Выполнение всех требований по второй лабораторной
@ -1,21 +0,0 @@
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using System;
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||||||
using System.Collections.Generic;
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||||||
using System.Linq;
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|
||||||
using System.Text;
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||||||
using System.Threading.Tasks;
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||||||
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|
||||||
namespace ProjectBulldozer
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|
||||||
{
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||||||
internal enum Direction
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||||||
{
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||||||
Up = 1,
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||||||
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||||||
Down = 2,
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||||||
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||||||
Left = 3,
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||||||
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||||||
Right = 4
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||||||
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||||||
}
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||||||
}
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12
ProjectBulldozer/DirectionType.cs
Normal file
@ -0,0 +1,12 @@
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||||||
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namespace ProjectBulldozer
|
||||||
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{
|
||||||
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public enum DirectionType
|
||||||
|
{
|
||||||
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Up = 1,
|
||||||
|
Down = 2,
|
||||||
|
Left = 3,
|
||||||
|
Right = 4,
|
||||||
|
}
|
||||||
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}
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169
ProjectBulldozer/Drawings/DrawingTractor.cs
Normal file
@ -0,0 +1,169 @@
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|||||||
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using System;
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||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Bulldozer;
|
||||||
|
using ProjectBulldozer.Entities;
|
||||||
|
using ProjectBulldozer.Properties;
|
||||||
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|
||||||
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namespace ProjectBulldozer.Drawings
|
||||||
|
{
|
||||||
|
public class DrawingTractor
|
||||||
|
{
|
||||||
|
public EntityTractor? EntityTractor { get; protected set; }
|
||||||
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|
||||||
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protected int _pictureWidth;
|
||||||
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|
||||||
|
protected int _pictureHeight;
|
||||||
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|
||||||
|
protected int _startPosX;
|
||||||
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|
||||||
|
protected int _startPosY;
|
||||||
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|
||||||
|
private int tractWidth;
|
||||||
|
protected readonly int _tractWidth = 140;
|
||||||
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|
||||||
|
protected readonly int _tractHeight = 123;
|
||||||
|
public int GetPosX => _startPosX;
|
||||||
|
public int GetPosY => _startPosY;
|
||||||
|
public int GetWidth => _tractWidth;
|
||||||
|
public int GetHeight => _tractHeight;
|
||||||
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|
||||||
|
public DrawingTractor(int speed, double weight, Color bodyColor, int width, int heigth)
|
||||||
|
{
|
||||||
|
if (width < _tractWidth || heigth < _tractHeight)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = heigth;
|
||||||
|
EntityTractor = new EntityTractor(speed, weight, bodyColor);
|
||||||
|
}
|
||||||
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|
||||||
|
protected DrawingTractor(int speed, double weight, Color bodyColor, int width,
|
||||||
|
int height, int tractWidth, int tractHeight)
|
||||||
|
{
|
||||||
|
if (width < _tractWidth || height < _tractHeight)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
_tractWidth = tractWidth;
|
||||||
|
_tractHeight = tractHeight;
|
||||||
|
EntityTractor = new EntityTractor(speed, weight, bodyColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Установка позиции
|
||||||
|
public void SetPosition(int x, int y)
|
||||||
|
{
|
||||||
|
if (x < 0 || x + _tractWidth > _pictureWidth)
|
||||||
|
{
|
||||||
|
x = _pictureWidth - tractWidth;
|
||||||
|
}
|
||||||
|
if (y < 0 || y + _tractHeight > _pictureHeight)
|
||||||
|
{
|
||||||
|
y = _pictureHeight - _tractHeight;
|
||||||
|
}
|
||||||
|
_startPosX = x;
|
||||||
|
_startPosY = y;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void MoveTransport(DirectionType direction)
