Выполнение всех требований по второй лабораторной
@ -1,21 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectBulldozer
|
||||
{
|
||||
internal enum Direction
|
||||
{
|
||||
|
||||
Up = 1,
|
||||
|
||||
Down = 2,
|
||||
|
||||
Left = 3,
|
||||
|
||||
Right = 4
|
||||
|
||||
}
|
||||
}
|
12
ProjectBulldozer/DirectionType.cs
Normal file
@ -0,0 +1,12 @@
|
||||
|
||||
|
||||
namespace ProjectBulldozer
|
||||
{
|
||||
public enum DirectionType
|
||||
{
|
||||
Up = 1,
|
||||
Down = 2,
|
||||
Left = 3,
|
||||
Right = 4,
|
||||
}
|
||||
}
|
169
ProjectBulldozer/Drawings/DrawingTractor.cs
Normal file
@ -0,0 +1,169 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Bulldozer;
|
||||
using ProjectBulldozer.Entities;
|
||||
using ProjectBulldozer.Properties;
|
||||
|
||||
namespace ProjectBulldozer.Drawings
|
||||
{
|
||||
public class DrawingTractor
|
||||
{
|
||||
public EntityTractor? EntityTractor { get; protected set; }
|
||||
|
||||
protected int _pictureWidth;
|
||||
|
||||
protected int _pictureHeight;
|
||||
|
||||
protected int _startPosX;
|
||||
|
||||
protected int _startPosY;
|
||||
|
||||
private int tractWidth;
|
||||
protected readonly int _tractWidth = 140;
|
||||
|
||||
protected readonly int _tractHeight = 123;
|
||||
public int GetPosX => _startPosX;
|
||||
public int GetPosY => _startPosY;
|
||||
public int GetWidth => _tractWidth;
|
||||
public int GetHeight => _tractHeight;
|
||||
|
||||
public DrawingTractor(int speed, double weight, Color bodyColor, int width, int heigth)
|
||||
{
|
||||
if (width < _tractWidth || heigth < _tractHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = heigth;
|
||||
EntityTractor = new EntityTractor(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
protected DrawingTractor(int speed, double weight, Color bodyColor, int width,
|
||||
int height, int tractWidth, int tractHeight)
|
||||
{
|
||||
if (width < _tractWidth || height < _tractHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
_tractWidth = tractWidth;
|
||||
_tractHeight = tractHeight;
|
||||
EntityTractor = new EntityTractor(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
//Установка позиции
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (x < 0 || x + _tractWidth > _pictureWidth)
|
||||
{
|
||||
x = _pictureWidth - tractWidth;
|
||||
}
|
||||
if (y < 0 || y + _tractHeight > _pictureHeight)
|
||||
{
|
||||
y = _pictureHeight - _tractHeight;
|
||||
}
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
}
|
||||
|
||||
public void MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntityTractor == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
case DirectionType.Left:
|
||||
if (_startPosX - EntityTractor.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityTractor.Step;
|
||||
}
|
||||
break;
|
||||
case DirectionType.Up:
|
||||
if (_startPosY - EntityTractor.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityTractor.Step;
|
||||
}
|
||||
break;
|
||||
case DirectionType.Right:
|
||||
if (_startPosX + EntityTractor.Step + _tractWidth < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityTractor.Step;
|
||||
}
|
||||
break;
|
||||
case DirectionType.Down:
|
||||
if (_startPosY + EntityTractor.Step + _tractHeight < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityTractor.Step;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
{
|
||||
if (EntityTractor == null) return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush brownBrush = new SolidBrush(Color.Brown);
|
||||
Brush windows = new SolidBrush(Color.LightYellow);
|
||||
Brush bodyColor = new SolidBrush(EntityTractor.BodyColor);
|
||||
|
||||
Brush grayBrush = new SolidBrush(Color.Gray);
|
||||
|
||||
//основное тело
|
||||
g.FillRectangle(bodyColor, _startPosX + 20, _startPosY + 40, 100, 60);
