82 lines
2.9 KiB
C#

using ProjectBulldozer.Drawning;
using ProjectBulldozer.MovementStrategy;
namespace ProjectBulldozer.Generics
{
internal class TractorGenericCollection<T, U> where T : DrawingTractor where U : IMoveableObject
{
private readonly int _pictureWidth;
private readonly int _pictureHeight;
private readonly int _placeSizeWidth = 150;
private readonly int _placeSizeHeight = 130;
private readonly SetGeneric<T> _collection;
public IEnumerable<T?> GetTractors => _collection.GetTractors();
public TractorGenericCollection(int picWidth, int picHeight)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = new SetGeneric<T>(width * height);
}
public static int operator +(TractorGenericCollection<T, U> collect, T? tract)
{
if (tract == null)
{
return -1;
}
return collect._collection.Insert(tract);
}
public static T? operator -(TractorGenericCollection<T, U> collect, int pos)
{
T? obj = collect._collection[pos];
if (obj != null)
{
collect._collection.Remove(pos);
}
return obj;
}
public Bitmap ShowTractors()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawObjects(gr);
return bmp;
}
private void DrawBackground(Graphics g)
{
Pen pen = new(Color.Black, 3);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
{
//линия рамзетки места
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 3, j * _placeSizeHeight);
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
}
}
private void DrawObjects(Graphics g)
{
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
for (int i = 0; i < _collection.Count; i++)
{
var obj = _collection[i];
obj?.SetPosition(
(int)((width - 1) * _placeSizeWidth - (i % width * _placeSizeWidth)),
(int)((height - 1) * _placeSizeHeight - (i / width * _placeSizeHeight))
);
obj?.DrawTransport(g);
}
}
}
}