Лаба02

This commit is contained in:
KirillFilippow 2023-11-13 13:26:03 +04:00
parent 95a9f6f733
commit bc9b12c8fe
21 changed files with 1301 additions and 559 deletions

View File

@ -0,0 +1,135 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static ProjectContainerShip.Direction;
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
namespace ProjectContainerShip.MovementStrategy
{/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private Status _state = Status.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public Status GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int
height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(DirectionType.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(DirectionType.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(DirectionType.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(DirectionType.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="directionType">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

View File

@ -1,12 +1,16 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectContainerShip
{
public enum Direction
public class Direction
{
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Вверх
@ -26,3 +30,4 @@ namespace ProjectContainerShip
Right = 4
}
}
}

View File

@ -0,0 +1,64 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static ProjectContainerShip.Direction;
using ProjectContainerShip.Entities;
using System.Net.NetworkInformation;
namespace ProjectContainerShip.DrawningObjects
{
public class DrawningContainerShip : DrawningShip
{
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет палубы</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="crane">Признак наличия крана</param>
/// <param name="container">Признак наличия контейнеров</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
public DrawningContainerShip(int speed, double weight, Color bodyColor, Color additionalColor, bool crane, bool container, int width, int height) :
base(speed, weight, bodyColor, width, height, 200, 30)
{
if (EntityShip != null)
{
EntityShip = new EntityContainerShip(speed, weight, bodyColor, additionalColor, crane, container);
}
}
public override void DrawTransport(Graphics g)
{
if (EntityShip is not EntityContainerShip containerShip)
{
return;
}
Brush additionalBrush = new SolidBrush(containerShip.AdditionalColor);
// Контейнер
if (containerShip.Container)
{
g.FillRectangle(additionalBrush, _startPosX + 55, _startPosY + 7, 35, 5);
}
//кран
if (containerShip.Crane)
{
Brush brBl = new SolidBrush(Color.Black);
g.FillRectangle(brBl, _startPosX + 110, _startPosY + 0, 3, 12);
g.FillRectangle(brBl, _startPosX + 105, _startPosY + 1, 20, 2);
}
// несколько контенеров
if (containerShip.Container)
{
g.FillRectangle(additionalBrush, _startPosX + 55, _startPosY + 2, 35, 5);
g.FillRectangle(additionalBrush, _startPosX + 135, _startPosY + 7, 35, 5);
g.FillRectangle(additionalBrush, _startPosX + 135, _startPosY + 2, 35, 5);
}
base.DrawTransport(g);
}
}
}

View File

@ -1,189 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectContainerShip
{
public class DrawningContainerShip
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityContainerShip? EntityContainerShip { get; private set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// /// Левая координата прорисовки контейнеровоза
/// </summary>
private int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки контенеровоза
/// </summary>
private int _startPosY;
/// <summary>
/// Ширина прорисовки Контейнеровоза
/// </summary>
private readonly int _shipWidth = 200;
/// <summary>
/// Высота прорисовки Контейнеровоза
/// </summary>
private readonly int _shipHeight = 30;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет палубы</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="crane">Признак наличия крана</param>
/// <param name="container">Признак наличия количества контейнеров</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool crane, bool container, int width, int height)
{
if (width < _shipWidth || height < _shipHeight)
{
return false;
}
_pictureWidth = width;
_pictureHeight = height;
EntityContainerShip = new EntityContainerShip();
EntityContainerShip.Init(speed, weight, bodyColor, additionalColor,
crane, container);
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if((x > 0) && (x < _pictureWidth)) {
_startPosX = x;
}
else { _startPosX = 0; }
if ((y > 0) && (y < _pictureHeight))
{
_startPosY = y;
}
else
{
_startPosY = 0;
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(Direction direction)
{
if (EntityContainerShip == null)
{
return;
}
switch (direction)
{
//влево
case Direction.Left:
if (_startPosX - EntityContainerShip.Step > 0)
{
_startPosX -= (int)EntityContainerShip.Step;
}
else
{
_startPosX = 0;
}
break;
//вверх
case Direction.Up:
if (_startPosY - EntityContainerShip.Step > 0)
{
_startPosY -= (int)EntityContainerShip.Step;
}
else
{
_startPosY = 0;
}
break;
// вправо
case Direction.Right:
if (_startPosX + _shipWidth + EntityContainerShip.Step < _pictureWidth)
{
_startPosX += (int)EntityContainerShip.Step;
}
else
{
_startPosX = _pictureWidth - _shipWidth;
}
break;
//вниз
case Direction.Down:
if (_startPosY + _shipHeight + EntityContainerShip.Step < _pictureHeight)
{
_startPosY += (int)EntityContainerShip.Step;
}
else
{
_startPosY = _pictureHeight - _shipHeight;
}
break;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
{
if (EntityContainerShip == null)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new
SolidBrush(EntityContainerShip.AdditionalColor);
//граница палубы
Brush brBlue = new SolidBrush(Color.Blue);
g.FillRectangle(brBlue, _startPosX + 35, _startPosY + 0, 16, 12);
// Контейнер
g.FillRectangle(additionalBrush, _startPosX + 55, _startPosY + 7, 35, 5);
//кран
if (EntityContainerShip.Crane)
{
Brush brBl = new SolidBrush(Color.Black);
g.FillRectangle(brBl, _startPosX + 110, _startPosY + 0, 3, 12);
g.FillRectangle(brBl, _startPosX + 105, _startPosY + 1, 20, 2);
}
// несколько контенеров
if (EntityContainerShip.Container)
{
g.FillRectangle(additionalBrush, _startPosX + 55, _startPosY + 2, 35, 5);
g.FillRectangle(additionalBrush, _startPosX + 135, _startPosY + 7, 35, 5);
g.FillRectangle(additionalBrush, _startPosX + 135, _startPosY + 2, 35, 5);
}
//границы корабля
Brush brRD = new SolidBrush(Color.Red);
Point point1 = new Point(_startPosX, _startPosY + 12);
Point point2 = new Point(_startPosX + 25, _startPosY + 35);
Point point3 = new Point(_startPosX + 175, _startPosY + 35);
Point point4 = new Point(_startPosX + 200, _startPosY + 12);
Point[] curvePoints1 = { point1, point2, point3, point4 };
g.FillPolygon(brRD, curvePoints1);
}
}
}

