зафиксировать всё
This commit is contained in:
parent
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commit
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@ -8,10 +8,15 @@ using System.Text;
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using ProjectBoat_bae;
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using ProjectBoat_bae.Entities;
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using ProjectBoat_bae.MovementStrategy;
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namespace ProjectBoat_bae.DrawningObjects
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{
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public class Drawningboat
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{
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// Получение объекта IMoveableObject из объекта DrawningCar
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public IMoveableObject GetMoveableObject => new
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DrawningObjectBoat(this);
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// Класс-сущность
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public EntityBoat? EntityBoat { get; protected set; }
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14
ProjectBoat_bae/ProjectBoat_bae/Form1.Designer.cs
generated
14
ProjectBoat_bae/ProjectBoat_bae/Form1.Designer.cs
generated
@ -38,6 +38,7 @@
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buttonClickMotorBoat = new Button();
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buttonStep = new Button();
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comboBoxStrategy = new ComboBox();
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buttonSelectBoat_Click = new Button();
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((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit();
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SuspendLayout();
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//
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@ -144,11 +145,22 @@
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comboBoxStrategy.Size = new Size(182, 33);
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comboBoxStrategy.TabIndex = 9;
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//
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// buttonSelectBoat_Click
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//
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buttonSelectBoat_Click.Location = new Point(517, 598);
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buttonSelectBoat_Click.Name = "buttonSelectBoat_Click";
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buttonSelectBoat_Click.Size = new Size(233, 34);
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buttonSelectBoat_Click.TabIndex = 10;
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buttonSelectBoat_Click.Text = "Выбранная лодка";
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buttonSelectBoat_Click.UseVisualStyleBackColor = true;
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buttonSelectBoat_Click.Click += this.buttonSelectBoat_Click_Click;
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//
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// FormBoat
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//
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AutoScaleDimensions = new SizeF(10F, 25F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(1178, 644);
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Controls.Add(buttonSelectBoat_Click);
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Controls.Add(comboBoxStrategy);
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Controls.Add(buttonStep);
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Controls.Add(buttonClickMotorBoat);
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@ -176,5 +188,7 @@
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private Button buttonClickMotorBoat;
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private Button buttonStep;
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private ComboBox comboBoxStrategy;
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private Button button1;
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private Button buttonSelectBoat_Click;
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}
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}
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@ -8,8 +8,6 @@ using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using ProjectBoat_bae;
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using ProjectBoat_bae.Properties;
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using ProjectBoat_bae.Entities;
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using ProjectBoat_bae.MovementStrategy;
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using ProjectBoat_bae.DrawningObjects;
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@ -22,10 +20,14 @@ namespace ProjectBoat_bae
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private Drawningboat? _drawingBoat;
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private AbstractStrategy? _abstractStrategy;
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/// Âűáđŕííűé ŕâňîěîáčëü
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public Drawningboat? SelectedBoat { get; private set; }
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public FormBoat()
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{
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InitializeComponent();
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_abstractStrategy = null;
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SelectedBoat = null;
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}
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// Ìåòîä ïðîðèñîâêè
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@ -69,19 +71,39 @@ namespace ProjectBoat_bae
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}
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private void buttonClickMotorBoat_Click(object sender, EventArgs e)
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{
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Random random = new Random();
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_drawingBoat = new DrawningMotorBoat(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
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Random random = new();
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Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
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ColorDialog dialog = new();
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if (dialog.ShowDialog() == DialogResult.OK)
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{
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color = dialog.Color;
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}
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Color dopColor = Color.FromArgb(random.Next(0, 256),
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random.Next(0, 256), random.Next(0, 256));
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ColorDialog dialogAddColor = new();
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if (dialogAddColor.ShowDialog() == DialogResult.OK)
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{
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dopColor = dialogAddColor.Color;
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}
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_drawingBoat = new DrawningMotorBoat(random.Next(100, 300),
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random.Next(1000, 3000), color, dopColor, Convert.ToBoolean(random.Next(0, 2)),
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Convert.ToBoolean(random.Next(0, 2)),
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Convert.ToBoolean(random.Next(0, 2)), pictureBox1.Width, pictureBox1.Height);
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pictureBox1.Width, pictureBox1.Height);
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_drawingBoat.SetPosition(random.Next(10, 100), random.Next(10, 100));
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Draw();
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}
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private void buttonClick_Click(object sender, EventArgs e)
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{
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Random random = new();
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_drawingBoat = new Drawningboat(random.Next(100, 300), random.Next(1000, 3000),
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Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