|
||||||
|
{
|
||||||
|
if (EntityTractor == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
switch (direction)
|
||||||
|
{
|
||||||
|
case DirectionType.Left:
|
||||||
|
if (_startPosX - EntityTractor.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosX -= (int)EntityTractor.Step;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case DirectionType.Up:
|
||||||
|
if (_startPosY - EntityTractor.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosY -= (int)EntityTractor.Step;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case DirectionType.Right:
|
||||||
|
if (_startPosX + EntityTractor.Step + _tractWidth < _pictureWidth)
|
||||||
|
{
|
||||||
|
_startPosX += (int)EntityTractor.Step;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case DirectionType.Down:
|
||||||
|
if (_startPosY + EntityTractor.Step + _tractHeight < _pictureHeight)
|
||||||
|
{
|
||||||
|
_startPosY += (int)EntityTractor.Step;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
{
|
||||||
|
if (EntityTractor == null) return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
Brush brownBrush = new SolidBrush(Color.Brown);
|
||||||
|
Brush windows = new SolidBrush(Color.LightYellow);
|
||||||
|
Brush bodyColor = new SolidBrush(EntityTractor.BodyColor);
|
||||||
|
|
||||||
|
Brush grayBrush = new SolidBrush(Color.Gray);
|
||||||
|
|
||||||
|
//основное тело
|
||||||
|
g.FillRectangle(bodyColor, _startPosX + 20, _startPosY + 40, 100, 60);
|
||||||
|
g.DrawRectangle(pen, _startPosX + 20, _startPosY + 40, 100, 60);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//кабина водителя
|
||||||
|
g.FillRectangle(windows, _startPosX + 20, _startPosY, 40, 40);
|
||||||
|
g.DrawRectangle(pen, _startPosX + 20, _startPosY, 40, 40);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//колеса
|
||||||
|
|
||||||
|
g.FillEllipse(grayBrush, _startPosX + 20, _startPosY + 74, 47, 47);
|
||||||
|
g.DrawEllipse(pen, _startPosX + 20, _startPosY + 74, 47, 47);
|
||||||
|
|
||||||
|
|
||||||
|
g.FillEllipse(grayBrush, _startPosX + 80, _startPosY + 85, 35, 35);
|
||||||
|
g.DrawEllipse(pen, _startPosX + 80, _startPosY + 85, 35, 35);
|
||||||
|
|
||||||
|
|
||||||
|
//выхлопная труба
|
||||||
|
g.FillRectangle(brownBrush, _startPosX + 90, _startPosY, 15, 40);
|
||||||
|
g.DrawRectangle(pen, _startPosX + 90, _startPosY, 15, 40);
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool CanMove(DirectionType direction)
|
||||||
|
{
|
||||||
|
if (EntityTractor == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
//влево
|
||||||
|
DirectionType.Left => _startPosX - EntityTractor.Step > 0,
|
||||||
|
//вверх
|
||||||
|
DirectionType.Up => _startPosY - EntityTractor.Step > 0,
|
||||||
|
// вправо
|
||||||
|
DirectionType.Right => _startPosX + EntityTractor.Step < _pictureWidth,
|
||||||
|
//вниз
|
||||||
|
DirectionType.Down => _startPosY + EntityTractor.Step < _pictureHeight,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
75
ProjectBulldozer/Drawings/DrawningBulldozer.cs
Normal file
@ -0,0 +1,75 @@
|
|||||||
|
using ProjectBulldozer.Entities;
|
||||||
|
|
||||||
|
namespace ProjectBulldozer.Drawings
|
||||||
|
{
|
||||||
|
public class DrawingBulldozer : DrawingTractor
|
||||||
|
{
|
||||||
|
public DrawingBulldozer(int speed, double weight, Color bodyColor, Color additionalColor,
|
||||||
|
bool otval, bool seifBatteries, int width, int height) : base(speed, weight, bodyColor, width, height, 129, 120)
|
||||||
|
{
|
||||||
|
if (EntityTractor != null)
|
||||||
|
{
|
||||||
|
EntityTractor = new EntityBulldozer(speed, width, bodyColor, additionalColor, otval, seifBatteries);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public override void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityTractor is not EntityBulldozer Bulldozer)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
Brush blackBrush = new SolidBrush(Color.Black);
|
||||||
|
Brush windows = new SolidBrush(Color.LightBlue);
|
||||||
|
Brush bodyColor = new SolidBrush(Bulldozer.BodyColor);
|
||||||
|
Brush additionalBrush = new SolidBrush(Bulldozer.AdditionalColor);
|
||||||
|
Brush grayBrush = new SolidBrush(Color.Gray);
|
||||||
|
if (Bulldozer.Otval)
|
||||||
|
{
|
||||||
|
//otval
|
||||||
|
Point[] Otval =
|
||||||
|
{
|
||||||
|
new Point(_startPosX + 122, _startPosY + 55),
|
||||||
|
new Point(_startPosX + 142, _startPosY + 115),
|
||||||
|
new Point(_startPosX+ 122, _startPosY + 115),
|
||||||
|
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
g.FillPolygon(blackBrush, Otval);
|
||||||
|
g.DrawPolygon(pen, Otval);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//гусеницы
|
||||||
|
Brush gg = new SolidBrush(Color.LightGray);
|
||||||
|
g.FillEllipse(gg, _startPosX + 19, _startPosY + 62, 100, 65);
|
||||||
|
g.DrawEllipse(pen, _startPosX + 19, _startPosY + 62, 100, 65);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
g.FillEllipse(grayBrush, _startPosX + 65, _startPosY + 100, 15, 15);
|
||||||
|
g.DrawEllipse(pen, _startPosX + 65, _startPosY + 100, 15, 15);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Point[] Ttt =
|
||||||
|
{
|