View File

@ -0,0 +1,36 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectContainerShip.DrawningObjects;
using static ProjectContainerShip.Direction;
namespace ProjectContainerShip.MovementStrategy
{
/// <summary>
/// Реализация интерфейса IDrawningObject для работы с объектом DrawningShip (паттерн Adapter)
/// </summary>
public class DrawningObjectShip : IMoveableObject
{
private readonly DrawningShip? _drawningShip = null;
public DrawningObjectShip (DrawningShip drawningShip)
{
_drawningShip = drawningShip;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningShip == null || _drawningShip.EntityShip == null)
{
return null;
}
return new ObjectParameters(_drawningShip.GetPosX, _drawningShip.GetPosY, _drawningShip.GetWidth, _drawningShip.GetHeight);
}
}
public int GetStep => (int)(_drawningShip?.EntityShip?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) => _drawningShip?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) => _drawningShip?.MoveTransport(direction);
}
}

View File

@ -0,0 +1,200 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectContainerShip;
using ProjectContainerShip.Entities;
using ProjectContainerShip.MovementStrategy;
using static ProjectContainerShip.Direction;
namespace ProjectContainerShip.DrawningObjects
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningShip
{
/// <summary>
/// Получение объекта IMoveableObject из объекта DrawningShip
/// </summary>
public IMoveableObject GetMoveableObject => new DrawningObjectShip(this);
/// <summary>
/// Класс-сущность
/// </summary>
public EntityShip? EntityShip { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки корабля
/// </summary>
protected int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки корабля
/// </summary>
protected int _startPosY;
/// <summary>
/// Ширина прорисовки корабля
/// </summary>
protected readonly int _shipWidth = 200;
/// <summary>
/// Высота прорисовки корабля
/// </summary>
protected readonly int _shipHeight = 30;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawningShip(int speed, double weight, Color bodyColor, int width, int height)
{
if (width > _shipWidth && height > _shipHeight)
{
_pictureWidth = width;
_pictureHeight = height;
EntityShip = new EntityShip(speed, weight, bodyColor);
}
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="shipWidth">Ширина прорисовки корабля</param>
/// <param name="shipHeight">Высота прорисовки корабля</param>
protected DrawningShip(int speed, double weight, Color bodyColor, int width, int height, int shipWidth, int shipHeight)
{
if (width > _shipWidth && height > _shipHeight)
{
_pictureWidth = width;
_pictureHeight = height;
_shipWidth = shipWidth;
_shipHeight = shipHeight;
EntityShip = new EntityShip(speed, weight, bodyColor);
}
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if ((x > 0) && (x < _pictureWidth))
_startPosX = x;
else _startPosX = 0;
if ((y > 0) && (y < _pictureHeight))
_startPosY = y;
else _startPosY = 0;
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _shipWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _shipHeight;
public object GetObjectPosition { get; internal set; }
/// <summary>
/// Проверка, что объект может переместится по указанному направлению
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - можно переместится по указанному направлению</returns>
public bool CanMove(DirectionType direction)
{
if (EntityShip == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityShip.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityShip.Step > 0,
// вправо
DirectionType.Right => _startPosX + _shipWidth + EntityShip.Step < _pictureWidth,
//вниз
DirectionType.Down => _startPosY + _shipHeight + EntityShip.Step < _pictureHeight,
};
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityShip == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
_startPosX -= (int)EntityShip.Step;
break;
//вверх
case DirectionType.Up:
_startPosY -= (int)EntityShip.Step;
break;
// вправо
case DirectionType.Right:
_startPosX += (int)EntityShip.Step;
break;
//вниз
case DirectionType.Down:
_startPosY += (int)EntityShip.Step;
break;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityShip == null)
{
return;
}
//границы корабля
Brush brRD = new SolidBrush(Color.Red);
Point point1 = new Point(_startPosX, _startPosY + 12);
Point point2 = new Point(_startPosX + 25, _startPosY + 35);
Point point3 = new Point(_startPosX + 175, _startPosY + 35);
Point point4 = new Point(_startPosX + 200, _startPosY + 12);
Point[] curvePoints1 = { point1, point2, point3, point4 };
g.FillPolygon(brRD, curvePoints1);
//граница палубы
Brush brBlue = new SolidBrush(Color.Blue);
g.FillRectangle(brBlue, _startPosX + 35, _startPosY + 0, 16, 12);
}
}
}

View File

@ -6,7 +6,7 @@ using System.Threading.Tasks;
namespace ProjectContainerShip
{
public class EntityContainerShip
public class EntityContainer
{
/// <summary>
/// Скорость
@ -23,37 +23,18 @@ namespace ProjectContainerShip
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия крана
/// </summary>
public bool Crane { get; private set; }
/// <summary>
/// Признак (опция) наличия контейнеров
/// </summary>
public bool Container { get; private set; }
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса контейнеровоза
/// Инициализация полей объекта-класса конетейнеровоза
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес Контейнеровоза</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="crane">Признак наличия крана</param>
/// <param name="container">Признак наличия дополнительных контейнеров</param>
public void Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool crane, bool container)
public void Init(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
Crane = crane;
Container = container;
}
}
}
}

View File

@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectContainerShip.Entities
{
internal class EntityContainerShip : EntityShip
{
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия крана
/// </summary>
public bool Crane { get; private set; }
/// <summary>
/// Признак (опция) наличия дополнительных контейнеров
/// </summary>
public bool Container { get; private set; }
/// <summary>
/// Инициализация полей объекта-класса контейнеровоза
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес </param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="Crane">Признак наличия крана</param>
/// <param name="Container">Признак наличия контейнеров</param>
public EntityContainerShip(int speed, double weight, Color bodyColor, Color additionalColor, bool crane, bool container) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Crane = crane;
Container = container;
}
}
}

View File

@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectContainerShip
{
public class EntityShip
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения корабля
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Конструктор с параметрами
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес корабля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityShip(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

