Compare commits
8 Commits
Author | SHA1 | Date | |
---|---|---|---|
54a450c029 | |||
8dc6882d21 | |||
ac0f95e205 | |||
f4320eecc1 | |||
3e59bbb70f | |||
81da5dc094 | |||
cab773db88 | |||
79ad67c00f |
3
.idea/.gitignore
vendored
Normal file
3
.idea/.gitignore
vendored
Normal file
@ -0,0 +1,3 @@
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||||
# Default ignored files
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||||
/shelf/
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/workspace.xml
|
11
.idea/ProjectStormtrooperHard.iml
Normal file
11
.idea/ProjectStormtrooperHard.iml
Normal file
@ -0,0 +1,11 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<module type="JAVA_MODULE" version="4">
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<component name="NewModuleRootManager" inherit-compiler-output="true">
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<exclude-output />
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<content url="file://$MODULE_DIR$">
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<sourceFolder url="file://$MODULE_DIR$" isTestSource="false" />
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</content>
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<orderEntry type="inheritedJdk" />
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<orderEntry type="sourceFolder" forTests="false" />
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</component>
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</module>
|
6
.idea/misc.xml
Normal file
6
.idea/misc.xml
Normal file
@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ProjectRootManager" version="2" project-jdk-name="1.8" project-jdk-type="JavaSDK">
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<output url="file://$PROJECT_DIR$/out" />
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</component>
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</project>
|
8
.idea/modules.xml
Normal file
8
.idea/modules.xml
Normal file
@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ProjectModuleManager">
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<modules>
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<module fileurl="file://$PROJECT_DIR$/.idea/ProjectStormtrooperHard.iml" filepath="$PROJECT_DIR$/.idea/ProjectStormtrooperHard.iml" />
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</modules>
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</component>
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</project>
|
6
.idea/vcs.xml
Normal file
6
.idea/vcs.xml
Normal file
@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$" vcs="Git" />
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</component>
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</project>
|
158
AbstractMap.java
Normal file
158
AbstractMap.java
Normal file
@ -0,0 +1,158 @@
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import java.awt.*;
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import java.awt.image.BufferedImage;
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import java.io.BufferedReader;
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import java.util.Random;
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public abstract class AbstractMap {
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private IDrawningObject _drawningObject = null;
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protected int[][] _map = null;
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protected int _width;
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protected int _height;
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protected float _size_x;
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protected float _size_y;
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protected final Random _random = new Random();
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protected final int _freeRoad = 0;
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protected final int _barrier = 1;
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public BufferedImage CreateMap(int width, int height, IDrawningObject drawningObject){
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_width = width;
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_height = height;
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_drawningObject = drawningObject;
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GenerateMap();
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while (!SetObjectOnMap())
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{
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GenerateMap();
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}
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return DrawMapWithObject();
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}
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public BufferedImage MoveObject(Direction direction)
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{
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int _objWidth = (int)(_drawningObject.GetCurrentPosition()[1] / _size_x);
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int _startX = (int)(_drawningObject.GetCurrentPosition()[0] / _size_x);
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int _startY = (int)(_drawningObject.GetCurrentPosition()[2] / _size_y);
