Первая лабораторная работа.
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19
Stormtrooper/Stormtrooper/Direction.cs
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19
Stormtrooper/Stormtrooper/Direction.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Stormtrooper
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{
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/// <summary>
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/// Направление перемещения
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/// </summary>
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internal enum Direction
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{
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Up = 1,
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Down = 2,
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Left = 3,
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Right = 4
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}
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}
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199
Stormtrooper/Stormtrooper/Drawning.cs
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199
Stormtrooper/Stormtrooper/Drawning.cs
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Security.Policy;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace Stormtrooper
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{
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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internal class Drawning
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{
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public EntityStormtrooper Storm { get; private set; }
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/// <summary>
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/// Левая координата отрисовки самолёта
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/// </summary>
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private float _startPosX;
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/// <summary>
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/// Нижняя кооридната отрисовки самолёта
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/// </summary>
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private float _startPosY;
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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private int? _pictureWidth = null;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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private int? _pictureHeight = null;
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/// <summary>
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/// Ширина отрисовки самолёта
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/// </summary>
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private readonly int _StormWidth = 135;
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/// <summary>
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/// Высота отрисовки самолёта
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/// </summary>
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private readonly int _StormHeight = 100;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес самолёта</param>
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/// <param name="bodyColor">Цвет кузова</param>
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public void Init(int speed, float weight, Color bodyColor)
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{
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Storm = new EntityStormtrooper();
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Storm.Init(speed, weight, bodyColor);
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}
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/// <summary>
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/// Установка позиции самолёта
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void SetPosition(int x, int y, int width, int height)
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{
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if (x < 0 || y - _StormHeight < 0 || x + _StormWidth > width || y > height)
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{
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return;
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}
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_startPosX = x;
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_startPosY = y;
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_pictureWidth = width;
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_pictureHeight = height;
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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public void MoveTransport(Direction direction)
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{
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if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
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{
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return;
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}
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switch (direction)
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{
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// вправо
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case Direction.Right:
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if (_startPosX + _StormWidth + Storm.Step < _pictureWidth)
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{
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_startPosX += Storm.Step;
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}
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break;
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//влево
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case Direction.Left:
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if (_startPosX - Storm.Step > 0)
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{
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_startPosX -= Storm.Step;
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}
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break;
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//вверх
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case Direction.Up:
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if (_startPosY - _StormHeight - Storm.Step > 0)
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{
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_startPosY -= Storm.Step;
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}
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break;
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//вниз
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case Direction.Down:
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if (_startPosY + Storm.Step < _pictureHeight)
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{
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_startPosY += Storm.Step;
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}
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break;
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}
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}
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/// <summary>
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/// Отрисовка штурмовика
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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{
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if (_startPosX < 0 || _startPosY < 0
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|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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//крыло
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Point[] F =
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{
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new Point((int)_startPosX + 60 , (int)_startPosY),