View File

@ -0,0 +1,180 @@
namespace ProjectWarmlyShip
{
partial class FormContainerShip
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormContainerShip));
pictureBoxWarmlyShip = new PictureBox();
buttonCreate = new Button();
buttonRight = new Button();
buttonUp = new Button();
buttonDown = new Button();
buttonLeft = new Button();
comboBoxStrategy = new ComboBox();
buttonStep = new Button();
buttonCreateDeckShip = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxWarmlyShip).BeginInit();
SuspendLayout();
//
// pictureBoxWarmlyShip
//
pictureBoxWarmlyShip.Dock = DockStyle.Fill;
pictureBoxWarmlyShip.Location = new Point(0, 0);
pictureBoxWarmlyShip.Margin = new Padding(3, 4, 3, 4);
pictureBoxWarmlyShip.Name = "pictureBoxWarmlyShip";
pictureBoxWarmlyShip.Size = new Size(1010, 615);
pictureBoxWarmlyShip.SizeMode = PictureBoxSizeMode.AutoSize;
pictureBoxWarmlyShip.TabIndex = 0;
pictureBoxWarmlyShip.TabStop = false;
//
// buttonCreate
//
buttonCreate.Location = new Point(225, 564);
buttonCreate.Margin = new Padding(3, 4, 3, 4);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(86, 31);
buttonCreate.TabIndex = 1;
buttonCreate.Text = "Создать";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += buttonCreate_Click;
//
// buttonRight
//
buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
buttonRight.Location = new Point(962, 559);
buttonRight.Margin = new Padding(3, 4, 3, 4);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(34, 40);
buttonRight.TabIndex = 2;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// buttonUp
//
buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
buttonUp.Location = new Point(921, 511);
buttonUp.Margin = new Padding(3, 4, 3, 4);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(34, 40);
buttonUp.TabIndex = 3;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
// buttonDown
//
buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
buttonDown.Location = new Point(921, 559);
buttonDown.Margin = new Padding(3, 4, 3, 4);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(34, 40);
buttonDown.TabIndex = 4;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// buttonLeft
//
buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
buttonLeft.Location = new Point(880, 559);
buttonLeft.Margin = new Padding(3, 4, 3, 4);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(34, 40);
buttonLeft.TabIndex = 5;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Location = new Point(858, 16);
comboBoxStrategy.Margin = new Padding(3, 4, 3, 4);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(138, 28);
comboBoxStrategy.TabIndex = 6;
//
// buttonStep
//
buttonStep.Location = new Point(898, 55);
buttonStep.Margin = new Padding(3, 4, 3, 4);
buttonStep.Name = "buttonStep";
buttonStep.Size = new Size(86, 31);
buttonStep.TabIndex = 7;
buttonStep.Text = "Шаг";
buttonStep.UseVisualStyleBackColor = true;
buttonStep.Click += ButtonStep_Click;
//
// buttonCreateDeckShip
//
buttonCreateDeckShip.Location = new Point(14, 564);
buttonCreateDeckShip.Margin = new Padding(3, 4, 3, 4);
buttonCreateDeckShip.Name = "buttonCreateDeckShip";
buttonCreateDeckShip.Size = new Size(205, 31);
buttonCreateDeckShip.TabIndex = 8;
buttonCreateDeckShip.Text = "Создать контейнеровоз";
buttonCreateDeckShip.UseVisualStyleBackColor = true;
buttonCreateDeckShip.Click += buttonCreateDeckShip_Click;