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int _objHeight = (int)(_drawningObject.GetCurrentPosition()[3] / _size_y);
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boolean isMove = true;
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switch (direction)
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{
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case LEFT:
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for (int i = _startX; i >= Math.abs(_startX - (int)(_drawningObject.getStep() / _size_x)); i--)
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{
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for (int j = _startY; j <= _objHeight && j<_map.length; j++)
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{
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if (_map[i][j] == _barrier)
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{
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isMove = false;
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break;
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}
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}
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}
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break;
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case RIGHT:
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for (int i = _objWidth; i <=_objWidth + (int)(_drawningObject.getStep() / _size_x); i++)
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{
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for (int j = _startY; j <= _objHeight && j<_map.length; j++)
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{
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if (_map[i][j] == _barrier)
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{
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isMove = false;
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break;
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}
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}
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}
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break;
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case DOWN:
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for (int i = _startX; i <= _objWidth && i < _map[0].length; i++)
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{
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for (int j = _objHeight; j <= _objHeight + (int)(_drawningObject.getStep() / _size_y) && j<_map.length; j++)
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{
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if (_map[i][j] == _barrier)
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{
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isMove = false;
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break;
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}
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}
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}
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break;
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case UP:
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for (int i = _startX; i <= _objWidth && i < _map[0].length; i++)
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{
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for (int j = _startY; j >= Math.abs(_startY - (int)(_drawningObject.getStep() / _size_y)) ; j--)
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{
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if (_map[i][j] == _barrier)
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{
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isMove = false;
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break;
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}
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}
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}
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break;
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}
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if (isMove)
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{
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_drawningObject.MoveObject(direction);
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}
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return DrawMapWithObject();
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}
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private boolean SetObjectOnMap()
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{
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if (_drawningObject == null || _map == null)
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{
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return false;
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}
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int x = _random.nextInt(10, 15);
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int y = _random.nextInt(10, 15);
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_drawningObject.SetObject(x, y, _width, _height);
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// TODO првоерка, что объект не "накладывается" на закрытые участки
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for (int i = 0; i < _map.length; ++i)
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{
