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@ -1,135 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using static ProjectContainerShip.Direction;
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using static System.Windows.Forms.VisualStyles.VisualStyleElement;
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namespace ProjectContainerShip.MovementStrategy
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{/// <summary>
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/// Класс-стратегия перемещения объекта
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/// </summary>
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public abstract class AbstractStrategy
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{
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/// <summary>
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/// Перемещаемый объект
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/// </summary>
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private IMoveableObject? _moveableObject;
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/// <summary>
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/// Статус перемещения
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/// </summary>
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private Status _state = Status.NotInit;
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/// <summary>
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/// Ширина поля
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/// </summary>
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protected int FieldWidth { get; private set; }
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/// <summary>
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/// Высота поля
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/// </summary>
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protected int FieldHeight { get; private set; }
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/// <summary>
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/// Статус перемещения
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/// </summary>
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public Status GetStatus() { return _state; }
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/// <summary>
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/// Установка данных
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/// </summary>
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/// <param name="moveableObject">Перемещаемый объект</param>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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public void SetData(IMoveableObject moveableObject, int width, int
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height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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/// <summary>
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/// Шаг перемещения
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/// </summary>
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestinaion())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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/// <summary>
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/// Перемещение влево
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveLeft() => MoveTo(DirectionType.Left);
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/// <summary>
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/// Перемещение вправо
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveRight() => MoveTo(DirectionType.Right);
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/// <summary>
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/// Перемещение вверх
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveUp() => MoveTo(DirectionType.Up);
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/// <summary>
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/// Перемещение вниз
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveDown() => MoveTo(DirectionType.Down);
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/// <summary>
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/// Параметры объекта
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/// </summary>
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protected ObjectParameters? GetObjectParameters =>
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_moveableObject?.GetObjectPosition;
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/// <summary>
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/// Шаг объекта
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/// </summary>
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/// <returns></returns>
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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/// <summary>
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/// Перемещение к цели
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/// </summary>
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protected abstract void MoveToTarget();
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/// <summary>
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/// Достигнута ли цель
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/// </summary>
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/// <returns></returns>
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protected abstract bool IsTargetDestinaion();
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/// <summary>
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/// Попытка перемещения в требуемом направлении
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/// </summary>
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/// <param name="directionType">Направление</param>
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/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
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private bool MoveTo(DirectionType directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
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@ -8,19 +8,4 @@
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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<ItemGroup>
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<Compile Update="Properties\Resources.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Update="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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</Project>
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@ -1,33 +0,0 @@
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using System;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectContainerShip
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{
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public class Direction
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{
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/// <summary>
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/// Направление перемещения
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/// </summary>