//
// FormContainerShip
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1010, 615);
Controls.Add(buttonCreateDeckShip);
Controls.Add(buttonStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonLeft);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(buttonRight);
Controls.Add(buttonCreate);
Controls.Add(pictureBoxWarmlyShip);
Margin = new Padding(3, 4, 3, 4);
Name = "FormContainerShip";
StartPosition = FormStartPosition.CenterScreen;
Text = "WarmlyShip";
((System.ComponentModel.ISupportInitialize)pictureBoxWarmlyShip).EndInit();
ResumeLayout(false);
PerformLayout();
}
#endregion
private PictureBox pictureBoxWarmlyShip;
private Button buttonCreate;
private Button buttonRight;
private Button buttonUp;
private Button buttonDown;
private Button buttonLeft;
private ComboBox comboBoxStrategy;
private Button buttonStep;
private Button buttonCreateDeckShip;
}
}

View File

@ -0,0 +1,141 @@
using ProjectContainerShip.DrawningObjects;
using ProjectContainerShip.MovementStrategy;
using static ProjectContainerShip.Direction;
namespace ProjectWarmlyShip
{
/// <summary>
/// Ôîðìà ðàáîòû ñ îáúåêòîì "Êîíòåéíåðîâîç"
/// </summary>
public partial class FormContainerShip : Form
{
/// <summary>
/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
/// </summary>
private DrawningShip? _drawingContainerShip;
/// <summary>
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
/// </summary>
private AbstractStrategy? _abstractStrategy;
/// <summary>
/// Èíèöèàëèçàöèÿ ôîðìû
/// </summary>
public FormContainerShip()
{
InitializeComponent();
comboBoxStrategy.Items.Add(0);
comboBoxStrategy.Items.Add(1);
}
/// <summary>
/// Ìåòîä ïðîðèñîâêè
/// </summary>
private void Draw()
{
if (_drawingContainerShip == null)
{
return;
}
Bitmap bmp = new(pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawingContainerShip.DrawTransport(gr);
pictureBoxWarmlyShip.Image = bmp;
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreate_Click(object sender, EventArgs e)
{
Random random = new();
_drawingContainerShip = new DrawningShip(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
_drawingContainerShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü êîðàáëü ñ êîíòåéíåðàìè"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreateDeckShip_Click(object sender, EventArgs e)
{
Random random = new();
_drawingContainerShip = new DrawningContainerShip(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
_drawingContainerShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
/// <summary>
/// Èçìåíåíèå ïîëîæåíèÿ êîðàáëÿ
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawingContainerShip == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_drawingContainerShip.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
_drawingContainerShip.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
_drawingContainerShip.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
_drawingContainerShip.MoveTransport(DirectionType.Right);
break;
}
Draw();
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Øàã"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonStep_Click(object sender, EventArgs e)
{
if (_drawingContainerShip == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new DrawningObjectShip(_drawingContainerShip), pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
}
}