||||||
|
new Point(_startPosX + 18 , _startPosY + 80),
|
||||||
|
new Point(_startPosX + 18, _startPosY + 110),
|
||||||
|
new Point(_startPosX, _startPosY + 50),
|
||||||
|
|
||||||
|
};
|
||||||
|
g.FillPolygon(blackBrush, Ttt);
|
||||||
|
g.DrawPolygon(pen, Ttt);
|
||||||
|
|
||||||
|
if (Bulldozer.SeifBatteries)
|
||||||
|
{
|
||||||
|
g.FillRectangle(blackBrush, _startPosX + 78, _startPosY + 30, 10, 10);
|
||||||
|
}
|
||||||
|
base.DrawTransport(g);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,209 +0,0 @@
|
|||||||
|
|
||||||
|
|
||||||
using ProjectBulldozer.Entities;
|
|
||||||
|
|
||||||
namespace ProjectBulldozer
|
|
||||||
{
|
|
||||||
internal class DrawningBulldozer
|
|
||||||
{
|
|
||||||
|
|
||||||
public EntityBulldozer? EntityBulldozer { get; private set; }
|
|
||||||
|
|
||||||
private int _pictureWidth;
|
|
||||||
|
|
||||||
private int _pictureHeight;
|
|
||||||
|
|
||||||
private int _startPosX;
|
|
||||||
|
|
||||||
private int _startPosY;
|
|
||||||
|
|
||||||
private readonly int _BulldozerWidth = 180;
|
|
||||||
|
|
||||||
private readonly int _BulldozerHeight = 140;
|
|
||||||
|
|
||||||
public bool Init(int speed, double weight, Color bodyColor, Color
|
|
||||||
additionalColor, bool additionalEngine, bool additionalCompartment, int width, int height)
|
|
||||||
{
|
|
||||||
if (_pictureWidth < _BulldozerWidth | _pictureHeight < _BulldozerHeight)
|
|
||||||
{
|
|
||||||
_pictureWidth = width;
|
|
||||||
_pictureHeight = height;
|
|
||||||
EntityBulldozer = new EntityBulldozer();
|
|
||||||
EntityBulldozer.Init(speed, weight, bodyColor, additionalColor,
|
|
||||||
additionalEngine, additionalCompartment);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
else return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetPosition(int x, int y)
|
|
||||||
{
|
|
||||||
if (_startPosY + _BulldozerHeight < _pictureHeight)
|
|
||||||
_startPosY = y;
|
|
||||||
else
|
|
||||||
_startPosY = _pictureHeight - _BulldozerHeight;
|
|
||||||
if (_startPosX + _BulldozerWidth < _pictureWidth)
|
|
||||||
_startPosX = x;
|
|
||||||
else
|
|
||||||
_startPosX = _pictureWidth - _BulldozerWidth;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void MoveTransport(Direction direction)
|
|
||||||
{
|
|
||||||
if (EntityBulldozer == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
switch (direction)
|
|
||||||
{
|
|
||||||
//влево
|
|
||||||
case Direction.Left:
|
|
||||||
if (_startPosX - EntityBulldozer.Step > 0)
|
|
||||||
{
|
|
||||||
_startPosX -= (int)EntityBulldozer.Step;
|
|
||||||
}
|
|
||||||
else _startPosX = 0;
|
|
||||||
break;
|
|
||||||
//вверх
|
|
||||||
case Direction.Up:
|
|
||||||
if (_startPosY - EntityBulldozer.Step > 0)
|
|
||||||
{
|
|
||||||
_startPosY -= (int)EntityBulldozer.Step;
|
|
||||||
}
|
|
||||||
else _startPosY = 0;
|
|
||||||
break;
|
|
||||||
// вправо
|
|
||||||
case Direction.Right:
|
|
||||||
if (_startPosX + _BulldozerWidth + EntityBulldozer.Step < _pictureWidth)
|
|
||||||
{
|
|
||||||
_startPosX += (int)EntityBulldozer.Step;
|
|
||||||
}
|
|
||||||
else _startPosX = _pictureWidth - _BulldozerWidth;
|
|
||||||
break;
|
|
||||||
//вниз
|
|
||||||
case Direction.Down:
|
|
||||||
if (_startPosY + _BulldozerHeight + EntityBulldozer.Step < _pictureHeight)
|
|
||||||
{
|
|
||||||
_startPosY += (int)EntityBulldozer.Step;
|
|
||||||
}
|
|
||||||
else _startPosY = _pictureHeight - _BulldozerHeight;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void DrawTransport(Graphics g)
|
|
||||||
{
|
|
||||||
if (EntityBulldozer == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Pen pen = new(Color.Black);
|
|
||||||
Brush brush = new SolidBrush(Color.Black);
|
|
||||||
Brush bl = new SolidBrush(EntityBulldozer.AdditionalColor);
|
|
||||||
Brush bodyBrush = new SolidBrush(EntityBulldozer.BodyColor);
|
|
||||||
Brush bodyBrush2 = new SolidBrush(EntityBulldozer.AdditionalColor);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//основное тело
|
|
||||||
g.FillRectangle(bodyBrush, _startPosX + 20, _startPosY + 40, 120, 60);
|
|
||||||
|
|
||||||
g.DrawRectangle(pen, _startPosX + 20, _startPosY + 40, 120, 60);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//Гусеницы
|
|
||||||
Brush gg = new SolidBrush(Color.LightGray);
|
|
||||||
g.FillEllipse(gg, _startPosX + 23, _startPosY + 101, 118, 35);
|
|
||||||
g.DrawEllipse(pen, _startPosX + 23, _startPosY + 101, 118, 35);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
g.DrawEllipse(pen, _startPosX + 26, _startPosY + 103, 110, 30);
|
|
||||||
|
|
||||||
//катки в гусеницах
|
|
||||||
Brush gr = new SolidBrush(Color.Gray);
|
|
||||||
g.FillEllipse(gr, _startPosX + 40, _startPosY + 108, 20, 20);
|
|
||||||
g.DrawEllipse(pen, _startPosX + 40, _startPosY + 108, 20, 20);
|
|
||||||
|
|
||||||
|
|
||||||
g.FillEllipse(gr, _startPosX + 65, _startPosY + 110, 20, 20);
|
|
||||||
g.DrawEllipse(pen, _startPosX + 65, _startPosY + 110, 20, 20);
|
|
||||||
|
|
||||||
g.FillEllipse(gr, _startPosX + 115, _startPosY + 110, 15, 15);
|
|
||||||
g.DrawEllipse(pen, _startPosX + 115, _startPosY + 110, 15, 15);
|
|
||||||
|
|
||||||