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public enum DirectionType
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{
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/// <summary>
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/// Вверх
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/// </summary>
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Up = 1,
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/// <summary>
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/// Вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// Влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// Вправо
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/// </summary>
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Right = 4
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}
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}
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}
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@ -1,64 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using static ProjectContainerShip.Direction;
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using ProjectContainerShip.Entities;
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using System.Net.NetworkInformation;
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namespace ProjectContainerShip.DrawningObjects
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{
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public class DrawningContainerShip : DrawningShip
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{
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Цвет палубы</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="crane">Признак наличия крана</param>
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/// <param name="container">Признак наличия контейнеров</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
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public DrawningContainerShip(int speed, double weight, Color bodyColor, Color additionalColor, bool crane, bool container, int width, int height) :
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base(speed, weight, bodyColor, width, height, 200, 30)
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{
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if (EntityShip != null)
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{
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EntityShip = new EntityContainerShip(speed, weight, bodyColor, additionalColor, crane, container);
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}
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityShip is not EntityContainerShip containerShip)
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{
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return;
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}
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Brush additionalBrush = new SolidBrush(containerShip.AdditionalColor);
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// Контейнер
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if (containerShip.Container)
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{
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g.FillRectangle(additionalBrush, _startPosX + 55, _startPosY + 7, 35, 5);
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}
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//кран
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if (containerShip.Crane)
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{
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Brush brBl = new SolidBrush(Color.Black);
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g.FillRectangle(brBl, _startPosX + 110, _startPosY + 0, 3, 12);
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g.FillRectangle(brBl, _startPosX + 105, _startPosY + 1, 20, 2);
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}
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// несколько контенеров
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if (containerShip.Container)
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{
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g.FillRectangle(additionalBrush, _startPosX + 55, _startPosY + 2, 35, 5);
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g.FillRectangle(additionalBrush, _startPosX + 135, _startPosY + 7, 35, 5);
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g.FillRectangle(additionalBrush, _startPosX + 135, _startPosY + 2, 35, 5);
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}
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base.DrawTransport(g);
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}
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}
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}
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@ -1,36 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectContainerShip.DrawningObjects;
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using static ProjectContainerShip.Direction;
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namespace ProjectContainerShip.MovementStrategy
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{
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/// <summary>
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/// Реализация интерфейса IDrawningObject для работы с объектом DrawningShip (паттерн Adapter)
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/// </summary>
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public class DrawningObjectShip : IMoveableObject
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{
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private readonly DrawningShip? _drawningShip = null;
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public DrawningObjectShip (DrawningShip drawningShip)
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{
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_drawningShip = drawningShip;
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}
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public ObjectParameters? GetObjectPosition
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{
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get
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{
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if (_drawningShip == null || _drawningShip.EntityShip == null)
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{
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return null;
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}
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return new ObjectParameters(_drawningShip.GetPosX, _drawningShip.GetPosY, _drawningShip.GetWidth, _drawningShip.GetHeight);
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}
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}
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public int GetStep => (int)(_drawningShip?.EntityShip?.Step ?? 0);
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public bool CheckCanMove(DirectionType direction) => _drawningShip?.CanMove(direction) ?? false;
