35 lines
1.2 KiB
C#
35 lines
1.2 KiB
C#
using Excavator.MovementStrategy;
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using Excavator;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.NetworkInformation;
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using System.Text;
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using System.Threading.Tasks;
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using Excavator.DrawingObjects;
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namespace Excavator.MovementStrategy
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{
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public class DrawingObjectMash : IMoveableObject
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{
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private readonly DrawingMash? _drawingMash = null;
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public DrawingObjectMash(DrawingMash drawingMash)
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{
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_drawingMash = drawingMash;
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}
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public ObjectParameters? GetObjectPosition
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{
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get
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{
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if (_drawingMash == null || _drawingMash.EntityMash == null)
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{
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return null;
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}
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return new ObjectParameters(_drawingMash.GetPosX,_drawingMash.GetPosY, _drawingMash.GetWidth, _drawingMash.GetHeight);
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}
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}
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public int GetStep => (int)(_drawingMash?.EntityMash?.Step ?? 0);
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public bool CheckCanMove(DirectionType direction) => _drawingMash?.CanMove(direction) ?? false;
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public void MoveObject(DirectionType direction) => _drawingMash?.MoveTransport(direction);
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}
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} |