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new Point((int)_startPosX + 80 , (int)_startPosY),
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new Point((int)_startPosX+90 , (int)_startPosY - 40),
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new Point((int)_startPosX+90 , (int)_startPosY - 60),
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new Point((int)_startPosX+80 , (int)_startPosY - 100),
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new Point((int)_startPosX+60 , (int)_startPosY - 100),
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};
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g.DrawPolygon(pen, F);
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//фюзеляж самолёта
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g.DrawRectangle(pen, _startPosX + 20, _startPosY - 60, 100, 20);
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//нос самолёта
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Point[] N =
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{
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new Point((int)_startPosX + 20 , (int)_startPosY - 40),
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new Point((int)_startPosX + 20 , (int)_startPosY - 60),
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new Point((int)_startPosX , (int)_startPosY - 50),
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};
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g.DrawPolygon(pen, N);
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//стабилизатор
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Point[] S =
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{
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new Point((int)_startPosX + 120 , (int)_startPosY-40),
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new Point((int)_startPosX + 135 , (int)_startPosY-20),
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new Point((int)_startPosX+135 , (int)_startPosY - 80),
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new Point((int)_startPosX+120 , (int)_startPosY - 60),
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};
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g.DrawPolygon(pen, S);
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//нос
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Brush brBl = new SolidBrush(Color.Black);
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g.FillPolygon(brBl, N);
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//фюзеляж
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Brush brGr = new SolidBrush(Color.Gray);
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g.FillRectangle(brGr, _startPosX + 20, _startPosY - 60, 100, 20);
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//крыло и стаб
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Brush br = new SolidBrush(Storm?.BodyColor ?? Color.Black);
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g.FillPolygon(br, F);
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g.FillPolygon(br, S);
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}
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/// <summary>
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/// Смена границ формы отрисовки
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/// </summary>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void ChangeBorders(int width, int height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (_pictureWidth <= _StormWidth || _pictureHeight <= _StormHeight)
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{
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_pictureWidth = null;
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_pictureHeight = null;
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return;
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}
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if (_startPosX + _StormWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth.Value - _StormWidth;
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}
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if (_startPosY + _StormHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight.Value - _StormHeight;
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}
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}
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}
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}
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45
Stormtrooper/Stormtrooper/EntityStormtrooper.cs
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45
Stormtrooper/Stormtrooper/EntityStormtrooper.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Stormtrooper
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{
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/// <summary>
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/// Класс-сущность "Штурмовик"
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/// </summary>
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internal class EntityStormtrooper
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{
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/// <summary>
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/// Скорость
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/// </summary>
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public int Speed { get; private set; }
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/// <summary>
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/// Вес
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/// </summary>
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public float Weight { get; private set; }
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/// <summary>
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/// Цвет корпуса
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/// </summary>
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public Color BodyColor { get; private set; }
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/// <summary>
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/// Шаг перемещения
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/// </summary>
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public float Step => Speed * 100 / Weight;
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/// <summary>
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/// Инициализация полей объекта-класса штурмовик
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/// </summary>
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/// <param name="speed"></param>
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/// <param name="weight"></param>
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/// <param name="bodyColor"></param>
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/// <returns></returns>
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public void Init(int speed, float weight, Color bodyColor)
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{
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Random rnd = new Random();
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Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
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Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
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BodyColor = bodyColor;
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}
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}
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}
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39
Stormtrooper/Stormtrooper/Form1.Designer.cs
generated
39
Stormtrooper/Stormtrooper/Form1.Designer.cs
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namespace Stormtrooper
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{
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partial class Form1
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(800, 450);
