From c2e17f58dbab27344d85a42318a028aeccf4925a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=BA=D1=80=D0=B8=D1=81=D1=82=D0=B8=D0=BD=D0=B0=20=D0=BB?= =?UTF-8?q?=D0=B0=D0=B2=D1=80=D0=BE=D0=B2=D0=B0?= Date: Wed, 24 Apr 2024 09:28:37 +0400 Subject: [PATCH] =?UTF-8?q?=D0=94=D0=BE=D0=B1=D0=B0=D0=B2=D0=BB=D0=B5?= =?UTF-8?q?=D0=BD=D0=B8=D0=B5=20=D1=80=D0=BE=D0=B4=D0=B8=D1=82=D0=BB=D0=B5?= =?UTF-8?q?=D0=B9=20=D0=B8=20=D0=B2=D0=B2=D0=BE=D0=B4=20=D0=BA=D0=BE=D0=BD?= =?UTF-8?q?=D1=81=D1=82=D1=80=D1=83=D0=BA=D1=82=D0=BE=D1=80=D0=BE=D0=B2?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- solution/lab1/DrawningEntityFighter.cs | 241 ----------------- .../lab1/{ => Drawnings}/DirectionType.cs | 2 +- .../lab1/Drawnings/DrawningEntityFighter.cs | 104 ++++++++ .../lab1/Drawnings/DrawningTrackedVehicle.cs | 244 ++++++++++++++++++ solution/lab1/{ => Entities}/EntityFighter.cs | 28 +- .../lab1/Entities/EntityTrackedVehicle.cs | 45 ++++ solution/lab1/FormFighter.Designer.cs | 28 +- solution/lab1/FormFighter.cs | 165 +++++++----- 8 files changed, 524 insertions(+), 333 deletions(-) delete mode 100644 solution/lab1/DrawningEntityFighter.cs rename solution/lab1/{ => Drawnings}/DirectionType.cs (94%) create mode 100644 solution/lab1/Drawnings/DrawningEntityFighter.cs create mode 100644 solution/lab1/Drawnings/DrawningTrackedVehicle.cs rename solution/lab1/{ => Entities}/EntityFighter.cs (64%) create mode 100644 solution/lab1/Entities/EntityTrackedVehicle.cs diff --git a/solution/lab1/DrawningEntityFighter.cs b/solution/lab1/DrawningEntityFighter.cs deleted file mode 100644 index 82af208..0000000 --- a/solution/lab1/DrawningEntityFighter.cs +++ /dev/null @@ -1,241 +0,0 @@ -namespace lab1; - -/// -/// Класс, отвечающий за прорисовку и перемещение объекта-сущности -/// -public class DrawningEntityFighter -{ - /// - /// Класс-сущность - /// - public EntityFighter? EntityFighter { get; private set; } - - /// - /// Ширина окна - /// - private int? _pictureWidth; - - /// - /// Высота окна - /// - private int? _pictureHeight; - - /// - /// Левая координата прорисовки истребителя - /// - private int? _startPosX; - - /// - /// Верхняя координата прорисовки истребителя - /// - private int? _startPosY; - - /// - /// Ширина прорисовки истребителя - /// - private readonly int _drawningFighterWidth = 91; - - /// - /// Высота прорисовки истребителя - /// - private readonly int _drawningFighterHeight = 65; - - /// - /// Инициализация свойств - /// - /// Скорость - /// >Вес истребителя - /// Основной цвет - /// Дополнительный цвет - /// Признак наличия ракет - /// Признак наличия доп. крыльев - public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool rockets, bool extraWings) - { - EntityFighter = new EntityFighter(); - EntityFighter.Init(speed, weight, bodyColor, additionalColor, rockets, extraWings); - _pictureWidth = null; - _pictureHeight = null; - _startPosX = null; - _startPosY = null; - } - - /// - /// Установка границ поля - /// - /// Ширина поля - /// Высота поля - /// true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах - public bool SetPictureSize(int width, int height) - { - if (width >= _drawningFighterWidth && height >= _drawningFighterHeight) - { - _pictureWidth = width; - _pictureHeight = height; - if (_startPosX.HasValue && _startPosY.HasValue) - { - SetPosition(_startPosX.Value, _startPosY.Value); - } - return true; - } - - - return false; - } - - /// - /// Установка позиции - /// - /// Координата X - /// Координата Y - public void SetPosition(int x, int y) - { - if (!_pictureHeight.HasValue || !