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pictureBox1.Width, pictureBox1.Height);
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Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
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ColorDialog dialog = new();
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if (dialog.ShowDialog() == DialogResult.OK)
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{
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color = dialog.Color;
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}
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_drawingBoat = new Drawningboat(random.Next(100, 300), random.Next(1000, 3000), color, pictureBox1.Width, pictureBox1.Height);
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_drawingBoat.SetPosition(random.Next(10, 100), random.Next(10, 100));
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Draw();
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}
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@ -120,5 +142,11 @@ namespace ProjectBoat_bae
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_abstractStrategy = null;
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}
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}
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private void buttonSelectBoat_Click_Click(object sender, EventArgs e)
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{
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SelectedBoat = _drawingBoat;
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DialogResult = DialogResult.OK;
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}
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}
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}
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124
ProjectBoat_bae/ProjectBoat_bae/FormBoatCollection.Designer.cs
generated
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124
ProjectBoat_bae/ProjectBoat_bae/FormBoatCollection.Designer.cs
generated
Normal file
@ -0,0 +1,124 @@
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namespace ProjectBoat_bae
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{
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partial class FormBoatCollection
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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pictureBoxCollection = new PictureBox();
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buttonAddBoat_Click = new Button();
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buttonRemoveBoat_Click = new Button();
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buttonRefreshCollection_Click = new Button();
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textBox1 = new TextBox();
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maskedTextBoxNumber = new MaskedTextBox();
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((System.ComponentModel.ISupportInitialize)pictureBoxCollection).BeginInit();
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SuspendLayout();
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//
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// pictureBoxCollection
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//
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pictureBoxCollection.Location = new Point(0, 0);
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pictureBoxCollection.Name = "pictureBoxCollection";
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pictureBoxCollection.Size = new Size(1176, 647);
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pictureBoxCollection.SizeMode = PictureBoxSizeMode.AutoSize;
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pictureBoxCollection.TabIndex = 0;
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pictureBoxCollection.TabStop = false;
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//
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// buttonAddBoat_Click
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//
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buttonAddBoat_Click.Location = new Point(955, 73);
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buttonAddBoat_Click.Name = "buttonAddBoat_Click";
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buttonAddBoat_Click.Size = new Size(201, 47);
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buttonAddBoat_Click.TabIndex = 1;
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buttonAddBoat_Click.Text = "Добавить лодку";
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buttonAddBoat_Click.UseVisualStyleBackColor = true;
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buttonAddBoat_Click.Click += buttonAddBoat_Click_Click;
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//
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// buttonRemoveBoat_Click
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//
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buttonRemoveBoat_Click.Location = new Point(955, 345);
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buttonRemoveBoat_Click.Name = "buttonRemoveBoat_Click";
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buttonRemoveBoat_Click.Size = new Size(201, 46);
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buttonRemoveBoat_Click.TabIndex = 2;
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buttonRemoveBoat_Click.Text = "Удалить лодку";
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buttonRemoveBoat_Click.UseVisualStyleBackColor = true;
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buttonRemoveBoat_Click.Click += buttonRemoveBoat_Click_Click;
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//
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// buttonRefreshCollection_Click
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//
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buttonRefreshCollection_Click.Location = new Point(955, 421);
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buttonRefreshCollection_Click.Name = "buttonRefreshCollection_Click";
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buttonRefreshCollection_Click.Size = new Size(201, 50);
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buttonRefreshCollection_Click.TabIndex = 3;
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buttonRefreshCollection_Click.Text = "Обновить коллекцию";
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buttonRefreshCollection_Click.UseVisualStyleBackColor = true;
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buttonRefreshCollection_Click.Click += buttonRefreshCollection_Click_Click;
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//
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// textBox1
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//
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textBox1.BackColor = SystemColors.MenuBar;
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textBox1.Location = new Point(955, 12);
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textBox1.Name = "textBox1";
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textBox1.Size = new Size(150, 31);
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textBox1.TabIndex = 4;
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textBox1.Text = "Инструменты";
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textBox1.TextAlign = HorizontalAlignment.Center;
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//
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// maskedTextBoxNumber
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//
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maskedTextBoxNumber.Location = new Point(979, 293);
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maskedTextBoxNumber.Name = "maskedTextBoxNumber";
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maskedTextBoxNumber.Size = new Size(150, 31);
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maskedTextBoxNumber.TabIndex = 5;
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maskedTextBoxNumber.Text = "_";
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//
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// FormBoatCollection
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//
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AutoScaleDimensions = new SizeF(10F, 25F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(1178, 644);
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Controls.Add(maskedTextBoxNumber);
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Controls.Add(textBox1);
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Controls.Add(buttonRefreshCollection_Click);
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Controls.Add(buttonRemoveBoat_Click);
