30 lines
1.1 KiB
C#
30 lines
1.1 KiB
C#
using Bulldozer;
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using ProjectBulldozer.MovementStrategy;
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namespace ProjectBulldozer.Drawning
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{
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public class DrawingObjectTractor : IMoveableObject
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{
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private readonly DrawingTractor? _drawningTractor = null;
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public DrawingObjectTractor(DrawingTractor drawningTractor)
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{
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_drawningTractor = drawningTractor;
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}
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public ObjectParameters? GetObjectPosition
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{
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get
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{
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if (_drawningTractor == null || _drawningTractor.EntityTractor == null)
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{
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return null;
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}
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return new ObjectParameters(_drawningTractor.GetPosX,
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_drawningTractor.GetPosY, _drawningTractor.GetWidth, _drawningTractor.GetHeight);
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}
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}
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public int GetStep => (int)(_drawningTractor?.EntityTractor?.Step ?? 0);
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public bool CheckCanMove(DirectionType direction) => _drawningTractor?.CanMove(direction) ?? false;
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public void MoveObject(DirectionType direction) => _drawningTractor?.MoveTransport(direction);
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}
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}
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