_pictureWidth.HasValue) - { - return; - } - if (x < 0) - { - x = 0; - } - else if (x > _pictureWidth.Value - _drawningFighterWidth) - { - x = _pictureWidth.Value - _drawningFighterWidth; - } - - if (y < 0) - { - y = 0; - } - else if (y > _pictureHeight.Value - _drawningFighterHeight) - { - y = _pictureHeight.Value - _drawningFighterHeight; - } - - _startPosX = x; - _startPosY = y; - } - - - /// - /// Изменение направления перемещения - /// - /// Направление - /// true - перемещене выполнено, false - перемещение невозможно - public bool MoveTransport(DirectionType direction) - { - if (EntityFighter == null || !_startPosX.HasValue || !_startPosY.HasValue) - { - return false; - } - switch (direction) - { - //влево - case DirectionType.Left: - if (_startPosX.Value - EntityFighter.Step > 0) - { - _startPosX -= (int)EntityFighter.Step; - } - return true; - //Вверх - case DirectionType.Up: - if (_startPosY.Value - EntityFighter.Step > 0) - { - _startPosY -= (int)EntityFighter.Step; - } - return true; - - //Вправо - case DirectionType.Right: - if (_startPosX.Value + EntityFighter.Step + _drawningFighterWidth < _pictureWidth) - { - _startPosX += (int)EntityFighter.Step; - } - return true; - //Вниз - case DirectionType.Down: - if (_startPosY.Value + EntityFighter.Step + _drawningFighterHeight < _pictureHeight) - { - _startPosY += (int)EntityFighter.Step; - } - return true; - default: - return false; - } - } - - /// - /// Прорисовка объекта - /// - /// - public void DrawTransport(Graphics g) - { - if (EntityFighter == null || !_startPosX.HasValue || !_startPosY.HasValue) - { - return; - } - Pen pen = new(Color.Black); - Brush additionalBrush = new SolidBrush(EntityFighter.AdditionalColor); - Brush BodyBrush = new SolidBrush(EntityFighter.BodyColor); - Brush CraneBrush = new SolidBrush(EntityFighter.AdditionalColor); - - - //корпус - g.FillRectangle(BodyBrush, _startPosX.Value + 10, _startPosY.Value + 30, 62, 12); - g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 30, 62, 12); - g.FillRectangle(BodyBrush, _startPosX.Value + 22, _startPosY.Value + 16, 4, 15); - g.DrawRectangle(pen, _startPosX.Value + 22, _startPosY.Value + 16, 4, 14); - g.FillRectangle(BodyBrush, _startPosX.Value + 37, _startPosY.Value + 1, 5, 30); - g.DrawRectangle(pen, _startPosX.Value + 37, _startPosY.Value + 1, 5, 30); - - //стекло - g.FillRectangle(additionalBrush, _startPosX.Value + 52, _startPosY.Value + 14, 21, 16); - g.DrawRectangle(pen, _startPosX.Value + 52, _startPosY.Value + 14, 20, 16); - - //гусеницы - g.DrawLine(pen, _startPosX.Value + 8, _startPosY.Value + 42, _startPosX.Value + 10, _startPosY.Value + 42); - g.DrawLine(pen, _startPosX.Value + 7, _startPosY.Value + 43, _startPosX.Value + 7, _startPosY.Value + 53); - g.DrawLine(pen, _startPosX.Value + 8, _startPosY.Value + 54, _startPosX.Value + 12, _startPosY.Value + 54); - g.DrawLine(pen, _startPosX.Value + 13, _startPosY.Value + 55, _startPosX.Value + 69, _startPosY.Value + 55); - g.DrawLine(pen, _startPosX.Value + 70, _startPosY.Value + 54, _startPosX.Value + 73, _startPosY.Value + 54); - g.DrawLine(pen, _startPosX.Value + 74, _startPosY.Value + 53, _startPosX.Value + 74, _startPosY.Value + 43); - g.DrawLine(pen, _startPosX.Value + 71, _startPosY.Value + 42, _startPosX.Value + 73, _startPosY.Value + 42); - - //колеса - g.FillEllipse(BodyBrush, _startPosX.Value + 10, _startPosY.Value + 44, 9, 9); - g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 44, 9, 9); - g.FillEllipse(BodyBrush, _startPosX.Value + 63, _startPosY.Value + 44, 9, 9); - g.DrawEllipse(pen, _startPosX.Value + 63, _startPosY.Value + 44, 9, 9); - - g.FillEllipse(BodyBrush, _startPosX.Value + 25, _startPosY.Value + 48, 6, 6); - g.DrawEllipse(pen, _startPosX.Value + 25, _startPosY.Value + 48, 6, 6); - g.FillEllipse(BodyBrush, _startPosX.Value + 38, _startPosY.Value + 48, 6, 6); - g.DrawEllipse(pen, _startPosX.Value + 38, _startPosY.Value + 48, 6, 6); - g.FillEllipse(BodyBrush, _startPosX.Value + 50, _startPosY.Value + 48, 6, 6); - g.DrawEllipse(pen, _startPosX.Value + 50, _startPosY.Value + 48, 6, 6); - - g.FillEllipse(BodyBrush, _startPosX.Value + 33, _startPosY.Value + 44, 4, 4); - g.DrawEllipse(pen, _startPosX.Value + 33, _startPosY.Value + 44, 4, 4); - g.FillEllipse(BodyBrush, _startPosX.Value + 45, _startPosY.Value + 44, 4, 4); - g.DrawEllipse(pen, _startPosX.Value + 45, _startPosY.Value + 44, 4, 4); - - if (EntityFighter.Kovsh) - { - - //ковш - g.DrawRectangle(pen, _startPosX.Value - 2, _startPosY.Value + 37, 8, 15); - g.FillRectangle(CraneBrush, _startPosX.Value - 2, _startPosY.Value + 37, 8, 15); - g.DrawRectangle(pen, _startPosX.Value - -6, _startPosY.Value + 37, 4, 1); - - } - - //противовес - if (EntityFighter.Otval) - { - g.DrawRectangle(pen, _startPosX.Value + 73, _startPosY.Value + 37, 17, 1); - g.DrawRectangle(pen, _startPosX.Value + 90, _startPosY.Value + 37, 1, 17); - - - } - } - -} diff --git a/solution/lab1/DirectionType.cs b/solution/lab1/Drawnings/DirectionType.cs similarity index 94% rename from solution/lab1/DirectionType.cs rename to solution/lab1/Drawnings/DirectionType.cs index 89efc51..89abcbf 100644 --- a/solution/lab1/DirectionType.cs +++ b/solution/lab1/Drawnings/DirectionType.cs @@ -4,7 +4,7 @@ using System.Linq; using System.Text; using System.Threading.Tasks; -namespace lab1; +namespace lab1.Drawnings; public enum DirectionType { diff --git a/solution/lab1/Drawnings/DrawningEntityFighter.cs b/solution/lab1/Drawnings/DrawningEntityFighter.cs new file mode 100644 index 0000000..76a650d --- /dev/null +++ b/solution/lab1/Drawnings/DrawningEntityFighter.cs @@ -0,0 +1,104 @@ +using lab1.Entities; +namespace lab1.Drawnings; + +/// +/// Класс, отвечающий за прорисовку и перемещение объекта-сущности +/// +public class DrawningEntityFighter : DrawningTrackedVehicle +{ + /// + /// Конструктор + /// + /// Скорость + /// >Вес истребителя + /// Основной цвет + /// Дополнительный цвет + /// Признак наличия ракет + /// Признак наличия доп. крыльев + public DrawningEntityFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool rockets, bool extraWings) : base (91, 65) + { + EntityTrackedVehicle = new EntityFighter(speed, weight, bodyColor, additionalColor, rockets, extraWings); + + } + + public override void DrawTransport(Graphics g) + { + if (EntityTrackedVehicle == null || EntityTrackedVehicle is not EntityFighter fighter || !_startPosX.HasValue || !_startPosY.HasValue) + { + return; + } + Pen pen = new(Color.Black); + Brush additionalBrush = new SolidBrush(fighter.AdditionalColor); + Brush BodyBrush = new SolidBrush(fighter.BodyColor); + Brush CraneBrush = new SolidBrush(fighter.AdditionalColor); + + + //корпус + g.FillRectangle(BodyBrush, _startPosX.Value + 10, _startPosY.Value + 30, 62, 12); + g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 30, 62, 12); + g.FillRectangle(BodyBrush, _startPosX.Value + 22, _startPosY.Value + 16, 4, 15); + g.DrawRectangle(pen, _startPosX.Value + 22, _startPosY.Value + 16, 4, 14); + g.FillRectangle(BodyBrush, _startPosX.Value + 37, _startPosY.Value + 1, 5, 30); + g.DrawRectangle(pen, _startPosX.Value + 37, _startPosY.Value + 1, 5, 30); + + //стекло + g.FillRectangle(additionalBrush, _startPosX.Value + 52, _startPosY.Value + 14, 21, 16); + g.DrawRectangle(pen, _startPosX.Value + 52, _startPosY.Value + 14, 20, 16); + + //гусеницы + g.DrawLine(pen, _startPosX.Value + 8, _startPosY.Value + 42, _startPosX.Value + 10, _startPosY.Value + 42); + g.DrawLine(pen, _startPosX.Value + 7, _startPosY.Value + 43, _startPosX.Value + 7, _startPosY.Value + 53); + g.DrawLine(pen, _startPosX.Value + 8, _startPosY.Value + 54, _startPosX.Value + 12, _startPosY.Value + 54); + g.DrawLine(pen, _startPosX.Value + 13, _startPosY.Value + 55, _startPosX.Value + 69, _startPosY.Value + 55); + g.DrawLine(pen, _startPosX.Value + 70, _startPosY.Value + 54, _startPosX.Value + 73, _startPosY.Value + 54); + g.DrawLine(pen, _startPosX.Value + 74, _startPosY.Value + 53, _startPosX.Value + 74, _startPosY.Value + 43); + g.DrawLine(pen, _startPosX.Value + 71, _startPosY.Value + 42, _startPosX.Value + 73, _startPosY.Value + 42); + + //колеса + g.FillEllipse(BodyBrush, _startPosX.Value + 10, _startPosY.Value + 44, 9, 9); + g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 44, 9, 9); + g.FillEllipse(BodyBrush, _startPosX.Value + 63, _startPosY.Value + 44, 9, 9); + g.DrawEllipse(pen, _startPosX.Value + 63, _startPosY.Value + 44, 9, 9); + + g.FillEllipse(BodyBrush, _startPosX.Value + 25, _startPosY.Value + 48, 6, 6); + g.DrawEllipse(pen, _startPosX.Value + 25, _startPosY.Value + 48, 6, 6); + g.FillEllipse(BodyBrush, _startPosX.Value + 38, _startPosY.Value + 48, 6, 6); + g.DrawEllipse(pen, _startPosX.Value + 38, _startPosY.Value + 48, 6, 6); + g.FillEllipse(BodyBrush, _startPosX.Value + 50, _startPosY.Value + 48, 6, 6); + g.DrawEllipse(pen, _startPosX.Value + 50, _startPosY.Value + 48, 6, 6); + + g.FillEllipse(BodyBrush, _startPosX.Value + 33, _startPosY.Value + 44, 4, 4); + g.DrawEllipse(pen, _startPosX.Value + 33, _startPosY.Value + 44, 4, 4); + g.FillEllipse(BodyBrush, _startPosX.Value + 45, _startPosY.Value + 44, 4, 4); + g.DrawEllipse(pen, _startPosX.Value + 45, _startPosY.Value + 44, 4, 4); + + + + _startPosX += 10; + _startPosY += 25; + base.DrawTransport(g); + _startPosX -= 10; + _startPosY -= 25; + + if (fighter.Kovsh) + { + + //ковш + g.DrawRectangle(pen, _startPosX.Value - 2, _startPosY.Value + 37, 8, 15); + g.FillRectangle(CraneBrush, _startPosX.Value - 2, _startPosY.Value + 37, 8, 15); + g.DrawRectangle(pen, _startPosX.Value - -6, _startPosY.Value + 37, 4, 1); + + } + + //противовес + if (fighter.Otval) + { + g.DrawRectangle(pen, _startPosX.Value + 73, _startPosY.Value + 37, 17, 1); + g.DrawRectangle(pen, _startPosX.Value + 90, _startPosY.Value + 37, 1, 17); + + + } + + } + +} diff --git a/solution/lab1/Drawnings/DrawningTrackedVehicle.cs b/solution/lab1/Drawnings/DrawningTrackedVehicle.cs new file mode 100644 index 0000000..6ae79f9 --- /dev/null +++ b/solution/lab1/Drawnings/DrawningTrackedVehicle.cs @@ -0,0 +1,244 @@ +using lab1.Entities; +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace lab1.Drawnings; + +public class DrawningTrackedVehicle +{ /// + /// Класс-сущность + /// + public EntityTrackedVehicle? EntityTrackedVehicle { get; protected set; } + + /// + /// Ширина окна + /// + private int? _pictureWidth; + + /// + /// Высота окна + /// + private int? _pictureHeight; + + /// + /// Левая координата прорисовки истребителя + /// + protected int? _startPosX; + + /// + /// Верхняя координата прорисовки истребителя + /// + protected int? _startPosY; + + /// + /// Ширина прорисовки истребителя + /// + private readonly int _drawningFighterWidth = 63; + + /// + /// Высота прорисовки истребителя + /// + private readonly int _drawningFighterHeight = 54; + /// + /// Пустой конструктор + /// + private DrawningTrackedVehicle() + { + _pictureWidth = null; + _pictureHeight = null; + _startPosX = null; + _startPosY = null; + } + + + /// + /// Конструктор + /// + /// Скорость + /// >Вес истребителя + /// Основной цвет + + public DrawningTrackedVehicle(int speed, double weight, Color bodyColor) : this() + { + EntityTrackedVehicle = new EntityTrackedVehicle(speed, weight, bodyColor); + + } + /// + /// Конструктор для наследников + /// + /// Ширина прорисовки истребителя + /// >Высота прорисовки истребителя + + + protected