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Controls.Add(buttonAddBoat_Click);
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Controls.Add(pictureBoxCollection);
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Name = "FormBoatCollection";
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Text = "FormBoatCollection";
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((System.ComponentModel.ISupportInitialize)pictureBoxCollection).EndInit();
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ResumeLayout(false);
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PerformLayout();
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}
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#endregion
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private PictureBox pictureBoxCollection;
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private Button buttonAddBoat_Click;
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private Button buttonRemoveBoat_Click;
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private Button buttonRefreshCollection_Click;
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private TextBox textBox1;
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private MaskedTextBox maskedTextBoxNumber;
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}
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}
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88
ProjectBoat_bae/ProjectBoat_bae/FormBoatCollection.cs
Normal file
88
ProjectBoat_bae/ProjectBoat_bae/FormBoatCollection.cs
Normal file
@ -0,0 +1,88 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Numerics;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using ProjectBoat_bae.DrawningObjects;
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using ProjectBoat_bae.Generics;
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using ProjectBoat_bae.MovementStrategy;
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namespace ProjectBoat_bae
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{
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public partial class FormBoatCollection : Form
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{
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private readonly BoatsGenericCollection<Drawningboat, DrawningObjectBoat> _boats;
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public FormBoatCollection()
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{
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InitializeComponent();
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_boats = new BoatsGenericCollection<Drawningboat, DrawningObjectBoat>(pictureBoxCollection.Width, pictureBoxCollection.Height);
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}
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// Добавление объекта в набор
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private void buttonAddBoat_Click_Click(object sender, EventArgs e)
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{
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FormBoat form = new();
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if (form.ShowDialog() == DialogResult.OK)
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{
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if (_boats + form.SelectedBoat != -1)
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{
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MessageBox.Show("Объект добавлен");
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pictureBoxCollection.Image = _boats.ShowBoats();
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}
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else
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{
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MessageBox.Show("Не удалось добавить объект");
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}
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}
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}
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// Удаление объекта из набора
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private void buttonRemoveBoat_Click_Click(object sender, EventArgs e)
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{
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if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
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{
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return;
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}
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//int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
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//if (_boats - pos != null)
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//{
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// MessageBox.Show("Объект удален");
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// pictureBoxCollection.Image = _boats.ShowBoats();
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//}
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//else
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//{
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// MessageBox.Show("Не удалось удалить объект");
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//}
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int pos = -1;
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try
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{
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pos = Convert.ToInt32(maskedTextBoxNumber.Text);
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}
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catch (Exception ex) { }
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if (_boats - pos)
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{
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MessageBox.Show("Объект удален");
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pictureBoxCollection.Image = _boats.ShowBoats();
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}
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else
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{
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MessageBox.Show("Не удалось удалить объект");
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}
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}
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private void buttonRefreshCollection_Click_Click(object sender, EventArgs e)
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{
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pictureBoxCollection.Image = _boats.ShowBoats();
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}
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}
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}
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@ -1,17 +1,17 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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<!--
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Microsoft ResX Schema
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||||
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
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various data types are done through the TypeConverter classes
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
|
||||
Example:
|
||||
|
||||
|
||||
... ado.net/XML headers & schema ...
|
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
|
||||
@ -26,36 +26,36 @@
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||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
@ -0,0 +1,114 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectBoat_bae.MovementStrategy;
|
||||
using ProjectBoat_bae.DrawningObjects;
|
||||
|
||||
namespace ProjectBoat_bae.Generics
|
||||
{
|
||||
internal class BoatsGenericCollection <T, U>
|
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where T : Drawningboat
|
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where U : IMoveableObject
|
||||
{
|
||||
// Ширина окна прорисовки
|
||||
private readonly int _pictureWidth;
|
||||
|
||||
// Высота окна прорисовки
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (ширина)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeWidth = 160;
|
||||
|
||||
// Размер занимаемого объектом места (высота)
|
||||
private readonly int _placeSizeHeight = 160;
|
||||
|
||||
// Набор объектов
|
||||
private readonly SetGeneric<T> _collection;
|
||||
|
||||
// Конструктор
|
||||
public BoatsGenericCollection(int picWidth, int picHeight)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_collection = new SetGeneric<T>(width * height);
|
||||
}
|
||||
|
||||
// Перегрузка оператора сложения
|
||||
public static int operator +(BoatsGenericCollection<T, U> collect, T?