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public void MoveObject(DirectionType direction) => _drawningShip?.MoveTransport(direction);
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}
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}
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@ -1,200 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectContainerShip;
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using ProjectContainerShip.Entities;
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using ProjectContainerShip.MovementStrategy;
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using static ProjectContainerShip.Direction;
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namespace ProjectContainerShip.DrawningObjects
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{
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningShip
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{
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/// <summary>
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/// Получение объекта IMoveableObject из объекта DrawningShip
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/// </summary>
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public IMoveableObject GetMoveableObject => new DrawningObjectShip(this);
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityShip? EntityShip { get; protected set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки корабля
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/// </summary>
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protected int _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки корабля
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/// </summary>
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protected int _startPosY;
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/// <summary>
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/// Ширина прорисовки корабля
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/// </summary>
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protected readonly int _shipWidth = 200;
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/// <summary>
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/// Высота прорисовки корабля
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/// </summary>
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protected readonly int _shipHeight = 30;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public DrawningShip(int speed, double weight, Color bodyColor, int width, int height)
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{
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if (width > _shipWidth && height > _shipHeight)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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EntityShip = new EntityShip(speed, weight, bodyColor);
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}
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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/// <param name="shipWidth">Ширина прорисовки корабля</param>
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/// <param name="shipHeight">Высота прорисовки корабля</param>
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protected DrawningShip(int speed, double weight, Color bodyColor, int width, int height, int shipWidth, int shipHeight)
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{
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if (width > _shipWidth && height > _shipHeight)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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_shipWidth = shipWidth;
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_shipHeight = shipHeight;
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EntityShip = new EntityShip(speed, weight, bodyColor);
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}
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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if ((x > 0) && (x < _pictureWidth))
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_startPosX = x;
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else _startPosX = 0;
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if ((y > 0) && (y < _pictureHeight))
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_startPosY = y;
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else _startPosY = 0;
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_startPosX = x;
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_startPosY = y;
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}
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/// <summary>
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/// Координата X объекта
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/// </summary>
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public int GetPosX => _startPosX;
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/// <summary>
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/// Координата Y объекта
|
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/// </summary>
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public int GetPosY => _startPosY;
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/// <summary>
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||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _shipWidth;
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _shipHeight;
|
||||
public object GetObjectPosition { get; internal set; }
|
||||
/// <summary>
|
||||
/// Проверка, что объект может переместится по указанному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - можно переместится по указанному направлению</returns>
|
||||
public bool CanMove(DirectionType direction)
|
||||
{
|
||||
if (EntityShip == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return direction switch
|
||||
{
|
||||
//влево
|
||||
DirectionType.Left => _startPosX - EntityShip.Step > 0,
|
||||
//вверх
|
||||
DirectionType.Up => _startPosY - EntityShip.Step > 0,
|
||||
// вправо
|
||||
DirectionType.Right => _startPosX + _shipWidth + EntityShip.Step < _pictureWidth,
|
||||
//вниз
|
||||
DirectionType.Down => _startPosY + _shipHeight + EntityShip.Step < _pictureHeight,
|
||||
};
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (!CanMove(direction) || EntityShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
_startPosX -= (int)EntityShip.Step;
|
||||
break;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
_startPosY -= (int)EntityShip.Step;
|
||||
break;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
_startPosX += (int)EntityShip.Step;
|
||||
break;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
_startPosY += (int)EntityShip.Step;
|
||||
break;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//границы корабля
|
||||
Brush brRD = new SolidBrush(Color.Red);
|
||||
Point point1 = new Point(_startPosX, _startPosY + 12);
|
||||
Point point2 = new Point(_startPosX + 25, _startPosY + 35);
|
||||
Point point3 = new Point(_startPosX + 175, _startPosY + 35);
|
||||
Point point4 = new Point(_startPosX + 200, _startPosY + 12);
