PIbd22_Kuznetsov_A.V._lab2

This commit is contained in:
Anatoliy 2023-12-15 21:24:31 +04:00
parent 610b165409
commit c5c3f60f77
15 changed files with 704 additions and 2787 deletions

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using Excavator.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
using Excavator.DrawingObjects;
namespace Excavator.MovementStrategy
{
public abstract class AbstractStrategy
{
private IMoveableObject? _moveableObject;
private Status _state = Status.NotInit;
protected int FieldWidth { get; private set; }
protected int FieldHeight { get; private set; }
public Status GetStatus() { return _state; }
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
protected bool MoveLeft() => MoveTo(DirectionType.Left);
protected bool MoveRight() => MoveTo(DirectionType.Right);
protected bool MoveUp() => MoveTo(DirectionType.Up);
protected bool MoveDown() => MoveTo(DirectionType.Down);
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
protected abstract void MoveToTarget();
protected abstract bool IsTargetDestinaion();
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Excavator
{
public enum DirectionType
{
Up = 1,
Down = 2,
Left = 3,
Right = 4
}
}

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using Excavator.DrawingObjects;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Excavator.Entities;
namespace Excavator
{
public class DrawingExcavator : DrawingMash
{
public DrawingExcavator(int speed, double weight, Color bodyColor, Color additionalColor, bool Bucket, bool Supports, int width, int height) : base(speed, weight, bodyColor, width, height, 215, 95)
{
if (EntityMash != null)
{
EntityMash = new EntityExcavator(speed, weight, bodyColor, additionalColor, Bucket, Supports);
}
}
public override void DrawTransport(Graphics g)
{
if (EntityMash is not EntityExcavator Excavator)
{
return;
}
Pen pen = new(Color.Black);
Pen additionalPen = new(Excavator.AdditionalColor);
Brush additionalBrush = new SolidBrush(Excavator.AdditionalColor);
base.DrawTransport(g);
if (Excavator.Bucket)
{
Brush additionalBrush2 = new
SolidBrush(EntityMash.BodyColor);
g.FillRectangle(additionalBrush, _startPosX + 10, _startPosY + 42, 20, 5);
g.FillRectangle(additionalBrush, _startPosX, _startPosY + 37, 15, 50);
}
if (Excavator.Supports)
{
g.FillRectangle(additionalBrush, _startPosX + 170, _startPosY + 47, 35, 5);
g.FillRectangle(additionalBrush, _startPosX + 190, _startPosY + 27, 15, 45);
g.FillRectangle(additionalBrush, _startPosX + 185, _startPosY + 72, 30, 5);
}
}
}
}