|
||||
g.DrawRectangle(pen, _startPosX + 20, _startPosY + 40, 100, 60);
|
||||
|
||||
|
||||
|
||||
//кабина водителя
|
||||
g.FillRectangle(windows, _startPosX + 20, _startPosY, 40, 40);
|
||||
g.DrawRectangle(pen, _startPosX + 20, _startPosY, 40, 40);
|
||||
|
||||
|
||||
|
||||
//колеса
|
||||
|
||||
g.FillEllipse(grayBrush, _startPosX + 20, _startPosY + 74, 47, 47);
|
||||
g.DrawEllipse(pen, _startPosX + 20, _startPosY + 74, 47, 47);
|
||||
|
||||
|
||||
g.FillEllipse(grayBrush, _startPosX + 80, _startPosY + 85, 35, 35);
|
||||
g.DrawEllipse(pen, _startPosX + 80, _startPosY + 85, 35, 35);
|
||||
|
||||
|
||||
//выхлопная труба
|
||||
g.FillRectangle(brownBrush, _startPosX + 90, _startPosY, 15, 40);
|
||||
g.DrawRectangle(pen, _startPosX + 90, _startPosY, 15, 40);
|
||||
|
||||
|
||||
}
|
||||
|
||||
public bool CanMove(DirectionType direction)
|
||||
{
|
||||
if (EntityTractor == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return direction switch
|
||||
{
|
||||
//влево
|
||||
DirectionType.Left => _startPosX - EntityTractor.Step > 0,
|
||||
//вверх
|
||||
DirectionType.Up => _startPosY - EntityTractor.Step > 0,
|
||||
// вправо
|
||||
DirectionType.Right => _startPosX + EntityTractor.Step < _pictureWidth,
|
||||
//вниз
|
||||
DirectionType.Down => _startPosY + EntityTractor.Step < _pictureHeight,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
75
ProjectBulldozer/Drawings/DrawningBulldozer.cs
Normal file
@ -0,0 +1,75 @@
|
||||
using ProjectBulldozer.Entities;
|
||||
|
||||
namespace ProjectBulldozer.Drawings
|
||||
{
|
||||
public class DrawingBulldozer : DrawingTractor
|
||||
{
|
||||
public DrawingBulldozer(int speed, double weight, Color bodyColor, Color additionalColor,
|
||||
bool otval, bool seifBatteries, int width, int height) : base(speed, weight, bodyColor, width, height, 129, 120)
|
||||
{
|
||||
if (EntityTractor != null)
|
||||
{
|
||||
EntityTractor = new EntityBulldozer(speed, width, bodyColor, additionalColor, otval, seifBatteries);
|
||||
}
|
||||
}
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityTractor is not EntityBulldozer Bulldozer)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush blackBrush = new SolidBrush(Color.Black);
|
||||
Brush windows = new SolidBrush(Color.LightBlue);
|
||||
Brush bodyColor = new SolidBrush(Bulldozer.BodyColor);
|
||||
Brush additionalBrush = new SolidBrush(Bulldozer.AdditionalColor);
|
||||
Brush grayBrush = new SolidBrush(Color.Gray);
|
||||
if (Bulldozer.Otval)
|
||||
{
|
||||
//otval
|
||||
Point[] Otval =
|
||||
{
|
||||
new Point(_startPosX + 122, _startPosY + 55),
|
||||
new Point(_startPosX + 142, _startPosY + 115),
|
||||
new Point(_startPosX+ 122, _startPosY + 115),
|
||||
|
||||
|
||||
};
|
||||
|
||||
g.FillPolygon(blackBrush, Otval);
|
||||
g.DrawPolygon(pen, Otval);
|
||||
}
|
||||
|
||||
|
||||
//гусеницы
|
||||
Brush gg = new SolidBrush(Color.LightGray);
|
||||
g.FillEllipse(gg, _startPosX + 19, _startPosY + 62, 100, 65);
|
||||
g.DrawEllipse(pen, _startPosX + 19, _startPosY + 62, 100, 65);
|
||||
|
||||
|
||||
|
||||
g.FillEllipse(grayBrush, _startPosX + 65, _startPosY + 100, 15, 15);
|
||||
g.DrawEllipse(pen, _startPosX + 65, _startPosY + 100, 15, 15);
|
||||
|
||||
|
||||
|
||||
|
||||
Point[] Ttt =
|
||||
{
|
||||
new Point(_startPosX + 18 , _startPosY + 80),
|
||||
new Point(_startPosX + 18, _startPosY + 110),
|
||||
new Point(_startPosX, _startPosY + 50),
|
||||
|
||||
};
|
||||
g.FillPolygon(blackBrush, Ttt);
|
||||
g.DrawPolygon(pen, Ttt);
|
||||
|
||||
if (Bulldozer.SeifBatteries)
|
||||
{
|
||||
g.FillRectangle(blackBrush, _startPosX + 78, _startPosY + 30, 10, 10);
|
||||
}
|
||||
base.DrawTransport(g);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,209 +0,0 @@
|
||||
|