|
||||
Point[] curvePoints1 = { point1, point2, point3, point4 };
|
||||
g.FillPolygon(brRD, curvePoints1);
|
||||
|
||||
//граница палубы
|
||||
Brush brBlue = new SolidBrush(Color.Blue);
|
||||
g.FillRectangle(brBlue, _startPosX + 35, _startPosY + 0, 16, 12);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,40 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectContainerShip
|
||||
{
|
||||
public class EntityContainer
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса конетейнеровоза
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес Контейнеровоза</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public void Init(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,40 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectContainerShip.Entities
|
||||
{
|
||||
internal class EntityContainerShip : EntityShip
|
||||
{
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия крана
|
||||
/// </summary>
|
||||
public bool Crane { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия дополнительных контейнеров
|
||||
/// </summary>
|
||||
public bool Container { get; private set; }
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса контейнеровоза
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес </param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="Crane">Признак наличия крана</param>
|
||||
/// <param name="Container">Признак наличия контейнеров</param>
|
||||
public EntityContainerShip(int speed, double weight, Color bodyColor, Color additionalColor, bool crane, bool container) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
Crane = crane;
|
||||
Container = container;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,40 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectContainerShip
|
||||
{
|
||||
public class EntityShip
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения корабля
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Конструктор с параметрами
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес корабля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityShip(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
39
ContainerShip/ContainerShip/Form1.Designer.cs
generated
Normal file
39
ContainerShip/ContainerShip/Form1.Designer.cs
generated
Normal file
@ -0,0 +1,39 @@
|
||||
namespace ContainerShip
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
10
ContainerShip/ContainerShip/Form1.cs
Normal file
10
ContainerShip/ContainerShip/Form1.cs
Normal file
@ -0,0 +1,10 @@
|
||||
namespace ContainerShip
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
@ -117,17 +117,4 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="keyboard-right-arrow-button-1_icon-icons.com_72690" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\keyboard-right-arrow-button-1_icon-icons.com_72690.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="angle-arrow-down_icon-icons.com_73683" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\angle-arrow-down_icon-icons.com_73683.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="keyboard-left-arrow-button_icon-icons.com_72692" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\keyboard-left-arrow-button_icon-icons.com_72692.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="up-arrow_icon-icons.com_73351" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\up-arrow_icon-icons.com_73351.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
@ -1,180 +0,0 @@
|
||||
namespace ProjectWarmlyShip
|
||||
{
|
||||
partial class FormContainerShip
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormContainerShip));
|
||||
pictureBoxWarmlyShip = new PictureBox();
|
||||
buttonCreate = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonLeft = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStep = new Button();
|
||||
buttonCreateDeckShip = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxWarmlyShip).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBoxWarmlyShip
|
||||
//
|
||||
pictureBoxWarmlyShip.Dock = DockStyle.Fill;
|
||||
pictureBoxWarmlyShip.Location = new Point(0, 0);
|
||||
pictureBoxWarmlyShip.Margin = new Padding(3, 4, 3, 4);
|
||||
pictureBoxWarmlyShip.Name = "pictureBoxWarmlyShip";
|
||||
pictureBoxWarmlyShip.Size = new Size(1010, 615);
|
||||
pictureBoxWarmlyShip.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||
pictureBoxWarmlyShip.TabIndex = 0;
|
||||
pictureBoxWarmlyShip.TabStop = false;
|
||||
//
|
||||
// buttonCreate
|
||||
//
|
||||
buttonCreate.Location = new Point(225, 564);
|
||||
buttonCreate.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(86, 31);
|
||||
buttonCreate.TabIndex = 1;
|
||||
buttonCreate.Text = "Создать";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += buttonCreate_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonRight.Location = new Point(962, 559);
|
||||
buttonRight.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(34, 40);
|
||||
buttonRight.TabIndex = 2;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonUp.Location = new Point(921, 511);
|
||||
buttonUp.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(34, 40);
|
||||
buttonUp.TabIndex = 3;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonDown.Location = new Point(921, 559);
|
||||
buttonDown.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(34, 40);
|
||||
buttonDown.TabIndex = 4;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonLeft.Location = new Point(880, 559);
|
||||
buttonLeft.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(34, 40);
|
||||
buttonLeft.TabIndex = 5;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Location = new Point(858, 16);
|
||||
comboBoxStrategy.Margin = new Padding(3, 4, 3, 4);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(138, 28);
|
||||
comboBoxStrategy.TabIndex = 6;
|
||||
//
|
||||
// buttonStep
|
||||
//
|
||||
buttonStep.Location = new Point(898, 55);
|
||||
buttonStep.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonStep.Name = "buttonStep";
|
||||
buttonStep.Size = new Size(86, 31);
|
||||
buttonStep.TabIndex = 7;
|
||||
buttonStep.Text = "Шаг";
|
||||
buttonStep.UseVisualStyleBackColor = true;
|
||||
buttonStep.Click += ButtonStep_Click;
|
||||
//
|
||||
// buttonCreateDeckShip
|
||||
//
|
||||
buttonCreateDeckShip.Location = new Point(14, 564);
|
||||
buttonCreateDeckShip.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonCreateDeckShip.Name = "buttonCreateDeckShip";
|
||||
buttonCreateDeckShip.Size = new Size(205, 31);
|
||||
buttonCreateDeckShip.TabIndex = 8;
|
||||
buttonCreateDeckShip.Text = "Создать контейнеровоз";
|
||||
buttonCreateDeckShip.UseVisualStyleBackColor = true;
|
||||
buttonCreateDeckShip.Click += buttonCreateDeckShip_Click;
|
||||
//
|
||||
// FormContainerShip
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1010, 615);
|
||||
Controls.Add(buttonCreateDeckShip);
|
||||
Controls.Add(buttonStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonCreate);
|
||||
Controls.Add(pictureBoxWarmlyShip);
|
||||
Margin = new Padding(3, 4, 3, 4);
|
||||
Name = "FormContainerShip";
|
||||
StartPosition = FormStartPosition.CenterScreen;
|
||||
Text = "WarmlyShip";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxWarmlyShip).EndInit();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxWarmlyShip;