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for (int j = 0; j < _map[0].length; ++j)
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{
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if (i * _size_x >= x && j * _size_y >= y &&
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i * _size_x <= x + _drawningObject.GetCurrentPosition()[1] &&
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j * _size_y <= y + _drawningObject.GetCurrentPosition()[3] && _map[i][j] == _barrier)
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{
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return false;
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}
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}
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}
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return true;
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}
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private BufferedImage DrawMapWithObject()
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{
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BufferedImage bmp = new BufferedImage(_width, _height, BufferedImage.TYPE_INT_RGB);
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if (_drawningObject == null || _map == null)
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{
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return bmp;
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}
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Graphics gr = bmp.getGraphics();
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gr.setColor(DrawRoadPart());
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gr.fillRect(0,0,_width, _height);
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for (int i = 0; i < _map.length; i++)
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{
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for (int j = 0; j < _map[0].length; j++)
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{
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if (_map[i][j] == _barrier)
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{
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DrawBarrierPart(gr, i, j);
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}
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}
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}
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_drawningObject.DrawningObject(gr);
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return bmp;
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}
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protected abstract void GenerateMap();
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protected abstract Color DrawRoadPart();
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protected abstract void DrawBarrierPart(Graphics g, int i, int j);
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}
|
6
Direction.java
Normal file
6
Direction.java
Normal file
@ -0,0 +1,6 @@
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public enum Direction {
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UP,
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DOWN,
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LEFT,
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RIGHT
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}
|
5
DirectionEnginesOnStormtrooper.java
Normal file
5
DirectionEnginesOnStormtrooper.java
Normal file
@ -0,0 +1,5 @@
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public enum DirectionEnginesOnStormtrooper {
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TWO,
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FOUR,
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SIX
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}
|
50
DrawingEngines.java
Normal file
50
DrawingEngines.java
Normal file
@ -0,0 +1,50 @@
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import java.awt.*;
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public class DrawingEngines implements IDrawningEngines{
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private DirectionEnginesOnStormtrooper enginesCount;
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public DrawingEngines(int count) {
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SetNewEngines(count);
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}
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@Override
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public void Draw(Graphics g, int x, int y, Color bodycolor) {
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g.setColor(bodycolor);
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switch (enginesCount) {
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case TWO:
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g.fillRect(x + 50, y, 20, 5);
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g.fillRect(x + 50, y+95, 20, 5);
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break;
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case FOUR:
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g.fillRect(x + 50, y, 20, 5);
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g.fillRect(x + 50, y+10, 20, 5);
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g.fillRect(x + 50, y+85, 20, 5);
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g.fillRect(x + 50, y+95, 20, 5);
