diff --git a/solution/lab1/Drawnings/DirectionType.cs b/solution/lab1/Drawnings/DirectionType.cs
index 89abcbf..b049492 100644
--- a/solution/lab1/Drawnings/DirectionType.cs
+++ b/solution/lab1/Drawnings/DirectionType.cs
@@ -8,6 +8,10 @@ namespace lab1.Drawnings;
public enum DirectionType
{
+ ///
+ /// Неизвестное направление
+ ///
+ Unknow = -1,
///
/// Вверх
///
diff --git a/solution/lab1/Drawnings/DrawningTrackedVehicle.cs b/solution/lab1/Drawnings/DrawningTrackedVehicle.cs
index 6ae79f9..c943928 100644
--- a/solution/lab1/Drawnings/DrawningTrackedVehicle.cs
+++ b/solution/lab1/Drawnings/DrawningTrackedVehicle.cs
@@ -41,11 +41,35 @@ public class DrawningTrackedVehicle
///
/// Высота прорисовки истребителя
///
- private readonly int _drawningFighterHeight = 54;
+ private readonly int _drawningFighterHeight = 69;
+
+ ///
+ /// Координата Х объекта
+ ///
+ ///
+ public int? GetPosX => _startPosX;
+ ///
+ /// Координата У объекта
+ ///
+ ///
+
+ public int? GetPosY => _startPosY;
+ ///
+ /// Ширина объекта
+ ///
+ ///
+ public int GetWidth => _drawningFighterWidth;
+ ///
+ /// Высота объекта
+ ///
+ ///
+ public int GetHeight => _drawningFighterHeight;
+
+
///
/// Пустой конструктор
///
- private DrawningTrackedVehicle()
+ private DrawningTrackedVehicle()
{
_pictureWidth = null;
_pictureHeight = null;
@@ -73,10 +97,10 @@ public class DrawningTrackedVehicle
/// >Высота прорисовки истребителя
- protected DrawningTrackedVehicle(int _drawningFighterWidth, int _drawningFighterHeight) : this()
+ protected DrawningTrackedVehicle(int drawningFighterWidth, int drawningFighterHeight) : this()
{
- _drawningFighterWidth = _drawningFighterWidth;
- _drawningFighterHeight = _drawningFighterHeight;
+ _drawningFighterWidth = drawningFighterWidth;
+ _drawningFighterHeight = drawningFighterHeight;
}
diff --git a/solution/lab1/FormFighter.Designer.cs b/solution/lab1/FormFighter.Designer.cs
index 4888291..ce7b400 100644
--- a/solution/lab1/FormFighter.Designer.cs
+++ b/solution/lab1/FormFighter.Designer.cs
@@ -35,6 +35,8 @@
buttonUp = new Button();
buttonRight = new Button();
buttonCreateTrackedVehicle = new Button();
+ comboBoxStrategy = new ComboBox();
+ buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxFighter).BeginInit();
SuspendLayout();
//
@@ -43,9 +45,10 @@
pictureBoxFighter.Dock = DockStyle.Fill;
pictureBoxFighter.Location = new Point(0, 0);
pictureBoxFighter.Name = "pictureBoxFighter";
- pictureBoxFighter.Size = new Size(1015, 584);
+ pictureBoxFighter.Size = new Size(1164, 584);
pictureBoxFighter.TabIndex = 0;
pictureBoxFighter.TabStop = false;
+ pictureBoxFighter.Click += pictureBoxFighter_Click;
//
// buttonCreate
//
@@ -64,7 +67,7 @@
buttonLeft.BackColor = SystemColors.Control;
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
- buttonLeft.Location = new Point(796, 505);
+ buttonLeft.Location = new Point(945, 505);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(52, 52);
buttonLeft.TabIndex = 2;
@@ -77,7 +80,7 @@
buttonDown.BackColor = SystemColors.Control;
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
- buttonDown.Location = new Point(854, 505);
+ buttonDown.Location = new Point(1003, 505);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(52, 52);
buttonDown.TabIndex = 3;
@@ -90,7 +93,7 @@
buttonUp.BackColor = SystemColors.Control;
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
- buttonUp.Location = new Point(854, 447);
+ buttonUp.Location = new Point(1003, 447);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(52, 52);