||||
|
||||
using ProjectBulldozer.Entities;
|
||||
|
||||
namespace ProjectBulldozer
|
||||
{
|
||||
internal class DrawningBulldozer
|
||||
{
|
||||
|
||||
public EntityBulldozer? EntityBulldozer { get; private set; }
|
||||
|
||||
private int _pictureWidth;
|
||||
|
||||
private int _pictureHeight;
|
||||
|
||||
private int _startPosX;
|
||||
|
||||
private int _startPosY;
|
||||
|
||||
private readonly int _BulldozerWidth = 180;
|
||||
|
||||
private readonly int _BulldozerHeight = 140;
|
||||
|
||||
public bool Init(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool additionalEngine, bool additionalCompartment, int width, int height)
|
||||
{
|
||||
if (_pictureWidth < _BulldozerWidth | _pictureHeight < _BulldozerHeight)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
EntityBulldozer = new EntityBulldozer();
|
||||
EntityBulldozer.Init(speed, weight, bodyColor, additionalColor,
|
||||
additionalEngine, additionalCompartment);
|
||||
return true;
|
||||
}
|
||||
else return false;
|
||||
}
|
||||
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (_startPosY + _BulldozerHeight < _pictureHeight)
|
||||
_startPosY = y;
|
||||
else
|
||||
_startPosY = _pictureHeight - _BulldozerHeight;
|
||||
if (_startPosX + _BulldozerWidth < _pictureWidth)
|
||||
_startPosX = x;
|
||||
else
|
||||
_startPosX = _pictureWidth - _BulldozerWidth;
|
||||
}
|
||||
|
||||
public void MoveTransport(Direction direction)
|
||||
{
|
||||
if (EntityBulldozer == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case Direction.Left:
|
||||
if (_startPosX - EntityBulldozer.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityBulldozer.Step;
|
||||
}
|
||||
else _startPosX = 0;
|
||||
break;
|
||||
//вверх
|
||||
case Direction.Up:
|
||||
if (_startPosY - EntityBulldozer.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityBulldozer.Step;
|
||||
}
|
||||
else _startPosY = 0;
|
||||
break;
|
||||
// вправо
|
||||
case Direction.Right:
|
||||
if (_startPosX + _BulldozerWidth + EntityBulldozer.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityBulldozer.Step;
|
||||
}
|
||||
else _startPosX = _pictureWidth - _BulldozerWidth;
|
||||
break;
|
||||
//вниз
|
||||
case Direction.Down:
|
||||
if (_startPosY + _BulldozerHeight + EntityBulldozer.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityBulldozer.Step;
|
||||
}
|
||||
else _startPosY = _pictureHeight - _BulldozerHeight;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityBulldozer == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
Brush brush = new SolidBrush(Color.Black);
|
||||
Brush bl = new SolidBrush(EntityBulldozer.AdditionalColor);
|
||||
Brush bodyBrush = new SolidBrush(EntityBulldozer.BodyColor);
|
||||
Brush bodyBrush2 = new SolidBrush(EntityBulldozer.AdditionalColor);
|
||||
|
||||
|
||||
|
||||
|
||||
//основное тело
|
||||
g.FillRectangle(bodyBrush, _startPosX + 20, _startPosY + 40, 120, 60);
|
||||
|
||||
g.DrawRectangle(pen, _startPosX + 20, _startPosY + 40, 120, 60);
|
||||
|
||||
|
||||
|
||||
//Гусеницы
|
||||
Brush gg = new SolidBrush(Color.LightGray);
|
||||
g.FillEllipse(gg, _startPosX + 23, _startPosY + 101, 118, 35);
|
||||
g.DrawEllipse(pen, _startPosX + 23, _startPosY + 101, 118, 35);
|
||||
|
||||
|
||||
|
||||
|
||||
g.DrawEllipse(pen, _startPosX + 26, _startPosY + 103, 110, 30);
|
||||
|
||||
//катки в гусеницах
|
||||
Brush gr = new SolidBrush(Color.Gray);
|
||||
g.FillEllipse(gr, _startPosX + 40, _startPosY + 108, 20, 20);
|
||||
g.DrawEllipse(pen, _startPosX + 40, _startPosY + 108, 20, 20);
|
||||
|
||||
|
||||
g.FillEllipse(gr, _startPosX + 65, _startPosY + 110, 20, 20);
|
||||
g.DrawEllipse(pen, _startPosX + 65, _startPosY + 110, 20, 20);
|
||||
|
||||
g.FillEllipse(gr, _startPosX + 115, _startPosY + 110, 15, 15);