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break;
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case SIX:
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g.fillRect(x + 50, y, 20, 5);
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g.fillRect(x + 50, y+10, 20, 5);
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g.fillRect(x + 50, y+20, 20, 5);
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g.fillRect(x + 50, y+75, 20, 5);
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g.fillRect(x + 50, y+85, 20, 5);
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g.fillRect(x + 50, y+95, 20, 5);
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break;
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}
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}
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@Override
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public void SetNewEngines(int count) {
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switch(count)
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{
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case 2:
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enginesCount = DirectionEnginesOnStormtrooper.TWO;
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break;
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case 4:
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enginesCount = DirectionEnginesOnStormtrooper.FOUR;
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break;
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case 6:
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enginesCount = DirectionEnginesOnStormtrooper.SIX;
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||||
break;
|
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default:
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||||
break;
|
||||
}
|
||||
}
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}
|
36
DrawingMilitaryStormtrooper.java
Normal file
36
DrawingMilitaryStormtrooper.java
Normal file
@ -0,0 +1,36 @@
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import java.awt.*;
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public class DrawingMilitaryStormtrooper extends DrawingStormtrooper {
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public DrawingMilitaryStormtrooper(int speed, float weight, Color bodyColor, Color dopColor, boolean bomb, boolean propeller) {
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super(speed, weight, bodyColor, 135, 100);
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Stormtrooper = new EntityMilitaryStormtrooper(speed, weight, bodyColor, dopColor, bomb, propeller);
|
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}
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@Override
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||||
public void DrawTransport(Graphics2D g) {
|
||||
|
||||
if(!(Stormtrooper instanceof EntityMilitaryStormtrooper storm))
|
||||
{
|
||||
return;
|
||||
}
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||||
_startPosX += 2;
|
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_startPosX -= 2;
|
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super.DrawTransport(g);
|
||||
EntityMilitaryStormtrooper entityStorm = (EntityMilitaryStormtrooper) Stormtrooper;
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||||
|
||||
if (entityStorm.propeller)
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||||
{
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||||
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||||
g.setColor(entityStorm.dopColor);
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||||
g.fillOval((int)_startPosX - 2, (int)_startPosY +30, 5, 20);
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g.fillOval((int) _startPosX - 2, (int)_startPosY + 50, 5, 20);
|
||||
|
||||
}
|
||||
if (entityStorm.bomb)
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||||
{
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||||
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||||
g.setColor(Color.RED);
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||||
g.fillRect((int)_startPosX+95, (int)_startPosY + 30, 20, 10);
|
||||
g.fillRect((int)_startPosX+95,(int) _startPosY + 60, 20, 10);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
203
DrawingStormtrooper.java
Normal file
203
DrawingStormtrooper.java
Normal file
@ -0,0 +1,203 @@
|
||||
import java.awt.*;
|
||||
import java.util.Random;
|
||||
|
||||
public class DrawingStormtrooper {
|
||||
public EntityStormtrooper Stormtrooper;
|
||||
public EntityStormtrooper getStormtrooper() {
|
||||
return Stormtrooper;
|
||||
}
|
||||
public DrawingEngines drawingEngines;
|
||||
private IDrawningEngines iDrawingEngines;
|
||||
public float _startPosX;
|
||||
public float _startPosY;
|
||||
private Integer _pictureWidth = null;
|
||||
private Integer _pictureHeight = null;
|
||||
private int _StormWidth = 135;
|
||||
private int _StormHeight = 100;
|
||||
|
||||
public DrawingStormtrooper(int speed, float weight, Color bodyColor){
|
||||
Random random = new Random();
|
||||
int[] ArrayEngines = new int[]{2, 4, 6};
|
||||
|
||||
switch (random.nextInt(3)){
|
||||
case 0:
|
||||
iDrawingEngines = new DrawingEngines(ArrayEngines[random.nextInt(0, 3)]);
|
||||
break;
|
||||
case 1:
|
||||
iDrawingEngines = new DrawningOvalEngines(ArrayEngines[random.nextInt(0, 3)]);