buttonUp.TabIndex = 4;
@@ -103,7 +106,7 @@
buttonRight.BackColor = SystemColors.Control;
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
- buttonRight.Location = new Point(912, 505);
+ buttonRight.Location = new Point(1061, 505);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(52, 52);
buttonRight.TabIndex = 5;
@@ -121,11 +124,33 @@
buttonCreateTrackedVehicle.UseVisualStyleBackColor = true;
buttonCreateTrackedVehicle.Click += ButtonCreateTrackedVehicle_Click;
//
+ // comboBoxStrategy
+ //
+ comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
+ comboBoxStrategy.FormattingEnabled = true;
+ comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
+ comboBoxStrategy.Location = new Point(970, 12);
+ comboBoxStrategy.Name = "comboBoxStrategy";
+ comboBoxStrategy.Size = new Size(182, 33);
+ comboBoxStrategy.TabIndex = 7;
+ //
+ // buttonStrategyStep
+ //
+ buttonStrategyStep.Location = new Point(1040, 51);
+ buttonStrategyStep.Name = "buttonStrategyStep";
+ buttonStrategyStep.Size = new Size(112, 34);
+ buttonStrategyStep.TabIndex = 8;
+ buttonStrategyStep.Text = "Шаг";
+ buttonStrategyStep.UseVisualStyleBackColor = true;
+ buttonStrategyStep.Click += button1_Click;
+ //
// FormFighter
//
AutoScaleDimensions = new SizeF(10F, 25F);
AutoScaleMode = AutoScaleMode.Font;
- ClientSize = new Size(1015, 584);
+ ClientSize = new Size(1164, 584);
+ Controls.Add(buttonStrategyStep);
+ Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreateTrackedVehicle);
Controls.Add(buttonRight);
Controls.Add(buttonUp);
@@ -149,5 +174,7 @@
private Button buttonUp;
private Button buttonRight;
private Button buttonCreateTrackedVehicle;
+ private ComboBox comboBoxStrategy;
+ private Button buttonStrategyStep;
}
}
\ No newline at end of file
diff --git a/solution/lab1/FormFighter.cs b/solution/lab1/FormFighter.cs
index 5b52c83..bd91746 100644
--- a/solution/lab1/FormFighter.cs
+++ b/solution/lab1/FormFighter.cs
@@ -1,5 +1,6 @@
using lab1;
using lab1.Drawnings;
+using lab1.MovementStrategy;
using System;
using System.Collections.Generic;
using System.ComponentModel;
@@ -17,9 +18,15 @@ namespace lab1;
public partial class FormFighter : Form
{
private DrawningTrackedVehicle? _drawningTrackedVehicle;
+ ///
+ /// Стратегия перемещения
+ ///
+ private AbstractSrategy? _strategy;
public FormFighter()
{
InitializeComponent();
+ _strategy = null;
+ comboBoxStrategy.Enabled = true;
}
private void Draw()
@@ -60,6 +67,8 @@ public partial class FormFighter : Form
}
_drawningTrackedVehicle.SetPictureSize(pictureBoxFighter.Width, pictureBoxFighter.Height);
_drawningTrackedVehicle.SetPosition(random.Next(10, 100), random.Next(10, 100));
+ _strategy = null;
+
Draw();
}
@@ -79,15 +88,15 @@ public partial class FormFighter : Form
///
///
private void ButtonCreateTrackedVehicle_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningTrackedVehicle));
-
-
-
-
-
+
+
+
+
+
private void ButtonMove_Click(object sender, EventArgs e)
{
@@ -120,12 +129,58 @@ public partial class FormFighter : Form
}
}
-
+
private void FormFighter_Load(object sender, EventArgs e)
{
}
-
+ private void checkBox1_CheckedChanged(object sender, EventArgs e)
+ {
+
+ }
+
+ private void pictureBoxFighter_Click(object sender, EventArgs e)
+ {
+
+ }
+
+ private void button1_Click(object sender, EventArgs e)
+ {
+ if (_drawningTrackedVehicle == null)
+ {
+ return;
+ }
+
+ if (comboBoxStrategy.Enabled)
+ {