View File

@ -0,0 +1,201 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="buttonRight.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAAOEAAADhCAMAAAAJbSJIAAAABGdBTUEAALGPC/xhBQAAAG9QTFRF////
AAAAWVlZ8fHx9PT0REREtLS0Ojo6+Pj4a2trp6enj4+P3t7eXl5efX1919fXh4eHw8PD6+vrdXV10dHR
5ubmDAwMy8vLTU1NlZWVvLy8iIiINjY2nJycFhYWYWFhJycnUVFRHR0dr6+vKioqoesKnwAAAAlwSFlz
AAAOvgAADr4B6kKxwAAAAipJREFUeF7t3NlS20AQRmEJGzAgL+ybIQTy/s8YOfyawtJtZIWT891QVleB
u6iWZnpmVEmSJEmSJEmSJEmSJEmSJEmSJEmSJEmS9F3N8hOqWdb13WqeT0BP9aebfMa5TYJ1fZ4rNKvk
17rOJZjjpLdzirzjnCa7P+6IxXiU5AJYjN2ttLPKdZAfSa3zwCvGs6TWeV8nwPGS1IqTBDjuk1mxSYDj
du+Z0XrADVMX/WJ8axLheExqxVMCHJfJrHhOgKPZJrXOcpEIxqKdCu/Z8orxOakVlwlw9Eep9WMCHM1b
Uuuc4Ypx/jOpdbZXiXBsklpxnwDHSTIrXhLgWL8ntQ6vRzX72p/aAfaovjQZP/GK8SOZFbwe1U0yK3g9
qll/WnzMK8brpFbwGsbnyaz4SIBj0KPiFePVoBh5S6n9YerriA3j9ero8Jb9if+IxXiRPzC9kYpxcF+b
0EW+0181e81v/yeMMSseDKImNUaHajAtndQYDSr+/3COr0P+vfQ/eB5WVbPJOOOQDjmmmcghx6VTwM8t
8PND/Byf3qfB99rw/VJ8z5u+boFfe1r35zG09UP8GjB9HR+/FwO/nwa/J4q+r23RO12C25uI31+K3yNM
3+c92Kv/C1aCw/MWsBLEn5nBn3vCn13Dnz/knyHlnwPee04gz3Lzz+Pz36nAfy8G/90m7bywfSKi30+z
g7zDSJIkSZIkSZIkSZIkSZIkSZIkSZIkSZK+q6r6DXB6GOTqATe4AAAAAElFTkSuQmCC
</value>
</data>
<data name="buttonUp.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAAOEAAADhCAMAAAAJbSJIAAAABGdBTUEAALGPC/xhBQAAAG9QTFRF////
AAAAWVlZ8fHx9PT0REREtLS0Ojo6+Pj4a2trp6enj4+P3t7eXl5efX1919fXh4eHw8PD6+vrdXV10dHR
5ubmDAwMy8vLTU1NlZWVvLy8iIiINjY2nJycFhYWYWFhJycnUVFRHR0dr6+vKioqoesKnwAAAAlwSFlz
AAAOvgAADr4B6kKxwAAAA01JREFUeF7t3dluo0AURVHwEGdO7DjznPT/f2PHcAgULsD90FKd0l5P7jKR
2FF0jYuWXQAAAAAAAAAAAAAAAADA/7JZP643epyls3LnTP/K0GUVWJaX+nd2vhVYlt9aycyV8nautJaV
xZvqdt4WWs3JUnG1pVYz0kyZRnbTpp0yjcymzVZZXVs9l4W5okJzPZuDcMo0Mpo2/SnTyGbanCpo36mO
MHevnJh7HWMtPmUaOUyblVriVjrK2I1ShtzoOFuvChn2qiNNjU2ZhvW02ShinPHGzfGLGirXF3pQlhfX