|
||||
break;
|
||||
case 2:
|
||||
iDrawingEngines = new DrawningTriangleEngines(ArrayEngines[random.nextInt(0, 3)]);
|
||||
break;
|
||||
|
||||
}
|
||||
Stormtrooper = new EntityStormtrooper(speed,weight, bodyColor);
|
||||
}
|
||||
|
||||
protected DrawingStormtrooper(int speed, float weight, Color bodyColor, int StormWidth, int StormHeight)
|
||||
{
|
||||
this (speed, weight, bodyColor);
|
||||
_StormWidth = StormWidth;
|
||||
_StormHeight = StormHeight;
|
||||
}
|
||||
|
||||
public void SetPosition(int x, int y, int width, int height){
|
||||
if ((x > 0 && y > 0) && (_StormHeight + y < height) && (_StormWidth + x < width))
|
||||
{
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
}
|
||||
}
|
||||
|
||||
public void MoveTransport(Direction direction)
|
||||
{
|
||||
if (_pictureWidth == null || _pictureHeight == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
// вправо
|
||||
case RIGHT:
|
||||
if (_startPosX + _StormWidth + Stormtrooper.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += Stormtrooper.Step;
|
||||
}
|
||||
break;
|
||||
//влево
|
||||
case LEFT:
|
||||
if (_startPosX - Stormtrooper.Step > 0)
|
||||
{
|
||||
_startPosX -= Stormtrooper.Step;
|
||||
}
|
||||
break;
|
||||
//вверх
|
||||
case UP:
|
||||
if (_startPosY - Stormtrooper.Step > 0)
|
||||
{
|
||||
_startPosY -= Stormtrooper.Step;
|
||||
}
|
||||
break;
|
||||
//вниз
|
||||
case DOWN:
|
||||
if (_startPosY + _StormHeight + Stormtrooper.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += Stormtrooper.Step;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void DrawTransport(Graphics2D g)
|
||||
{
|
||||
if (_startPosX < 0 || _startPosY < 0
|
||||
|| _pictureHeight == null || _pictureWidth == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int _startPosXInt = (int)_startPosX;
|
||||
int _startPosYInt = (int)_startPosY;
|
||||
|
||||
|
||||
|
||||
//фюзеляж самолёта
|
||||
g.setColor(Color.BLACK);
|
||||
g.fillRect(_startPosXInt + 20, _startPosYInt + 40, 100, 20);
|
||||
|
||||
//отрисовка крыла
|
||||
int[] wingX =
|
||||
{
|
||||
_startPosXInt + 60 ,
|
||||
_startPosXInt + 80 ,
|
||||
_startPosXInt+90 ,
|
||||
_startPosXInt+90 ,
|
||||
_startPosXInt+80 ,
|
||||
_startPosXInt + 60
|
||||
};
|
||||
|
||||
int[] wingY =
|
||||
{
|
||||
_startPosYInt,
|
||||
_startPosYInt,
|
||||
_startPosYInt + 40,
|
||||
_startPosYInt + 60,
|
||||
_startPosYInt + 100,
|
||||
_startPosYInt + 100
|
||||
};
|
||||
g.setColor(Stormtrooper.getBodyColor());
|
||||
g.fillPolygon(wingX, wingY, wingY.length);
|
||||
|
||||
//нос самолёта
|
||||
int[] noseX =
|
||||
{
|
||||
_startPosXInt + 20,
|
||||
_startPosXInt + 20,
|
||||
_startPosXInt
|
||||
};
|
||||
|
||||
int[] noseY =
|
||||
{
|
||||
_startPosYInt + 60,
|
||||
_startPosYInt + 40,
|
||||
_startPosYInt +50
|
||||
};
|
||||
|
||||
g.fillPolygon(noseX, noseY, noseX.length);
|
||||
|
||||
//стабилизатор
|
||||
int[] stabX =
|
||||
{
|
||||
_startPosXInt + 120,
|
||||
_startPosXInt + 135,
|
||||
_startPosXInt + 135,
|
||||
_startPosXInt + 120
|
||||
};
|
||||
|
||||
int[] stabY =
|
||||
{
|
||||
_startPosYInt + 60,
|
||||
_startPosYInt + 80,
|
||||
_startPosYInt + 20,
|
||||
_startPosYInt + 40
|
||||
};
|
||||
|
||||
g.fillPolygon(stabX, stabY, stabX.length);
|
||||
|
||||
//отрисовка двигателей
|
||||
iDrawingEngines.Draw(g, (int) _startPosX, (int) _startPosY, Stormtrooper.getBodyColor());
|
||||
|
||||
g.setColor(Color.BLACK);
|
||||
|
||||
g.drawRect(_startPosXInt + 20, _startPosYInt + 40, 100, 20);
|
||||
g.drawPolygon(wingX, wingY, wingX.length);
|
||||
g.drawPolygon(noseX, noseY, noseX.length);
|
||||
g.drawPolygon(stabX, stabY, stabX.length);
|
||||
}
|
||||
|
||||
public void ChangeBorders(int width, int height)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
if (_pictureWidth <= _StormWidth || _pictureHeight <= _StormHeight)
|
||||
{
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
return;
|
||||
}
|
||||
if (_startPosX + _StormWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _StormWidth;
|
||||
}
|
||||
if (_startPosY + _StormHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _StormHeight;
|
||||
}
|
||||
}
|
||||
public float[] GetCurrentPosition()
|
||||
{
|
||||
return new float[]{_startPosX, _startPosX + _StormWidth, _startPosY, _startPosY + _StormHeight};
|
||||
}
|
||||
}
|
38
DrawningObjectStormtrooper.java
Normal file
38
DrawningObjectStormtrooper.java
Normal file
@ -0,0 +1,38 @@
|
||||
import java.awt.*;
|
||||
|
||||
public class DrawningObjectStormtrooper implements IDrawningObject {
|
||||
|
||||
private DrawingStormtrooper _stormtrooper = null;
|
||||
public DrawningObjectStormtrooper(DrawingStormtrooper storm){
|
||||
_stormtrooper = storm;
|
||||
}
|
||||
@Override
|
||||
public float getStep() {
|
||||
if (_stormtrooper.Stormtrooper != null) {
|
||||
return _stormtrooper.Stormtrooper.Step;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void SetObject(int x, int y, int width, int height) {
|
||||
if (_stormtrooper != null) _stormtrooper.SetPosition(x, y, width, height);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void MoveObject(Direction direction) {
|
||||
if (_stormtrooper!= null) _stormtrooper.MoveTransport(direction);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void DrawningObject(Graphics g) {
|
||||
if (_stormtrooper != null) _stormtrooper.DrawTransport((Graphics2D) g);
|
||||
}
|
||||
|
||||
@Override
|
||||
public float[] GetCurrentPosition() {
