using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Logging;
using ProjectGSM.Repositories;
using ProjectGSM.Repositories.Implementations;
using Serilog;
using Unity;
using Unity.Lifetime;
using Unity.Microsoft.Logging;
namespace ProjectGSM
{
internal static class Program
{
///
/// The main entry point for the application.
///
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run((CreateContainer().Resolve()));
}
private static IUnityContainer CreateContainer()
{
var container = new UnityContainer();
container.AddExtension(new
LoggingExtension(CreateLoggerFactory()));
container.RegisterType(new SingletonLifetimeManager());
container.RegisterType(new TransientLifetimeManager());
container.RegisterType(new TransientLifetimeManager());
container.RegisterType(new TransientLifetimeManager());
container.RegisterType(new TransientLifetimeManager());
container.RegisterType(new TransientLifetimeManager());
container.RegisterType(new TransientLifetimeManager());
return container;
}
private static LoggerFactory CreateLoggerFactory()
{
var loggerFactory = new LoggerFactory();
loggerFactory.AddSerilog(new LoggerConfiguration()
.ReadFrom.Configuration(new ConfigurationBuilder()
.SetBasePath(Directory.GetCurrentDirectory())
.AddJsonFile("appsettings.json")
.Build())
.CreateLogger());
return loggerFactory;
}
}
}