|
||||
g.DrawEllipse(pen, _startPosX + 115, _startPosY + 110, 15, 15);
|
||||
|
||||
g.FillEllipse(gr, _startPosX + 90, _startPosY + 110, 20, 20);
|
||||
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 110, 20, 20);
|
||||
|
||||
|
||||
|
||||
|
||||
//кабина водителя
|
||||
g.FillRectangle(bodyBrush2, _startPosX + 20, _startPosY, 40, 40);
|
||||
g.DrawRectangle(pen, _startPosX + 20, _startPosY, 40, 40);
|
||||
|
||||
|
||||
//выхлопная труба
|
||||
Brush brBr = new SolidBrush(Color.Brown);
|
||||
|
||||
g.FillRectangle(brBr, _startPosX + 110, _startPosY, 15, 40);
|
||||
g.DrawRectangle(pen, _startPosX + 110, _startPosY, 15, 40);
|
||||
|
||||
|
||||
|
||||
//Brush bl = new SolidBrush(Color.LightYellow);
|
||||
/////////отвал
|
||||
///
|
||||
Point[] Otval =
|
||||
{
|
||||
new Point(_startPosX + 142, _startPosY + 70),
|
||||
new Point(_startPosX + 172, _startPosY + 130),
|
||||
new Point(_startPosX+ 142, _startPosY + 130),
|
||||
|
||||
|
||||
};
|
||||
|
||||
g.FillPolygon(bl, Otval);
|
||||
g.DrawPolygon(pen, Otval);
|
||||
|
||||
|
||||
|
||||
Brush black = new SolidBrush(Color.Black);
|
||||
Point[] Rihl =
|
||||
{
|
||||
new Point(_startPosX + 18 , _startPosY + 60),
|
||||
new Point(_startPosX + 18, _startPosY + 80),
|
||||
new Point(_startPosX, _startPosY + 120),
|
||||
|
||||
};
|
||||
|
||||
g.FillPolygon(black, Rihl);
|
||||
g.DrawPolygon(pen, Rihl);
|
||||
|
||||
|
||||
|
||||
Point[] Ttt =
|
||||
{
|
||||
new Point(_startPosX + 18 , _startPosY + 80),
|
||||
new Point(_startPosX + 18, _startPosY + 120),
|
||||
new Point(_startPosX, _startPosY + 50),
|
||||
|
||||
};
|
||||
g.FillPolygon(black, Ttt);
|
||||
g.DrawPolygon(pen, Ttt);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
124
ProjectBulldozer/FormBulldozer.Designer.cs
generated
@ -1,6 +1,6 @@
|
||||
namespace ProjectBulldozer
|
||||
namespace Bulldozer
|
||||
{
|
||||
partial class FormBulldozer
|
||||
partial class Bulldozer
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
@ -28,13 +28,15 @@
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormBulldozer));
|
||||
pictureBoxBulldozer = new PictureBox();
|
||||
buttonCreate = new Button();
|
||||
buttonCreateBulldozer = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonDown = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonCreateTractor = new Button();
|
||||
buttonStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxBulldozer).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
@ -42,31 +44,35 @@
|
||||
//
|
||||
pictureBoxBulldozer.Dock = DockStyle.Fill;
|
||||
pictureBoxBulldozer.Location = new Point(0, 0);
|
||||
pictureBoxBulldozer.Margin = new Padding(2);
|
||||
pictureBoxBulldozer.Name = "pictureBoxBulldozer";
|
||||
pictureBoxBulldozer.Size = new Size(884, 461);
|
||||
pictureBoxBulldozer.Size = new Size(869, 307);
|
||||
pictureBoxBulldozer.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||
pictureBoxBulldozer.TabIndex = 0;
|
||||
pictureBoxBulldozer.TabStop = false;
|
||||
//
|
||||
// buttonCreate
|
||||
// buttonCreateBulldozer
|
||||
//
|
||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreate.Location = new Point(12, 426);
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(75, 23);
|
||||
buttonCreate.TabIndex = 1;
|
||||
buttonCreate.Text = "Создать";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += buttonCreate_Click;
|
||||
buttonCreateBulldozer.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateBulldozer.Font = new Font("Times New Roman", 11.25F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
buttonCreateBulldozer.Location = new Point(131, 249);
|
||||
buttonCreateBulldozer.Margin = new Padding(2);
|
||||
buttonCreateBulldozer.Name = "buttonCreateBulldozer";
|
||||
buttonCreateBulldozer.Size = new Size(100, 47);