DrawningTrackedVehicle(int _drawningFighterWidth, int _drawningFighterHeight) : this() + { + _drawningFighterWidth = _drawningFighterWidth; + _drawningFighterHeight = _drawningFighterHeight; + + } + + + /// + /// Установка границ поля + /// + /// Ширина поля + /// Высота поля + /// true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах + public bool SetPictureSize(int width, int height) + { + if (width >= _drawningFighterWidth && height >= _drawningFighterHeight) + { + _pictureWidth = width; + _pictureHeight = height; + if (_startPosX.HasValue && _startPosY.HasValue) + { + SetPosition(_startPosX.Value, _startPosY.Value); + } + return true; + } + + + return false; + } + + /// + /// Установка позиции + /// + /// Координата X + /// Координата Y + public void SetPosition(int x, int y) + { + if (!_pictureHeight.HasValue || !_pictureWidth.HasValue) + { + return; + } + if (x < 0) + { + x = 0; + } + else if (x > _pictureWidth.Value - _drawningFighterWidth) + { + x = _pictureWidth.Value - _drawningFighterWidth; + } + + if (y < 0) + { + y = 0; + } + else if (y > _pictureHeight.Value - _drawningFighterHeight) + { + y = _pictureHeight.Value - _drawningFighterHeight; + } + + _startPosX = x; + _startPosY = y; + } + + + /// + /// Изменение направления перемещения + /// + /// Направление + /// true - перемещене выполнено, false - перемещение невозможно + public bool MoveTransport(DirectionType direction) + { + if (EntityTrackedVehicle == null || !_startPosX.HasValue || !_startPosY.HasValue) + { + return false; + } + switch (direction) + { + //влево + case DirectionType.Left: + if (_startPosX.Value - EntityTrackedVehicle.Step > 0) + { + _startPosX -= (int)EntityTrackedVehicle.Step; + } + return true; + //Вверх + case DirectionType.Up: + if (_startPosY.Value - EntityTrackedVehicle.Step > 0) + { + _startPosY -= (int)EntityTrackedVehicle.Step; + } + return true; + + //Вправо + case DirectionType.Right: + if (_startPosX.Value + EntityTrackedVehicle.Step + _drawningFighterWidth < _pictureWidth) + { + _startPosX += (int)EntityTrackedVehicle.Step; + } + return true; + //Вниз + case DirectionType.Down: + if (_startPosY.Value + EntityTrackedVehicle.Step + _drawningFighterHeight < _pictureHeight) + { + _startPosY += (int)EntityTrackedVehicle.Step; + } + return true; + default: + return false; + } + } + + /// + /// Прорисовка объекта + /// + /// + public virtual void DrawTransport(Graphics g) + { + if (EntityTrackedVehicle == null || !_startPosX.HasValue || !_startPosY.HasValue) + { + return; + } + Pen pen = new(Color.Black); + + Brush BodyBrush = new SolidBrush(EntityTrackedVehicle.BodyColor); + + //корпус + g.FillRectangle(BodyBrush, _startPosX.Value, _startPosY.Value + 5, 62, 12); + g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 5, 62, 12); + g.FillRectangle(BodyBrush, _startPosX.Value + 12, _startPosY.Value - 9, 4, 15); + g.DrawRectangle(pen, _startPosX.Value +12, _startPosY.Value - 9, 4, 14); + g.FillRectangle(BodyBrush, _startPosX.Value + 27, _startPosY.Value - 24, 5, 30); + g.DrawRectangle(pen, _startPosX.Value + 27, _startPosY.Value - 24, 5, 30); + + //стекло + g.FillRectangle(BodyBrush, _startPosX.Value + 42, _startPosY.Value - 11, 21, 16); + g.DrawRectangle(pen, _startPosX.Value + 42, _startPosY.Value -11, 20, 16); + + //гусеницы + g.DrawLine(pen, _startPosX.Value - 2, _startPosY.Value + 17, _startPosX.Value, _startPosY.Value + 17); + g.DrawLine(pen, _startPosX.Value - 3, _startPosY.Value + 18, _startPosX.Value - 3, _startPosY.Value + 28); + g.DrawLine(pen, _startPosX.Value - 2, _startPosY.Value + 29, _startPosX.Value + 2, _startPosY.Value + 29); + g.DrawLine(pen, _startPosX.Value + 3, _startPosY.Value + 30, _startPosX.Value + 59, _startPosY.Value + 30); + g.DrawLine(pen, _startPosX.Value + 60, _startPosY.Value + 29, _startPosX.Value + 63, _startPosY.Value + 29); + g.DrawLine(pen, _startPosX.Value + 64, _startPosY.Value + 28, _startPosX.Value + 64, _startPosY.Value + 18); + g.DrawLine(pen, _startPosX.Value + 61, _startPosY.Value + 17, _startPosX.Value + 63, _startPosY.Value + 17); + + //колеса + g.FillEllipse(BodyBrush, _startPosX.Value, _startPosY.Value + 19, 9, 9); + g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 19, 9, 9); + g.FillEllipse(BodyBrush, _startPosX.Value + 53, _startPosY.Value + 19, 9, 9); + g.DrawEllipse(pen, _startPosX.Value + 53, _startPosY.Value + 19, 9, 9); + + g.FillEllipse(BodyBrush, _startPosX.Value + 15, _startPosY.Value + 23, 6, 6); + g.DrawEllipse(pen, _startPosX.Value + 15, _startPosY.Value + 23, 6, 6); + g.FillEllipse(BodyBrush, _startPosX.Value + 28, _startPosY.Value + 23, 6, 6); + g.DrawEllipse(pen, _startPosX.Value + 28, _startPosY.Value + 23, 6, 6); + g.FillEllipse(BodyBrush, _startPosX.Value + 40, _startPosY.Value + 23, 6, 6); + g.DrawEllipse(pen, _startPosX.Value + 40, _startPosY.Value + 23, 6, 6); + + g.FillEllipse(BodyBrush, _startPosX.Value + 23, _startPosY.Value + 19, 4, 4); + g.DrawEllipse(pen, _startPosX.Value + 23, _startPosY.Value + 19, 4, 4); + g.FillEllipse(BodyBrush, _startPosX.Value + 35, _startPosY.Value + 19, 4, 4); + g.DrawEllipse(pen, _startPosX.Value + 35, _startPosY.Value + 19, 4, 4); + + + } + +} diff --git a/solution/lab1/EntityFighter.cs b/solution/lab1/Entities/EntityFighter.cs similarity index 64% rename from solution/lab1/EntityFighter.cs rename to solution/lab1/Entities/EntityFighter.cs index ecd7383..aa5b776 100644 --- a/solution/lab1/EntityFighter.cs +++ b/solution/lab1/Entities/EntityFighter.cs @@ -1,23 +1,12 @@  -namespace lab1; +namespace lab1.Entities; /// /// Класс-сущность "Истребитель" /// -public class EntityFighter +public class EntityFighter : EntityTrackedVehicle { - /// - /// Скорость - /// - public int Speed { get; set; } - /// - /// Вес - /// - public double Weight { get; set; } - /// - /// Основной цвет - /// - public Color BodyColor { get; private set; } + /// /// Дополнительный цвет (для опциональных элементов) /// @@ -30,10 +19,7 @@ public class EntityFighter /// Признак (опция) наличия доп. крыльев /// public bool Otval { get; private set; } - /// - /// Шаг перемещения истребителя - /// - public double Step => Speed * 100 / Weight; + /// /// Инициализация полей объекта-класса истребителя /// @@ -44,11 +30,9 @@ public class EntityFighter /// Признак наличия ракет /// Признак наличия доп. крыльев - public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool rockets, bool extraWings) + public EntityFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool rockets, bool extraWings) : base(speed, weight, bodyColor) { - Speed = speed; - Weight = weight; - BodyColor = bodyColor; + AdditionalColor = additionalColor; Kovsh = rockets; Otval = extraWings; diff --git a/solution/lab1/Entities/EntityTrackedVehicle.cs b/solution/lab1/Entities/EntityTrackedVehicle.cs new file mode 100644 index 0000000..79c5c87 --- /dev/null +++ b/solution/lab1/Entities/EntityTrackedVehicle.cs @@ -0,0 +1,45 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace lab1.Entities; +/// +/// Класс-сущность "Гусеничная машина" +/// +public class EntityTrackedVehicle +{ + /// + /// Скорость + /// + public int Speed { get; set; } + /// + /// Вес + /// + public double Weight { get; set; } + /// + /// Основной цвет + /// + public Color BodyColor { get; private set; } + + /// + /// Шаг перемещения истребителя + /// + public double Step => Speed * 100 / Weight; + + /// + /// Конструктор сущности + /// + /// Скорость + /// >Вес истребителя + /// Основной цвет + public EntityTrackedVehicle(int