g.FillEllipse(gr, _startPosX + 90, _startPosY + 110, 20, 20);
|
|
||||||
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 110, 20, 20);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//кабина водителя
|
|
||||||
g.FillRectangle(bodyBrush2, _startPosX + 20, _startPosY, 40, 40);
|
|
||||||
g.DrawRectangle(pen, _startPosX + 20, _startPosY, 40, 40);
|
|
||||||
|
|
||||||
|
|
||||||
//выхлопная труба
|
|
||||||
Brush brBr = new SolidBrush(Color.Brown);
|
|
||||||
|
|
||||||
g.FillRectangle(brBr, _startPosX + 110, _startPosY, 15, 40);
|
|
||||||
g.DrawRectangle(pen, _startPosX + 110, _startPosY, 15, 40);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//Brush bl = new SolidBrush(Color.LightYellow);
|
|
||||||
/////////отвал
|
|
||||||
///
|
|
||||||
Point[] Otval =
|
|
||||||
{
|
|
||||||
new Point(_startPosX + 142, _startPosY + 70),
|
|
||||||
new Point(_startPosX + 172, _startPosY + 130),
|
|
||||||
new Point(_startPosX+ 142, _startPosY + 130),
|
|
||||||
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
g.FillPolygon(bl, Otval);
|
|
||||||
g.DrawPolygon(pen, Otval);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Brush black = new SolidBrush(Color.Black);
|
|
||||||
Point[] Rihl =
|
|
||||||
{
|
|
||||||
new Point(_startPosX + 18 , _startPosY + 60),
|
|
||||||
new Point(_startPosX + 18, _startPosY + 80),
|
|
||||||
new Point(_startPosX, _startPosY + 120),
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
g.FillPolygon(black, Rihl);
|
|
||||||
g.DrawPolygon(pen, Rihl);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Point[] Ttt =
|
|
||||||
{
|
|
||||||
new Point(_startPosX + 18 , _startPosY + 80),
|
|
||||||
new Point(_startPosX + 18, _startPosY + 120),
|
|
||||||
new Point(_startPosX, _startPosY + 50),
|
|
||||||
|
|
||||||
};
|
|
||||||
g.FillPolygon(black, Ttt);
|
|
||||||
g.DrawPolygon(pen, Ttt);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
124
ProjectBulldozer/FormBulldozer.Designer.cs
generated
@ -1,6 +1,6 @@
|
|||||||
namespace ProjectBulldozer
|
namespace Bulldozer
|
||||||
{
|
{
|
||||||
partial class FormBulldozer
|
partial class Bulldozer
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Required designer variable.
|
/// Required designer variable.
|
||||||
@ -28,13 +28,15 @@
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void InitializeComponent()
|
private void InitializeComponent()
|
||||||
{
|
{
|
||||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormBulldozer));
|
|
||||||
pictureBoxBulldozer = new PictureBox();
|
pictureBoxBulldozer = new PictureBox();
|
||||||
buttonCreate = new Button();
|
buttonCreateBulldozer = new Button();
|
||||||
buttonLeft = new Button();
|
buttonLeft = new Button();
|
||||||
buttonUp = new Button();
|
buttonUp = new Button();
|
||||||
buttonRight = new Button();
|
buttonRight = new Button();
|
||||||
buttonDown = new Button();
|
buttonDown = new Button();
|
||||||
|
comboBoxStrategy = new ComboBox();
|
||||||
|
buttonCreateTractor = new Button();
|
||||||
|
buttonStep = new Button();
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxBulldozer).BeginInit();
|
((System.ComponentModel.ISupportInitialize)pictureBoxBulldozer).BeginInit();
|
||||||
SuspendLayout();
|
SuspendLayout();
|
||||||
//
|
//
|
||||||
@ -42,31 +44,35 @@
|
|||||||
//
|
//
|
||||||
pictureBoxBulldozer.Dock = DockStyle.Fill;
|
pictureBoxBulldozer.Dock = DockStyle.Fill;
|
||||||
pictureBoxBulldozer.Location = new Point(0, 0);
|
pictureBoxBulldozer.Location = new Point(0, 0);
|
||||||
|
pictureBoxBulldozer.Margin = new Padding(2);
|
||||||
pictureBoxBulldozer.Name = "pictureBoxBulldozer";
|
pictureBoxBulldozer.Name = "pictureBoxBulldozer";
|
||||||
pictureBoxBulldozer.Size = new Size(884, 461);
|
pictureBoxBulldozer.Size = new Size(869, 307);
|
||||||
pictureBoxBulldozer.SizeMode = PictureBoxSizeMode.AutoSize;
|
pictureBoxBulldozer.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||||
pictureBoxBulldozer.TabIndex = 0;
|
pictureBoxBulldozer.TabIndex = 0;
|
||||||
pictureBoxBulldozer.TabStop = false;
|
pictureBoxBulldozer.TabStop = false;
|
||||||
//
|
//
|
||||||
// buttonCreate
|
// buttonCreateBulldozer
|
||||||
//
|
//
|
||||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
buttonCreateBulldozer.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
buttonCreate.Location = new Point(12, 426);
|
buttonCreateBulldozer.Font = new Font("Times New Roman", 11.25F, FontStyle.Regular, GraphicsUnit.Point);
|
||||||
buttonCreate.Name = "buttonCreate";
|
buttonCreateBulldozer.Location = new Point(131, 249);
|
||||||
buttonCreate.Size = new Size(75, 23);
|
buttonCreateBulldozer.Margin = new Padding(2);
|
||||||
buttonCreate.TabIndex = 1;
|
buttonCreateBulldozer.Name = "buttonCreateBulldozer";
|
||||||
buttonCreate.Text = "Создать";
|
buttonCreateBulldozer.Size = new Size(100, 47);
|
||||||
buttonCreate.UseVisualStyleBackColor = true;
|
buttonCreateBulldozer.TabIndex = 1;
|
||||||
buttonCreate.Click += buttonCreate_Click;
|
buttonCreateBulldozer.Text = "Создать булльдозер";
|
||||||
|
buttonCreateBulldozer.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreateBulldozer.Click += buttonCreateBulldozer_Click;
|
