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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.7.34031.279
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ProjectBoat_bae", "ProjectBoat_bae\ProjectBoat_bae.csproj", "{D8469CDA-6475-44BF-BCDE-A69B80397FE3}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D8469CDA-6475-44BF-BCDE-A69B80397FE3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D8469CDA-6475-44BF-BCDE-A69B80397FE3}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D8469CDA-6475-44BF-BCDE-A69B80397FE3}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D8469CDA-6475-44BF-BCDE-A69B80397FE3}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {13897BDF-00CA-4062-A354-314E6E63DC45}
EndGlobalSection
EndGlobal

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectBoat_bae
{
public enum DiretionType
{
Up = 1,
Down = 2,
Left = 3,
Right = 4
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectBoat_bae
{
public class Drawing
{
// Класс-сущность
public ProjectBoat_bae? Boat { get; private set; }
// Ширина окна
private int? _pictureWidth = null;
// Высота окна
private int? _pictureHeight = null;
private int _startPosX;
private int _startPosY;
private readonly int _BoatWidth = 110;
private readonly int _BoatHeight = 60;
public bool Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool body,
int width, int height)
{
if (width >= _BoatWidth || height >= _BoatHeight)
{
_pictureWidth = width;
_pictureHeight = height;
Boat = new ProjectBoat_bae();
Boat.Init(speed,weight, bodyColor, additionalColor,body );
}
return true;
}
// Установка позиции(запоминаем значение)
public void SetPosition(int x, int y)
{
if (x < 0 || x + _BoatWidth > _pictureWidth)
{
x = 0;
}
if (y < 0 || y + _BoatHeight > _pictureHeight)
{
y = 0;
}
_startPosX = x;
_startPosY = y;
}
// Изменение направления перемещения
public void MoveTransport(DiretionType direction)
{
if (Boat == null)
{
return;
}
switch (direction)
{
//влево
case DiretionType.Left:
if (_startPosX - Boat.Step > 0)
{
_startPosX -= (int)Boat.Step;
}
break;
//вверх
case DiretionType.Up:
if (_startPosY - Boat.Step > 0)
{
_startPosY -= (int)Boat.Step;
}
break;
// вправо
case DiretionType.Right:
if (_startPosX + _BoatWidth + Boat.Step < _pictureWidth)
{
_startPosX += (int)Boat.Step;
}
break;
//вниз
case DiretionType.Down:
if (_startPosY + _BoatHeight + Boat.Step < _pictureHeight)
{
_startPosY += (int)Boat.Step;
}
break;
}
}
// Прорисовка объекта
public void DrawTransport(Graphics g)
{
if (Boat == null)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new
SolidBrush(Boat.AdditionalColor);
// корпус лодки
if (Boat.body)
{
//корпус
Brush br = new SolidBrush(Boat.BodyColor);
g.FillRectangle(br, _startPosX + 20, _startPosY + 5, 70, 50);
//мотор
Brush brRed = new SolidBrush(Boat.BodyColor);
g.FillEllipse(brRed, _startPosX + 7, _startPosY + 12, 35, 35);
//стекла
Brush brBlue = new SolidBrush(Color.LightBlue);
g.FillRectangle(brBlue, _startPosX + 70, _startPosY + 10, 5,
40);
g.FillRectangle(brBlue, _startPosX + 35, _startPosY + 8, 35, 2);
g.FillRectangle(brBlue, _startPosX + 35, _startPosY + 51, 35, 2);
}
}
}
}