speed, double weight, Color bodyColor) + { + Speed = speed; + Weight = weight; + BodyColor = bodyColor; + + + } +} diff --git a/solution/lab1/FormFighter.Designer.cs b/solution/lab1/FormFighter.Designer.cs index 3a27286..4888291 100644 --- a/solution/lab1/FormFighter.Designer.cs +++ b/solution/lab1/FormFighter.Designer.cs @@ -34,6 +34,7 @@ buttonDown = new Button(); buttonUp = new Button(); buttonRight = new Button(); + buttonCreateTrackedVehicle = new Button(); ((System.ComponentModel.ISupportInitialize)pictureBoxFighter).BeginInit(); SuspendLayout(); // @@ -51,11 +52,11 @@ buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left; buttonCreate.Location = new Point(12, 538); buttonCreate.Name = "buttonCreate"; - buttonCreate.Size = new Size(112, 34); + buttonCreate.Size = new Size(226, 34); buttonCreate.TabIndex = 1; - buttonCreate.Text = "создать"; + buttonCreate.Text = "создать истребитель"; buttonCreate.UseVisualStyleBackColor = true; - buttonCreate.Click += buttonCreate_Click_1; + buttonCreate.Click += ButtonCreate_Click; // // buttonLeft // @@ -68,7 +69,7 @@ buttonLeft.Size = new Size(52, 52); buttonLeft.TabIndex = 2; buttonLeft.UseVisualStyleBackColor = false; - buttonLeft.Click += buttonMove_Click; + buttonLeft.Click += ButtonMove_Click; // // buttonDown // @@ -81,7 +82,7 @@ buttonDown.Size = new Size(52, 52); buttonDown.TabIndex = 3; buttonDown.UseVisualStyleBackColor = false; - buttonDown.Click += buttonMove_Click; + buttonDown.Click += ButtonMove_Click; // // buttonUp // @@ -94,7 +95,7 @@ buttonUp.Size = new Size(52, 52); buttonUp.TabIndex = 4; buttonUp.UseVisualStyleBackColor = false; - buttonUp.Click += buttonMove_Click; + buttonUp.Click += ButtonMove_Click; // // buttonRight // @@ -107,13 +108,25 @@ buttonRight.Size = new Size(52, 52); buttonRight.TabIndex = 5; buttonRight.UseVisualStyleBackColor = false; - buttonRight.Click += buttonMove_Click; + buttonRight.Click += ButtonMove_Click; + // + // buttonCreateTrackedVehicle + // + buttonCreateTrackedVehicle.Anchor = AnchorStyles.Bottom | AnchorStyles.Left; + buttonCreateTrackedVehicle.Location = new Point(234, 538); + buttonCreateTrackedVehicle.Name = "buttonCreateTrackedVehicle"; + buttonCreateTrackedVehicle.Size = new Size(264, 34); + buttonCreateTrackedVehicle.TabIndex = 6; + buttonCreateTrackedVehicle.Text = "создать гусеничную машину"; + buttonCreateTrackedVehicle.UseVisualStyleBackColor = true; + buttonCreateTrackedVehicle.Click += ButtonCreateTrackedVehicle_Click; // // FormFighter // AutoScaleDimensions = new SizeF(10F, 25F); AutoScaleMode = AutoScaleMode.Font; ClientSize = new Size(1015, 584); + Controls.Add(buttonCreateTrackedVehicle); Controls.Add(buttonRight); Controls.Add(buttonUp); Controls.Add(buttonDown); @@ -135,5 +148,6 @@ private Button buttonDown; private Button buttonUp; private Button buttonRight; + private Button buttonCreateTrackedVehicle; } } \ No newline at end of file diff --git a/solution/lab1/FormFighter.cs b/solution/lab1/FormFighter.cs index 591cf7d..5b52c83 100644 --- a/solution/lab1/FormFighter.cs +++ b/solution/lab1/FormFighter.cs @@ -1,4 +1,5 @@ using lab1; +using lab1.Drawnings; using System; using System.Collections.Generic; using System.ComponentModel; @@ -9,82 +10,122 @@ using System.Text; using System.Threading.Tasks; using System.Windows.Forms; -namespace lab1 +namespace lab1; + + + +public partial class FormFighter : Form { - - - public partial class FormFighter : Form + private DrawningTrackedVehicle? _drawningTrackedVehicle; + public FormFighter() { - private DrawningEntityFighter? _drawningFighter; - public FormFighter() + InitializeComponent(); + } + + private void Draw() + { + if (_drawningTrackedVehicle == null) { - InitializeComponent(); + return; } - private