|
||||
obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
return collect._collection.Insert(obj);
|
||||
}
|
||||
|
||||
// Перегрузка оператора вычитания
|
||||
public static bool operator -(BoatsGenericCollection<T, U> collect, int
|
||||
pos)
|
||||
{
|
||||
T? obj = collect._collection.Get(pos);
|
||||
if (obj != null)
|
||||
{
|
||||
collect._collection.Remove(pos);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Получение объекта IMoveableObject
|
||||
public U? GetU(int pos)
|
||||
{
|
||||
return (U?)_collection.Get(pos)?.GetMoveableObject;
|
||||
}
|
||||
|
||||
// Вывод всего набора объектов
|
||||
public Bitmap ShowBoats()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawObjects(gr);
|
||||
return bmp;
|
||||
}
|
||||
|
||||
// Метод отрисовки фона
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 3);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
|
||||
1; ++j)
|
||||
{//линия рамзетки места
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j *
|
||||
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
|
||||
_placeSizeHeight);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
|
||||
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
|
||||
// Метод прорисовки объектов
|
||||
private void DrawObjects(Graphics g)
|
||||
{
|
||||
for (int i = 0; i < _collection.Count; i++)
|
||||
{
|
||||
Drawningboat boat = _collection.Get(i);
|
||||
|
||||
if (boat != null)
|
||||
{
|
||||
int width = _pictureWidth / _placeSizeWidth;
|
||||
boat.SetPosition(i % width * _placeSizeWidth, (i / (_pictureWidth / _placeSizeWidth)) * _placeSizeHeight);
|
||||
boat.DrawTransport(g);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
66
ProjectBoat_bae/ProjectBoat_bae/Generics/SetGeneric.cs
Normal file
66
ProjectBoat_bae/ProjectBoat_bae/Generics/SetGeneric.cs
Normal file
@ -0,0 +1,66 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectBoat_bae.Generics
|
||||
{
|
||||
internal class SetGeneric<T> where T : class
|
||||
{
|
||||
private readonly T?[] _places;
|
||||
|
||||
public int Count => _places.Length;
|
||||
|
||||
public SetGeneric(int count)
|
||||
{
|
||||
_places = new T?[count];
|
||||
}
|
||||
|
||||
public int Insert(T boat)
|
||||
{
|
||||
if (_places[Count - 1] != null)
|
||||
return -1;
|
||||
return Insert(boat, 0);
|
||||
}
|
||||
|
||||
public int Insert(T boat, int position)
|
||||
{
|
||||
if (position < 0 || position >= Count)
|
||||
return -1;
|
||||
if (_places[position] != null)
|
||||
{
|
||||
int indexEnd = position + 1;
|
||||
while (_places[indexEnd] != null)
|
||||
{
|
||||
indexEnd++;
|
||||
}
|
||||
for (int i = indexEnd + 1; i > position; i--)
|
||||
{
|
||||
_places[i] = _places[i - 1];
|
||||
}
|
||||
|
||||
}
|
||||
_places[position] = boat;
|
||||
return position;
|
||||
}
|
||||
|
||||
public bool Remove(int position)
|
||||
{
|
||||
if (position < 0 || position >= _places.Count())
|
||||
return false;
|
||||
|
||||
_places[position] = null;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public T? Get(int position)
|
||||
{
|
||||
if (position < 0 || position >= _places.Count())
|
||||
return null;
|
||||
return _places[position];
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -11,7 +11,7 @@ namespace ProjectBoat_bae
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormBoat());
|
||||
Application.Run(new FormBoatCollection());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.7.34031.279
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "laba3(base)", "laba3(base)\laba3(base).csproj", "{0C4A3D74-03A3-4FF3-82C4-D0570E36B3CE}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{0C4A3D74-03A3-4FF3-82C4-D0570E36B3CE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{0C4A3D74-03A3-4FF3-82C4-D0570E36B3CE}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{0C4A3D74-03A3-4FF3-82C4-D0570E36B3CE}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{0C4A3D74-03A3-4FF3-82C4-D0570E36B3CE}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {DBC78A3D-9D37-411B-8DAD-A904CC5BF8E0}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
39
laba3(base)/laba3(base)/Form1.Designer.cs
generated
39
laba3(base)/laba3(base)/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
||||
namespace laba3_base_
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace laba3_base_
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,132 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace laba3_base_.Generics
|
||||
{
|
||||
internal class CarsGenericCollection<T, U>
|
||||
where T : DrawningPlane
|
||||
where U : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Ширина окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (ширина)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeWidth = 175;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (высота)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeHeight = 80;
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly SetGeneric<T> _collection;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
public PlanesGenericCollection(int picWidth, int picHeight)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_collection = new SetGeneric<T>(width * height);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="obj"></param>
|
||||
/// <returns></returns>
|
||||
public static bool operator +(PlanesGenericCollection<T, U> collect, T?