elB5Odbxfk6UUFkVncJwwp7oeDuPCqhtipkeleWs9/f7qJ8ws9bp137mSbewN4PW+hkr5zr52u4KNCjs
Xa2eVz9jJZwy1et6WBheCxhOm3as/KivzXqF4bS5qJaMPOvEa/X1db8wvCZ/rtZsPOm0a9qR6Rf2dm+e
6kUP4ZRpdtX2Cns7cEbTZvGhc6787lXsF4b7G398ps2DTrnS7jdFCsM9qgctJi+46Pxq38XHCufduxnl
tVYTd6TTrXXuMsUKgztSZXmk1aQNn3K0cPgXkqr5l861EvzZxQsH/6hTFUyZTy3WBgqLT61Wkp82wfj/
CO+DDhUOvLikafQNw1Bh5G1IssYvwwYL4xd5KZrf6Rwre5fSw4XhhfpdutNm4u3QSGHnuR/JboRPvaUd
K4y8YU7P5LbEWKHDtAmnTGxrabSwt3GV4LRZ6NRq0e3B8cLe5mN6/6UoeKmPb/FOFIYbyOm98HdfKFbx
t7JThcfdWXynxWQEu0q3WuyZKixu9XQluRdFndfO0O2yycJgI1xL6Wj3RwdveU4Xdm6ovmslHb+vZ8M3
kg4obKdNghtvunoe+d0fUli810ckuXl6e7lczcbO7KDC4mm2Wl4OzKrUHVbojEJ/FPqj0B+F/ij0R6E/
Cv1R6I9CfxT6o9Afhf4o9EehPwr9UeiPQn8U+qPQH4X+KPRHoT8K/VHoj0J/FPqj0B+F/ij0R6E/Cv1R
6I9CfxT6o9Afhf4o9EehPwr9UeiPQn/tBw+afDL5P2s/6dvwG0kOU39pddZfW326+xT9t0y+9TBuvj3a
5vhlxwAAAAAAAAAAAAAAAACSUBR/Aa2bGOTQ6k1jAAAAAElFTkSuQmCC
</value>
</data>
<data name="buttonDown.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAAOEAAADhCAMAAAAJbSJIAAAABGdBTUEAALGPC/xhBQAAAG9QTFRF////
AAAAWVlZ8fHx9PT0REREtLS0Ojo6+Pj4a2trp6enj4+P3t7eXl5efX1919fXh4eHw8PD6+vrdXV10dHR
5ubmDAwMy8vLTU1NlZWVvLy8iIiINjY2nJycFhYWYWFhJycnUVFRHR0dr6+vKioqoesKnwAAAAlwSFlz
AAAOvgAADr4B6kKxwAAAA2JJREFUeF7t3dtyolAQheHgIZqTicacMznO+z/jBFgoLRtwLqame9f/XUnj
xV6W1UBTBScAAAAAAAAAAAAAAAAA8K/MtqfbqT5n6fytKIq3c21l6OInX+lC29m5VMCiuFYlNzfKVxQr
VXIzUb6imKiSGxLGR8L4SBgfCeMjYXwkjI+E8ZEwPhLGR8L4SBgfCeMjYXwkjI+E8ZEwPhLGR8L4SBgf
CeMjYXwkjI+E8ZEwPhLGR8L4SBgfCeMjYXwkjI+E8ZEwPhLGR8L4SBgfCeMjYXwkjI+E8ZEwPhK6d7ea
LybP2kg5LuHzZDFf3WnDled68e/aTDgq4Xv9jaFf6j/ZParsTIWuYxKe6RvFpQp+6Lf/8UuVjiMS/tIX
iuJKFT+0sNKDSofGEz5of0klN6ZaV6WnT4wmvNPuirsHSN5rYaXFUkVrLOFyod2lexX9WGlllXS3GUu4
6zIlfw8enGlltSdVjZGET9pZm6nqyFZLq61VbRtOuNa+2lZVV861uFrieDaYcP/oz5LTh7jeanmV1263
GUq4fNWuyq2q7rR7YSLFUMIr7aksVPRn2j5kFC+q7gwkfNGOyr3jZynbbnN49tyfUGft4rLLNAa7TW/C