138
Excavator/DrawingMahs.cs Normal file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Excavator.Entities;
namespace Excavator.DrawingObjects
{
public class DrawingMash
{
public EntityMash? EntityMash { get; protected set; }
public int _pictureWidth;
public int _pictureHeight;
protected int _startPosX;
protected int _startPosY;
protected readonly int _mashWidth = 150;
protected readonly int _mashHeight = 95;
public int GetPosX => _startPosX;
public int GetPosY => _startPosY;
public int GetWidth => _mashWidth;
public int GetHeight => _mashHeight;
public DrawingMash(int speed, double weight, Color bodyColor, int width, int height)
{
if (width < _mashWidth || height < _mashHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
EntityMash = new EntityMash(speed, weight, bodyColor);
}
protected DrawingMash(int speed, double weight, Color bodyColor, int width, int height, int mashWidth, int mashHeight)
{
if (width < _mashWidth || height < _mashHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
_mashWidth = mashWidth;
_mashHeight = mashHeight;
EntityMash = new EntityMash(speed, weight, bodyColor);
}
public void SetPosition(int x, int y)
{
if (x > _pictureWidth || y > _pictureHeight)
{
return;
}
_startPosX = x;
_startPosY = y;
}
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityMash == null)
{
return;
}
switch (direction)
{
case DirectionType.Left:
if (_startPosX - EntityMash.Step > -50)
{
_startPosX -= (int)EntityMash.Step;
}
break;
case DirectionType.Up:
if (_startPosY - EntityMash.Step > -35)
{
_startPosY -= (int)EntityMash.Step;
}
break;
case DirectionType.Right:
if (_startPosX + _mashWidth + EntityMash.Step < _pictureWidth + 14)
{
_startPosX += (int)EntityMash.Step;
}
break;
case DirectionType.Down:
if (_startPosY + _mashHeight + EntityMash.Step < _pictureHeight)
{
_startPosY += (int)EntityMash.Step;
}
break;
}
}
public virtual void DrawTransport(Graphics g)
{
Pen pen = new(Color.Black);
Brush additionalBrush = new
SolidBrush(EntityMash.BodyColor);
g.FillRectangle(additionalBrush, _startPosX + 30, _startPosY + 31, 140, 35);
g.FillRectangle(additionalBrush, _startPosX + 60, _startPosY + 2, 15, 35);
g.FillRectangle(additionalBrush, _startPosX + 125, _startPosY + 2, 40, 40);
Brush additionalBrush1 = new
SolidBrush(EntityMash.BodyColor);
Brush gr = new SolidBrush(Color.Gray);
g.FillEllipse(additionalBrush1, _startPosX + 20, _startPosY + 72, 25, 25);
g.FillEllipse(additionalBrush1, _startPosX + 145, _startPosY + 72, 25, 25);
g.FillEllipse(gr, _startPosX + 55, _startPosY + 81, 17, 17);
g.FillEllipse(gr, _startPosX + 85, _startPosY + 81, 17, 17);
g.FillEllipse(gr, _startPosX + 110, _startPosY + 81, 17, 17);
g.FillEllipse(gr, _startPosX + 68, _startPosY + 72, 8, 8);
g.FillEllipse(gr, _startPosX + 95, _startPosY + 72, 8, 8);
Pen blackPen = new Pen(Color.Black, 3);
Rectangle rect1 = new Rectangle(_startPosX + 15, _startPosY + 69, 30, 30);
g.DrawArc(blackPen, rect1, 90, 180);
Rectangle rect2 = new Rectangle(_startPosX + 145, _startPosY + 69, 30, 30);
g.DrawArc(blackPen, rect2, -90, 180);
g.DrawLine(blackPen, _startPosX + 27, _startPosY + 69, _startPosX + 165, _startPosY + 69);
g.DrawLine(blackPen, _startPosX + 27, _startPosY + 99, _startPosX + 165, _startPosY + 99);
}
public bool CanMove(DirectionType direction)
{
if (EntityMash == null)
{
return false;
}
return direction switch
{
DirectionType.Left => _startPosX - EntityMash.Step > 0,
DirectionType.Up => _startPosY - EntityMash.Step > 0,
DirectionType.Right => _startPosX + _mashWidth + EntityMash.Step < _pictureWidth,
DirectionType.Down => _startPosY + _mashHeight + EntityMash.Step < _pictureHeight,
_ => false,
};
}
}
}

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using Excavator.MovementStrategy;
using Excavator;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.NetworkInformation;
using System.Text;
using System.Threading.Tasks;
using Excavator.DrawingObjects;
namespace Excavator.MovementStrategy
{
public class DrawingObjectMash : IMoveableObject
{
private readonly DrawingMash? _DrawingMash = null;
public DrawingObjectMash(DrawingMash DrawingMash)
{
_DrawingMash = DrawingMash;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_DrawingMash == null || _DrawingMash.EntityMash == null)
{
return null;
}
return new ObjectParameters(_DrawingMash.GetPosX,_DrawingMash.GetPosY, _DrawingMash.GetWidth, _DrawingMash.GetHeight);
}
}
public int GetStep => (int)(_DrawingMash?.EntityMash?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) => _DrawingMash?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) => _DrawingMash?.MoveTransport(direction);
}
}

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using Excavator.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Excavator.Entities
{
public class EntityExcavator : EntityMash
{
public Color AdditionalColor { get; private set; }
public bool Bucket { get; private set; }
public bool Supports { get; private set; }
public EntityExcavator(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Bucket = bucket;
Supports = supports;
}
}
}

22
Excavator/EntityMash.cs Normal file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Excavator.Entities
{
public class EntityMash
{
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color BodyColor { get; private set; }
public double Step => (double)Speed * 100 / Weight;
public EntityMash(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