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this.Text = "Form1";
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}
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#endregion
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}
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}
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namespace Stormtrooper
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{
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public partial class Form1 : Form
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{
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public Form1()
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{
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InitializeComponent();
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}
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}
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}
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185
Stormtrooper/Stormtrooper/FormStormtrooper.Designer.cs
generated
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185
Stormtrooper/Stormtrooper/FormStormtrooper.Designer.cs
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namespace Stormtrooper
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{
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partial class FormStormtrooper
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.pictureBoxStormtrooper = new System.Windows.Forms.PictureBox();
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this.statusStrip1 = new System.Windows.Forms.StatusStrip();
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this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
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this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
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this.toolStripStatusLabelColor = new System.Windows.Forms.ToolStripStatusLabel();
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this.buttonCreate = new System.Windows.Forms.Button();
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this.buttonRight = new System.Windows.Forms.Button();
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this.buttonLeft = new System.Windows.Forms.Button();
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this.buttonDown = new System.Windows.Forms.Button();
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this.buttonUp = new System.Windows.Forms.Button();
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxStormtrooper)).BeginInit();
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this.statusStrip1.SuspendLayout();
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this.SuspendLayout();
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//
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// pictureBoxStormtrooper
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//
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this.pictureBoxStormtrooper.Dock = System.Windows.Forms.DockStyle.Fill;
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this.pictureBoxStormtrooper.Location = new System.Drawing.Point(0, 0);
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this.pictureBoxStormtrooper.Name = "pictureBoxStormtrooper";
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this.pictureBoxStormtrooper.Size = new System.Drawing.Size(831, 435);
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this.pictureBoxStormtrooper.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
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this.pictureBoxStormtrooper.TabIndex = 0;
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this.pictureBoxStormtrooper.TabStop = false;
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this.pictureBoxStormtrooper.Resize += new System.EventHandler(this.PictureBoxStormtrooper_Resize);
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//
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// statusStrip1
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//
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this.statusStrip1.ImageScalingSize = new System.Drawing.Size(20, 20);
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this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.toolStripStatusLabelSpeed,
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this.toolStripStatusLabelWeight,
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this.toolStripStatusLabelColor});
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this.statusStrip1.Location = new System.Drawing.Point(0, 435);
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this.statusStrip1.Name = "statusStrip1";
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this.statusStrip1.Size = new System.Drawing.Size(831, 26);
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this.statusStrip1.TabIndex = 1;
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this.statusStrip1.Text = "statusStrip1";
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//
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// toolStripStatusLabelSpeed
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//
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this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
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this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(76, 20);
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this.toolStripStatusLabelSpeed.Text = "Скорость:";
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//
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// toolStripStatusLabelWeight
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//
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this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
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this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(36, 20);
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this.toolStripStatusLabelWeight.Text = "Вес:";
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//
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// toolStripStatusLabelColor
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//
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this.toolStripStatusLabelColor.Name = "toolStripStatusLabelColor";
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this.toolStripStatusLabelColor.Size = new System.Drawing.Size(45, 20);
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this.toolStripStatusLabelColor.Text = "Цвет:";
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//
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// buttonCreate
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//
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this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.buttonCreate.Location = new System.Drawing.Point(12, 396);
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this.buttonCreate.Name = "buttonCreate";
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this.buttonCreate.Size = new System.Drawing.Size(94, 29);
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this.buttonCreate.TabIndex = 2;
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this.buttonCreate.Text = "Создание";
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this.buttonCreate.UseVisualStyleBackColor = true;
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this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
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//
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// buttonRight
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//
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this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.buttonRight.BackgroundImage = global::Stormtrooper.Properties.Resources.arrowRight;
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this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
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this.buttonRight.Location = new System.Drawing.Point(774, 396);