EF2mYQ78H/ag1pdw9qFyxf0zhh+10MqnirW+hJ+qVh5V9Gv6paVWblSt9CTcPyL6x1eAJ7Zfa621U1VL
6YSnqtVCPOm7d8nJhP0/iGPmb/e2/9ulEg78qT0z3WauYjrhXJWK/y7TWP7Wkiu79p9IOHRwcc0ewr9V
7Sb81nbN33htQPI0rJNw+CTPOXMqranSYUIzveqeqHuXuBw6TGgutvzNR8ckLmkPEo5dMLvXvWCwCUeH
Hv7Z0dLDQcL2eDs9uArAjgc3JuFGn2rJ4WMEZsS7aDWfK9tl+m9XeWe7zU0roTl1jdhlGva/2Gejb4dk
+0la3824IPa3PPv03lCNwhzXE9yOt49numaH3/H28ez59aEAg6dxQ90meJdp2DPQtmzehGhmFS0ZvULP
zJt29jOq+NLdJosu07ATmZrrm2h/z07VSs0ELhuH3SbDF3XabpNTl2nMyncBN94CjbeP177LlOnrcvfd
Jrsu02i6TYZdplG/tjrbl1aXNuundeixDAAAAAAAAAAAAAAAAADPTk7+AFMOGOSa0d0UAAAAAElFTkSu
QmCC
</value>
</data>
<data name="buttonLeft.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAAOEAAADhCAMAAAAJbSJIAAAABGdBTUEAALGPC/xhBQAAAG9QTFRF////
AAAAWVlZ8fHx9PT0REREtLS0Ojo6+Pj4a2trp6enj4+P3t7eXl5efX1919fXh4eHw8PD6+vrdXV10dHR
5ubmDAwMy8vLTU1NlZWVvLy8iIiINjY2nJycFhYWYWFhJycnUVFRHR0dr6+vKioqoesKnwAAAAlwSFlz
AAAOvgAADr4B6kKxwAAAAkFJREFUeF7t3GtT2zAQhWErF5JAnIQQSrmFW///b+wCR6LY/Vg3nqP3+cJE
O5Nhh1kjrSQ3AAAAAAAAAAAAAAAAAAAAAAAAAAAAAACMyVQ/Tc02P1J6WuuToUP6dKfPds6VYErXGjFz
pfTCRkNWpgtl926uQSeHeMR8WWjUyFcJfpho2MdGmWVuD9PpTyWWPSngYvuqxLKVAi7OlFfxqICLnfIq
bhQwseyW4MJsOrP+pcSy1VIRE3fKq7hVwMW98iouFTCxbJVX9mC2Llw/KLFsYlaCl8qruFfAxa3yKsxm
osuV8sqezUpw3y3Bl5kiJm6UV7FTwMWj8irOFHDxR7/pw3GrgIlv/aZ3c7Med68E3dqGnX5TSm8KuOj2
m9JBARPTufLKFmYlmHddiisFXLwpr+JcARe9EjTrN816JbhXxMT2qMQyt4lorwRT207+v91gK7ReCZ7M
hX6jf+xCXz8Ggzy/9/ryUTgOsdLudZxOaohpYq/ldFJDLLb9/4bjqsNB5vr2z9IK/h+OZk6zGbDlZT8v
rWBtEdzXh8F+jV9Bn6aCXltw75cG+553BfsWFew9he7+4avZ/mGw3wOuYB+/grMYFZynCe5nooL9uba/
nE1szc4mVnC+NLifEQ7257yjGJ+VWuZ2Vr9pZu73LYL7nZlgf++pgrtrFdw/DN0eleGFfPt7wBXc5e70
qBzv4wf3dyoE+/diVPBuE72fpvVbJ37j1wMHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFSiaX4DkC8Y5EW8
SJQAAAAASUVORK5CYII=
</value>
</data>
</root>