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@ -2,15 +2,7 @@
{
partial class FormExcavator
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
@ -28,111 +20,153 @@
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormExcavator));
this.pictureBoxExc = new System.Windows.Forms.PictureBox();
this.buttonCreate = new System.Windows.Forms.Button();
this.pictureBoxExcavator = new System.Windows.Forms.PictureBox();
this.buttonCreateExcavator = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxExc)).BeginInit();
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
this.buttonStep = new System.Windows.Forms.Button();
this.buttonCreateMash = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxExcavator)).BeginInit();
this.SuspendLayout();
//
// pictureBoxBus
// pictureBoxExcavator
//
this.pictureBoxExc.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxExc.Location = new System.Drawing.Point(0, 0);
this.pictureBoxExc.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.pictureBoxExc.Name = "pictureBoxBus";
this.pictureBoxExc.Size = new System.Drawing.Size(1010, 615);
this.pictureBoxExc.TabIndex = 1;
this.pictureBoxExc.TabStop = false;
this.pictureBoxExcavator.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxExcavator.Location = new System.Drawing.Point(0, 0);
this.pictureBoxExcavator.Name = "pictureBoxExcavator";
this.pictureBoxExcavator.Size = new System.Drawing.Size(882, 453);
this.pictureBoxExcavator.TabIndex = 5;
this.pictureBoxExcavator.TabStop = false;
//
// buttonCreate
// buttonCreateExcavator
//
this.buttonCreate.Location = new System.Drawing.Point(14, 541);
this.buttonCreate.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(95, 57);
this.buttonCreate.TabIndex = 2;
this.buttonCreate.Text = "Создать";
this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click);
this.buttonCreateExcavator.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateExcavator.Font = new System.Drawing.Font("Segoe UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point);
this.buttonCreateExcavator.Location = new System.Drawing.Point(11, 365);
this.buttonCreateExcavator.Name = "buttonCreateExcavator";
this.buttonCreateExcavator.Size = new System.Drawing.Size(120, 73);
this.buttonCreateExcavator.TabIndex = 6;
this.buttonCreateExcavator.Text = "Создать Экскаватор";
this.buttonCreateExcavator.UseVisualStyleBackColor = true;
this.buttonCreateExcavator.Click += new System.EventHandler(this.buttonCreateExcavator_Click);
//
// buttonUp
//
this.buttonUp.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonUp.BackgroundImage")));
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::Excavator.Properties.Resources.ArrowUp;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonUp.Location = new System.Drawing.Point(896, 487);
this.buttonUp.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonUp.Location = new System.Drawing.Point(811, 377);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(46, 53);
this.buttonUp.TabIndex = 3;
this.buttonUp.Size = new System.Drawing.Size(30, 29);
this.buttonUp.TabIndex = 7;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonDown
//
this.buttonDown.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonDown.BackgroundImage")));
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonDown.Location = new System.Drawing.Point(896, 548);
this.buttonDown.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(46, 53);
this.buttonDown.TabIndex = 4;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonLeft
//
this.buttonLeft.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonLeft.BackgroundImage")));
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::Excavator.Properties.Resources.ArrowLeft;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonLeft.Location = new System.Drawing.Point(843, 547);
this.buttonLeft.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonLeft.Location = new System.Drawing.Point(776, 413);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(46, 53);
this.buttonLeft.TabIndex = 5;
this.buttonLeft.Size = new System.Drawing.Size(30, 29);
this.buttonLeft.TabIndex = 8;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
this.buttonLeft.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::Excavator.Properties.Resources.ArrowDown;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonDown.Location = new System.Drawing.Point(811, 413);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 29);
this.buttonDown.TabIndex = 9;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonRight
//
this.buttonRight.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonRight.BackgroundImage")));
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::Excavator.Properties.Resources.ArrowRight;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonRight.Location = new System.Drawing.Point(949, 547);
this.buttonRight.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonRight.Location = new System.Drawing.Point(848, 413);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(46, 53);
this.buttonRight.TabIndex = 6;
this.buttonRight.Size = new System.Drawing.Size(30, 29);
this.buttonRight.TabIndex = 10;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click);
//
// comboBoxStrategy
//
this.comboBoxStrategy.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxStrategy.FormattingEnabled = true;
this.comboBoxStrategy.Items.AddRange(new object[] {
"В центр",
"В правый нижний угол"});
this.comboBoxStrategy.Location = new System.Drawing.Point(719, 12);
this.comboBoxStrategy.Name = "comboBoxStrategy";
this.comboBoxStrategy.Size = new System.Drawing.Size(151, 28);
this.comboBoxStrategy.TabIndex = 11;
//
// buttonStep
//
this.buttonStep.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.buttonStep.Location = new System.Drawing.Point(747, 45);
this.buttonStep.Name = "buttonStep";
this.buttonStep.Size = new System.Drawing.Size(94, 29);
this.buttonStep.TabIndex = 12;
this.buttonStep.Text = "Шаг";
this.buttonStep.UseVisualStyleBackColor = true;
this.buttonStep.Click += new System.EventHandler(this.buttonStep_Click);
//
// buttonCreateMash
//
this.buttonCreateMash.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateMash.Location = new System.Drawing.Point(138, 365);
this.buttonCreateMash.Name = "buttonCreateMash";
this.buttonCreateMash.Size = new System.Drawing.Size(120, 74);
this.buttonCreateMash.TabIndex = 13;
this.buttonCreateMash.Text = "Создать Гусеничную машину";
this.buttonCreateMash.UseVisualStyleBackColor = true;
this.buttonCreateMash.Click += new System.EventHandler(this.buttonCreateMash_Click);
//
// FormExcavator
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(1010, 615);
this.ClientSize = new System.Drawing.Size(882, 453);
this.Controls.Add(this.buttonCreateMash);
this.Controls.Add(this.buttonStep);
this.Controls.Add(this.comboBoxStrategy);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.pictureBoxExc);
this.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.Controls.Add(this.buttonCreateExcavator);
this.Controls.Add(this.pictureBoxExcavator);
this.Name = "FormExcavator";
this.Text = "Bus";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxExc)).EndInit();
this.Text = "Excavator";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxExcavator)).EndInit();
this.ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxExc;
private Button buttonCreate;
private PictureBox pictureBoxExcavator;
private Button buttonCreateExcavator;
private Button buttonUp;
private Button buttonDown;
private Button buttonLeft;
private Button buttonDown;
private Button buttonRight;
private ComboBox comboBoxStrategy;
private Button buttonStep;
private Button buttonCreateMash;
}
}