|
||||
buttonCreateBulldozer.TabIndex = 1;
|
||||
buttonCreateBulldozer.Text = "Создать булльдозер";
|
||||
buttonCreateBulldozer.UseVisualStyleBackColor = true;
|
||||
buttonCreateBulldozer.Click += buttonCreateBulldozer_Click;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
|
||||
buttonLeft.BackgroundImage = ProjectBulldozer.Properties.Resources.left1;
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonLeft.Location = new Point(769, 419);
|
||||
buttonLeft.Location = new Point(764, 271);
|
||||
buttonLeft.Margin = new Padding(2);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(30, 30);
|
||||
buttonLeft.Size = new Size(26, 25);
|
||||
buttonLeft.TabIndex = 2;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += buttonMove_Click;
|
||||
@ -74,24 +80,25 @@
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
|
||||
buttonUp.BackgroundImage = ProjectBulldozer.Properties.Resources.up1;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonUp.Location = new Point(805, 383);
|
||||
buttonUp.Location = new Point(792, 240);
|
||||
buttonUp.Margin = new Padding(2);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(30, 30);
|
||||
buttonUp.Size = new Size(30, 27);
|
||||
buttonUp.TabIndex = 3;
|
||||
buttonUp.TextAlign = ContentAlignment.BottomRight;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += buttonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
|
||||
buttonRight.BackgroundImage = ProjectBulldozer.Properties.Resources.right1;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonRight.Location = new Point(841, 419);
|
||||
buttonRight.Location = new Point(826, 271);
|
||||
buttonRight.Margin = new Padding(2);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(30, 30);
|
||||
buttonRight.Size = new Size(27, 25);
|
||||
buttonRight.TabIndex = 4;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += buttonMove_Click;
|
||||
@ -99,28 +106,74 @@
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
|
||||
buttonDown.BackgroundImage = ProjectBulldozer.Properties.Resources.down1;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonDown.Location = new Point(805, 419);
|
||||
buttonDown.Location = new Point(794, 271);
|
||||
buttonDown.Margin = new Padding(2);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(30, 30);
|
||||
buttonDown.Size = new Size(30, 25);
|
||||
buttonDown.TabIndex = 5;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += buttonMove_Click;
|
||||
//
|
||||
// FormBulldozer
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.Font = new Font("Times New Roman", 11.25F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "В угол" });
|
||||
comboBoxStrategy.Location = new Point(693, 10);
|
||||
comboBoxStrategy.Margin = new Padding(2);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(150, 25);
|
||||
comboBoxStrategy.TabIndex = 6;
|
||||
comboBoxStrategy.SelectedIndexChanged += comboBoxStrategy_SelectedIndexChanged;
|
||||
//
|
||||
// buttonCreateTractor
|
||||
//
|
||||
buttonCreateTractor.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateTractor.Font = new Font("Times New Roman", 11.25F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
buttonCreateTractor.Location = new Point(11, 249);
|
||||
buttonCreateTractor.Margin = new Padding(2);
|
||||
buttonCreateTractor.Name = "buttonCreateTractor";
|
||||
buttonCreateTractor.Size = new Size(106, 47);
|
||||
buttonCreateTractor.TabIndex = 7;
|
||||
buttonCreateTractor.Text = "Создать трактор";
|
||||
buttonCreateTractor.UseVisualStyleBackColor = true;
|
||||
buttonCreateTractor.Click += buttonCreateTractor_Click;
|
||||
//
|
||||
// buttonStep
|
||||
//
|
||||
buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