View File

@ -0,0 +1,35 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static ProjectContainerShip.Direction;
namespace ProjectContainerShip.MovementStrategy
{
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты X объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Проверка, можно ли переместиться по нужному направлению
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool CheckCanMove(DirectionType direction);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(DirectionType direction);
}
}

View File

@ -0,0 +1,60 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectContainerShip.MovementStrategy
{
/// <summary>
/// Стратегия перемещения объекта к краю
/// </summary>
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectRightBorder <= FieldWidth &&
objParams.ObjectRightBorder + GetStep() >= FieldWidth &&
objParams.ObjectDownBorder <= FieldHeight &&
objParams.ObjectDownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectRightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectDownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,62 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectContainerShip.MovementStrategy
{
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2
&& objParams.ObjectMiddleVertical <= FieldHeight / 2
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,65 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectContainerShip.MovementStrategy
{
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Правая граница
/// </summary>
public int ObjectRightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int ObjectDownBorder => _y + _height;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

View File

@ -1,138 +0,0 @@
namespace ProjectContainerShip
{
partial class OutputForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
pictureBoxContainerShip = new PictureBox();
buttonCreate = new Button();
buttonLeft = new Button();
buttonDown = new Button();
buttonRight = new Button();
buttonUp = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxContainerShip).BeginInit();
SuspendLayout();
//
// pictureBoxContainerShip
//
pictureBoxContainerShip.Dock = DockStyle.Fill;
pictureBoxContainerShip.Location = new Point(0, 0);
pictureBoxContainerShip.Name = "pictureBoxContainerShip";
pictureBoxContainerShip.Size = new Size(882, 453);
pictureBoxContainerShip.SizeMode = PictureBoxSizeMode.AutoSize;
pictureBoxContainerShip.TabIndex = 0;
pictureBoxContainerShip.TabStop = false;
pictureBoxContainerShip.Click += buttonMove_Click;
//
// buttonCreate
//
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreate.Location = new Point(12, 412);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(94, 29);
buttonCreate.TabIndex = 1;
buttonCreate.Text = "Создать";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += buttonCreate_Click;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = ContainerShip.Properties.Resources.keyboard_left_arrow_button_icon_icons_com_72692;
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
buttonLeft.Location = new Point(768, 412);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(30, 30);
buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += buttonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = ContainerShip.Properties.Resources.angle_arrow_down_icon_icons_com_73683;
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
buttonDown.Location = new Point(804, 411);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(30, 30);
buttonDown.TabIndex = 3;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += buttonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = ContainerShip.Properties.Resources.keyboard_right_arrow_button_1_icon_icons_com_72690;
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
buttonRight.Location = new Point(840, 412);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(30, 30);
buttonRight.TabIndex = 4;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += buttonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = ContainerShip.Properties.Resources.up_arrow_icon_icons_com_73351;
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
buttonUp.Location = new Point(804, 375);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(30, 30);
buttonUp.TabIndex = 5;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += buttonMove_Click;
//
// OutputForm
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(882, 453);
Controls.Add(buttonUp);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonLeft);
Controls.Add(buttonCreate);
Controls.Add(pictureBoxContainerShip);
Name = "OutputForm";
StartPosition = FormStartPosition.CenterScreen;
Text = "ContainerShip";
((System.ComponentModel.ISupportInitialize)pictureBoxContainerShip).EndInit();
ResumeLayout(false);
PerformLayout();
}
#endregion
private PictureBox pictureBoxContainerShip;
private Button buttonCreate;
private Button buttonLeft;
private Button buttonDown;
private Button buttonRight;
private Button buttonUp;
}
}

View File

@ -1,71 +0,0 @@
namespace ProjectContainerShip
{
public partial class OutputForm : Form
{
/// <summary>
/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
/// </summary>
private DrawningContainerShip? _drawningContainerShip;
/// <summary>
/// Èíèöèàëèçàöèÿ ôîðìû
/// </summary>
/// <summary>
/// Ìåòîä ïðîðèñîâêè êîíòåéíåðîâîçà
/// </summary>
public OutputForm()
{
InitializeComponent();
}
private void Draw()
{
if (_drawningContainerShip == null)
{
return;
}
Bitmap bmp = new(pictureBoxContainerShip.Width,
pictureBoxContainerShip.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningContainerShip.DrawTransport(gr);
pictureBoxContainerShip.Image = bmp;
}
private void buttonCreate_Click(object sender, EventArgs e)
{
Random random = new();
_drawningContainerShip = new DrawningContainerShip();
_drawningContainerShip.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
pictureBoxContainerShip.Width, pictureBoxContainerShip.Height);
_drawningContainerShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawningContainerShip == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_drawningContainerShip.MoveTransport(Direction.Up);
break;
case "buttonDown":
_drawningContainerShip.MoveTransport(Direction.Down);
break;
case "buttonLeft":
_drawningContainerShip.MoveTransport(Direction.Left);
break;
case "buttonRight":
_drawningContainerShip.MoveTransport(Direction.Right);
break;
}
Draw();
}
}
}

View File

@ -1,120 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -1,3 +1,5 @@
using ProjectWarmlyShip;
namespace ProjectContainerShip
{
internal static class Program
@ -11,8 +13,8 @@ namespace ProjectContainerShip
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new OutputForm());
Application.Run(new FormContainerShip());
}
}
}
}
}

View File

@ -0,0 +1,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectContainerShip.MovementStrategy
{
public enum Status
{
NotInit,InProgress, Finish
}
}