+ _strategy = comboBoxStrategy.SelectedIndex switch
+ {
+ 0 => new MoveToCenter(),
+ 1 => new MoveToBorder(),
+ _ => null,
+ };
+ if (_strategy == null)
+ {
+ return;
+ }
+ _strategy.SetData(new MoveableTrackedVehicle(_drawningTrackedVehicle), pictureBoxFighter.Width, pictureBoxFighter.Height);
+ }
+
+ if (_strategy == null)
+ {
+ return;
+ }
+ comboBoxStrategy.Enabled = false;
+ _strategy.MakeStep();
+ Draw();
+
+ if (_strategy.GetStatus() == StrategyStatus.Finish)
+ {
+ comboBoxStrategy.Enabled = true;
+ _strategy = null;
+ }
+ }
}
+
diff --git a/solution/lab1/MovementStrategy/AbstractSrategy.cs b/solution/lab1/MovementStrategy/AbstractSrategy.cs
new file mode 100644
index 0000000..ab7621f
--- /dev/null
+++ b/solution/lab1/MovementStrategy/AbstractSrategy.cs
@@ -0,0 +1,123 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace lab1.MovementStrategy;
+
+public abstract class AbstractSrategy
+{
+ ///
+ /// Перемещаемый объект
+ ///
+ private IMoveableObject? _moveableObject;
+ ///
+ /// Статус перемещения
+ ///
+ private StrategyStatus _state = StrategyStatus.NotInit;
+ ///
+ /// Ширина поля
+ ///
+ protected int FieldWidth { get; private set; }
+ ///
+ /// Высота поля
+ ///
+ protected int FieldHeight { get; private set; }
+ ///
+ /// Статус перемещения
+ ///
+ ///
+ public StrategyStatus GetStatus() { return _state; }
+ ///
+ /// Установка данных
+ ///
+ /// Перемещаемый объект
+ /// Ширина поля
+ /// Высота поля
+ public void SetData(IMoveableObject moveableObjects, int width, int height)
+ {
+ if (moveableObjects == null)
+ {
+ _state = StrategyStatus.NotInit;
+ return;
+ }
+ _state = StrategyStatus.InProgress;
+ _moveableObject = moveableObjects;
+ FieldWidth = width;
+ FieldHeight = height;
+
+ }
+ public void MakeStep()
+ {
+ if (_state != StrategyStatus.InProgress)
+ {
+ return;
+ }
+ if (IsTargetDestinaion())
+ {
+ _state = StrategyStatus.Finish;
+ return;
+ }
+ MoveToTarget();
+ }
+ ///
+ /// Перемещение влево
+ ///
+ /// Результат перемещения ( true - удалось переместиться, false - неудача)
+ protected bool MoveLeft() => MoveTo(MovementDirection.Left);
+ ///
+ /// Перемещение вправо
+ ///
+ /// Результат перемещения ( true - удалось переместиться, false - неудача)
+ protected bool MoveRight() => MoveTo(MovementDirection.Right);
+ ///
+ /// Перемещение вверх
+ ///
+ /// Результат перемещения ( true - удалось переместиться, false - неудача)
+ protected bool MoveUp() => MoveTo(MovementDirection.Up);
+ ///
+ /// Перемещение вниз
+ ///
+ /// Результат перемещения ( true - удалось переместиться, false - неудача)
+ protected bool MoveDown() => MoveTo(MovementDirection.Down);
+ ///
+ /// Параметры объекта
+ ///
+ protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
+ ///
+ /// Шаг объекта
+ ///
+ ///
+ protected int? GetStep()
+ {
+ if (_state != StrategyStatus.InProgress)
+ {
+ return null;
+ }
+ return _moveableObject?.GetStep;
+ }
+ ///
+ /// Перемещение к цели
+ ///
+ protected abstract void MoveToTarget();
+ ///
+ /// Достигнута ли цель
+ ///
+ ///
+ protected abstract bool IsTargetDestinaion();
+ ///
+ /// Попытка перемещения в требуемомо направлении
+ ///
+ /// направление
+ /// Результат перемещения ( true - удалось переместиться, false - неудача)
+ private bool MoveTo(MovementDirection movementDirection)
+ {
+ if (_state != StrategyStatus.InProgress)
+ {
+ return false;
+ }
+ return _moveableObject?.TryMoveObject(movementDirection) ?? false;
+ }
+
+}
