изменения цветов

This commit is contained in:
Данил Лопатин 2024-03-18 10:25:37 +04:00
parent 8a5d541645
commit 8996de1a55
2 changed files with 21 additions and 25 deletions

View File

@ -222,28 +222,27 @@ public class DrawningPropelledArtillery
Pen pen = new(Color.Black); Pen pen = new(Color.Black);
Brush brush = new SolidBrush(EntityPropelledArtillery.BodyColor);
Brush brSlateGray = new SolidBrush(Color.SlateGray);
g.DrawEllipse(pen, _startPosX.Value + 0, _startPosY.Value + 75, 30, 30); g.DrawEllipse(pen, _startPosX.Value + 0, _startPosY.Value + 75, 30, 30);
g.DrawEllipse(pen, _startPosX.Value + 90, _startPosY.Value + 75, 30, 30); g.DrawEllipse(pen, _startPosX.Value + 90, _startPosY.Value + 75, 30, 30);
g.DrawRectangle(pen, _startPosX.Value + 15, _startPosY.Value + 75, 90, 30); g.DrawRectangle(pen, _startPosX.Value + 15, _startPosY.Value + 75, 90, 30);
//границы ЦВЕТ //границы ЦВЕТ
Brush brOlive = new SolidBrush(Color.Olive); g.FillRectangle(brush, _startPosX.Value + 25, _startPosY.Value + 40, 35, 30);//башня
g.FillRectangle(brOlive, _startPosX.Value + 25, _startPosY.Value + 40, 35, 30);//башня g.FillEllipse(brush, _startPosX.Value + 0, _startPosY.Value + 75, 30, 30);
g.FillEllipse(brOlive, _startPosX.Value + 0, _startPosY.Value + 75, 30, 30); g.FillEllipse(brush, _startPosX.Value + 90, _startPosY.Value + 75, 30, 30);
g.FillEllipse(brOlive, _startPosX.Value + 90, _startPosY.Value + 75, 30, 30); g.FillRectangle(brush, _startPosX.Value + 15, _startPosY.Value + 75, 90, 30);
g.FillRectangle(brOlive, _startPosX.Value + 15, _startPosY.Value + 75, 90, 30);
// границы арт. установки // границы арт. установки
g.DrawRectangle(pen, _startPosX.Value + 25, _startPosY.Value + 40, 35, 30); g.DrawRectangle(pen, _startPosX.Value + 25, _startPosY.Value + 40, 35, 30);
g.DrawRectangle(pen, _startPosX.Value + 0, _startPosY.Value + 65, 120, 13);//крыша g.DrawRectangle(pen, _startPosX.Value + 0, _startPosY.Value + 65, 120, 13);//крыша
// верхние катки ЦВЕТ // верхние катки ЦВЕТ
Brush brCadetBlue = new SolidBrush(Color.CadetBlue); g.FillEllipse(brSlateGray, _startPosX.Value + 30, _startPosY.Value + 70, 20, 20);
g.FillEllipse(brCadetBlue, _startPosX.Value + 30, _startPosY.Value + 70, 20, 20); g.FillEllipse(brSlateGray, _startPosX.Value + 50, _startPosY.Value + 70, 20, 20);
g.FillEllipse(brCadetBlue, _startPosX.Value + 50, _startPosY.Value + 70, 20, 20); g.FillEllipse(brSlateGray, _startPosX.Value + 70, _startPosY.Value + 70, 20, 20);
g.FillEllipse(brCadetBlue, _startPosX.Value + 70, _startPosY.Value + 70, 20, 20);
// верхние катки ОТРИСОВКА // верхние катки ОТРИСОВКА
g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 70, 20, 20); g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 70, 20, 20);
@ -263,8 +262,6 @@ public class DrawningPropelledArtillery
g.DrawEllipse(pen, _startPosX.Value + 60, _startPosY.Value + 90, 15, 15); g.DrawEllipse(pen, _startPosX.Value + 60, _startPosY.Value + 90, 15, 15);
g.DrawEllipse(pen, _startPosX.Value + 75, _startPosY.Value + 90, 15, 15); g.DrawEllipse(pen, _startPosX.Value + 75, _startPosY.Value + 90, 15, 15);
//Большие катки ЦВЕТ
Brush brSlateGray = new SolidBrush(Color.SlateGray);
g.FillEllipse(brSlateGray, _startPosX.Value + 3, _startPosY.Value + 78, 24, 24); g.FillEllipse(brSlateGray, _startPosX.Value + 3, _startPosY.Value + 78, 24, 24);
g.FillEllipse(brSlateGray, _startPosX.Value + 93, _startPosY.Value + 78, 24, 24); g.FillEllipse(brSlateGray, _startPosX.Value + 93, _startPosY.Value + 78, 24, 24);
@ -272,7 +269,7 @@ public class DrawningPropelledArtillery
g.DrawEllipse(pen, _startPosX.Value + 3, _startPosY.Value + 78, 24, 24); g.DrawEllipse(pen, _startPosX.Value + 3, _startPosY.Value + 78, 24, 24);
g.DrawEllipse(pen, _startPosX.Value + 93, _startPosY.Value + 78, 24, 24); g.DrawEllipse(pen, _startPosX.Value + 93, _startPosY.Value + 78, 24, 24);
g.FillRectangle(brOlive, _startPosX.Value + 0, _startPosY.Value + 65, 120, 13);// g.FillRectangle(brush, _startPosX.Value + 0, _startPosY.Value + 65, 120, 13);//