|
||||
private Button buttonCreate;
|
||||
private Button buttonRight;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonLeft;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStep;
|
||||
private Button buttonCreateDeckShip;
|
||||
}
|
||||
}
|
@ -1,141 +0,0 @@
|
||||
using ProjectContainerShip.DrawningObjects;
|
||||
using ProjectContainerShip.MovementStrategy;
|
||||
using static ProjectContainerShip.Direction;
|
||||
|
||||
namespace ProjectWarmlyShip
|
||||
{
|
||||
/// <summary>
|
||||
/// Ôîðìà ðàáîòû ñ îáúåêòîì "Êîíòåéíåðîâîç"
|
||||
/// </summary>
|
||||
public partial class FormContainerShip : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
|
||||
/// </summary>
|
||||
private DrawningShip? _drawingContainerShip;
|
||||
/// <summary>
|
||||
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
|
||||
/// </summary>
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
/// <summary>
|
||||
/// Èíèöèàëèçàöèÿ ôîðìû
|
||||
/// </summary>
|
||||
public FormContainerShip()
|
||||
{
|
||||
InitializeComponent();
|
||||
comboBoxStrategy.Items.Add(0);
|
||||
comboBoxStrategy.Items.Add(1);
|
||||
}
|
||||
/// <summary>
|
||||
/// Ìåòîä ïðîðèñîâêè
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawingContainerShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawingContainerShip.DrawTransport(gr);
|
||||
pictureBoxWarmlyShip.Image = bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawingContainerShip = new DrawningShip(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
|
||||
_drawingContainerShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü êîðàáëü ñ êîíòåéíåðàìè"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonCreateDeckShip_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawingContainerShip = new DrawningContainerShip(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
|
||||
_drawingContainerShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Èçìåíåíèå ïîëîæåíèÿ êîðàáëÿ
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingContainerShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawingContainerShip.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawingContainerShip.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawingContainerShip.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawingContainerShip.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Øàã"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingContainerShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(new DrawningObjectShip(_drawingContainerShip), pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,201 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="buttonRight.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
g7zDSJIkSZIkSZIkSZIkSZIkSZIkSZIkSZK+q6r6DXB6GOTqATe4AAAAAElFTkSuQmCC
|
||||
</value>
|
||||
</data>
|
||||
<data name="buttonUp.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
</value>
|
||||
</data>
|
||||
<data name="buttonDown.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAAOEAAADhCAMAAAAJbSJIAAAABGdBTUEAALGPC/xhBQAAAG9QTFRF////
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
QmCC
|
||||
</value>
|
||||
</data>
|
||||
<data name="buttonLeft.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAAOEAAADhCAMAAAAJbSJIAAAABGdBTUEAALGPC/xhBQAAAG9QTFRF////
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
qBzv4wf3dyoE+/diVPBuE72fpvVbJ37j1wMHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFSiaX4DkC8Y5EW8
|
||||
SJQAAAAASUVORK5CYII=
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
@ -1,35 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using static ProjectContainerShip.Direction;
|
||||
|
||||
namespace ProjectContainerShip.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты X объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
/// <summary>
|
||||
/// Проверка, можно ли переместиться по нужному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
@ -1,60 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectContainerShip.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта к краю
|
||||
/// </summary>
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectRightBorder <= FieldWidth &&
|
||||
objParams.ObjectRightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.ObjectDownBorder <= FieldHeight &&
|
||||
objParams.ObjectDownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectRightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectDownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,62 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectContainerShip.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2
|
||||
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2
|
||||
&& objParams.ObjectMiddleVertical <= FieldHeight / 2
|
||||
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -1,65 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectContainerShip.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметры-координаты объекта
|
||||
/// </summary>
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int ObjectRightBorder => _x + _width;
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int ObjectDownBorder => _y + _height;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина</param>
|
||||
/// <param name="height">Высота</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,4 @@
|
||||
using ProjectWarmlyShip;
|
||||
|
||||
namespace ProjectContainerShip
|
||||
namespace ContainerShip
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
@ -13,8 +11,8 @@ namespace ProjectContainerShip
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormContainerShip());
|
||||
Application.Run(new Form1());
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,103 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ContainerShip.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ContainerShip.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap angle_arrow_down_icon_icons_com_73683 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("angle-arrow-down_icon-icons.com_73683", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap keyboard_left_arrow_button_icon_icons_com_72692 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("keyboard-left-arrow-button_icon-icons.com_72692", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap keyboard_right_arrow_button_1_icon_icons_com_72690 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("keyboard-right-arrow-button-1_icon-icons.com_72690", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap up_arrow_icon_icons_com_73351 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("up-arrow_icon-icons.com_73351", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Binary file not shown.
Before Width: | Height: | Size: 674 B |
Binary file not shown.
Before Width: | Height: | Size: 516 B |
Binary file not shown.
Before Width: | Height: | Size: 750 B |
Binary file not shown.
Before Width: | Height: | Size: 667 B |
@ -1,13 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectContainerShip.MovementStrategy
|
||||
{
|
||||
public enum Status
|
||||
{
|
||||
NotInit,InProgress, Finish
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user