLocalizations.delegate, ]; static const List supportedLocales = [ Locale('en'), Locale('ru') ]; // Существующие строки String get search; String get liked; String get disliked; String get arbEnding; // Новые строки для HeroDetailScreen String get heroDetailsTitle; String get heroNoImage; String get heroNoDescription; }