||||||
//
|
//
|
||||||
// buttonLeft
|
// buttonLeft
|
||||||
//
|
//
|
||||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
|
buttonLeft.BackgroundImage = ProjectBulldozer.Properties.Resources.left1;
|
||||||
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
buttonLeft.Location = new Point(769, 419);
|
buttonLeft.Location = new Point(764, 271);
|
||||||
|
buttonLeft.Margin = new Padding(2);
|
||||||
buttonLeft.Name = "buttonLeft";
|
buttonLeft.Name = "buttonLeft";
|
||||||
buttonLeft.Size = new Size(30, 30);
|
buttonLeft.Size = new Size(26, 25);
|
||||||
buttonLeft.TabIndex = 2;
|
buttonLeft.TabIndex = 2;
|
||||||
buttonLeft.UseVisualStyleBackColor = true;
|
buttonLeft.UseVisualStyleBackColor = true;
|
||||||
buttonLeft.Click += buttonMove_Click;
|
buttonLeft.Click += buttonMove_Click;
|
||||||
@ -74,24 +80,25 @@
|
|||||||
// buttonUp
|
// buttonUp
|
||||||
//
|
//
|
||||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
|
buttonUp.BackgroundImage = ProjectBulldozer.Properties.Resources.up1;
|
||||||
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
buttonUp.Location = new Point(805, 383);
|
buttonUp.Location = new Point(792, 240);
|
||||||
|
buttonUp.Margin = new Padding(2);
|
||||||
buttonUp.Name = "buttonUp";
|
buttonUp.Name = "buttonUp";
|
||||||
buttonUp.Size = new Size(30, 30);
|
buttonUp.Size = new Size(30, 27);
|
||||||
buttonUp.TabIndex = 3;
|
buttonUp.TabIndex = 3;
|
||||||
buttonUp.TextAlign = ContentAlignment.BottomRight;
|
|
||||||
buttonUp.UseVisualStyleBackColor = true;
|
buttonUp.UseVisualStyleBackColor = true;
|
||||||
buttonUp.Click += buttonMove_Click;
|
buttonUp.Click += buttonMove_Click;
|
||||||
//
|
//
|
||||||
// buttonRight
|
// buttonRight
|
||||||
//
|
//
|
||||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
|
buttonRight.BackgroundImage = ProjectBulldozer.Properties.Resources.right1;
|
||||||
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
buttonRight.Location = new Point(841, 419);
|
buttonRight.Location = new Point(826, 271);
|
||||||
|
buttonRight.Margin = new Padding(2);
|
||||||
buttonRight.Name = "buttonRight";
|
buttonRight.Name = "buttonRight";
|
||||||
buttonRight.Size = new Size(30, 30);
|
buttonRight.Size = new Size(27, 25);
|
||||||
buttonRight.TabIndex = 4;
|
buttonRight.TabIndex = 4;
|
||||||
buttonRight.UseVisualStyleBackColor = true;
|
buttonRight.UseVisualStyleBackColor = true;
|
||||||
buttonRight.Click += buttonMove_Click;
|
buttonRight.Click += buttonMove_Click;
|
||||||
@ -99,28 +106,74 @@
|
|||||||
// buttonDown
|
// buttonDown
|
||||||
//
|
//
|
||||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
|
buttonDown.BackgroundImage = ProjectBulldozer.Properties.Resources.down1;
|
||||||
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
buttonDown.Location = new Point(805, 419);
|
buttonDown.Location = new Point(794, 271);
|
||||||
|
buttonDown.Margin = new Padding(2);
|
||||||
buttonDown.Name = "buttonDown";
|
buttonDown.Name = "buttonDown";
|
||||||
buttonDown.Size = new Size(30, 30);
|
buttonDown.Size = new Size(30, 25);
|
||||||
buttonDown.TabIndex = 5;
|
buttonDown.TabIndex = 5;
|
||||||
buttonDown.UseVisualStyleBackColor = true;
|
buttonDown.UseVisualStyleBackColor = true;
|
||||||
buttonDown.Click += buttonMove_Click;
|
buttonDown.Click += buttonMove_Click;
|
||||||
//
|
//
|
||||||
// FormBulldozer
|
// comboBoxStrategy
|
||||||
|
//
|
||||||
|
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||||
|
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxStrategy.Font = new Font("Times New Roman", 11.25F, FontStyle.Regular, GraphicsUnit.Point);
|
||||||
|
comboBoxStrategy.FormattingEnabled = true;
|
||||||
|
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "В угол" });
|
||||||
|
comboBoxStrategy.Location = new Point(693, 10);
|
||||||
|
comboBoxStrategy.Margin = new Padding(2);
|
||||||
|
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||||
|
comboBoxStrategy.Size = new Size(150, 25);
|
||||||
|
comboBoxStrategy.TabIndex = 6;
|
||||||
|
comboBoxStrategy.SelectedIndexChanged += comboBoxStrategy_SelectedIndexChanged;
|
||||||
|
//
|
||||||
|
// buttonCreateTractor
|
||||||
|
//
|
||||||
|
buttonCreateTractor.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreateTractor.Font = new Font("Times New Roman", 11.25F, FontStyle.Regular, GraphicsUnit.Point);
|
||||||
|
buttonCreateTractor.Location = new Point(11, 249);
|
||||||
|
buttonCreateTractor.Margin = new Padding(2);
|
||||||
|
buttonCreateTractor.Name = "buttonCreateTractor";
|
||||||
|
buttonCreateTractor.Size = new Size(106, 47);
|
||||||
|
buttonCreateTractor.TabIndex = 7;
|
||||||
|
buttonCreateTractor.Text = "Создать трактор";
|
||||||
|
buttonCreateTractor.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreateTractor.Click += buttonCreateTractor_Click;
|
||||||
|
//
|
||||||
|
// buttonStep
|
||||||
|
//
|
||||||
|
buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||||
|
buttonStep.Font = new Font("Times New Roman", 11.25F, FontStyle.Regular, GraphicsUnit.Point);
|
||||||
|
buttonStep.Location = new Point(755, 39);
|
||||||
|
buttonStep.Margin = new Padding(2);
|
||||||
|