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@ -1,43 +1,56 @@
using Excavator.DrawingObjects;
using Excavator.MovementStrategy;
namespace Excavator
{
public partial class FormExcavator : Form
{
private DrawingExc? _drawingExc;
private DrawingMash? _DrawingMash;
private AbstractStrategy? _abstractStrategy;
public FormExcavator()
{
InitializeComponent();
}
private void Draw()
{
if (_drawingExc == null)
if (_DrawingMash == null)
{
return;
}
Bitmap bmp = new(pictureBoxExc.Width, pictureBoxExc.Height);
Bitmap bmp = new(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawingExc.DrawTransport(gr);
pictureBoxExc.Image = bmp;
_DrawingMash.DrawTransport(gr);
pictureBoxExcavator.Image = bmp;
}
private void buttonCreate_Click(object sender, EventArgs e)
private void buttonCreateExcavator_Click(object sender, EventArgs e)
{
Random random = new();
_drawingExc = new DrawingExc();
EntityExcavator bus = new EntityExcavator();
bus.Init(random.Next(100, 300),
_DrawingMash = new DrawingExcavator(random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
_drawingExc.Init(bus, pictureBoxExc.Width, pictureBoxExc.Height);
_drawingExc.SetPosition(random.Next(10, 100),
random.Next(10, 100));
true,
Convert.ToBoolean(random.Next(0, 2)),
pictureBoxExcavator.Width, pictureBoxExcavator.Height);
_DrawingMash.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void ButtonMove_Click(object sender, EventArgs e)
private void buttonCreateMash_Click(object sender, EventArgs e)
{
if (_drawingExc == null)
Random random = new();
_DrawingMash = new DrawingMash(random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
pictureBoxExcavator.Width, pictureBoxExcavator.Height);
_DrawingMash.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonMove_Click(object sender, EventArgs e)
{
if (_DrawingMash == null)
{
return;
}
@ -45,19 +58,53 @@ namespace Excavator
switch (name)
{
case "buttonUp":
_drawingExc.MoveTransport(Direction.Up);
_DrawingMash.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
_drawingExc.MoveTransport(Direction.Down);
_DrawingMash.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
_drawingExc.MoveTransport(Direction.Left);
_DrawingMash.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
_drawingExc.MoveTransport(Direction.Right);
_DrawingMash.MoveTransport(DirectionType.Right);
break;
}
Draw();
}
private void buttonStep_Click(object sender, EventArgs e)
{
if (_DrawingMash == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new DrawingObjectMash(_DrawingMash), pictureBoxExcavator.Width, pictureBoxExcavator.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Excavator.DrawingObjects;
namespace Excavator.MovementStrategy
{
public interface IMoveableObject
{
ObjectParameters? GetObjectPosition { get; }
int GetStep { get; }
bool CheckCanMove(DirectionType direction);
void MoveObject(DirectionType direction);
}
}

56
Excavator/MoveToBorder.cs Normal file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Excavator.MovementStrategy
{
internal class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder <= FieldWidth &&
objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder <= FieldHeight &&
objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

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Excavator/MoveToCenter.cs Normal file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Excavator.MovementStrategy
{
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Excavator.MovementStrategy
{
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
public int LeftBorder => _x;
public int TopBorder => _y;
public int RightBorder => _x + _width;
public int DownBorder => _y + _height;
public int ObjectMiddleHorizontal => _x + _width / 2;
public int ObjectMiddleVertical => _y + _height / 2;
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

15
Excavator/Status.cs Normal file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Excavator.MovementStrategy
{
public enum Status
{
NotInit,
InProgress,
Finish
}
}