View File

@ -27,32 +27,31 @@ public class DrawningSelfPropelledArtilleryUnit : DrawningPropelledArtillery
} }
Pen pen = new(Color.Black); Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(selfpropelledartilleryunit.AdditionalColor); Brush brush = new SolidBrush(selfpropelledartilleryunit.AdditionalColor);
base.DrawTransport(g);
if (selfpropelledartilleryunit.TurretCannon) if (selfpropelledartilleryunit.TurretCannon)
{ {
g.FillEllipse(additionalBrush, _startPosX.Value + 26, _startPosY.Value + 35, 50, 30); g.FillEllipse(brush, _startPosX.Value + 26, _startPosY.Value + 35, 50, 30);
g.FillRectangle(additionalBrush, _startPosX.Value + 25, _startPosY.Value + 36, 20, 29); g.FillRectangle(brush, _startPosX.Value + 25, _startPosY.Value + 36, 20, 29);
g.FillRectangle(additionalBrush, _startPosX.Value + 60, _startPosY.Value + 45, 60, 5); g.FillRectangle(brush, _startPosX.Value + 60, _startPosY.Value + 45, 60, 5);
g.FillEllipse(additionalBrush, _startPosX.Value + 113, _startPosY.Value + 42, 20, 10); g.FillEllipse(brush, _startPosX.Value + 113, _startPosY.Value + 42, 20, 10);
} }
if (selfpropelledartilleryunit.LaunchBattery) if (selfpropelledartilleryunit.LaunchBattery)
{ {
g.FillRectangle(additionalBrush, _startPosX.Value + 0, _startPosY.Value + 45, 20, 20); g.FillRectangle(brush, _startPosX.Value + 0, _startPosY.Value + 45, 20, 20);
g.FillPolygon(additionalBrush, new Point[] g.FillPolygon(brush, new Point[]
{ {
new Point(_startPosX.Value + 0, _startPosY.Value + 15), new Point(_startPosX.Value + 0, _startPosY.Value + 65), new Point(_startPosX.Value + 0, _startPosY.Value + 15), new Point(_startPosX.Value + 0, _startPosY.Value + 65),
new Point(_startPosX.Value + 20, _startPosY.Value + 65), new Point(_startPosX.Value + 20, _startPosY.Value + 45), new Point(_startPosX.Value + 20, _startPosY.Value + 65), new Point(_startPosX.Value + 20, _startPosY.Value + 45),
new Point(_startPosX.Value + 0, _startPosY.Value + 15) new Point(_startPosX.Value + 0, _startPosY.Value + 15)
}); });
g.FillEllipse(additionalBrush, _startPosX.Value + 0, _startPosY.Value + 5, 10, 30); g.FillEllipse(brush, _startPosX.Value + 0, _startPosY.Value + 5, 10, 30);
g.FillRectangle(additionalBrush, _startPosX.Value + 10, _startPosY.Value + 15, 20, 5); g.FillRectangle(brush, _startPosX.Value + 10, _startPosY.Value + 15, 20, 5);
g.FillRectangle(additionalBrush, _startPosX.Value + 10, _startPosY.Value + 25, 15, 5); g.FillRectangle(brush, _startPosX.Value + 10, _startPosY.Value + 25, 15, 5);
} }
base.DrawTransport(g);
} }
} }