buttonStep.Font = new Font("Times New Roman", 11.25F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
buttonStep.Location = new Point(755, 39);
|
||||
buttonStep.Margin = new Padding(2);
|
||||
buttonStep.Name = "buttonStep";
|
||||
buttonStep.Size = new Size(88, 34);
|
||||
buttonStep.TabIndex = 8;
|
||||
buttonStep.Text = "Шаг";
|
||||
buttonStep.UseVisualStyleBackColor = true;
|
||||
buttonStep.Click += buttonStep_Click;
|
||||
//
|
||||
// Bulldozer
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(884, 461);
|
||||
ClientSize = new Size(869, 307);
|
||||
Controls.Add(buttonStep);
|
||||
Controls.Add(buttonCreateTractor);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonCreate);
|
||||
Controls.Add(buttonCreateBulldozer);
|
||||
Controls.Add(pictureBoxBulldozer);
|
||||
Name = "FormBulldozer";
|
||||
Text = "FormBulldozer";
|
||||
Margin = new Padding(2);
|
||||
Name = "Bulldozer";
|
||||
StartPosition = FormStartPosition.CenterScreen;
|
||||
Text = "Bulldozer";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxBulldozer).EndInit();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
@ -129,10 +182,13 @@
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxBulldozer;
|
||||
private Button buttonCreate;
|
||||
private Button buttonCreateBulldozer;
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonRight;
|
||||
private Button buttonDown;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonCreateTractor;
|
||||
private Button buttonStep;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,51 +1,59 @@
|
||||
namespace ProjectBulldozer
|
||||
using ProjectBulldozer;
|
||||
using ProjectBulldozer.Drawings;
|
||||
using ProjectBulldozer.MovementStrategy;
|
||||
using System;
|
||||
|
||||
namespace Bulldozer
|
||||
{
|
||||
public partial class FormBulldozer : Form
|
||||
public partial class Bulldozer : Form
|
||||
{
|
||||
|
||||
private DrawningBulldozer? _drawningBulldozer;
|
||||
private DrawingTractor? _drawingTractor;
|
||||
|
||||
public FormBulldozer()
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
|
||||
public Bulldozer()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningBulldozer == null)
|
||||
if (_drawingTractor == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxBulldozer.Width,
|
||||
pictureBoxBulldozer.Height);
|
||||
Bitmap bmp = new(pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningBulldozer.DrawTransport(gr);
|
||||
_drawingTractor.DrawTransport(gr);
|
||||
pictureBoxBulldozer.Image = bmp;
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
private void buttonCreateBulldozer_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningBulldozer = new DrawningBulldozer();
|
||||
_drawningBulldozer.Init(random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Random random = new Random();
|
||||
_drawingTractor = new DrawingBulldozer(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
|
||||
_drawningBulldozer.SetPosition(random.Next(10, 100),
|
||||
random.Next(10, 100));
|
||||
_drawingTractor.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void buttonCreateTractor_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new Random();
|
||||
_drawingTractor = new DrawingTractor(rnd.Next(100, 300), rnd.Next(1000, 3000),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
|
||||
_drawingTractor.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningBulldozer == null)
|
||||
if (_drawingTractor == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -53,20 +61,60 @@ namespace ProjectBulldozer
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningBulldozer.MoveTransport(Direction.Up);
|
||||
_drawingTractor.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningBulldozer.MoveTransport(Direction.Down);
|
||||
_drawingTractor.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningBulldozer.MoveTransport(Direction.Left);