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namespace ProjectBoat_bae
{
partial class FormBoat
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormBoat));
pictureBox1 = new PictureBox();
buttonCreate = new Button();
button_bottom = new Button();
button_top = new Button();
button_right = new Button();
button_left = new Button();
((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit();
SuspendLayout();
//
// pictureBox1
//
pictureBox1.Dock = DockStyle.Fill;
pictureBox1.Location = new Point(0, 0);
pictureBox1.Name = "pictureBox1";
pictureBox1.Size = new Size(878, 444);
pictureBox1.SizeMode = PictureBoxSizeMode.AutoSize;
pictureBox1.TabIndex = 0;
pictureBox1.TabStop = false;
pictureBox1.Click += pictureBox1_Click;
//
// buttonCreate
//
buttonCreate.Location = new Point(25, 379);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(112, 34);
buttonCreate.TabIndex = 1;
buttonCreate.Text = "Создать";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += buttonClick;
//
// button_bottom
//
button_bottom.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
button_bottom.BackColor = SystemColors.ButtonHighlight;
button_bottom.BackgroundImage = (Image)resources.GetObject("button_bottom.BackgroundImage");
button_bottom.BackgroundImageLayout = ImageLayout.Zoom;
button_bottom.Location = new Point(782, 391);
button_bottom.Name = "button_bottom";
button_bottom.Size = new Size(30, 30);
button_bottom.TabIndex = 2;
button_bottom.UseVisualStyleBackColor = false;
button_bottom.Click += buttonMove_Click;
//
// button_top
//
button_top.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
button_top.BackColor = SystemColors.ButtonHighlight;
button_top.BackgroundImage = (Image)resources.GetObject("button_top.BackgroundImage");
button_top.BackgroundImageLayout = ImageLayout.Zoom;
button_top.Location = new Point(782, 349);
button_top.Name = "button_top";
button_top.Size = new Size(30, 30);
button_top.TabIndex = 3;
button_top.UseVisualStyleBackColor = false;
button_top.Click += buttonMove_Click;
//
// button_right
//
button_right.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
button_right.BackColor = SystemColors.ButtonHighlight;
button_right.BackgroundImage = (Image)resources.GetObject("button_right.BackgroundImage");
button_right.BackgroundImageLayout = ImageLayout.Zoom;
button_right.Location = new Point(814, 373);
button_right.Name = "button_right";
button_right.Size = new Size(30, 30);
button_right.TabIndex = 4;
button_right.UseVisualStyleBackColor = false;
button_right.Click += buttonMove_Click;
//
// button_left
//
button_left.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
button_left.BackColor = SystemColors.ButtonHighlight;
button_left.BackgroundImage = (Image)resources.GetObject("button_left.BackgroundImage");
button_left.BackgroundImageLayout = ImageLayout.Zoom;
button_left.Location = new Point(751, 372);
button_left.Name = "button_left";
button_left.Size = new Size(30, 30);
button_left.TabIndex = 5;
button_left.UseVisualStyleBackColor = false;
button_left.Click += buttonMove_Click;
//
// FormBoat
//
AutoScaleDimensions = new SizeF(10F, 25F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(878, 444);
Controls.Add(button_left);
Controls.Add(button_right);
Controls.Add(button_top);
Controls.Add(button_bottom);
Controls.Add(buttonCreate);
Controls.Add(pictureBox1);
Name = "FormBoat";
Text = "Form1";
Load += Form1_Load;
((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit();
ResumeLayout(false);
PerformLayout();
}
#endregion
private PictureBox pictureBox1;
private Button buttonCreate;
private Button button_bottom;
private Button button_top;
private Button button_right;
private Button button_left;
}
}