diff --git a/solution/lab1/MovementStrategy/IMoveableObject.cs b/solution/lab1/MovementStrategy/IMoveableObject.cs
new file mode 100644
index 0000000..ed670ac
--- /dev/null
+++ b/solution/lab1/MovementStrategy/IMoveableObject.cs
@@ -0,0 +1,25 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace lab1.MovementStrategy;
+
+public interface IMoveableObject
+{
+ ///
+ /// Получение координат объекта
+ ///
+ ObjectParameters? GetObjectPosition { get; }
+ ///
+ /// Шаг объекта
+ ///
+ int GetStep { get; }
+ ///
+ /// Попытка переместить объект в указанном направлении
+ ///
+ ///
+ ///
+ bool TryMoveObject(MovementDirection direction);
+}
diff --git a/solution/lab1/MovementStrategy/MoveToBorder.cs b/solution/lab1/MovementStrategy/MoveToBorder.cs
new file mode 100644
index 0000000..c8dd957
--- /dev/null
+++ b/solution/lab1/MovementStrategy/MoveToBorder.cs
@@ -0,0 +1,35 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace lab1.MovementStrategy;
+
+public class MoveToBorder : AbstractSrategy
+{
+ protected override bool IsTargetDestinaion()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return false;
+ }
+ return objParams.LeftBorder - GetStep() <= 0 || objParams.RightBorder + GetStep() >= FieldWidth ||
+ objParams.TopBorder - GetStep() <= 0 || objParams.ObjectMiddleVertical + GetStep() >= FieldHeight;
+ }
+
+ protected override void MoveToTarget()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return;
+ }
+ int x = objParams.RightBorder;
+ if (x + GetStep() < FieldWidth) MoveRight();
+ int y = objParams.DownBorder;
+ if (y + GetStep() < FieldHeight) MoveDown();
+ }
+
+}
diff --git a/solution/lab1/MovementStrategy/MoveToCenter.cs b/solution/lab1/MovementStrategy/MoveToCenter.cs
new file mode 100644
index 0000000..21ee4ee
--- /dev/null
+++ b/solution/lab1/MovementStrategy/MoveToCenter.cs
@@ -0,0 +1,56 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace lab1.MovementStrategy;
+
+public class MoveToCenter : AbstractSrategy
+{
+ protected override bool IsTargetDestinaion()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return false;
+ }
+ return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
+ objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
+
+ }
+
+ protected override void MoveToTarget()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return;
+ }
+ int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
+ if (Math.Abs(diffX) > GetStep())
+ {
+ if (diffX > 0)
+ {
+ MoveLeft();
+ }
+ else
+ {
+ MoveRight();
+ }
+ }
+
+ int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
+ if (Math.Abs(diffY) > GetStep())
+ {
+ if (diffY > 0)
+ {
+ MoveUp();
+ }
+ else
+ {
+ MoveDown();
+ }
+ }
+ }
+}
diff --git a/solution/lab1/MovementStrategy/MoveableTrackedVehicle.cs b/solution/lab1/MovementStrategy/MoveableTrackedVehicle.cs
new file mode 100644
index 0000000..5bb30e9
--- /dev/null
+++ b/solution/lab1/MovementStrategy/MoveableTrackedVehicle.cs
@@ -0,0 +1,68 @@
+using lab1.Drawnings;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace lab1.MovementStrategy;
+///
+/// Класс-реализации IMoveableObject с использованием DrawingTrackedVenicle
+///
+public class MoveableTrackedVehicle : IMoveableObject
+{
+ ///
+ /// Поле-объект класса DrawningTrackedVehicle или его наследников
+ ///
+ private readonly DrawningTrackedVehicle? _trackedVehicle = null;
+ ///
+ /// Конструктор
+ ///
+ /// Объект класса DrawningStormtrooperBase
+ public MoveableTrackedVehicle(DrawningTrackedVehicle trackedVehicle)
+ {
+ _trackedVehicle = trackedVehicle;
+ }