|
||||
if (_stormtrooper != null) {return _stormtrooper.GetCurrentPosition();}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
51
DrawningOvalEngines.java
Normal file
51
DrawningOvalEngines.java
Normal file
@ -0,0 +1,51 @@
|
||||
import java.awt.*;
|
||||
public class DrawningOvalEngines implements IDrawningEngines{
|
||||
|
||||
private DirectionEnginesOnStormtrooper enginesCount;
|
||||
|
||||
@Override
|
||||
public void Draw(Graphics g, int x, int y, Color bodyColor) {
|
||||
g.setColor(bodyColor);
|
||||
switch (enginesCount) {
|
||||
case TWO:
|
||||
g.fillOval(x + 50, y, 20, 10);
|
||||
g.fillOval(x + 50, y+90, 20, 10);
|
||||
break;
|
||||
case FOUR:
|
||||
g.fillOval(x + 50, y, 20, 10);
|
||||
g.fillOval(x + 50, y+15, 20, 10);
|
||||
g.fillOval(x + 50, y+75, 20, 10);
|
||||
g.fillOval(x + 50, y+90, 20, 10);
|
||||
break;
|
||||
case SIX:
|
||||
g.fillOval(x + 50, y, 20, 10);
|
||||
g.fillOval(x + 50, y+15, 20, 10);
|
||||
g.fillOval(x + 50, y+30, 20, 10);
|
||||
g.fillOval(x + 50, y+60, 20, 10);
|
||||
g.fillOval(x + 50, y+75, 20, 10);
|
||||
g.fillOval(x + 50, y+90, 20, 10);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void SetNewEngines(int count) {
|
||||
switch(count)
|
||||
{
|
||||
case 2:
|
||||
enginesCount = DirectionEnginesOnStormtrooper.TWO;
|
||||
break;
|
||||
case 4:
|
||||
enginesCount = DirectionEnginesOnStormtrooper.FOUR;
|
||||
break;
|
||||
case 6:
|
||||
enginesCount = DirectionEnginesOnStormtrooper.SIX;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
public DrawningOvalEngines(int count){
|
||||
SetNewEngines(count);
|
||||
}
|
||||
}
|
51
DrawningTriangleEngines.java
Normal file
51
DrawningTriangleEngines.java
Normal file
@ -0,0 +1,51 @@
|
||||
import java.awt.*;
|
||||
public class DrawningTriangleEngines implements IDrawningEngines{
|
||||
|
||||
private DirectionEnginesOnStormtrooper enginesCount;
|
||||
|
||||
@Override
|
||||
public void Draw(Graphics g, int x, int y, Color bodyColor) {
|
||||
g.setColor(bodyColor);
|
||||
switch (enginesCount) {
|
||||
case TWO:
|
||||
g.fillPolygon(new int[]{x + 50,x+60,x+60}, new int[]{y+5,y, y +10 }, 3);
|
||||
g.fillPolygon(new int[]{x + 50,x+60,x+60}, new int[]{y+95,y+90, y +100 }, 3);
|
||||
break;
|
||||
case FOUR:
|
||||
g.fillPolygon(new int[]{x + 50,x+60,x+60}, new int[]{y+5,y, y +10 }, 3);
|
||||
g.fillPolygon(new int[]{x + 50,x+60,x+60}, new int[]{y+20,y+15, y +25 }, 3);
|
||||
g.fillPolygon(new int[]{x + 50,x+60,x+60}, new int[]{y+80,y+75, y +85 }, 3);
|
||||
g.fillPolygon(new int[]{x + 50,x+60,x+60}, new int[]{y+95,y+90, y +100 }, 3);
|
||||
break;
|
||||
case SIX:
|
||||
g.fillPolygon(new int[]{x + 50,x+60,x+60}, new int[]{y+5,y, y +10 }, 3);
|
||||
g.fillPolygon(new int[]{x + 50,x+60,x+60}, new int[]{y+20,y+15, y +25 }, 3);
|
||||
g.fillPolygon(new int[]{x + 50,x+60,x+60}, new int[]{y+35,y+30, y +40 }, 3);
|
||||
g.fillPolygon(new int[]{x + 50,x+60,x+60}, new int[]{y+65,y+60, y +70 }, 3);
|
||||
g.fillPolygon(new int[]{x + 50,x+60,x+60}, new int[]{y+80,y+75, y +85 }, 3);
|
||||
g.fillPolygon(new int[]{x + 50,x+60,x+60}, new int[]{y+95,y+90, y +100 }, 3);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void SetNewEngines(int count) {
|
||||
switch(count)
|
||||
{
|
||||
case 2:
|
||||
enginesCount = DirectionEnginesOnStormtrooper.TWO;
|
||||
break;
|
||||
case 4:
|
||||
enginesCount = DirectionEnginesOnStormtrooper.FOUR;
|
||||
break;
|
||||
case 6:
|
||||
enginesCount = DirectionEnginesOnStormtrooper.SIX;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
public DrawningTriangleEngines(int count){
|
||||
SetNewEngines(count);
|
||||
}
|
||||
}
|
14
EntityMilitaryStormtrooper.java
Normal file
14
EntityMilitaryStormtrooper.java
Normal file
@ -0,0 +1,14 @@
|
||||
import java.awt.*;
|
||||
|
||||
public class EntityMilitaryStormtrooper extends EntityStormtrooper {
|
||||
public final boolean bomb;
|
||||
public final boolean propeller;
|
||||
public final Color dopColor;
|
||||
|
||||
public EntityMilitaryStormtrooper(int speed, float weight, Color bodyColor, Color DopColor, boolean Bomb, boolean Propeller) {
|
||||
super(speed, weight, bodyColor);
|
||||
dopColor = DopColor;
|
||||
bomb = Bomb;
|
||||
propeller = Propeller;
|
||||
}
|
||||
}
|
33
EntityStormtrooper.java
Normal file
33
EntityStormtrooper.java
Normal file
@ -0,0 +1,33 @@
|
||||
import java.awt.Color;
|
||||
import java.util.Random;
|
||||
|
||||
public class EntityStormtrooper {
|
||||
private int Speed = 0;
|
||||
|
||||
private float Weight = 0;
|
||||
|
||||
private Color BodyColor;
|
||||
|
||||
public float Step;
|
||||
|
||||
public int getSpeed() {
|
||||
return Speed;
|
||||
}
|
||||
|
||||
public float getWeight() {
|
||||
return Weight;
|
||||
}
|
||||
|
||||
public Color getBodyColor() {
|
||||
return BodyColor;
|
||||
}
|
||||
|
||||
public EntityStormtrooper(int speed, float weight, Color bodyColor){
|
||||
Random rnd = new Random();
|
||||
Speed = speed <= 0 ? rnd.nextInt(50 + 1) +50 : speed; //генерация в диапазоне от 50 до 100
|
||||
Weight = weight <= 0 ? rnd.nextInt(50 + 1) +50 : weight;
|
||||
Step = Speed * 100 / Weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
|
184
FormMap.java
Normal file
184
FormMap.java
Normal file
@ -0,0 +1,184 @@
|
||||
import javax.swing.*;
|
||||
import java.awt.*;
|
||||
import java.awt.event.ActionEvent;
|
||||
import java.awt.event.ActionListener;
|
||||
import java.awt.event.ComponentEvent;
|
||||