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namespace ProjectBoat_bae
{
public partial class FormBoat : Form
{
// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
private Drawing? _drawningBoat;
public FormBoat()
{
InitializeComponent();
}
// Ìåòîä ïðîðèñîâêè
private void Draw()
{
if (_drawningBoat == null)
{
return;
}
Bitmap bmp = new(pictureBox1.Width,
pictureBox1.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningBoat.DrawTransport(gr);
pictureBox1.Image = bmp;
}
// Èçìåíåíèå ðàçìåðîâ ôîðìû
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawningBoat == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "button_top":
_drawningBoat.MoveTransport(DiretionType.Up);
break;
case "button_bottom":
_drawningBoat.MoveTransport(DiretionType.Down);
break;
case "button_left":
_drawningBoat.MoveTransport(DiretionType.Left);
break;
case "button_right":
_drawningBoat.MoveTransport(DiretionType.Right);
break;
}
Draw();
}
private void buttonClick(object sender, EventArgs e)
{
Random random = new();
_drawningBoat = new Drawing();
_drawningBoat.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
//Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)), pictureBox1.Width, pictureBox1.Height);
_drawningBoat.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void Form1_Load(object sender, EventArgs e)
{
}
private void pictureBox1_Click(object sender, EventArgs e)
{
}
private void button_top_Click(object sender, EventArgs e)
{
}
}
}

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namespace ProjectBoat_bae
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormBoat());
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectBoat_bae
{
public class ProjectBoat_bae
{
public int Speed { get; private set; }
public double Weight { get; private set; }
// Основной цвет
public Color BodyColor { get; private set; }
// Дополнительный цвет (для опциональных элементов)
public Color AdditionalColor { get; private set; }
public bool body { get; private set; }
public double Step => (double)Speed * 100 / Weight;
//объект
public void Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool bodyKit)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
body = bodyKit;
}
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectBoat_bae.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectBoat_bae.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
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<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
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</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
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<xsd:element name="resheader">
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<resheader name="resmimetype">
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<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -1,25 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.7.34031.279
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "evm_4laba", "evm_4laba\evm_4laba.csproj", "{7CFA474E-08C2-459C-AC2B-35D9B2179EA2}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{7CFA474E-08C2-459C-AC2B-35D9B2179EA2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7CFA474E-08C2-459C-AC2B-35D9B2179EA2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7CFA474E-08C2-459C-AC2B-35D9B2179EA2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7CFA474E-08C2-459C-AC2B-35D9B2179EA2}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {CDA146C8-F7AF-41AE-A3DD-591AFE057184}
EndGlobalSection
EndGlobal

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@ -1,54 +0,0 @@
using System;
namespace BinaryCalculator
{
class Program
{
static void Main(string[] args)
{
// Ввод пользователем данных
Console.WriteLine("Введите исходную систему счисления (2-16):");
int baseNumber = Convert.ToInt32(Console.ReadLine());
Console.WriteLine("Введите первое число:");
string binaryNumber1 = Console.ReadLine();
Console.WriteLine("Введите второе число:");
string binaryNumber2 = Console.ReadLine();
Console.WriteLine("Введите операцию (+, -, *, /):");
char operation = Convert.ToChar(Console.ReadLine());
// Преобразование чисел в двоичную систему счисления
int decimalNumber1 = Convert.ToInt32(binaryNumber1, baseNumber);
int decimalNumber2 = Convert.ToInt32(binaryNumber2, baseNumber);
// Выполнение арифметической операции
int result = 0;
switch (operation)
{
case '+':
result = decimalNumber1 + decimalNumber2;
break;
case '-':
result = decimalNumber1 - decimalNumber2;
break;
case '*':
result = decimalNumber1 * decimalNumber2;
break;
case '/':
result = decimalNumber1 / decimalNumber2;
break;
default:
Console.WriteLine("Неправильно указана операция.");
break;
}
// Вывод результата в двоичной системе счисления
string binaryResult = Convert.ToString(result, 2);
Console.WriteLine("Результат: " + binaryResult);
}
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.7.34031.279
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "evm_laba3", "evm_laba3\evm_laba3.csproj", "{BE1E2078-C452-4E42-BBBB-3AC3141E9744}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{BE1E2078-C452-4E42-BBBB-3AC3141E9744}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{BE1E2078-C452-4E42-BBBB-3AC3141E9744}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BE1E2078-C452-4E42-BBBB-3AC3141E9744}.Release|Any CPU.ActiveCfg = Release|Any CPU
{BE1E2078-C452-4E42-BBBB-3AC3141E9744}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {5A26F9BF-589C-4D50-995E-D6FA981231E6}
EndGlobalSection
EndGlobal