|
||||
obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return collect?._collection.Insert(obj) ?? false;
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора вычитания
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public static T? operator -(PlanesGenericCollection<T, U> collect, int
|
||||
pos)
|
||||
{
|
||||
T? obj = collect._collection.Get(pos);
|
||||
if (obj != null)
|
||||
{
|
||||
collect._collection.Remove(pos);
|
||||
}
|
||||
return obj;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта IMoveableObject
|
||||
/// </summary>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public U? GetU(int pos)
|
||||
{
|
||||
return (U?)_collection.Get(pos)?.GetMoveableObject;
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод всего набора объектов
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowCars()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawObjects(gr);
|
||||
return bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод отрисовки фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 3);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
|
||||
1; ++j)
|
||||
{//линия рамзетки места
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j *
|
||||
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
|
||||
_placeSizeHeight);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
|
||||
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод прорисовки объектов
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawObjects(Graphics g)
|
||||
{
|
||||
for (int i = 0; i < _collection.Count; i++)
|
||||
{
|
||||
// TODO получение объекта
|
||||
// TODO установка позиции
|
||||
// TODO прорисовка объекта
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,85 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace laba3_base_.Generics
|
||||
{
|
||||
internal class SetGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
// Массив объектов, которые храним
|
||||
private readonly T?[] _places;
|
||||
|
||||
// Количество объектов в массиве
|
||||
public int Count => _places.Length;
|
||||
|
||||
// Конструктор
|
||||
public SetGeneric(int count)
|
||||
{
|
||||
_places = new T?[count];
|
||||
}
|
||||
|
||||
// Добавление объекта в набор
|
||||
public bool Insert(T car)
|
||||
{
|
||||
try
|
||||
{
|
||||
for (int i = _places.Length - 1; i > 0; i--)
|
||||
{
|
||||
_places[i] = _places[i - 1];
|
||||
}
|
||||
_places[0] = car;
|
||||
return true;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Добавление объекта в набор на конкретную позицию
|
||||
public bool Insert(T car, int position)
|
||||
{
|
||||
if (position < 0 || position >= _places.Count() || car == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (_places[position] == null)
|
||||
{
|
||||
return false;
|
||||
|
||||
}
|
||||
int positionNull = Array.FindIndex(_places, position, x => x == null);
|
||||
if (positionNull == -1)
|
||||
return false;
|
||||
for (int i = positionNull; i > position; i--)
|
||||
{
|
||||
_places[i] = _places[i - 1];
|
||||
}
|
||||
_places[position] = car;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Удаление объекта из набора с конкретной позиции
|
||||
public bool Remove(int position)
|
||||
{
|
||||
if (position < 0 || position >= _places.Count())
|
||||
return false;
|
||||
|
||||
_places[position] = null;
|
||||
|
||||
return true;
|
||||
}
|
||||
// Получение объекта из набора по позиции
|
||||
public T? Get(int position)
|
||||
{
|
||||
if (position < 0 || position >= _places.Count())
|
||||
return null;
|
||||
return _places[position];
|
||||
|
||||
}
|
||||
}
|
||||
}
|
@ -1,17 +0,0 @@
|
||||
namespace laba3_base_
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,12 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net6.0-windows</TargetFramework>
|
||||
<RootNamespace>laba3_base_</RootNamespace>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user