import java.awt.event.ComponentListener;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.util.Random;
|
||||
public class FormMap extends JComponent {
|
||||
private AbstractMap _abstractMap;
|
||||
private DrawingStormtrooper _stormtrooper;
|
||||
private BufferedImage bufferedImage;
|
||||
public static void main(String[] args) {
|
||||
FormMap formMap = new FormMap();
|
||||
}
|
||||
public FormMap() {
|
||||
JFrame form = new JFrame("Карта");
|
||||
form.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
|
||||
form.setSize(1000, 500);
|
||||
form.setVisible(true);
|
||||
form.setLocationRelativeTo(null);
|
||||
Panel statusPanel = new Panel();
|
||||
statusPanel.setBackground(Color.WHITE);
|
||||
statusPanel.setLayout(new GridBagLayout());
|
||||
setLayout(new BorderLayout());
|
||||
form.add(statusPanel, BorderLayout.SOUTH);
|
||||
Label speedLabel = new Label("Скорость: ");
|
||||
Label weightLabel = new Label("Вес: ");
|
||||
Label colorLabel = new Label("Цвет: ");
|
||||
|
||||
String[] maps = {
|
||||
"Простая карта",
|
||||
"Ясное небо",
|
||||
"Пасмурное небо"
|
||||
};
|
||||
JComboBox mapSelectComboBox = new JComboBox(maps);
|
||||
mapSelectComboBox.setEditable(true);
|
||||
mapSelectComboBox.addActionListener(new ActionListener() {
|
||||
@Override
|
||||
public void actionPerformed(ActionEvent e) {
|
||||
String item = (String)mapSelectComboBox.getSelectedItem();
|
||||
if (item == null) return;
|
||||
switch (item) {
|
||||
case ("Простая карта"):
|
||||
_abstractMap = new SimpleMap();
|
||||
break;
|
||||
case ("Ясное небо"):
|
||||
_abstractMap = new SecondMap();
|
||||
break;
|
||||
case ("Пасмурное небо"):
|
||||
_abstractMap = new ThirdMap();
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
});
|
||||
JButton createButton = new JButton("Создать");
|
||||
createButton.addActionListener(e -> {
|
||||
|
||||
Random rnd = new Random();
|
||||
|
||||
var stormtrop = new DrawingStormtrooper(rnd.nextInt(100, 300), rnd.nextInt(1000, 2000),
|
||||
Color.getHSBColor(rnd.nextInt(0, 256), rnd.nextInt(0, 256),
|
||||
rnd.nextInt(0, 256)));
|
||||
speedLabel.setText("Скорость: " + stormtrop.Stormtrooper.getSpeed());
|
||||
weightLabel.setText("Вес: " + (int)stormtrop.Stormtrooper.getWeight());
|
||||
colorLabel.setText("Цвет: " + stormtrop.Stormtrooper.getBodyColor().getRed() + " " +
|
||||
stormtrop.Stormtrooper.getBodyColor().getGreen() + " " + stormtrop.Stormtrooper.getBodyColor().getBlue() );
|
||||
if (_abstractMap != null) bufferedImage = _abstractMap.CreateMap(form.getWidth(), form.getHeight() - 80, new DrawningObjectStormtrooper(stormtrop));
|
||||
repaint();
|
||||
|
||||
});
|
||||
JButton modifiedButton = new JButton("Модификация");
|
||||
modifiedButton.addActionListener(e -> {
|
||||
Random rnd = new Random();
|
||||
|
||||
Color colorFirst = new Color(rnd.nextInt(256), rnd.nextInt(256),rnd.nextInt(256));
|
||||
Color colorSecond = new Color(rnd.nextInt(256), rnd.nextInt(256),rnd.nextInt(256));
|
||||
|
||||
var militarystorm = new DrawingMilitaryStormtrooper(rnd.nextInt(200) + 100, rnd.nextInt(1000) + 1000,
|
||||
colorFirst,
|
||||
colorSecond,
|
||||
rnd.nextBoolean(),
|
||||
rnd.nextBoolean());
|
||||
militarystorm.SetPosition(10 + rnd.nextInt(90), 10 + rnd.nextInt(90), form.getWidth(), form.getHeight() - 80);
|
||||
speedLabel.setText("Скорость: " + militarystorm.Stormtrooper.getSpeed());
|
||||
weightLabel.setText("Вес: " + militarystorm.Stormtrooper.getWeight());
|
||||
colorLabel.setText("Цвет: " + militarystorm.Stormtrooper.getBodyColor().getRed() + " " + militarystorm.Stormtrooper.getBodyColor().getGreen() + " " + militarystorm.Stormtrooper.getBodyColor().getBlue() );
|
||||
if (_abstractMap != null) bufferedImage = _abstractMap.CreateMap(form.getWidth(), form.getHeight() - 80, new DrawningObjectStormtrooper(militarystorm));
|
||||
repaint();
|
||||
});
|
||||
GridBagConstraints c = new GridBagConstraints();//заполнение statuspanel
|
||||
|
||||
statusPanel.add(mapSelectComboBox);
|
||||
statusPanel.add(createButton);
|
||||
statusPanel.add(modifiedButton);
|
||||
|
||||
|
||||
c.fill = GridBagConstraints.NONE;
|
||||
c.anchor = GridBagConstraints.CENTER;
|
||||
c.weightx = 0.5;
|
||||
c.gridx = 0;
|
||||
c.gridy = 1;
|
||||
statusPanel.add(mapSelectComboBox,c);
|
||||
|
||||
c.gridx = 1;
|
||||
c.gridy = 1;
|
||||
statusPanel.add(createButton,c);
|
||||
|
||||
c.gridx = 2;
|
||||
c.gridy = 1;
|
||||
statusPanel.add(modifiedButton,c);
|
||||
|
||||
c.fill = GridBagConstraints.HORIZONTAL;
|
||||
c.gridx = 3;
|
||||
c.gridy = 1;
|
||||
statusPanel.add(speedLabel,c);
|
||||
|
||||
c.gridx = 4;
|
||||
c.gridy = 1;
|
||||
statusPanel.add(weightLabel,c);
|
||||
|
||||
c.gridx = 5;
|
||||
c.gridy = 1;
|
||||
c.gridwidth = 1;
|
||||
statusPanel.add(colorLabel,c);
|
||||
JButton upButton = new JButton("↑");
|
||||
JButton rightButton = new JButton("→");
|
||||
JButton leftButton = new JButton("←");
|
||||
JButton downButton = new JButton("↓");
|
||||
upButton.addActionListener(e -> {
|
||||
if(bufferedImage != null) bufferedImage = _abstractMap.MoveObject(Direction.UP);
|
||||
repaint();
|
||||
});
|
||||
|
||||
|
||||
rightButton.addActionListener(e -> {
|
||||
if(bufferedImage != null) bufferedImage = _abstractMap.MoveObject(Direction.RIGHT);
|
||||
repaint();
|
||||
});
|
||||
|
||||
|
||||
leftButton.addActionListener(e -> {
|
||||
if(bufferedImage != null) bufferedImage = _abstractMap.MoveObject(Direction.LEFT);
|
||||
repaint();