|
||||
_drawingTractor.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningBulldozer.MoveTransport(Direction.Right);
|
||||
_drawingTractor.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
private void buttonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingTractor == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToRightCorner(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(new
|
||||
DrawingObjectTractor(_drawingTractor), pictureBoxBulldozer.Width,
|
||||
pictureBoxBulldozer.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void comboBoxStrategy_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
79
ProjectBulldozer/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,79 @@
|
||||
namespace ProjectBulldozer.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Абстрактный класс стратегии
|
||||
/// </summary>
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
private IMoveableObject? _moveableObject;
|
||||
|
||||
private Status _state = Status.NotInit;
|
||||
protected int FieldWidth { get; private set; }
|
||||
protected int FieldHeight { get; private set; }
|
||||
public Status GetStatus() { return _state; }
|
||||
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = Status.NotInit;
|
||||
return;
|
||||
}
|
||||
_state = Status.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = Status.Finish;
|
||||
return;
|
||||
}
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
protected bool MoveLeft() => MoveTo(DirectionType.Left);
|
||||
|
||||
protected bool MoveRight() => MoveTo(DirectionType.Right);
|
||||
|
||||
protected bool MoveUp() => MoveTo(DirectionType.Up);
|
||||
|
||||
protected bool MoveDown() => MoveTo(DirectionType.Down);
|
||||
|
||||
/// Параметры объекта
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
|
||||
private bool MoveTo(DirectionType directionType)
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (_moveableObject?.CheckCanMove(directionType) ?? false)
|
||||
{
|
||||
_moveableObject.MoveObject(directionType);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
30
ProjectBulldozer/MovementStrategy/DrawingObjectTractor.cs
Normal file
@ -0,0 +1,30 @@
|
||||
|
||||
using ProjectBulldozer.Drawings;
|
||||
|
||||
namespace ProjectBulldozer.MovementStrategy
|
||||
{
|
||||
public class DrawingObjectTractor : IMoveableObject
|
||||
{
|
||||
private readonly DrawingTractor? _drawningTractor = null;
|
||||
|
||||
public DrawingObjectTractor(DrawingTractor drawningTractor)
|
||||
{
|
||||
_drawningTractor = drawningTractor;
|
||||
}
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_drawningTractor == null || _drawningTractor.EntityTractor == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_drawningTractor.GetPosX,
|
||||
_drawningTractor.GetPosY, _drawningTractor.GetWidth, _drawningTractor.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_drawningTractor?.EntityTractor?.Step ?? 0);
|
||||
public bool CheckCanMove(DirectionType direction) => _drawningTractor?.CanMove(direction) ?? false;
|
||||
public void MoveObject(DirectionType direction) => _drawningTractor?.MoveTransport(direction);
|
||||
}
|
||||
}
|
13
ProjectBulldozer/MovementStrategy/IMoveableObject.cs
Normal file
@ -0,0 +1,13 @@
|
||||
|
||||
namespace ProjectBulldozer.MovementStrategy
|
||||
{
|
||||
public interface IMoveableObject
|
||||
{
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
int GetStep { get; }
|
||||
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
47
ProjectBulldozer/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,47 @@
|
||||
|
||||
|
||||
namespace ProjectBulldozer.MovementStrategy
|
||||
{
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null) return false;
|
