PIbd22_Kuznetsov_A.V._Excav.../Excavator/DrawingMash.cs

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C#
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2023-12-15 21:34:14 +04:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Excavator.Entities;
using Excavator.MovementStrategy;
namespace Excavator.DrawingObjects
{
public class DrawingMash
{
public IMoveableObject GetMoveableObject => new DrawingObjectMash(this);
public EntityMash? EntityMash { get; protected set; }
public int _pictureWidth;
public int _pictureHeight;
protected int _startPosX;
protected int _startPosY;
protected readonly int _mashWidth = 175;
protected readonly int _mashHeight = 115;
public int GetPosX => _startPosX;
public int GetPosY => _startPosY;
public int GetWidth => _mashWidth;
public int GetHeight => _mashHeight;
public DrawingMash(int speed, double weight, Color bodyColor, int width, int height)
{
if (width < _mashWidth || height < _mashHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
EntityMash = new EntityMash(speed, weight, bodyColor);
}
protected DrawingMash(int speed, double weight, Color bodyColor, int width, int height, int mashWidth, int mashHeight)
{
if (width < _mashWidth || height < _mashHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
_mashWidth = mashWidth;
_mashHeight = mashHeight;
EntityMash = new EntityMash(speed, weight, bodyColor);
}
public void SetPosition(int x, int y)
{
if (x > _pictureWidth || y > _pictureHeight)
{
return;
}
_startPosX = x;
_startPosY = y;
}
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityMash == null)
{
return;
}
switch (direction)
{
case DirectionType.Left:
if (_startPosX - EntityMash.Step > 0)
{
_startPosX -= (int)EntityMash.Step;
}
break;
case DirectionType.Up:
if (_startPosY - EntityMash.Step > 0)
{
_startPosY -= (int)EntityMash.Step;
}
break;
case DirectionType.Right:
if (_startPosX + _mashWidth + EntityMash.Step < _pictureWidth)
{
_startPosX += (int)EntityMash.Step;
}
break;
case DirectionType.Down:
if (_startPosY + _mashHeight + EntityMash.Step < _pictureHeight)
{
_startPosY += (int)EntityMash.Step;
}
break;
}
}
public virtual void DrawTransport(Graphics g)
{
Pen pen = new(Color.Black);
Brush additionalBrush = new
SolidBrush(EntityMash.BodyColor);
g.FillRectangle(additionalBrush, _startPosX + 30, _startPosY + 31, 140, 35);
g.FillRectangle(additionalBrush, _startPosX + 60, _startPosY + 2, 15, 35);
g.FillRectangle(additionalBrush, _startPosX + 125, _startPosY + 2, 40, 40);
Brush additionalBrush1 = new
SolidBrush(EntityMash.BodyColor);
Brush gr = new SolidBrush(Color.Gray);
g.FillEllipse(additionalBrush1, _startPosX + 20, _startPosY + 72, 25, 25);
g.FillEllipse(additionalBrush1, _startPosX + 145, _startPosY + 72, 25, 25);
g.FillEllipse(gr, _startPosX + 55, _startPosY + 81, 17, 17);
g.FillEllipse(gr, _startPosX + 85, _startPosY + 81, 17, 17);
g.FillEllipse(gr, _startPosX + 110, _startPosY + 81, 17, 17);
g.FillEllipse(gr, _startPosX + 68, _startPosY + 72, 8, 8);
g.FillEllipse(gr, _startPosX + 95, _startPosY + 72, 8, 8);
Pen blackPen = new Pen(Color.Black, 3);
Rectangle rect1 = new Rectangle(_startPosX + 15, _startPosY + 69, 30, 30);
g.DrawArc(blackPen, rect1, 90, 180);
Rectangle rect2 = new Rectangle(_startPosX + 145, _startPosY + 69, 30, 30);
g.DrawArc(blackPen, rect2, -90, 180);
g.DrawLine(blackPen, _startPosX + 27, _startPosY + 69, _startPosX + 165, _startPosY + 69);
g.DrawLine(blackPen, _startPosX + 27, _startPosY + 99, _startPosX + 165, _startPosY + 99);
}
public bool CanMove(DirectionType direction)
{
if (EntityMash == null)
{
return false;
}
return direction switch
{
DirectionType.Left => _startPosX - EntityMash.Step > 0,
DirectionType.Up => _startPosY - EntityMash.Step > 0,
DirectionType.Right => _startPosX + _mashWidth + EntityMash.Step < _pictureWidth,
DirectionType.Down => _startPosY + _mashHeight + EntityMash.Step < _pictureHeight,
_ => false,
};
}
}
}