void Draw() + Bitmap bmp = new(pictureBoxFighter.Width, pictureBoxFighter.Height); + Graphics gr = Graphics.FromImage(bmp); + _drawningTrackedVehicle.DrawTransport(gr); + pictureBoxFighter.Image = bmp; + } + + /// + /// Создание объекта класса-перемещения + /// + /// + private void CreateObject(string type) + { + Random random = new(); + switch (type) { - if (_drawningFighter == null) - { + case nameof(DrawningTrackedVehicle): + _drawningTrackedVehicle = new DrawningTrackedVehicle(random.Next(100, 300), random.Next(1000, 3000), + Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256))); + break; + case nameof(DrawningEntityFighter): + _drawningTrackedVehicle = new DrawningEntityFighter(random.Next(100, 300), random.Next(1000, 3000), + Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), + Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), + Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2))); + break; + default: return; - } - Bitmap bmp = new(pictureBoxFighter.Width, pictureBoxFighter.Height); - Graphics gr = Graphics.FromImage(bmp); - _drawningFighter.DrawTransport(gr); - pictureBoxFighter.Image = bmp; + } + _drawningTrackedVehicle.SetPictureSize(pictureBoxFighter.Width, pictureBoxFighter.Height); + _drawningTrackedVehicle.SetPosition(random.Next(10, 100), random.Next(10, 100)); + Draw(); + } + + + + /// + /// Обработка нажатия кнопки "Создать истребитель" + /// + /// + /// + private void ButtonCreate_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningEntityFighter)); + + + /// + /// Обработка нажатия кнопки "Создать гусеничную машину" + /// + /// + /// + private void ButtonCreateTrackedVehicle_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningTrackedVehicle)); + + + + + + + + + + + private void ButtonMove_Click(object sender, EventArgs e) + { + if (_drawningTrackedVehicle == null) + { + return; } - - - private void buttonMove_Click(object sender, EventArgs e) + string name = ((Button)sender)?.Name ?? string.Empty; + bool result = false; + switch (name) { - if (_drawningFighter == null) - { - return; - } - - string name = ((Button)sender)?.Name ?? string.Empty; - bool result = false; - switch (name) - { - case "buttonUp": - result = _drawningFighter.MoveTransport(DirectionType.Up); - break; - case "buttonDown": - result = _drawningFighter.MoveTransport(DirectionType.Down); - break; - case "buttonLeft": - result = _drawningFighter.MoveTransport(DirectionType.Left); - break; - case "buttonRight": - result = _drawningFighter.MoveTransport(DirectionType.Right); - break; - } - - if (result) - { - Draw(); - } + case "buttonUp": + result = _drawningTrackedVehicle.MoveTransport(DirectionType.Up); + break; + case "buttonDown": + result = _drawningTrackedVehicle.MoveTransport(DirectionType.Down); + break; + case "buttonLeft": + result = _drawningTrackedVehicle.MoveTransport(DirectionType.Left); + break; + case "buttonRight": + result = _drawningTrackedVehicle.MoveTransport(DirectionType.Right); + break; } - private void buttonCreate_Click_1(object sender, EventArgs e) + if (result) { - { - Random random = new(); - _drawningFighter = new DrawningEntityFighter(); - _drawningFighter.Init(random.Next(100, 300), random.Next(1200, 3000), - Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), - Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), - Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2))); - _drawningFighter.SetPictureSize(pictureBoxFighter.Width, pictureBoxFighter.Height); - _drawningFighter.SetPosition(random.Next(10, 100), random.Next(10, 100)); - Draw(); - } - } - - private void FormFighter_Load(object sender, EventArgs e) - { - + Draw(); } } + + + + private void FormFighter_Load(object sender, EventArgs e) + { + + } + + }