||||
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal
|
||||
+ GetStep() >= FieldWidth / 2 && objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null) return;
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
25
ProjectBulldozer/MovementStrategy/MoveToRightCorner.cs
Normal file
@ -0,0 +1,25 @@
|
||||
|
||||
|
||||
namespace ProjectBulldozer.MovementStrategy
|
||||
{
|
||||
public class MoveToRightCorner : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null) return false;
|
||||
|
||||
return objParams.RightBorder >= FieldWidth - GetStep() && objParams.DownBorder >= FieldHeight - GetStep();
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null) return;
|
||||
|
||||
if (objParams.RightBorder < FieldWidth - GetStep()) MoveRight();
|
||||
if (objParams.DownBorder < FieldHeight - GetStep()) MoveDown();
|
||||
|
||||
}
|
||||
}
|
||||
}
|
38
ProjectBulldozer/MovementStrategy/ObjectsParameters.cs
Normal file
@ -0,0 +1,38 @@
|
||||
|
||||
|
||||
namespace ProjectBulldozer.MovementStrategy
|
||||
{
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
|
||||
/// Левая граница
|
||||
public int LeftBorder => _x;
|
||||
|
||||
/// Верхняя граница
|
||||
public int TopBorder => _y;
|
||||
|
||||
/// Правая граница
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
/// Нижняя граница
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// Середина объекта по горизонтали
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
/// Середина объекта по вертикали
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
namespace ProjectBulldozer
|
||||
namespace Bulldozer
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
@ -11,7 +11,7 @@ namespace ProjectBulldozer
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormBulldozer());
|
||||
Application.Run(new Bulldozer());
|
||||
}
|
||||
}
|
||||
}
|
40
ProjectBulldozer/Properties/Resources.Designer.cs
generated
@ -59,5 +59,45 @@ namespace ProjectBulldozer.Properties {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap down1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("down1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap left1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("left1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap right1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("right1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap up1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("up1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -117,4 +117,17 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="down1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\down1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="left1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\left1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="right1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\right1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="up1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\up1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
Before Width: | Height: | Size: 9.8 KiB |
Before Width: | Height: | Size: 9.2 KiB |
Before Width: | Height: | Size: 9.1 KiB |
Before Width: | Height: | Size: 9.8 KiB |
BIN
ProjectBulldozer/Resources/down1.png
Normal file
After Width: | Height: | Size: 5.0 KiB |
BIN
ProjectBulldozer/Resources/left1.png
Normal file
After Width: | Height: | Size: 4.0 KiB |
BIN
ProjectBulldozer/Resources/right1.png
Normal file
After Width: | Height: | Size: 4.2 KiB |
BIN
ProjectBulldozer/Resources/up1.png
Normal file
After Width: | Height: | Size: 5.0 KiB |
10
ProjectBulldozer/Status.cs
Normal file
@ -0,0 +1,10 @@
|
||||
|
||||
namespace ProjectBulldozer.MovementStrategy
|
||||
{
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
}
|