buttonStep.Name = "buttonStep";
|
||||||
|
buttonStep.Size = new Size(88, 34);
|
||||||
|
buttonStep.TabIndex = 8;
|
||||||
|
buttonStep.Text = "Шаг";
|
||||||
|
buttonStep.UseVisualStyleBackColor = true;
|
||||||
|
buttonStep.Click += buttonStep_Click;
|
||||||
|
//
|
||||||
|
// Bulldozer
|
||||||
//
|
//
|
||||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
ClientSize = new Size(884, 461);
|
ClientSize = new Size(869, 307);
|
||||||
|
Controls.Add(buttonStep);
|
||||||
|
Controls.Add(buttonCreateTractor);
|
||||||
|
Controls.Add(comboBoxStrategy);
|
||||||
Controls.Add(buttonDown);
|
Controls.Add(buttonDown);
|
||||||
Controls.Add(buttonRight);
|
Controls.Add(buttonRight);
|
||||||
Controls.Add(buttonUp);
|
Controls.Add(buttonUp);
|
||||||
Controls.Add(buttonLeft);
|
Controls.Add(buttonLeft);
|
||||||
Controls.Add(buttonCreate);
|
Controls.Add(buttonCreateBulldozer);
|
||||||
Controls.Add(pictureBoxBulldozer);
|
Controls.Add(pictureBoxBulldozer);
|
||||||
Name = "FormBulldozer";
|
Margin = new Padding(2);
|
||||||
Text = "FormBulldozer";
|
Name = "Bulldozer";
|
||||||
|
StartPosition = FormStartPosition.CenterScreen;
|
||||||
|
Text = "Bulldozer";
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxBulldozer).EndInit();
|
((System.ComponentModel.ISupportInitialize)pictureBoxBulldozer).EndInit();
|
||||||
ResumeLayout(false);
|
ResumeLayout(false);
|
||||||
PerformLayout();
|
PerformLayout();
|
||||||
@ -129,10 +182,13 @@
|
|||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
private PictureBox pictureBoxBulldozer;
|
private PictureBox pictureBoxBulldozer;
|
||||||
private Button buttonCreate;
|
private Button buttonCreateBulldozer;
|
||||||
private Button buttonLeft;
|
private Button buttonLeft;
|
||||||
private Button buttonUp;
|
private Button buttonUp;
|
||||||
private Button buttonRight;
|
private Button buttonRight;
|
||||||
private Button buttonDown;
|
private Button buttonDown;
|
||||||
|
private ComboBox comboBoxStrategy;
|
||||||
|
private Button buttonCreateTractor;
|
||||||
|
private Button buttonStep;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,51 +1,59 @@
|
|||||||
namespace ProjectBulldozer
|
using ProjectBulldozer;
|
||||||
|
using ProjectBulldozer.Drawings;
|
||||||
|
using ProjectBulldozer.MovementStrategy;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace Bulldozer
|
||||||
{
|
{
|
||||||
public partial class FormBulldozer : Form
|
public partial class Bulldozer : Form
|
||||||
{
|
{
|
||||||
|
|
||||||
private DrawningBulldozer? _drawningBulldozer;
|
private DrawingTractor? _drawingTractor;
|
||||||
|
|
||||||
public FormBulldozer()
|
private AbstractStrategy? _abstractStrategy;
|
||||||
|
|
||||||
|
public Bulldozer()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Draw()
|
private void Draw()
|
||||||
{
|
{
|
||||||
if (_drawningBulldozer == null)
|
if (_drawingTractor == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Bitmap bmp = new(pictureBoxBulldozer.Width,
|
Bitmap bmp = new(pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
|
||||||
pictureBoxBulldozer.Height);
|
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
_drawningBulldozer.DrawTransport(gr);
|
_drawingTractor.DrawTransport(gr);
|
||||||
pictureBoxBulldozer.Image = bmp;
|
pictureBoxBulldozer.Image = bmp;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void buttonCreateBulldozer_Click(object sender, EventArgs e)
|
||||||
|
|
||||||
private void buttonCreate_Click(object sender, EventArgs e)
|
|
||||||
{
|
{
|
||||||
Random random = new();
|
Random random = new Random();
|
||||||
_drawningBulldozer = new DrawningBulldozer();
|
_drawingTractor = new DrawingBulldozer(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
_drawningBulldozer.Init(random.Next(100, 300),
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
random.Next(1000, 3000),
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
|
||||||
random.Next(0, 256)),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
|
||||||
random.Next(0, 256)),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)),
|
|
||||||
pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
|
pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
|
||||||
_drawningBulldozer.SetPosition(random.Next(10, 100),
|
_drawingTractor.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
random.Next(10, 100));
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void buttonCreateTractor_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random rnd = new Random();
|
||||||
|
_drawingTractor = new DrawingTractor(rnd.Next(100, 300), rnd.Next(1000, 3000),
|
||||||
|
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||||
|
pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
|
||||||
|
_drawingTractor.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100));
|
||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void buttonMove_Click(object sender, EventArgs e)
|
private void buttonMove_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
if (_drawningBulldozer == null)
|
if (_drawingTractor == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -53,20 +61,60 @@ namespace ProjectBulldozer