|
||||
});
|
||||
|
||||
|
||||
downButton.addActionListener(e -> {
|
||||
if(bufferedImage != null) bufferedImage = _abstractMap.MoveObject(Direction.DOWN);
|
||||
repaint();
|
||||
});
|
||||
|
||||
c.fill = GridBagConstraints.NONE;
|
||||
c.gridx = 8;
|
||||
c.gridy = 0;
|
||||
c.gridwidth = 1;
|
||||
statusPanel.add(upButton,c);
|
||||
|
||||
c.gridx = 7;
|
||||
c.gridy = 1;
|
||||
c.gridwidth = 1;
|
||||
statusPanel.add(leftButton,c);
|
||||
|
||||
c.gridx = 9;
|
||||
c.gridy = 1;
|
||||
c.gridwidth = 1;
|
||||
statusPanel.add(rightButton,c);
|
||||
c.gridx = 8;
|
||||
c.gridy = 1;
|
||||
c.gridwidth = 1;
|
||||
statusPanel.add(downButton,c);
|
||||
|
||||
form.getContentPane().add(this);
|
||||
super.repaint();
|
||||
}
|
||||
protected void paintComponent(Graphics g) {
|
||||
super.paintComponent(g);
|
||||
Graphics2D g2 = (Graphics2D)g;
|
||||
if (bufferedImage != null) g2.drawImage(bufferedImage, 0,0,1000,420,null);
|
||||
super.repaint();
|
||||
}
|
||||
|
||||
}
|
7
IDrawningEngines.java
Normal file
7
IDrawningEngines.java
Normal file
@ -0,0 +1,7 @@
|
||||
import java.awt.*;
|
||||
|
||||
public interface IDrawningEngines {
|
||||
void Draw(Graphics g, int x, int y, Color bodyColor);
|
||||
void SetNewEngines(int count);
|
||||
|
||||
}
|
9
IDrawningObject.java
Normal file
9
IDrawningObject.java
Normal file
@ -0,0 +1,9 @@
|
||||
import java.awt.*;
|
||||
|
||||
public interface IDrawningObject {
|
||||
float getStep();
|
||||
void SetObject(int x, int y, int width, int height);
|
||||
void MoveObject(Direction direction);
|
||||
void DrawningObject(Graphics g);
|
||||
float[] GetCurrentPosition();
|
||||
}
|
42
SecondMap.java
Normal file
42
SecondMap.java
Normal file
@ -0,0 +1,42 @@
|
||||
import java.awt.*;
|
||||
|
||||
public class SecondMap extends AbstractMap {
|
||||
|
||||
Color roadColor = Color.BLUE;
|
||||
Color barrierColor = Color.WHITE;
|
||||
@Override
|
||||
protected void GenerateMap() {
|
||||
_map = new int[100][100];
|
||||
_size_x = (float)_width / _map.length;
|
||||
_size_y = (float)_height / _map[0].length;
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.length; ++i)
|
||||
{
|
||||
for (int j = 0; j < _map[0].length; ++j)
|
||||
{
|
||||
_map[i][j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 50)
|
||||
{
|
||||
int x = _random.nextInt(0, 100);
|
||||
int y = _random.nextInt(0, 100);
|
||||
if (_map[x][y] == _freeRoad)
|
||||
{
|
||||
_map[x][y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Color DrawRoadPart() {
|
||||
return roadColor;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void DrawBarrierPart(Graphics g, int i, int j) {
|
||||
g.setColor(barrierColor);
|
||||
g.fillRect( (int)(i * _size_x), (int)(j * _size_y),(int) _size_x,(int) _size_y);
|
||||
}
|
||||
}
|
42
SimpleMap.java
Normal file
42
SimpleMap.java
Normal file
@ -0,0 +1,42 @@
|
||||
import java.awt.*;
|
||||
|
||||
public class SimpleMap extends AbstractMap {
|
||||
|
||||
Color roadColor = Color.GRAY;
|
||||
Color barrierColor = Color.BLACK;
|
||||
@Override
|
||||
protected void GenerateMap() {
|
||||
_map = new int[100][100];
|
||||
_size_x = (float)_width / _map.length;
|
||||
_size_y = (float)_height / _map[0].length;
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.length; ++i)
|
||||
{
|
||||
for (int j = 0; j < _map[0].length; ++j)
|
||||
{
|
||||
_map[i][j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 50)
|
||||
{
|
||||
int x = _random.nextInt(0, 100);
|
||||
int y = _random.nextInt(0, 100);
|
||||
if (_map[x][y] == _freeRoad)
|
||||
{
|
||||
_map[x][y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Color DrawRoadPart() {
|
||||
return roadColor;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void DrawBarrierPart(Graphics g, int i, int j) {
|
||||
g.setColor(barrierColor);
|
||||
g.fillRect( (int)(i * _size_x), (int)(j * _size_y),(int) _size_x,(int) _size_y);
|
||||
}
|
||||
}
|
58
ThirdMap.java
Normal file
58
ThirdMap.java
Normal file
@ -0,0 +1,58 @@
|
||||
import java.awt.*;
|
||||
|
||||
public class ThirdMap extends AbstractMap {
|
||||
|
||||
Color roadColor = Color.LIGHT_GRAY;
|
||||
Color barrierColor = Color.GRAY;
|
||||
@Override
|
||||
protected void GenerateMap() {
|
||||
_map = new int[100][100];
|
||||
_size_x = (float)_width / _map.length;
|
||||
_size_y = (float)_height / _map[0].length;
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.length; ++i)
|
||||
{
|
||||
for (int j = 0; j < _map[0].length; ++j)
|
||||
{
|
||||
_map[i][j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 60)
|
||||
{
|
||||
int x = _random.nextInt(0, 20);
|
||||
int y = _random.nextInt(40, 60);
|
||||
if (_map[x][y] == _freeRoad)
|
||||
{
|
||||
_map[x][y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
|
||||
x = _random.nextInt(80, 100);
|
||||
y = _random.nextInt(0, 20);
|
||||
if (_map[x][y] == _freeRoad)
|
||||
{
|
||||
_map[x][y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
|
||||
x = _random.nextInt(40, 60);
|
||||
y = _random.nextInt(50, 80);
|
||||
if (_map[x][y] == _freeRoad)
|
||||
{
|
||||
_map[x][y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Color DrawRoadPart() {
|
||||
return roadColor;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void DrawBarrierPart(Graphics g, int i, int j) {
|
||||
g.setColor(barrierColor);
|
||||
g.fillRect( (int)(i * _size_x), (int)(j * _size_y),(int) _size_x,(int) _size_y);
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user