View File

@ -1,296 +0,0 @@
//using System;
//namespace NumberConverter
//{
// class Program
// {
// static void Main(string[] args)
// {
// try
// {
// Console.WriteLine("Введите исходную систему счисления (2-16):");
// int sourceBase = int.Parse(Console.ReadLine());
// Console.WriteLine("Введите конечную систему счисления (2-16):");
// int targetBase = int.Parse(Console.ReadLine());
// Console.WriteLine("Введите число в исходной системе счисления:");
// string number = Console.ReadLine();
// int decimalNumber = ConvertToDecimal(number, sourceBase);
// string targetNumber = ConvertFromDecimal(decimalNumber, targetBase);
// Console.WriteLine("Результат: " + targetNumber);
// //string result = Convert.ToString(decimalNumber, targetBase);
// //result = result.PadLeft(8, '0'); // дополняем до 8 символов
// // //Console.WriteLine("Результат ПК: " + result);
// //Console.WriteLine("Результат ПК: " + result);
// }
// catch (FormatException)
// {
// Console.WriteLine("Ошибка: введенное значение имеет неверный формат.");
// }
// catch (ArgumentOutOfRangeException)
// {
// Console.WriteLine("Ошибка: значение системы счисления должно быть от 2 до 16.");
// }
// }
// //в 10
// static int ConvertToDecimal(string number, int sourceBase) //число в 10
// {
// bool isNegative = false;
// if (number.StartsWith("-"))
// {
// isNegative = true;
// number = number.Substring(1);//извлекает подстроку
// }
// //с конца числа каждая цифра умножается на на степень систем, а потом суммируются значения
// int decimalNumber = 0;
// int power = 0;
// for (int i = number.Length - 1; i >= 0; i--)
// {
// int digitValue;
// if (char.IsDigit(number[i]))
// {
// digitValue = number[i] - '0';
// }
// else
// {
// digitValue = number[i] - 'A' + 10;
// }
// //Math.Pow - в степень
// decimalNumber += digitValue * (int)Math.Pow(sourceBase, power);
// power++;
// }
// //конвертирует в пк
// static string ConvertTwosComplement(int num)
// {
// string binary = Convert.ToString(num, 2);
// char[] binaryArr = binary.PadLeft(8, '0').ToCharArray();
// for (int i = 0; i < binaryArr.Length; i++)
// {
// binaryArr[i] = binaryArr[i] == '0' ? '1' : '0';
// }
// int twosComplement = Convert.ToInt32(new string(binaryArr), 2) + 1;
// return Convert.ToString(twosComplement, 2).PadLeft(8, '0');
// }
// return isNegative ? -decimalNumber : decimalNumber;
// }
// //из 10
// static string ConvertFromDecimal(int decimalNumber, int targetBase)//10 d lheue.
// {
// bool isNegative = false;
// if (decimalNumber < 0)
// {
// isNegative = true;
// decimalNumber = -decimalNumber;
// }
// //остаток от деления записывается как цифра
// string targetNumber = "";
// while (decimalNumber != 0)
// {
// int remainder = decimalNumber % targetBase;
// char digit;
// if (remainder < 10)
// {
// digit = (char)(remainder + '0');
// }
// else
// {
// digit = (char)(remainder - 10 + 'A');
// }
// targetNumber = digit + targetNumber;
// decimalNumber /= targetBase;
// }
// if (isNegative)
// {
// return "-" + targetNumber;
// }
// else
// {
// return targetNumber;
// }
// }
// }
//}
//using System;
//public class NumberConverter
//{
// public static void Main(string[] args)
// {
// Console.Write("Введите число: ");
// string number = Console.ReadLine();
// Console.Write("Введите первоначальную систему: (2 - 16): ");
// int origBase = Int32.Parse(Console.ReadLine());
// Console.Write("Введите конечную систему: (2 - 16): ");
// int finalBase = Int32.Parse(Console.ReadLine());