|
|||||||
switch (name)
|
switch (name)
|
||||||
{
|
{
|
||||||
case "buttonUp":
|
case "buttonUp":
|
||||||
_drawningBulldozer.MoveTransport(Direction.Up);
|
_drawingTractor.MoveTransport(DirectionType.Up);
|
||||||
break;
|
break;
|
||||||
case "buttonDown":
|
case "buttonDown":
|
||||||
_drawningBulldozer.MoveTransport(Direction.Down);
|
_drawingTractor.MoveTransport(DirectionType.Down);
|
||||||
break;
|
break;
|
||||||
case "buttonLeft":
|
case "buttonLeft":
|
||||||
_drawningBulldozer.MoveTransport(Direction.Left);
|
_drawingTractor.MoveTransport(DirectionType.Left);
|
||||||
break;
|
break;
|
||||||
case "buttonRight":
|
case "buttonRight":
|
||||||
_drawningBulldozer.MoveTransport(Direction.Right);
|
_drawingTractor.MoveTransport(DirectionType.Right);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
}
|
private void buttonStep_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawingTractor == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (comboBoxStrategy.Enabled)
|
||||||
|
{
|
||||||
|
_abstractStrategy = comboBoxStrategy.SelectedIndex switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToRightCorner(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
if (_abstractStrategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_abstractStrategy.SetData(new
|
||||||
|
DrawingObjectTractor(_drawingTractor), pictureBoxBulldozer.Width,
|
||||||
|
pictureBoxBulldozer.Height);
|
||||||
|
comboBoxStrategy.Enabled = false;
|
||||||
|
}
|
||||||
|
if (_abstractStrategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_abstractStrategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||||
|
{
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_abstractStrategy = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void comboBoxStrategy_SelectedIndexChanged(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
79
ProjectBulldozer/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,79 @@
|
|||||||
|
namespace ProjectBulldozer.MovementStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Абстрактный класс стратегии
|
||||||
|
/// </summary>
|
||||||
|
public abstract class AbstractStrategy
|
||||||
|
{
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
|
||||||
|
private Status _state = Status.NotInit;
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
public Status GetStatus() { return _state; }
|
||||||
|
|
||||||
|
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = Status.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_state = Status.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (IsTargetDestinaion())
|
||||||
|
{
|
||||||
|
_state = Status.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected bool MoveLeft() => MoveTo(DirectionType.Left);
|
||||||
|
|
||||||
|
protected bool MoveRight() => MoveTo(DirectionType.Right);
|
||||||
|
|
||||||
|
protected bool MoveUp() => MoveTo(DirectionType.Up);
|
||||||
|
|
||||||
|
protected bool MoveDown() => MoveTo(DirectionType.Down);
|
||||||
|
|
||||||
|
/// Параметры объекта
|
||||||
|
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||||
|
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
|
||||||
|
protected abstract bool IsTargetDestinaion();
|
||||||
|
|
||||||
|
private bool MoveTo(DirectionType directionType)
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (_moveableObject?.CheckCanMove(directionType) ?? false)
|
||||||
|
{
|
||||||
|
_moveableObject.MoveObject(directionType);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
30
ProjectBulldozer/MovementStrategy/DrawingObjectTractor.cs
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
|
||||||
|
using ProjectBulldozer.Drawings;
|
||||||
|
|
||||||
|
namespace ProjectBulldozer.MovementStrategy
|
||||||
|
{
|
||||||
|
public class DrawingObjectTractor : IMoveableObject
|
||||||
|
{
|
||||||
|
private readonly DrawingTractor? _drawningTractor = null;
|
||||||
|
|
||||||
|
public DrawingObjectTractor(DrawingTractor drawningTractor)
|
||||||
|
{
|
||||||
|
_drawningTractor = drawningTractor;
|
||||||
|
}
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_drawningTractor == null || _drawningTractor.EntityTractor == null)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_drawningTractor.GetPosX,
|
||||||
|
_drawningTractor.GetPosY, _drawningTractor.GetWidth, _drawningTractor.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public int GetStep => (int)(_drawningTractor?.EntityTractor?.Step ?? 0);
|
||||||
|
public bool CheckCanMove(DirectionType direction) => _drawningTractor?.CanMove(direction) ?? false;
|
||||||
|
public void MoveObject(DirectionType direction) => _drawningTractor?.MoveTransport(direction);
|
||||||
|
}
|
||||||
|
}
|
13
ProjectBulldozer/MovementStrategy/IMoveableObject.cs
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
|
||||||
|
namespace ProjectBulldozer.MovementStrategy
|
||||||
|
{
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
|
||||||
|
int GetStep { get; }
|
||||||
|
|
||||||
|
bool CheckCanMove(DirectionType direction);
|
||||||
|
void MoveObject(DirectionType direction);
|
||||||
|
}
|
||||||
|
}
|
47