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this.buttonRight.Name = "buttonRight";
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this.buttonRight.Size = new System.Drawing.Size(30, 30);
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this.buttonRight.TabIndex = 3;
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this.buttonRight.Text = "\r\n";
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this.buttonRight.UseVisualStyleBackColor = true;
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this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
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//
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// buttonLeft
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//
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this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.buttonLeft.BackgroundImage = global::Stormtrooper.Properties.Resources.arrowLeft;
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this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
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this.buttonLeft.Location = new System.Drawing.Point(697, 396);
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this.buttonLeft.Name = "buttonLeft";
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this.buttonLeft.Size = new System.Drawing.Size(30, 30);
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this.buttonLeft.TabIndex = 4;
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this.buttonLeft.Text = "\r\n";
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this.buttonLeft.UseVisualStyleBackColor = true;
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this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
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//
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// buttonDown
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//
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this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.buttonDown.BackgroundImage = global::Stormtrooper.Properties.Resources.arrowDown;
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this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
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this.buttonDown.Location = new System.Drawing.Point(736, 396);
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this.buttonDown.Name = "buttonDown";
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this.buttonDown.Size = new System.Drawing.Size(30, 30);
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this.buttonDown.TabIndex = 5;
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this.buttonDown.Text = "\r\n";
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this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::Stormtrooper.Properties.Resources.arrowUp;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonUp.Location = new System.Drawing.Point(736, 360);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonUp.TabIndex = 6;
|
||||
this.buttonUp.Text = "\r\n";
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// FormStormtrooper
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(831, 461);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonCreate);
|
||||
this.Controls.Add(this.pictureBoxStormtrooper);
|
||||
this.Controls.Add(this.statusStrip1);
|
||||
this.Name = "FormStormtrooper";
|
||||
this.Text = "Штурмовик";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxStormtrooper)).EndInit();
|
||||
this.statusStrip1.ResumeLayout(false);
|
||||
this.statusStrip1.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxStormtrooper;
|
||||
private StatusStrip statusStrip1;
|
||||
private ToolStripStatusLabel toolStripStatusLabelSpeed;
|
||||
private ToolStripStatusLabel toolStripStatusLabelWeight;
|
||||
private ToolStripStatusLabel toolStripStatusLabelColor;
|
||||
private Button buttonCreate;
|
||||
private Button buttonRight;
|
||||
private Button buttonLeft;
|
||||
private Button buttonDown;
|
||||
private Button buttonUp;
|
||||
}
|
||||
}
|
75
Stormtrooper/Stormtrooper/FormStormtrooper.cs
Normal file
75
Stormtrooper/Stormtrooper/FormStormtrooper.cs
Normal file
@ -0,0 +1,75 @@
|
||||
namespace Stormtrooper
|
||||
{
|
||||
public partial class FormStormtrooper : Form
|
||||
{
|
||||
private Drawning _storm;
|
||||
|
||||
public FormStormtrooper()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
//private EntityStormtrooper Storm;
|
||||
/// <summary>
|
||||
/// Ìåòîä ïðîðèñîâêè ñàìîë¸òà
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
Bitmap bmp = new(pictureBoxStormtrooper.Width, pictureBoxStormtrooper.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_storm?.DrawTransport(gr);
|
||||
pictureBoxStormtrooper.Image = bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
_storm = new Drawning();
|
||||
_storm.Init(rnd.Next(100,300), rnd.Next(1000,2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||
_storm.SetPosition(rnd.Next(0, 150), rnd.Next(0, 300), pictureBoxStormtrooper.Width, pictureBoxStormtrooper.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_storm.Storm.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Âåñ: {_storm.Storm.Weight}";
|
||||
toolStripStatusLabelColor.Text = $"Öâåò: {_storm.Storm.BodyColor.Name}";
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Ïåðåìåùåíèå
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
//ïîëó÷àåì èìÿ êíîïêè
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_storm?.MoveTransport(Direction.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_storm?.MoveTransport(Direction.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_storm?.MoveTransport(Direction.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_storm?.MoveTransport(Direction.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Èçìåíåíèå ðàçìåðîâ ôîðìû
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PictureBoxStormtrooper_Resize(object sender, EventArgs e)
|
||||
{
|
||||
_storm?.ChangeBorders(pictureBoxStormtrooper.Width, pictureBoxStormtrooper.Height);
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
}
|
63
Stormtrooper/Stormtrooper/FormStormtrooper.resx
Normal file
63
Stormtrooper/Stormtrooper/FormStormtrooper.resx
Normal file
@ -0,0 +1,63 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
@ -11,7 +11,7 @@ namespace Stormtrooper
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new FormStormtrooper());
|
||||
}
|
||||
}
|
||||
}
|
103
Stormtrooper/Stormtrooper/Properties/Resources.Designer.cs
generated
Normal file
103
Stormtrooper/Stormtrooper/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Stormtrooper.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Stormtrooper.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowDown {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowLeft {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowRight {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowUp {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -117,4 +117,17 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowDown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowLeft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowRight.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
Stormtrooper/Stormtrooper/Resources/arrowDown.jpg
Normal file
BIN
Stormtrooper/Stormtrooper/Resources/arrowDown.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 61 KiB |
BIN
Stormtrooper/Stormtrooper/Resources/arrowLeft.jpg
Normal file
BIN
Stormtrooper/Stormtrooper/Resources/arrowLeft.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 60 KiB |
BIN
Stormtrooper/Stormtrooper/Resources/arrowRight.jpg
Normal file
BIN
Stormtrooper/Stormtrooper/Resources/arrowRight.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 60 KiB |
BIN
Stormtrooper/Stormtrooper/Resources/arrowUp.jpg
Normal file
BIN
Stormtrooper/Stormtrooper/Resources/arrowUp.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 61 KiB |
@ -8,4 +8,19 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user