+ public ObjectParameters? GetObjectPosition
+ {
+ get
+ {
+ if (_trackedVehicle == null || _trackedVehicle.EntityTrackedVehicle == null || !_trackedVehicle.GetPosX.HasValue || !_trackedVehicle.GetPosY.HasValue)
+ {
+ return null;
+ }
+ return new ObjectParameters(_trackedVehicle.GetPosX.Value, _trackedVehicle.GetPosY.Value, _trackedVehicle.GetWidth, _trackedVehicle.GetHeight);
+ }
+ }
+
+
+
+ public int GetStep => (int)(_trackedVehicle?.EntityTrackedVehicle?.Step ?? 0);
+
+ public bool TryMoveObject(MovementDirection direction)
+ {
+ if (_trackedVehicle == null || _trackedVehicle.EntityTrackedVehicle == null)
+ {
+ return false;
+ }
+ return _trackedVehicle.MoveTransport(GetDirectionType(direction));
+ }
+ ///
+ /// Конвертация из MovementDirection в DirectionType
+ ///
+ /// MovementDirection
+ /// DirectionType
+ private static DirectionType GetDirectionType(MovementDirection direction)
+ {
+ return direction switch
+ {
+ MovementDirection.Left => DirectionType.Left,
+ MovementDirection.Right => DirectionType.Right,
+ MovementDirection.Up => DirectionType.Up,
+ MovementDirection.Down => DirectionType.Down,
+ _=> DirectionType.Unknow,
+
+ };
+ }
+
+}
diff --git a/solution/lab1/MovementStrategy/MovementDirection.cs b/solution/lab1/MovementStrategy/MovementDirection.cs
new file mode 100644
index 0000000..3e7c4aa
--- /dev/null
+++ b/solution/lab1/MovementStrategy/MovementDirection.cs
@@ -0,0 +1,24 @@
+
+namespace lab1.MovementStrategy;
+///
+/// Направление перемещения
+///
+public enum MovementDirection
+{
+ ///
+ /// Вверх
+ ///
+ Up = 1,
+ ///
+ /// Вниз
+ ///
+ Down = 2,
+ ///
+ /// Влево
+ ///
+ Left = 3,
+ ///
+ /// Вправо
+ ///
+ Right = 4,
+}
diff --git a/solution/lab1/MovementStrategy/ObjectParameters.cs b/solution/lab1/MovementStrategy/ObjectParameters.cs
new file mode 100644
index 0000000..bd220a3
--- /dev/null
+++ b/solution/lab1/MovementStrategy/ObjectParameters.cs
@@ -0,0 +1,65 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace lab1.MovementStrategy;
+
+public class ObjectParameters
+{
+ ///
+ /// Координатва х
+ ///
+ private readonly int _x;
+ ///
+ /// Координатва у
+ ///
+ private readonly int _y;
+ ///
+ /// Ширина объекта
+ ///
+ private readonly int _width;
+ ///
+ /// Высота объекта
+ ///
+ private readonly int _height;
+ ///
+ /// Левая граница
+ ///
+ public int LeftBorder => _x;
+ ///
+ /// Верхняя граница
+ ///
+ public int TopBorder => _y;
+ ///
+ /// Правая граница
+ ///
+ public int RightBorder => _x + _width;
+ ///
+ /// Нижняя граница
+ ///
+ public int DownBorder => _y + _height;
+ ///
+ /// Середина объекта
+ ///
+ public int ObjectMiddleHorizontal => _x + _width / 2;
+ ///
+ /// Середина объекта
+ ///
+ public int ObjectMiddleVertical => _y + _height / 2;
+ ///
+ /// Конструктор
+ ///
+ /// Координата х
+ /// Координа у
+ /// Ширина объекта
+ /// Высота объекта
+ public ObjectParameters(int x, int y, int width, int height)
+ {
+ _x = x;
+ _y = y;
+ _width = width;
+ _height = height;
+ }
+}
diff --git a/solution/lab1/MovementStrategy/StrategyStatus.cs b/solution/lab1/MovementStrategy/StrategyStatus.cs
new file mode 100644
index 0000000..a7c6bd6
--- /dev/null
+++ b/solution/lab1/MovementStrategy/StrategyStatus.cs
@@ -0,0 +1,23 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace lab1.MovementStrategy;
+
+public enum StrategyStatus
+{
+ ///
+ /// Все готово к началу
+ ///
+ NotInit,
+ ///
+ /// Выполняется
+ ///
+ InProgress,
+ ///
+ /// Завершено
+ ///
+ Finish
+}