ProjectBulldozer/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,47 @@
|
|||||||
|
|
||||||
|
|
||||||
|
namespace ProjectBulldozer.MovementStrategy
|
||||||
|
{
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null) return false;
|
||||||
|
|
||||||
|
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal
|
||||||
|
+ GetStep() >= FieldWidth / 2 && objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null) return;
|
||||||
|
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
25
ProjectBulldozer/MovementStrategy/MoveToRightCorner.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
|
||||||
|
|
||||||
|
namespace ProjectBulldozer.MovementStrategy
|
||||||
|
{
|
||||||
|
public class MoveToRightCorner : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null) return false;
|
||||||
|
|
||||||
|
return objParams.RightBorder >= FieldWidth - GetStep() && objParams.DownBorder >= FieldHeight - GetStep();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null) return;
|
||||||
|
|
||||||
|
if (objParams.RightBorder < FieldWidth - GetStep()) MoveRight();
|
||||||
|
if (objParams.DownBorder < FieldHeight - GetStep()) MoveDown();
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
38
ProjectBulldozer/MovementStrategy/ObjectsParameters.cs
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
|
||||||
|
|
||||||
|
namespace ProjectBulldozer.MovementStrategy
|
||||||
|
{
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
private readonly int _x;
|
||||||
|
private readonly int _y;
|
||||||
|
private readonly int _width;
|
||||||
|
private readonly int _height;
|
||||||
|
|
||||||
|
/// Левая граница
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
|
||||||
|
/// Верхняя граница
|
||||||
|
public int TopBorder => _y;
|
||||||
|
|
||||||
|
/// Правая граница
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
|
||||||
|
/// Нижняя граница
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
|
||||||
|
/// Середина объекта по горизонтали
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
|
||||||
|
/// Середина объекта по вертикали
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,4 +1,4 @@
|
|||||||
namespace ProjectBulldozer
|
namespace Bulldozer
|
||||||
{
|
{
|
||||||
internal static class Program
|
internal static class Program
|
||||||
{
|
{
|
||||||
@ -11,7 +11,7 @@ namespace ProjectBulldozer
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new FormBulldozer());
|
Application.Run(new Bulldozer());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
40
ProjectBulldozer/Properties/Resources.Designer.cs
generated
@ -59,5 +59,45 @@ namespace ProjectBulldozer.Properties {
|
|||||||
resourceCulture = value;
|
resourceCulture = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap down1 {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("down1", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap left1 {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("left1", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap right1 {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("right1", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap up1 {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("up1", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -117,4 +117,17 @@
|
|||||||
<resheader name="writer">
|
<resheader name="writer">
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
</resheader>
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="down1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\down1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="left1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\left1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="right1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\right1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="up1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\up1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
</root>
|
</root>
|
Before Width: | Height: | Size: 9.8 KiB |
Before Width: | Height: | Size: 9.2 KiB |
Before Width: | Height: | Size: 9.1 KiB |
Before Width: | Height: | Size: 9.8 KiB |
BIN
ProjectBulldozer/Resources/down1.png
Normal file
After Width: | Height: | Size: 5.0 KiB |
BIN
ProjectBulldozer/Resources/left1.png
Normal file
After Width: | Height: | Size: 4.0 KiB |
BIN
ProjectBulldozer/Resources/right1.png
Normal file
After Width: | Height: | Size: 4.2 KiB |
BIN
ProjectBulldozer/Resources/up1.png
Normal file
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ProjectBulldozer/Status.cs
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namespace ProjectBulldozer.MovementStrategy
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{
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public enum Status
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{
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NotInit,
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InProgress,
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Finish
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}
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}
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