// bool isNegative = number.StartsWith('-');//убирает минус чтобы конвертировать
// if (isNegative) number = number.Substring(1);
// //преоразование в 10
// int decimalNum = Convert.ToInt32(number, origBase);
// if (isNegative && finalBase == 2)
// {
// Console.WriteLine("С минусом -" + Convert.ToString(decimalNum, finalBase));
// Console.WriteLine("ПК: " + ConvertTwosComplement(decimalNum));
// }
// else
// {
// string finalNum = Convert.ToString(decimalNum, finalBase);
// if (isNegative) finalNum = "-" + finalNum;
// Console.WriteLine($"{finalBase}-число: {finalNum.ToUpper()}");
// }
// }
// //конвертирует в пк
// private static string ConvertTwosComplement(int num)
// {
// string binary = Convert.ToString(num, 2);
// char[] binaryArr = binary.PadLeft(8, '0').ToCharArray();
// for (int i = 0; i < binaryArr.Length; i++)
// {
// binaryArr[i] = binaryArr[i] == '0' ? '1' : '0';
// }
// int twosComplement = Convert.ToInt32(new string(binaryArr), 2) + 1;
// return Convert.ToString(twosComplement, 2).PadLeft(8, '0');
// }
//}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static System.Net.Mime.MediaTypeNames;
namespace AVM_3_laba
{
internal class Program
{
static void Main(string[] args)
{
Console.Write("Введите исходную систему счисления (2-16): ");
int input = Convert.ToInt32(Console.ReadLine());
if ((input > 16) || (input < 2))
{
Console.WriteLine("Введите сс от 2 до 16!");
return;
}
Console.Write("Введите конечную систему счисления (2-16): ");
int output = Convert.ToInt32(Console.ReadLine());
if ((output > 16) || (output < 2))
{
Console.WriteLine("Введите сс от 2 до 16!");
return;
}
Console.Write("Введите число в исходной системе счисления: ");
string number = Console.ReadLine();
bool minus = false;
if (number[0] == '-')
{
number = number.Substring(1);
minus = true;
}
int decimalNumber = ConvertToDecimal(number, input);
int result = ConvertToOutput(decimalNumber, output);
if (minus) { result = -result; };
Console.WriteLine(result);
if (minus && output == 2)
{
Console.WriteLine(directСode(result * -1));
}
}
static int ConvertToDecimal(string number, int input)
{
string numberString = number.ToString();
int decimalNumber = 0;
int power = 0; // степень числа
string digits = "0123456789ABCDEF";
for (int i = numberString.Length - 1; i >= 0; i--)
{
char digit = numberString[i]; // берем текущую цифру
// Проверка на недопустимые символы
if (!digits.Contains(digit))
{
Console.WriteLine("Неверный формат числа!");
Environment.Exit(0);
}
int value = digits.IndexOf(digit);
// Проверка на недопустимую цифру для выбранной системы счисления
if (value >= input)
{
Console.WriteLine("Неверный формат числа!");
Environment.Exit(0);
}
decimalNumber += value * (int)Math.Pow(input, power++);
}
return decimalNumber;
}
static int ConvertToOutput(int number, int output)
{
string digits = "0123456789ABCDEF";
string result = "";
while (number > 0)
{
int remainder = number % output;
result = digits[remainder] + result;
number /= output;
}
return Convert.ToInt32(result);
}
static string directСode(int result)
{
string resultString = result.ToString();
int discharge = 8;
int countNumber = resultString.Length;
while (countNumber >= discharge)
{
discharge *= 2;
}
int numberOfZeros = discharge - countNumber - 1;
string finalResultString = "1" + string.Concat(Enumerable.Repeat("0", numberOfZeros)) + resultString;
return finalResultString;
}
}
}

View File

@ -1,10 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>